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View Full Version : Sabotage V.1.1 - SP Mission by AMS



Imutep
Jan 31 2007, 20:59
<span style='font-size:21pt;line-height:100%'><span style='color:red'>Sabotage V1.2 Final SP Mission</span></span>

Hello together http://forums.bistudio.com/oldsmileys/smile_o.gif

Thutmosis and me from the AssaultMissionStudio proudly presents you a SP Mission for ArmA called Sabotage V1.1.
We work 2 weeks on this project and the feedback on german sites was mostly positive. So we can try it out, to release it here for you all.
It’s a very hard mission, with a lot of action and explosions. Use your Brain and order your Team tacticly...so you got a chance to win.

And people...sorry for bad english, but i’m german..i called it bavarian english. Hope you understand it. http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Download the Mission from our AMS-Site. You can choose between the german and english Version.

<span style='font-size:15pt;line-height:100%'>New Version from 12.04.07</span>

Sabotage V1.2 Final (807 KB RAR) (http://www.assaultmissionstudio.de/downloads/spmissionen/index.html)


http://i17.photobucket.com/albums/b60/Imutep/SabotForum.jpg

And here are little infos about the mission:


<span style='color:brown'>Story:</span>
The Communists have a new secret base where some tracked vehicles and air-defense have stationed there. Your order is to penetrate with a troop into the base, and destroy all situated tracked vehicles and Shilkas.So stay undetected. And stay warned , the Communist are well organized and on all prepared. Move camouflaged and lead your team tactically. Tactics and stealth is your key to win.

<span style='color:brown'>Mappers:</span>
Imutep: Missiondesign, Gameplay, Scripts, Intro;
Thutmosis: Idea, Story, Gameplay, Outro;

<span style='color:brown'>Mission Charaktere:</span>
Cpt. Dwight Oraso = Teamleader (Player)
Ltn. Ron Wood
Ltn. Jack Miguel
Sgt. Michael Dafoe

<span style='color:brown'>Site:</span>
West---&#62; Woodland BDU (Special Forces Saboteur)

<span style='color:brown'>Specials:</span>

* Intro (long) and Outro
* You can continue this mission by night, so send a message to radio 0-0-8
* Mission in day or night, with different KI-propertys
* Weather changed,day or night
* Missionlevel = hard http://forums.bistudio.com/oldsmileys/pistols.gif
* 5 Missionorders
* 2 optional Missionorders
* long playtime is guaranted

<span style='color:brown'>Needed Addons:</span>
US Woodland BDU Soldiers V1.0 (http://ofp.4players.de/sys/index.php?showfile=1&fid=73&p=downloads&area=1&categ=14) by zerg63
G85-EditorUpdate-V0.9 (http://ofp.4players.de/sys/index.php?showfile=1&fid=78&p=downloads&area=1&categ=25) by G85Mod

Mirrors from BIS.4players (http://ofp.4players.de/)

<span style='color:brown'>ArmA:</span>
ArmA Version 1.02

<span style='color:brown'>Bugs:</span>
Only one errormessage, when the Briefing starts. It is a bug from a Editorobject (paa. not found). But the mission itself is without errors http://forums.bistudio.com/oldsmileys/wink_o.gif

<span style='color:brown'>Special Thanks:</span>
> M-E for Beta testing
> Big Fan for Beta testing and tipps with cam on chopper
> Contractor for translate the mission in english language
> BIS.4players for giving mirrors to the needed addons

<span style='color:brown'>Contact:</span>
imutep@<hidden>
thutmosis@<hidden>

<span style='color:brown'>AMS-Website:</span>
Assault Mission Studio (http://www.assaultmissionstudio.de/)
----------------------------------------------------------
So people, have fun with this mission and give feedback.

Best wishes
Imutep, Thutmosis and Contractor http://forums.bistudio.com/oldsmileys/smile_o.gif



PS: This is an unofficial Mission for the game Armed Assault. Use the mission at your own risk. Bohemia Interactive and Morphicon has nothing to do with that. http://forums.bistudio.com/oldsmileys/wink_o.gif

redface
Feb 1 2007, 18:18
hi there
I tried your mission, and it very interesting indeed

geographically a very good choice

the hills and mountains landscape is so stunning that I have to force myself to concentrate on the fight http://forums.bistudio.com/oldsmileys/biggrin_o.gif

still having problems with the grass though, I would like to play the mission on the NoGrass Island, but changing the filename does not suffice in this case

depboing your mission does not work, did you protect the Pbo with some extra encryption?

Imutep
Feb 1 2007, 20:44
I used Kegety&#39;s ArmA-tools, to create pbo. Nothing else http://forums.bistudio.com/oldsmileys/confused_o.gif

I&#39;m afraid to hear, that you enjoy the mission so far. We put a lot of work in there and those feedback feels great. http://forums.bistudio.com/oldsmileys/smile_o.gif

karl76
Feb 2 2007, 00:35
Excellent mission&#33; Thanks for making it&#33;

Sled88
Feb 2 2007, 11:31
I also played the mission and i am very satisfied... such a mission should be on the "to do" list of BIS... I like the idea of using day and night times http://forums.bistudio.com/oldsmileys/wink_o.gif

Imutep
Feb 3 2007, 13:16
Thanks people for the comments http://forums.bistudio.com/oldsmileys/smile_o.gif
That gives motivation for next missions. And the next is coming soon.

simba
Feb 3 2007, 20:07
good mission ,thanks &#33;

redface
Feb 11 2007, 08:15
I&#39;m still having fun with this mission

I&#39;ve just destroyed the base with the ammo and fuel trucks in the forest, me spraying bullets as a gunner in a Dhschk jeep

thanks for putting interesting materials at my disposition, I&#39;ve already seen a helicopter standing in the next base

what I noticed: some of the guards tried to flank me in a coordinated attempt, but most of the others seem not to be grouped. If you consider an update, this would make it even more challenging. But it is OK as is

Imutep
Feb 18 2007, 20:48
I conside no update for the mission. I think the mission is great and it was enough work. I also have many, many new ideas for my next missions, also a campaign is work in progress. http://forums.bistudio.com/oldsmileys/smile_o.gif
So stay tuned and thanks for comments.

Imutep

AssaultMissionStudio (http://www.assaultmissionstudio.de/)

Imutep
Apr 12 2007, 18:07
We&#39;ve released the newest and last Version of the mission. Update first post with new downloadlink.

> more less nvgoggles (enemy)
> more less enemys
> little other things changed

So we hope the mission isn&#39;t too strong now and make it easyer to win http://forums.bistudio.com/oldsmileys/smile_o.gif

Enjoy
Imutep