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anc
Dec 16 2006, 15:24
What happened with the Weapons precision?
When i try to shoot an enemy the bullets go everywhere, right, left, up, down, except the enemy or target.
The weapons precision were already frustating, but now. I can't even play.
What happened?

Placebo
Dec 16 2006, 15:26
Which weapons and how are you firing them (ie which stance)?

anc
Dec 16 2006, 15:29
I tried the M4, and the Ak47.
I teste single shoot and burst.
The precision now it is not real. I already shoot whit those weapons in real life. And come on. What happened?
Like i said, it was already bad, but now its terrible.
You can't hit a target 5m from you.

MisterXY
Dec 16 2006, 15:33
I tried the M4, and the Ak47.
I teste single shoot and burst.
The precision now it is not real. I already shoot whit those weapons in real life. And come on. What happened?
Like i said, it was already bad, but now its terrible.
You can't hit a target 5m from you.
You can only shoot the AK74. And if you roll back to 1.01, you will see that the "aim" has muched improved. Just try the M4 with and without Aimpoint in 1.01 out.

anc
Dec 16 2006, 15:35
The aim hasnt improved for me and lof of ppl that play with me.
I wonder whats going ong =(

farney308
Dec 16 2006, 15:39
ours not ruined my game obtains to make right more nothing the 1 meter of distance , to on the contrary to improve the game they are moving in what already this good and this that of, I stopped to play this game already you giving migraine to me, and better to come back toward OFP, ours you with much BUG, I repented myself to have bought this game before leaving in the USA, tá until seeming that they had launched the version beta for people

snakebyte85
Dec 16 2006, 15:42
Then it isn't only a my problem http://forums.bistudio.com/oldsmileys/crazy_o.gif
I did a topic 5 minutes ago for this.

Yeah the bullets don't go straitgh the aim point.

I compared the aim in 1.00 and 1.02... there is a bug
With 1.00 the bullets go straight perfectly
with 1.02.... the bullets have crazy direction.

grrrrrrrrrrrrrrrrrrrrrrrr http://forums.bistudio.com/oldsmileys/mad_o.gif

farney308
Dec 16 2006, 15:52
This error has that to be corrected fast, why is impossible of if playing, it does not have as exactly! URGENCY

Ti0n3r
Dec 16 2006, 15:54
I got this problem with the AK74. Never happend in 1.01 http://forums.bistudio.com/oldsmileys/sad_o.gif

Placebo
Dec 16 2006, 15:57
Seems to only be 3 or 4 people with this problem? Many people have used 1.02 since yesterday and surely they would be complaining if there was a problem?

Mr_Tea
Dec 16 2006, 16:02
Aiming works fine with patch 1.02, no problems even with the silenced M4.
What mouse do you use?
I use the Logitech G7, you need a precise input device for propper control. http://forums.bistudio.com/oldsmileys/wink_o.gif

snakebyte85
Dec 16 2006, 16:03
The problem is for all weapons.

If you use the m203 acog.... IT'S VERY IMPOSSIBLE TO FIRE!!!

http://forums.bistudio.com/oldsmileys/mad_o.gif http://forums.bistudio.com/oldsmileys/mad_o.gif http://forums.bistudio.com/oldsmileys/mad_o.gif http://forums.bistudio.com/oldsmileys/mad_o.gif http://forums.bistudio.com/oldsmileys/mad_o.gif http://forums.bistudio.com/oldsmileys/mad_o.gif

anc
Dec 16 2006, 16:15
This is really strange, some ppl are having this problem and others doesnt.
I'm using the Czech version of the game.

Mr_Tea
Dec 16 2006, 16:25
I`m using the german version 1.02, put targets and weaponcrates on the map, did some testing.
Every weapon works fine, note that i don`t use the crosshair.
I´m allways aiming with optics or ironsights, and that works fine for me.
Did you got error reports while patching to 1.02?
There is nothing wrong with the aiming in 1.02.

snakebyte85
Dec 16 2006, 16:32
Aiming works fine with patch 1.02, no problems even with the silenced M4.
What mouse do you use?
I use the Logitech G7, you need a precise input device for propper control. http://forums.bistudio.com/oldsmileys/wink_o.gif
Ok, I will try to explain this problem.

Let's take the M4 Aimpoint. If you fire the bullet go straight, along the aimpoint. The bullet go where there is the red dot. If you are injuried, if you run the weapon moves quickly, but however the bullet goes alone the red dot.

But for some ppl when they fire, the bullet go in crazy direction. Don't go where there is the red dot, but to right/left/up/down from the red point, in random direction.

Sometimes the bullet GOES OUT THE SCOPE!
...and when you are relaxed...

the problem isn't the mouse, because the problem isn't the movement of the mouse, but it's the direction of the bullet when you fire, it's very very very wrong.

