View Full Version : Server Commands
Anyone have them?
Only one I know of is: #kick Playername
MessiahUA
Dec 23 2006, 22:29
http://community.bistudio.com/wiki/Multiplayer_Server_Commands
shark-attack
Dec 29 2006, 13:53
im puzzled ... if i host a game (not dedicated) do i still need to vote myself admin .. the reason i ask is im having trouble restarting mission without kicking all to the lobby i type #reassign and nothing happens ?
forgive my ignorance shark attack
Sickboy
Dec 29 2006, 13:59
im puzzled ... if i host a game (not dedicated) do i still need to vote myself admin .. the reason i ask is im having trouble restarting mission without kicking all to the lobby i type #reassign and nothing happens ?
forgive my ignorance shark attack
just press ESCAPE, abort, to get back in the map selection screen m8.
shark-attack
Dec 29 2006, 14:18
and doing this wont kick other players to lobby ?
guess not .. works a treat thanks sickboy ...
DaSquade
Dec 29 2006, 14:29
Anybody knows if the command #kickban ID/playername works?
Afaik we had a command in the past to ban players. The #kick ID will only temp. kick the player of the server but not include him in the banlist (afaik). I was beeing told i should use the #kickban ID command but didn't (luckly) had the opertunity to use it. Since i couldn't find it in the list of official commands, i was wondering...(#ban ID didn't worked).
I believe you need to create a ban.txt in the root of your arma application folder. See Banning (http://community.bistudio.com/wiki/ArmA:_Dedicated_Server#Banning) in the Biki.
I believe you need to create a ban.txt in the root of your arma application folder. See Banning (http://community.bistudio.com/wiki/ArmA:_Dedicated_Server#Banning) in the Biki.
Hopefully that will be made automatically in a dedicated server patch :S
Cant be too hard to make it spawn a ban.txt automatically?
Does anyone know how to get the IP nr from the ppl that connect to my dedi server?? So if they make truble i just block thier IP in my firewall?? Maybe a diffrent program or sumthing the reg all connection??
And if sumone knows a script for auto kick players if thier ping is to high plz tell me how. It was better in OFP because then u saw all ppls ping in the lobby but now when they can join in at anytime its harder. I know Bf2 has it and there must be a way here to but i dont know how. Been searching for weeks now.. http://forums.bistudio.com/oldsmileys/help.gif
thnx
DaSquade
Jan 3 2007, 14:15
Just received the link of the NEW ArmA server commands (need to be Admin) regarding the ban, kick and userlist.
Multiplayer_Server_Commands (http://community.bistudio.com/wiki/Talk:Multiplayer_Server_Commands)
http://forums.bistudio.com/oldsmileys/wink_o.gif Thanks Wildgoose and Andy (for posting it).
hej, does anyone know if some new commands will be added?
like:
#open
#close
for open and close the server during a running game, cause now u just can close the server at the lobby, but cause of the JIP often the player number drops during a game and then u got no chance to open the server anymore...
DaSquade
Jan 4 2007, 04:49
You mean #lock and #unlock...
Afaik (checked wiki) this isn't availible, but that would be indeed a very handy command, especially for CoOp.
I hope BIS picks this up (if not already inplanted under different command) http://forums.bistudio.com/oldsmileys/smile_o.gif .
DaveyBoy
Jan 4 2007, 12:50
I saw these new ArmA admin commands and was wondering how they are implemented as the #userlist and #kick function already carry out these 2 same functions?
#exec users Show a List of the connected players
#exec kick ID Allows you to kick the player ID
#exec ban ID Allows you to ban the player ID
and what is the context/syntax and medium they are used in?
source : http://community.bistudio.com/wiki....mmands. (http://community.bistudio.com/wiki/Armed_Assault:_Multiplayer_Server_Commands.)
RN Escobar
Jan 5 2007, 05:55
i too am intrigued by the ban command
does this add a name to your ban.txt, and does this actually ban by player ID or server session ID as there seems to be 2 completely different ID's used each time a player connects.
am i too assume there is an #exec unban ID command, or is this some irreversible perma ban???
Max Power
Jan 5 2007, 09:28
automatically it puts the player id into the ban.txt. this means it bans all demo users if you ban a demo user, since all of their ids are 999. The act of banning creates a ban.txt automatically.
If you are running a client server you are automatically the admin and can administrate using the playerlist and your regular game controls. If you are using a dedicated server, you can log in as admin using the #login command.
DaveyBoy
Jan 9 2007, 18:23
automatically it puts the player id into the ban.txt. this means it bans all demo users if you ban a demo user, since all of their ids are 999. The act of banning creates a ban.txt automatically.
Would anyone have a working example of how these "#exec" commands are used?
join the game,
either vote yourself admin or login as admin,
type #userlist
get the number of the player you dont like (say 8)
type #exec ban 8
they get added to ban.txt by the game.
Frantic
Feb 27 2007, 16:35
from the 1.05 patch logs:
Quote[/b] ]5126 - Added: MP - new commands #lock, #unlock
http://forums.bistudio.com/oldsmileys/yay.gif
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