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View Full Version : CR-CTI-Beta für ArmA!



telejunky
Dec 30 2006, 21:39
Just download and try it! Please post known bugs into the comments or in this Thread! http://forums.bistudio.com/oldsmileys/smile_o.gif

1 (http://www.armedassaults.de/cms/content/images/crcti_1.jpg) 2 (http://www.armedassaults.de/cms/content/images/crcti_2.jpg) 3 (http://www.armedassaults.de/cms/content/images/crcti_3.jpg)

regards telejunky

> klick < (http://www.armedassaults.de/cms/include.php?path=content/news.php&contentid=588)

Ukraineboy
Dec 30 2006, 21:57
download and pictures dont work

telejunky
Dec 30 2006, 22:14
They do http://forums.bistudio.com/oldsmileys/wink_o.gif and the pictures were replaced by numbers because the BI-Foum isnt supporting those long codes directing to our website

PeterEyres
Dec 30 2006, 22:27
I will give this a go on my server http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Rambo-16AAB
Dec 30 2006, 22:49
What exactly is the difference with this CTI ? As i dont speak german and a translation of the page was useless except I did read something about addons ?

telejunky
Dec 30 2006, 22:59
Sry, but i was forced to delete the download. The guy which sent me the dl said that i should make it official but the "master" of the Team replied that i have to delete the download.

CURRENTLY NO DOWNLOAD&#33;&#33;&#33;

Sorry http://forums.bistudio.com/oldsmileys/sad_o.gif I only wanted to help

telejunky
Dec 30 2006, 23:06
What exactly is the difference with this CTI ? As i dont speak german and a translation of the page was useless except I did read something about addons ?
Did you played OFP? First one main difference to the "normal" cti in ArmA is that you haven&#39;t any base at the beginning. The Commander has to look for a good place where he thinks it is the best place for building barracks, light vehicle factoriey, heavy,...air fac...defense guns, etc. I would say It&#39;s more team based than the standard cti. Your team can win by destroying all enemy buidlings or by holding every town for 2 min.

Vehicles don&#39;t respawn&#33; You have to pay it from you own money or by money given by your commander. You can buy own Units like AA Soldiers manned tanks etc. The actual limit for every player is 20 AIs.

Sorry for posting two times

Lee_H._Oswald
Dec 30 2006, 23:13
Great to see CTI coming to ArmA&#33;

Keep up the great work&#33;

MfG Lee http://forums.bistudio.com/oldsmileys/thumbs-up.gif

Jack Hammersmith
Dec 30 2006, 23:28
Sry guys this CrCTI was not for publics yet.
I was working on it for a long time now, and ive restricted the release cause of known bugs.
Better wait for the official release, cause this version is not playable without JIP and fixed dedicated AI.

Ukraineboy
Dec 31 2006, 00:48
I managed to DL it before he closed it and its not that buggy really. Only problem is when someone JIPs then he wont be "part of the grid" so to speak, i.e. he cant build infantry or access buildings...he can still fight though.

Jahve
Dec 31 2006, 17:45
Ah damn:( Someone host this somehow someway&#33;

volkov956
Dec 31 2006, 17:59
ooohhhh darn missed it coulda tested it in a Lan today

J W
Dec 31 2006, 18:08
Sry, but i was forced to delete the download. The guy which sent me the dl said that i should make it official but the "master" of the Team replied that i have to delete the download.

CURRENTLY NO DOWNLOAD&#33;&#33;&#33;

Sorry http://forums.bistudio.com/oldsmileys/sad_o.gif I only wanted to help

Quote[/b] ]Ah damn:( Someone host this somehow someway&#33;

If the maker of it don&#39;t want it to be available for the public, then we probably shouldn&#39;t start spreading it, ey?

volkov956
Jan 1 2007, 20:02
Just a request if i might

Will this version of CTI have a option or alternate map where if one is playing against say just AI that u can turn off the Win by taking all towns function?

[APS]Gnat
Jan 1 2007, 23:21
Will this version of CTI have a option or alternate map where if one is playing against say just AI that u can turn off the Win by taking all towns function?
Seems an odd request volkov, why ?
I found Sahrini such a large island that the AI are going to need vehicles to get anywhere any time soon, thus its very unlikely the AI could even execute a town win (without fully implemented transport scripts). And that includes your own AI if you are commander.

Chipper
Jan 6 2007, 00:56
I NEED THIS PLEASE RELEASE IT&#33;&#33;

Espectro
Jan 6 2007, 08:50
IS there a list somewhere what features will be added contra the normal OFP version?

The convoy thingy is very cool, and would like to see it in arma crCTI as well http://forums.bistudio.com/oldsmileys/smile_o.gif

dob
Jan 6 2007, 12:30
I NEED THIS PLEASE RELEASE IT&#33;&#33;
+1

any news? may be you need help? beta tester?

