EvilNate
Jan 26 2007, 06:52
Current release: Beta 5.2
Download here (http://home.comcast.net/~evilnate/regime_change_5.2.rar)***Please do not host mirrors until non-beta - should only take a couple days*** http://forums.bistudio.com/oldsmileys/smile_o.gif
I was reluctant to post my first ArmA mission as a beta but it's darn close to final, and I would like a few more suggestions before putting the stamp on it. let me know what you all think. http://forums.bistudio.com/oldsmileys/smile_o.gif
Quote[/b] ]OVERVIEW:
---------
Mission Name: Regime Change
Game mode: MP: Coop 1-32
Addon's required: None
Respawn: Infinate (base)
Capitol invasion
Features:
- Mission structure setup for use of laser designator.
- AI controlled transportation for easier access to combat assets.
- Assassination target spawns randomly at 1 of 8 possible locations each game.
- Optional start times.
- Intro bypass option.
- Nearly all west arms available for use.
- Punishment for civilian casualites.
- Scripted zone rearming for aircraft.
DETAILS:
--------
Difficulty: Normal
Supports SP: MP, SP untested
Cadet/Veteran mode variation: None
Island/towns: Obregan & Bagango
Core game style: Infantry, armor, and air vs. Infantry, armor, and air.
Scale: Medium Large
Duration: 15min - 60min
Weather/Time: Clear/Variable
FILE DETAILS:
-------------
Mission created by: evilnate
Mission Version: beta 5.2
Release Date: 25 Jan 2007
Intro/Outro: ~45 second intro (optional)
Briefings: Full brieifing, notes & tickable objectives
Created for Arma version: 1.2
Testing: Tested on dedicated server with ~20 players.
Size: 707Kb
Screenshots: available
SCENARIO:
---------
A defector that we rescued from Ortega has given us valuable information regarding the Northern aggression.
He said that he was sent by the Northern King to request help from the US NATO forces. The Northern General has
taken full control over the military and Royal Guard against the King's wishes, and is planning on taking
over the Southern half of the island that recently declared it's Independence. The King is requesting us to exterminate
the General so he can regain control over his military. The King also disclosed information about his country's secret
WMD facilities and advised us to take them away from the Generals control.
- Primary: Clear Northern Armory
- Primary: Locate and kill Northern General
- Secondary: Destroy power station
- Secondary: Destroy SLA Bio Weapons Facility
- Secondary: Destroy SLA Chemical Weapons Facility
INSTALLATION:
-------------
Standard: \ArmA\MPMissions (installation) folder.
ISSUES:
-------
- If a player joins in progress after a demolition objective is completed, it will not be ticked.
- The transport UH-60 will not land and only hover if there is a player/object near the invisible H.
- The format of the global reporting of the civilian's killer isn't uniformed enough.
FUTURE PLANS:
-------------
- Fixing Issues or seeing if future ArmA released resolve.
REVISISON NOTES:
----------------
Beta 1.0 thru Beta 5.0 - Too many to list.
Beta 5.1 - Added intro - Added more AT & AA enemies.
Beta 5.2 - Reduced file size from 2.8MB to 707kb.
LEGAL DISCLAIMER:
-----------------
This mission is distributed without any warranty.
CREDITS & THANKS:
-----------------
- BIS for their great simulators.
- www.TheBeerDrinkingAssassins.com
- BIS forum community
Download here (http://home.comcast.net/~evilnate/regime_change_5.2.rar)***Please do not host mirrors until non-beta - should only take a couple days*** http://forums.bistudio.com/oldsmileys/smile_o.gif
I was reluctant to post my first ArmA mission as a beta but it's darn close to final, and I would like a few more suggestions before putting the stamp on it. let me know what you all think. http://forums.bistudio.com/oldsmileys/smile_o.gif
Quote[/b] ]OVERVIEW:
---------
Mission Name: Regime Change
Game mode: MP: Coop 1-32
Addon's required: None
Respawn: Infinate (base)
Capitol invasion
Features:
- Mission structure setup for use of laser designator.
- AI controlled transportation for easier access to combat assets.
- Assassination target spawns randomly at 1 of 8 possible locations each game.
- Optional start times.
- Intro bypass option.
- Nearly all west arms available for use.
- Punishment for civilian casualites.
- Scripted zone rearming for aircraft.
DETAILS:
--------
Difficulty: Normal
Supports SP: MP, SP untested
Cadet/Veteran mode variation: None
Island/towns: Obregan & Bagango
Core game style: Infantry, armor, and air vs. Infantry, armor, and air.
Scale: Medium Large
Duration: 15min - 60min
Weather/Time: Clear/Variable
FILE DETAILS:
-------------
Mission created by: evilnate
Mission Version: beta 5.2
Release Date: 25 Jan 2007
Intro/Outro: ~45 second intro (optional)
Briefings: Full brieifing, notes & tickable objectives
Created for Arma version: 1.2
Testing: Tested on dedicated server with ~20 players.
Size: 707Kb
Screenshots: available
SCENARIO:
---------
A defector that we rescued from Ortega has given us valuable information regarding the Northern aggression.
He said that he was sent by the Northern King to request help from the US NATO forces. The Northern General has
taken full control over the military and Royal Guard against the King's wishes, and is planning on taking
over the Southern half of the island that recently declared it's Independence. The King is requesting us to exterminate
the General so he can regain control over his military. The King also disclosed information about his country's secret
WMD facilities and advised us to take them away from the Generals control.
- Primary: Clear Northern Armory
- Primary: Locate and kill Northern General
- Secondary: Destroy power station
- Secondary: Destroy SLA Bio Weapons Facility
- Secondary: Destroy SLA Chemical Weapons Facility
INSTALLATION:
-------------
Standard: \ArmA\MPMissions (installation) folder.
ISSUES:
-------
- If a player joins in progress after a demolition objective is completed, it will not be ticked.
- The transport UH-60 will not land and only hover if there is a player/object near the invisible H.
- The format of the global reporting of the civilian's killer isn't uniformed enough.
FUTURE PLANS:
-------------
- Fixing Issues or seeing if future ArmA released resolve.
REVISISON NOTES:
----------------
Beta 1.0 thru Beta 5.0 - Too many to list.
Beta 5.1 - Added intro - Added more AT & AA enemies.
Beta 5.2 - Reduced file size from 2.8MB to 707kb.
LEGAL DISCLAIMER:
-----------------
This mission is distributed without any warranty.
CREDITS & THANKS:
-----------------
- BIS for their great simulators.
- www.TheBeerDrinkingAssassins.com
- BIS forum community