View Full Version : -maxmem -nosplash crash
ExtracTioN
Dec 18 2006, 23:43
When I use in my Arma shortcut only -maxmem no problems but when I add -nosplash to my shortcut in SP no problems only in MP it loads than crash to desktop.
I thought first it can happen but tried a couple of times and everytime with -nosplash a crash can't even play in MP with it after removing -nosplash everything ok.
Does anyone else having this problem?
I have no problem with -nosplash, but when I added maxmem, I got the crash. Removed maxmem, all was ok.
maxmem requires a numeric value.
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">-maxmem= Limit memory allocation (in MB)[/QUOTE]
DrBobcat
Dec 19 2006, 03:29
A strange thing keeps happening to me with the -maxmem command line as well. Whenever I go over 1024 in value, the game will eventually crash after about 10-20 minutes of play. However, I have 2048mb (2gb) of RAM? Does the game simply have a maximum value allowed for this command?
- dRb
Yes, I was about to correct my report on another CTD thread, but it seems that if you go over maxmem=1024 the game gets very unstable..
If I set maxmem=1280 (I have 2gb of ram) the game will CTD within 20 seconds up to 2 minutes after starting the campaign or some mission (or preview) with no error message, the ARMA.exe stays active in task manager for ages, the rpt file is not 'filed' correctly, it's like the game fails in the middle of writing the rpt..
Use maxmem=1024 and the game is steady apart from very very very occational crash (if none), or the crashes that alt+tabbing will eventually cause..
DrBobcat
Dec 19 2006, 07:50
Yes, I was about to correct my report on another CTD thread, but it seems that if you go over maxmem=1024 the game gets very unstable..
If I set maxmem=1280 (I have 2gb of ram) the game will CTD within 20 seconds up to 2 minutes after starting the campaign or some mission (or preview) with no error message, the ARMA.exe stays active in task manager for ages, the rpt file is not 'filed' correctly, it's like the game fails in the middle of writing the rpt..
Use maxmem=1024 and the game is steady apart from very very very occational crash (if none), or the crashes that alt+tabbing will eventually cause..
Affirmative. That's what I've been doing. Has there been any cofirmation of how much maximum memory ArmA uses if you don't put in the command line at all? I am very, very curious...
- dRB
RN Escobar
Dec 19 2006, 08:26
i thought i'd read in another thrtead that it was using around 400Mb of ram without using the -maxmem switch in the command line
i can't confirm this as i never looked at taskmanager while game was running
Why must we add maxmen ? Can BIS fix this ?
Chris Death
Dec 20 2006, 00:35
Why must we add maxmen ? Can BIS fix this ?
http://forums.bistudio.com/oldsmileys/huh.gif Did somebody say you 'must' add maxmem?
It's just if you think your system has more ram to
offer than the 400mb, the game is using by default.
Do you always yell for a fix if you hear or read something,
no matter what it's about?
It's a feature, not a bug. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
:edit - typo
~S~ CD
[quote=Garack,Dec. 20 2006,02:28]
It's just if you think your system has more ram to
offer than the 400mb, the game is using by default.
Do you always yell for a fix if you hear or read something,
no matter what it's about?
Goddamit! Just wasted few hundreds euros on 3GB.. crap!
And max it uses 1gb! http://forums.bistudio.com/oldsmileys/rofl.gif
Would have saved 110EUR.
http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/goodnight.gif
neildood
Dec 20 2006, 08:24
Hi
Probably a noob question but where do i implement -maxmen command as i have over 2gigs, is it in the start up command line? Also what does -nosplash mean?
Great game, found no real major problems http://forums.bistudio.com/oldsmileys/xmas_o.gif
AMD3800+ @<hidden>
7900GS 256MB
2 gigs of Ram
KillaALF
Dec 20 2006, 09:21
Probably a noob question but where do i implement -maxmen command as i have over 2gigs, is it in the start up command line? Also what does -nosplash mean?
Edit your ArmA shortcut like that:
"x:\....\ArmA\arma.exe" -maxmem=xxx -nosplash
-nosplash gets rid of the splashscreens at the start of the game.
Why must we add maxmen ? Can BIS fix this ?
http://forums.bistudio.com/oldsmileys/huh.gif Did somebody say you 'must' add maxmem?
It's just if you think your system has more ram to
offer than the 400mb, the game is using by default.
Do you always yell for a fix if you hear or read something,
no matter what it's about?
It's a feature, not a bug. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
:edit - typo
~S~ CD
Actually Games are using the memory that is available. Without maxmem Arma is stuttering like hell. And why cant this Game use the memory i have ( 2GB, 1.5 is free). Game crashes when i used maxmem over 900. Is this a feature ?
Chris Death
Dec 20 2006, 13:34
hum - then it might be caused because you probably
don't have 1.5 free, but something is accessing memory
reserved to the game.
With 768, which i'm using the game runs smoooooooth
aswell.
If there's really a bug you can be sure BIS gonna try to
fix it anyways.
But my point is: there's no need to yell for fixing something,
when it's unclear about wether it's a bug or not. http://forums.bistudio.com/oldsmileys/wink_o.gif
~S~ CD
Only Windows take max. 350 ...No other Program..BF2 for example take with some Mods 1.5 GB RAM so i have this free-
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