Nephris
Dec 16 2006, 16:41
Same to the M24 and SR25 (?) ... i mean the US Sniper rifles.

Mr_Tea
Dec 16 2006, 16:44
Ok, I will try to explain this problem.

Let's take the M4 Aimpoint. If you fire the bullet go straight, along the aimpoint. The bullet go where there is the red dot. If you are injuried, if you run the weapon moves quickly, but however the bullet goes alone the red dot.

But for some ppl when they fire, the bullet go in crazy direction. Don't go where there is the red dot, but to right/left/up/down from the red point, in random direction.

Sometimes the bullet GOES OUT THE SCOPE!
...and when you are relaxed...

the problem isn't the mouse, because the problem isn't the movement of the mouse, but it's the direction of the bullet when you fire, it's very very very wrong.
Have you read my post? I tested various weapons in the editor without the reported error.
All assault rifles and pistols worked fine, as they should. http://forums.bistudio.com/oldsmileys/huh.gif

Ti0n3r
Dec 16 2006, 16:45
Ok, I will try to explain this problem.

Let's take the M4 Aimpoint. If you fire the bullet go straight, along the aimpoint. The bullet go where there is the red dot. If you are injuried, if you run the weapon moves quickly, but however the bullet goes alone the red dot.

But for some ppl when they fire, the bullet go in crazy direction. Don't go where there is the red dot, but to right/left/up/down from the red point, in random direction.

Sometimes the bullet GOES OUT THE SCOPE!
...and when you are relaxed...

the problem isn't the mouse, because the problem isn't the movement of the mouse, but it's the direction of the bullet when you fire, it's very very very wrong.
Have you read my post? I tested various weapons in the editor without the reported error.
All assault rifles and pistols worked fine, as they should. http://forums.bistudio.com/oldsmileys/huh.gif
Do you use the CZ/GER to ENG patch?

Mr_Tea
Dec 16 2006, 16:46
German ArmA version 1.02, no translation patches.
You didn`t installed the tonal withdrawl hd weapons?

snakebyte85
Dec 16 2006, 17:23
I tried without the lang patch.

I tried to unistall and reinstall.

I don't know what is the tonal hd.

And I said "Some ppl", I didn't say "All ppl". If you haven't this problem you are lucky, but there are other ppl with this problem.

It's a problem of patch, because with 1.00/1.01 no problem, with 1.02 crazy bullets.

NeMeSiS
Dec 16 2006, 17:26
Heh, that sounds like FADE.. http://forums.bistudio.com/oldsmileys/tounge2.gif
Using any addons? In what order did you patch? (1.00->1.02 or 1.00->1.01->1.02?) Not sure if it makes a difference though..

farney308
Dec 16 2006, 17:29
My friend, if its game is everything functioning congratulations, the question correctly that mine and of some people is not, wu paid $140, for this game and wants solution for my problem and of both people, and end point in history !!!

Mr_Tea
Dec 16 2006, 17:31
Same install for me.
1. Installed ArmA 1.00
2. Patched to 1.01
3. Patched to 1.02
4. ArmA works without the aiming error

Try to redownload the patch from another server.

Can it be, that someone upped an "modified" patch?
This error reports are a little strange. http://forums.bistudio.com/oldsmileys/huh.gif

NeMeSiS
Dec 16 2006, 17:34
Can it be, that someone upped an "modified" patch?
This error reports are a little strange. http://forums.bistudio.com/oldsmileys/huh.gif
Why would someone modify a patch? I could understand a modified .exe, but a patch? http://forums.bistudio.com/oldsmileys/huh.gif

Mr_Tea
Dec 16 2006, 17:41
Can it be, that someone upped an "modified" patch?
This error reports are a little strange. http://forums.bistudio.com/oldsmileys/huh.gif
Why would someone modify a patch? I could understand a modified .exe, but a patch? http://forums.bistudio.com/oldsmileys/huh.gif
Why doo script-kiddys shoot up websites??
The same here? http://forums.bistudio.com/oldsmileys/huh.gif

deanosbeano
Dec 16 2006, 17:42
its called recoil and its been there since 1.00
single shot = fine
singleshot pressed in rapid succession = recoil affected
burst fire = recoil affected
full auto = recoil affected
czech 1.00 -1.01-1.02 and english patch v.09
no problems to report on this subject

NeMeSiS
Dec 16 2006, 17:45
Can it be, that someone upped an "modified" patch?
This error reports are a little strange. http://forums.bistudio.com/oldsmileys/huh.gif
Why would someone modify a patch? I could understand a  modified .exe, but a patch? http://forums.bistudio.com/oldsmileys/huh.gif
Why doo script-kiddys shoot up websites??
The same here?  http://forums.bistudio.com/oldsmileys/huh.gif
Ah now i get what you mean..

