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ExtracTioN
Dec 18 2006, 23:43
When I use in my Arma shortcut only -maxmem no problems but when I add -nosplash to my shortcut in SP no problems only in MP it loads than crash to desktop.
I thought first it can happen but tried a couple of times and everytime with -nosplash a crash can't even play in MP with it after removing -nosplash everything ok.

Does anyone else having this problem?

awins1
Dec 19 2006, 03:03
I have no problem with -nosplash, but when I added maxmem, I got the crash. Removed maxmem, all was ok.

hoz
Dec 19 2006, 03:08
maxmem requires a numeric value.

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">-maxmem= Limit memory allocation &#40;in MB&#41;[/QUOTE]

DrBobcat
Dec 19 2006, 03:29
A strange thing keeps happening to me with the -maxmem command line as well. Whenever I go over 1024 in value, the game will eventually crash after about 10-20 minutes of play. However, I have 2048mb (2gb) of RAM? Does the game simply have a maximum value allowed for this command?

- dRb

h -
Dec 19 2006, 06:56
Yes, I was about to correct my report on another CTD thread, but it seems that if you go over maxmem=1024 the game gets very unstable..

If I set maxmem=1280 (I have 2gb of ram) the game will CTD within 20 seconds up to 2 minutes after starting the campaign or some mission (or preview) with no error message, the ARMA.exe stays active in task manager for ages, the rpt file is not &#39;filed&#39; correctly, it&#39;s like the game fails in the middle of writing the rpt..

Use maxmem=1024 and the game is steady apart from very very very occational crash (if none), or the crashes that alt+tabbing will eventually cause..

DrBobcat
Dec 19 2006, 07:50
Yes, I was about to correct my report on another CTD thread, but it seems that if you go over maxmem=1024 the game gets very unstable..

If I set maxmem=1280 (I have 2gb of ram) the game will CTD within 20 seconds up to 2 minutes after starting the campaign or some mission (or preview) with no error message, the ARMA.exe stays active in task manager for ages, the rpt file is not &#39;filed&#39; correctly, it&#39;s like the game fails in the middle of writing the rpt..

Use maxmem=1024 and the game is steady apart from very very very occational crash (if none), or the crashes that alt+tabbing will eventually cause..
Affirmative. That&#39;s what I&#39;ve been doing. Has there been any cofirmation of how much maximum memory ArmA uses if you don&#39;t put in the command line at all? I am very, very curious...

- dRB

RN Escobar
Dec 19 2006, 08:26
i thought i&#39;d read in another thrtead that it was using around 400Mb of ram without using the -maxmem switch in the command line

i can&#39;t confirm this as i never looked at taskmanager while game was running

Garack
Dec 20 2006, 00:28
Why must we add maxmen ? Can BIS fix this ?

Chris Death
Dec 20 2006, 00:35
Why must we add maxmen ? Can BIS fix this ?
http://forums.bistudio.com/oldsmileys/huh.gif Did somebody say you &#39;must&#39; add maxmem?

It&#39;s just if you think your system has more ram to
offer than the 400mb, the game is using by default.

Do you always yell for a fix if you hear or read something,
no matter what it&#39;s about?

It&#39;s a feature, not a bug. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif

:edit - typo

~S~ CD

Mr. AG
Dec 20 2006, 00:52
[quote=Garack,Dec. 20 2006,02:28]
It&#39;s just if you think your system has more ram to
offer than the 400mb, the game is using by default.

Do you always yell for a fix if you hear or read something,
no matter what it&#39;s about?
Goddamit&#33; Just wasted few hundreds euros on 3GB.. crap&#33;
And max it uses 1gb&#33; http://forums.bistudio.com/oldsmileys/rofl.gif
Would have saved 110EUR.
http://forums.bistudio.com/oldsmileys/banghead.gif  http://forums.bistudio.com/oldsmileys/banghead.gif  http://forums.bistudio.com/oldsmileys/goodnight.gif

neildood
Dec 20 2006, 08:24
Hi
Probably a noob question but where do i implement -maxmen command as i have over 2gigs, is it in the start up command line? Also what does -nosplash mean?

Great game, found no real major problems http://forums.bistudio.com/oldsmileys/xmas_o.gif

AMD3800+ @<hidden>
7900GS 256MB
2 gigs of Ram

KillaALF
Dec 20 2006, 09:21
Probably a noob question but where do i implement -maxmen command as i have over 2gigs, is it in the start up command line? Also what does -nosplash mean?
Edit your ArmA shortcut like that:

"x:&#92;....&#92;ArmA&#92;arma.exe" -maxmem=xxx -nosplash

-nosplash gets rid of the splashscreens at the start of the game.

Garack
Dec 20 2006, 10:56
Why must we add maxmen ? Can BIS fix this ?
http://forums.bistudio.com/oldsmileys/huh.gif Did somebody say you &#39;must&#39; add maxmem?

It&#39;s just if you think your system has more ram to
offer than the 400mb, the game is using by default.

Do you always yell for a fix if you hear or read something,
no matter what it&#39;s about?

It&#39;s a feature, not a bug. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif

:edit - typo

~S~ CD
Actually Games are using the memory that is available. Without maxmem Arma is stuttering like hell. And why cant this Game use the memory i have ( 2GB, 1.5 is free). Game crashes when i used maxmem over 900. Is this a feature ?

Chris Death
Dec 20 2006, 13:34
hum - then it might be caused because you probably
don&#39;t have 1.5 free, but something is accessing memory
reserved to the game.

With 768, which i&#39;m using the game runs smoooooooth
aswell.

If there&#39;s really a bug you can be sure BIS gonna try to
fix it anyways.

But my point is: there&#39;s no need to yell for fixing something,
when it&#39;s unclear about wether it&#39;s a bug or not. http://forums.bistudio.com/oldsmileys/wink_o.gif

~S~ CD

Garack
Dec 21 2006, 11:38
Only Windows take max. 350 ...No other Program..BF2 for example take with some Mods 1.5 GB RAM so i have this free-