.kju [PvPscene]
Jan 6 2007, 13:35
he needs top scripters which are into ArmA MP scripting like JIP and ArmA + ArmA server issue / bugs (mainly related to scripting).

[APS]Gnat
Jan 7 2007, 01:12
Is there are forum *anywhere* where this is being discussed?

Founds some better settings to stop the MHQ start positions being on a cliff at times.

Jack Hammersmith
Jan 9 2007, 12:53
Better Forum to discuss this is http://cr-ofp.dyndns.org/forum
When its online again http://forums.bistudio.com/oldsmileys/tounge2.gif

@<hidden> [APS]Gnat
Have fixed the crappy spawnpositions in my new version.

Btw im looking for some experienced scripters which are interested in developing crcti for ArmA with the help of a trac system.

When u are interested pls write me a PM.

dob
Jan 9 2007, 13:25
nice to see all that work,
but if it&#39;s beta release
perhaps that gone more fast,no?

allways out http://cr-ofp.dyndns.org/forum

Mr Burns
Jan 9 2007, 13:28
Sry guys this CrCTI was not for publics yet.
I was working on it for a long time now, and ive restricted the release cause of known bugs.
Better wait for the official release, cause this version is not playable without JIP and fixed dedicated AI.
An updated version of that one we played on GER Server some time ago?
I must admit it was pretty cool, although i usually don´t play cti´s http://forums.bistudio.com/oldsmileys/biggrin_o.gif

dob
Jan 9 2007, 13:37
i&#39;v try but missions wont work http://forums.bistudio.com/oldsmileys/sad_o.gif

no download ? to try it http://forums.bistudio.com/oldsmileys/yay.gif

Wisebone
Jan 15 2007, 17:05
Cleanrock is working on the crCTI mod for ArmA, we just have to wait.. As stated before, visit his link for the forum.. It&#39;s down at the moment but should come up in the future.

dob
Jan 20 2007, 17:48
may be some news?

or do u wait the15 february for realese

thank http://forums.bistudio.com/oldsmileys/thumbs-up.gif

Jack Hammersmith
Jan 22 2007, 08:34
Im currently waiting for the next ArmA patch and hoping, that they will fix the AI on dedicated servers.

Maybe i will release a new Beta then.

The crcti in this moment isnt playable cause of stupid AI and other dedicated server bugs like 1 fps for all players when someone reveals enemy AI base.

Ive seen it now many times, that the ai will only start moving/acting when a player is near or spectating it.

Is this only my fancy or have others seen this too?

KiwisDoFly
Jan 22 2007, 17:59
We&#39;ve been playing your CrCTI for the past week on our server and actually had no problems apart from the bugged Join In Progress and the various false starts.

Also people from the opposite team being able to see our markers. Otherwise it&#39;s been stable and kept up a very good framerate.

dob
Jan 22 2007, 21:15
i want try it the beta &#33;&#33; http://forums.bistudio.com/oldsmileys/biggrin_o.gif

jantenner
Jan 22 2007, 23:10
id like to try in single player mode&#33; http://forums.bistudio.com/oldsmileys/yay.gif

why not release the beta and get some feedback here?http://forums.bistudio.com/oldsmileys/wink_o.gif

Ruckus
Jan 23 2007, 13:29
id like to try in single player mode&#33; http://forums.bistudio.com/oldsmileys/yay.gif

why not release the beta and get some feedback here?http://forums.bistudio.com/oldsmileys/wink_o.gif
Love to get my hands on that too. This is about the only thing we played in OFP. I&#39;m Chompin at the bit here http://forums.bistudio.com/oldsmileys/smile_o.gif

tylerdurden
Feb 21 2007, 17:39
Any news about CrCTI for ArmA? New ArmA version is out and I&#39;m desperately waiting CrCTI...

MattXR
Feb 21 2007, 17:48
i was playing a MF-CTI today.. it was awesome.. just the south of sara though but some guy was playing it so i joined in and got the map my self .. it was exactly like the last MF-CTI

tylerdurden
Feb 21 2007, 21:11
Any news about MFCTI, too? I have seen some pictures from MFCTI in ArmA at december, don&#39;t know if they were fake or not. If it is real, where it can be downloaded???

russin
Feb 21 2007, 22:17
Any news about MFCTI, too? I have seen some pictures from MFCTI in ArmA at december, don&#39;t know if they were fake or not. If it is real, where it can be downloaded???
it isn&#39;t ready yet but you can request a copy for testing purposes if you wish read my post here 3rd post down (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=73;t=58242)