Dont know, but if there are only 2 or 3 people affected by this then it probably is a bug, otherwise we would have heard alot more reports http://forums.bistudio.com/oldsmileys/wink_o.gif

Mr_Tea
Dec 16 2006, 17:49
Maybe the "affected" should post where they downloaded the patch.
Even a bug would have affected more people, or not?

NeMeSiS
Dec 16 2006, 17:55
Even a bug would have affected more people, or not?
I dont know, im just speculating. It might have something to do with a rare combination of addons/patching order/language version/etc.
I wonder if it really is FADE, as i cant remember BIS mentioning it..

[CS]SOBR[1st-I-R]
Dec 16 2006, 18:24
Ive heard about this kind of problem in OFP before... happened to Bizons and HK MP5s only though and this was always (or only) related to people used illegal versions of OFP.

My 1.02 works fine.. Im glad the issue with the M4 carbine has been fixed!

Mr_Tea
Dec 16 2006, 18:27
Hasn`t fade exactly that "feature" when it`s activated?
Who knows, never had trouble with Fade.

Ebud
Dec 16 2006, 19:03
Have you read my post? I tested various weapons in the editor without the reported error.
All assault rifles and pistols worked fine, as they should. http://forums.bistudio.com/oldsmileys/huh.gif
After reading this thread I went and tried out a bunch of units on the default island. I sat on a small hill with a bunch of civs a couple hundred meters away for target practice. I tried almost all the weapons and stances and never saw this problem at all either. In burst and auto fire I was getting the dispersion I knew I would, but not the "bug" thats being described. It all seemed fine to me.

Edit: And this is with the German DL version patched to 1.02 and with the english patch installed.

Balschoiw
Dec 16 2006, 20:49
Just some interlude from 1.01
I am currently working on a mission and I have experienced that the silenced AKS-74UN is shooting very wrong. I have to aim very low to actually hit targets, even on close ranges. Tested all stances with zoomed ironsights. I have to aim about 1.5 to 2 cm low, no matter if on 50 or 200 m´s. To a minor extend this is also the case for the M16 A2. Don´t know if this has been solved with he 1.02 patch already. No bullet dispersal but trajectory of weapons seems to be wrong with ironsights. Can anyone test in 1.02 version ?

L etranger
Dec 16 2006, 23:53
For me weapons are more accurate in 1.02 than they was in 1.01.

Like the M16 in 1.01 the bullet was aiming 5° above the sight. Now it is more like the ironsight.

MisterXY
Dec 17 2006, 00:13
Are you guys shure that the bullets come "in strange directions" out of the weapons? Sometimes when I shoot, and I follow the tracer how it bounces off from a stone, it looks like that the ricocheted bullet came out of the weapon. I have no problems with shooting and hitting my targets, with non of the weapons. And remember, rifles don't shoot laser beams, even when it looks like that... http://forums.bistudio.com/oldsmileys/rofl.gif

[CS]SOBR[1st-I-R]
Dec 17 2006, 00:22
Unbelievable...

Could I make a very fast summary ?
ArmA is released in Germany 17 days now... not full 3 weeks.
And we have:

1. Two patches
2. Patches dont work for everyone
3. Buglist is endless
4. Performance is poor
5. Already different versions and interchangable problems
6. Unofficial patches, mods, whatnot...
7. Very bad distribution system
8. Copyprotection problems

Aahhh.. I mean come on BIS .... people are already talking like : "This works in 1.01 but not in 1.02" and "1.01 was better than 1.02 because [...]" - All this is messed up.

Compare the amount of people who were unhappy with OPF back in 2001 and the people who are not only unhappy but angry about ArmA.

I think ArmA was a complete mess-up. Sorry for the harsh language but im quite angry.

olemissrebel
Dec 17 2006, 00:38
There are just issues... they are resolving them as quickly as possible. What more can they do?

Zombie_Mod
Dec 17 2006, 01:36
What happened with the Weapons precision?
When i try to shoot an enemy the bullets go everywhere, right, left, up, down, except the enemy or target.
The weapons precision were already frustating, but now. I can't even play.
What happened?
I totally agree with this guy, I was going to complain about the aiming myself. With 1.02 patch the aim is awful, I can't hit a barn door from 10 metres now.

I am using an M4 Aimpoint, am on the very last mission in the campaign, and prone. My fire is absolutely wild, I can't shoot anyone.

