fuc847
Dec 17 2006, 04:47
Is there a hack/tweak that allows you to see view distance even further? actaully, i think the problem is that Arma has some kinda fixed fog, so any view distance number above 2500 doesnt seem to make things view farther.
For me, view distance setting of 2500 and 6000 looks very similar ohter than the HUGE fps impact. So it would be nice if someone can figure out (or BI implements an option) how to alter the fog values.
also, what about farther texture details. does anyone feel that the textures medium-far away looks very "soupy" , kinda like vanilla oblivion, but of course much better already. STill, it would be nice if we can incrase a value to increase the range of using more detailed textures. i beelive this should do something increasing the Mipmapping distance.
For me, view distance setting of 2500 and 6000 looks very similar ohter than the HUGE fps impact. So it would be nice if someone can figure out (or BI implements an option) how to alter the fog values.
also, what about farther texture details. does anyone feel that the textures medium-far away looks very "soupy" , kinda like vanilla oblivion, but of course much better already. STill, it would be nice if we can incrase a value to increase the range of using more detailed textures. i beelive this should do something increasing the Mipmapping distance.