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Lonewolf1980
Jan 7 2007, 22:18
i've updated the download link to a newer version,soldiers dont land in the sea anymore and dont lose their weapons.

Every weapon is available to choose and you can select the time of day at the server setup screen,all soldiers have night vision goggles equipped from the start,if you choose to play it at night.

http://homepage.ntlworld.com/daniel.wilkinson1/para1.jpg

http://homepage.ntlworld.com/daniel.wilkinson1/para3.jpg

http://homepage.ntlworld.com/daniel.wilkinson1/para2.jpg

http://homepage.ntlworld.com/daniel.wilkinson1/para4.jpg

http://homepage.ntlworld.com/daniel.wilkinson1/para5.jpg

http://homepage.ntlworld.com/daniel.wilkinson1/para6.jpg

Download Here (http://www.armaholic.com/page.php?id=634) - From Armaholic.com

Unzip it to your mp missions folder for multiplayer or for singleplay,unzip it to your missions folder.

Here is a list of toys that are in the ammo crates (might have missed some)

M4
M4 CompM2
M4 ACOG
M4 + M203,
M4 + M203 CompM2,
M4A1 ACOG
M4A1 ACOG + M203
M4A1 QDS CompM2
M16A2
M16A2 + M203 Grenade launcher
G36
G36K
G36C
AK74
AK74 + GP-25
AK74 PSO scope
AKS74U
AKS74UN
PBS-4
M249
M240
MP5SD6
MP5A5
AKS74UN Kobra
AKS74UN
PBS-4 Kobra
M24
SPR
SVD Dragunov
Beretta M9
Beretta M9 Silenced
Makarov PM
Makarov PM Silenced
FIM92A Stinger (AA)
M136
RPG-7V (AT)
9K32M Strela-2 (AA)
Hand grenades
Satchel charges
Binoculars
Nightvision

Also you can choose weapon loadout at the briefing screen,on the group tab.

Please post any bugs u might find,and feedback.

troop
Jan 9 2007, 16:01
Another Nice one from you! http://forums.bistudio.com/oldsmileys/smile_o.gif

I did not try coop, but as SP. Some very small observations,
not important for human players..

If you wish to update it, please move the chutes (plus ammo crates) still some more
inland, because if you dont immediately run inland and order formation line and return
to, AI still tends to lose weapons in water. (default formation wedge and you turning to
the ammo crates to assign weapons results in outermost AI standing/swimming in the
water..by the time you notice, 10 men are without weapons)

Also, the shed above the weapon crates prevents AI soldiers
from getting into 'correct' position to gear up at ammo crates.
(observe)
Seen this in several missions;..ammo crates/vehicles/whatever
the AI needs to interact with..have to remain 'clear' enough
wrt to surroundings/obstacles for the AI to reach their 'spot'.

Lonewolf1980
Jan 9 2007, 16:12
thanks, i wondered what was going on with that, i ordered a soldier to take some gear and i couldn't work it out how to do it.

Damn i didn't know some soldiers were still landing in the sea,i tested it 4 times they all landed on the beach,but i guess sometimes the wind blows the parachutes.

thanks for the feedback troop.