Lolsav
Dec 18 2006, 18:15
The problem is on main title. Im starting this thread on troubleshooting section but im not sure if it shouldnt be on multiplayer, because it seems to be a multiplayer problem only. Anyhow i want to know if there are others outhere that have the same problem, so we can narrow down the origin.
Here´s the typical report on RPT file:
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Exception code: C0000005 ACCESS_VIOLATION at 00810EB4
graphics: D3D9, Device: NVIDIA GeForce 7800 GT, Driver:nv4_disp.dll 6.14.10.9371
resolution: 1024x768x32
Addons:
Desert in ca\desert\, CAIntroAnims in ca\introanims\, CASounds in ca\sounds\
CAWheeled in ca\wheeled\, CARoads in CA\roads\, CAAir in ca\air\
CA_Anims in ca\anims\, CAAnimals in CA\animals\, CAUI in ca\ui\
CAWeapons in ca\weapons\, CACharacters in ca\characters\, CASigns in ca\signs\
CAFonts in ca\uifonts\, CAMisc in ca\misc\, CAPlants in CA\plants\
CAVoice in ca\voice\, CAData in ca\, CALanguage in ca\language\, CAWater in ca\water\
CA_Anims_Char in ca\anims\characters\, CATracked in ca\tracked\, Sara in ca\sara\
CABuildings in ca\buildings\, CARocks in CA\Rocks\
Mods: CA
Version 1.02.5103
Fault address: 00810EB4 01:0040FEB4 C:\jogos\ArmA\ARMA.EXE
file: Co22_Maria2 (__CUR_MP)
world: Sara
Prev. code bytes: 89 50 0C 75 46 8B 50 14 8B 78 10 3A CB 8D 48 10
Fault code bytes: 89 3A 8B 11 8B 79 04 89 7A 04 89 59 04 89 19 74
Registers:
EAX:075E4000 EBX:00000000
ECX:075E4010 EDX:002E79F4
ESI:022E79F0 EDI:022E79F4
CS:EIP:001B:00810EB4
SS:ESP:0023:01228C5C EBP:075E4358
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010246
=======================================================[/QUOTE]
On this particular mission i was editing, placed in those two little islands located NE of Sharani mainland, theres a random crash on multiplayer with the origin unknow. Ive tryed to remove the most ammount of triggers possible, to make it "easy" on cpu demanding, used "setterrain 50" to avoid bad land streaming, etc.. evrything i could imagine of.
I suspect to be a sound problem caused by the big open space. Sometimes players didnt hear the sound of sea and once they said on TeamSpeak they could they just crashed! Even me, who was editing the mission and never had a single problem offline, once went to a dedicated server testing it i got random crashes aswell.
So, the big question is: Anyone else can report equal problems? BIS please investigate...
I cant say if its a bug or not, thats why i didnt address it to Wiki. Before knowing its a bug i felt the need to narrow down the possibilities.
My specs:
CPU: AMD +3500
Motherboard: Asus A8N-SLI
GFX: XFX7800GT nvidia - drivers 93.71
Disk: 80 gig Sata 7200 rpm
OS: WinXP Service pack 2 updated
DVD: dont remember
Onboard Realtek AC97 soundcard with driver v A3.95
1GB Ram
ArmA 1.02 Czech
DirectX 9.0c
Edit: Updating system specs
Here´s the typical report on RPT file:
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Exception code: C0000005 ACCESS_VIOLATION at 00810EB4
graphics: D3D9, Device: NVIDIA GeForce 7800 GT, Driver:nv4_disp.dll 6.14.10.9371
resolution: 1024x768x32
Addons:
Desert in ca\desert\, CAIntroAnims in ca\introanims\, CASounds in ca\sounds\
CAWheeled in ca\wheeled\, CARoads in CA\roads\, CAAir in ca\air\
CA_Anims in ca\anims\, CAAnimals in CA\animals\, CAUI in ca\ui\
CAWeapons in ca\weapons\, CACharacters in ca\characters\, CASigns in ca\signs\
CAFonts in ca\uifonts\, CAMisc in ca\misc\, CAPlants in CA\plants\
CAVoice in ca\voice\, CAData in ca\, CALanguage in ca\language\, CAWater in ca\water\
CA_Anims_Char in ca\anims\characters\, CATracked in ca\tracked\, Sara in ca\sara\
CABuildings in ca\buildings\, CARocks in CA\Rocks\
Mods: CA
Version 1.02.5103
Fault address: 00810EB4 01:0040FEB4 C:\jogos\ArmA\ARMA.EXE
file: Co22_Maria2 (__CUR_MP)
world: Sara
Prev. code bytes: 89 50 0C 75 46 8B 50 14 8B 78 10 3A CB 8D 48 10
Fault code bytes: 89 3A 8B 11 8B 79 04 89 7A 04 89 59 04 89 19 74
Registers:
EAX:075E4000 EBX:00000000
ECX:075E4010 EDX:002E79F4
ESI:022E79F0 EDI:022E79F4
CS:EIP:001B:00810EB4
SS:ESP:0023:01228C5C EBP:075E4358
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010246
=======================================================[/QUOTE]
On this particular mission i was editing, placed in those two little islands located NE of Sharani mainland, theres a random crash on multiplayer with the origin unknow. Ive tryed to remove the most ammount of triggers possible, to make it "easy" on cpu demanding, used "setterrain 50" to avoid bad land streaming, etc.. evrything i could imagine of.
I suspect to be a sound problem caused by the big open space. Sometimes players didnt hear the sound of sea and once they said on TeamSpeak they could they just crashed! Even me, who was editing the mission and never had a single problem offline, once went to a dedicated server testing it i got random crashes aswell.
So, the big question is: Anyone else can report equal problems? BIS please investigate...
I cant say if its a bug or not, thats why i didnt address it to Wiki. Before knowing its a bug i felt the need to narrow down the possibilities.
My specs:
CPU: AMD +3500
Motherboard: Asus A8N-SLI
GFX: XFX7800GT nvidia - drivers 93.71
Disk: 80 gig Sata 7200 rpm
OS: WinXP Service pack 2 updated
DVD: dont remember
Onboard Realtek AC97 soundcard with driver v A3.95
1GB Ram
ArmA 1.02 Czech
DirectX 9.0c
Edit: Updating system specs