I went into classic Flashpoint and was wasting the russkies good style so it's not my aim/reflexes/mouse/rig. What gives?? http://forums.bistudio.com/oldsmileys/confused_o.gif


PS: I didn't get a message "Original games don't FADE" ... does armed assault tell you that FADE is activated or not? I put the English language patch on, could that be it???

dob
Dec 17 2006, 01:49
i use patch 0.9 whith Arma from morphicon patched 1.0.2

i dont enderstand, i v no problem whith my fire ??

after reading this post i v trying much weapon http://forums.bistudio.com/oldsmileys/wow_o.gif

and find the weapon setting correct,
how its possible to have different result?

Kevlar2007
Dec 17 2006, 02:01
I have no problems with aim now since patch 1.02 I have many CTDs, but problems with graphics are solved, now I have new problems, I think this game is messed up alot it reminds me more and more to BF2 where every patch introduced new problems to the game and solved old so they never got it patched right. I am starting to think we will get same situation with arma. I hope I am wrong!

Ti0n3r
Dec 17 2006, 11:38
Here's a pic of the problem. Look at the bullet tracer;

http://img250.imageshack.us/img250/5154/examplefubarse2.jpg

L etranger
Dec 17 2006, 11:56
Here's a pic of the problem. Look at the bullet tracer;

[img]http://img250.imageshack.us/img250/5154/examplefubarse2.jpg
Look like FADE. A bug activating Fade?

MisterXY
Dec 17 2006, 12:50
Here's a pic of the problem. Look at the bullet tracer;
link

I've never seen it in my ArmA version. http://forums.bistudio.com/oldsmileys/wow_o.gif

S.O.S
Dec 17 2006, 13:03
the recoil of the ak and other weapons has been a bit reduced i think. BUT especially the ak should be majory improved for playability (less recoil&#33http://forums.bistudio.com/oldsmileys/wink_o.gif since its the main weapon of the east side

Universel
Dec 17 2006, 14:53
Here's a pic of the problem. Look at the bullet tracer;

[img]http://img250.imageshack.us/img250/5154/examplefubarse2.jpg
Look like FADE. A bug activating Fade?
I don't think it's a bug that activated Fade http://forums.bistudio.com/oldsmileys/wink_o.gif

Ti0n3r
Dec 17 2006, 14:54
Is FADE even included in ArmA? O_o

Universel
Dec 17 2006, 15:01
Is FADE even included in ArmA? O_o
The question is : do you have this bug? Like on the screenshot you posted.

dan9of9
Dec 17 2006, 15:19
yep,bullet spread is now massive,
took me 10 shots in crouch to kill an AI at 100m.
then his AI mate turned and one shotted me with an aK,lmfao,,,absolutely stupid.
i was half behind a wall,with a bush infront of me.

and btw,the campaign,just get in and out the first tank,and you complete the mission,its so bugged this game http://forums.bistudio.com/oldsmileys/sad_o.gif

what annoys,is even if you have high shooting skill,you then have to deal with bullet spread.
where AI on high skill,means one shot and no bullet spread.
its unrealistic in a supose to be realistic game.
wrecks everything about the game http://forums.bistudio.com/oldsmileys/sad_o.gif

NeMeSiS
Dec 17 2006, 20:18
Here's a pic of the problem. Look at the bullet tracer;

[img]http://img250.imageshack.us/img250/5154/examplefubarse2.jpg
Look like FADE. A bug activating Fade?
I don't think it's a bug that activated Fade http://forums.bistudio.com/oldsmileys/wink_o.gif
IIRC from a pre 1.46 OFP patch they fixed a bug that addons could activate FADE under certain circumstances..
If everyone with this bug can post their version, addons used and patching order then we might be able to see if the bug is reproducable. http://forums.bistudio.com/oldsmileys/smile_o.gif

twisted
Dec 18 2006, 00:14
recoil works fine for me.

FADE is a good idea and might be BIS updating the list of known pirate version keys in the patch. But wouldn't it also have an anti-pirate message - like original games don't fade or something? maybe check your keys with a moderator (Placebo?) just in case?


I have a legit version bought online from morphicon.

ColonelSandersLite
Dec 18 2006, 09:42
Umm, guys, this is ARMA, not OFP. The protections is either starforce or SecuROM v7 depending on the release version. Fade is OFP's own custom protection.

While I'm not experienceing this problem, others are. It's most definatly a bug though.

As an aside, I wish I would have written down where exactly it was, but I got a missing texture error after the 1.02 patch myself. Didn't actually effect gameplay, just a popup message. Also, a few of the trees have white spots on them now, bad LOD or something.

Seems that 1.02 has some problems.

Placebo
Dec 18 2006, 09:49
We do not support people using illegal copies of our games.

If you are experiencing this issue and purchased a legal version of the game then you should first make sure you have the game installed using the legally purchased CD Key, if the problem persists then you should follow the official support process as per the pinned thread with contact information.