Maximus_G
Feb 22 2007, 00:13
i was playing a MF-CTI today.. it was awesome.. just the south of sara though but some guy was playing it so i joined in and got the map my self .. it was exactly like the last MF-CTI
Played it a couple times too. Server called "CHEREP on ..." blah-blah. But it&#39;s not stable, both times i got "session lost" after some time of playing.

rekster
Feb 22 2007, 11:16
@<hidden>

So is there a night the Roughnecks devote to testing? I would not mind getting a chance to help test MFCTI for ArmA.

russin
Feb 22 2007, 12:06
ya i sent you a PM bud we are hoping that the new patch will improve some things so no fixs are being done probally untill a patch arrives..

my last test i played for 2.5 hours http://forums.bistudio.com/oldsmileys/banghead.gif

BigShot
Mar 3 2007, 15:01
ya i sent you a PM bud we are hoping that the new patch will improve some things so no fixs are being done probally untill a patch arrives..

my last test i played for 2.5 hours http://forums.bistudio.com/oldsmileys/banghead.gif
now that 1.05 patch released is there any idea of a time frame for cti release?....really looking forward to it as its all i really care to play these days (im into single player and coop only).

BigShot

[OF]katzenscheisse
Mar 6 2007, 11:26
on evening of 04.03.2007 i have seen coward_heart testing crcti 1.0 rc on a password-sheltered server.

d3dsh33p
Mar 6 2007, 22:10
I&#39;ll stick it on our server "DEDICATED AMERICAN SEX"

dob
Mar 11 2007, 14:35
hi all http://forums.bistudio.com/oldsmileys/smile_o.gif

i&#39;v seen somme server playing cti

"crcti_1.0rc_@<hidden>"

maybe some link because we need an addon to play/try it

thank

Jack Hammersmith
Mar 28 2007, 08:36
Now the time has come to announce that we are using a trac system to develope crcti for ArmA.

Everyone which is interested in developing crcti or just watch progress is welcome.

PS: I´m looking for wiki writers which want to add content too ^^.

https://wgl.bofh.at/CRCTI_ARMA/trac/wiki

Just create an account with "register" and send me a PM for ICQ, MSN or e-mail contact data.

dob
Mar 28 2007, 21:27
Quote[/b] ]There is currently no official release of crCTI for ArmA. If you have access to one please don&#39;t distribute it.



no official release ok but about official beta ??

crcti Gnat beta test ... (http://forums.ogn.com.au/showthread.php?t=47138)

we know all the mater whith setpos, but i&#39;v try and now i&#39;m realy enjoy http://forums.bistudio.com/oldsmileys/inlove.gif

Jack Hammersmith
Mar 28 2007, 21:36
Gnat`s version is made of an old revision.
Every bug is currently fixed expect of setpos and jip ^^.
This version got no support from me or other crcti devs cause we didn`t want a release.

So stop sharing it and wait for an official release after setpos fix.

PS: we are starting to get pissed cause some1 is leaking our test versions. http://forums.bistudio.com/oldsmileys/banghead.gif

Now we know that we cannot trust others and will from now on stop sharing missions with playtesters. http://forums.bistudio.com/oldsmileys/mad_o.gif

MattXR
Mar 28 2007, 21:51
thats bad news, dam beta testers anyways.. im looking forward to a completed version . http://forums.bistudio.com/oldsmileys/yay.gif

russin
Mar 28 2007, 22:17
darn it......... http://forums.bistudio.com/oldsmileys/rofl.gif

dob
Mar 29 2007, 10:38
thats bad news, dam beta testers anyways.. im looking forward to a completed version .  http://forums.bistudio.com/oldsmileys/yay.gif
lol http://forums.bistudio.com/oldsmileys/smile_o.gif but need training before release http://forums.bistudio.com/oldsmileys/pistols.gif

Andersson[SWEC]
Mar 30 2007, 09:30
Now the time has come to announce that we are using a trac system to develope crcti for ArmA.

Everyone which is interested in developing crcti or just watch progress is welcome.

PS: I´m looking for wiki writers which want to add content too ^^.

https://wgl.bofh.at/CRCTI_ARMA/trac/wiki

Just create an account with "register" and send me a PM for ICQ, MSN or e-mail contact data.
There is a security message from that link Jack...

My IE7 is getting all red when i get in there...

http://forums.bistudio.com/oldsmileys/band.gif

PS: When i try to reg i get a loggin square that doesent work

Is all this bogus???

Jack Hammersmith
Mar 30 2007, 12:38
LOL http://forums.bistudio.com/oldsmileys/rofl.gif
You have to accept that security certificate to get access on this site.
It´s secure and won´t damage your computer ^^.
Just accept it and register an account.

PS: better use Firefox or Opera instead of IE 7 ^^