Mongoose_84
Dec 14 2006, 18:52
"Civilians"
An addon that adds civilian-looking soldiers (all available models that were already in the game - including zombies and captives) to all sides. I think it is very well structured and should therefore be interesting to all mod- and map-makers. Btw: by "soldiers" I simply mean, that they don't act like civilians normally do in ArmA, but like "normal" units. This special civilian behaviour makes them run away and hide, when they encounter an enemy (I think once I even saw one crying...) and also prevents them from keeping formation. It can't seem to be overrided with scripting. That was the original reason for me to make this addon - of course it's also quite handy being able to add civilians to any side you want without having to assign them to existing groups of that side. And lastly, some of the models made available with the addon simply were not accessable before. This is just a small addon and it wasn't hard to make. It just makes use of what was already there, but what good are pretty models, if you can't properly use them the way you want to? Someone eventually had to make this addon.
There are some very nice pics over at Armed-Assault-Zone.com (http://www.armed-assault-zone.com/forum/viewthread.php?forum_id=11&thread_id=1634)
(thx JB for doing what i was too lazy for...)
Mirrors:
Armaholic.com (http://www.armaholic.com/page.php?id=487)
armedassault.fr (http://arma-fr.e-mengine.com/addons/Civilians.rar)
Armed-Assault-Zone.com (http://www.armed-assault-zone.com/downloads/details.php?file=120)
Armed-Assault.net (http://armed-assault.net/news/armed-civilians.html)
Thanks to all of them!
I hope you're gonna like the fact, that I didn't arm the units. I just did so, because it would have resulted in way too many units and I like how clear and organised the lists are now. I included some initialisation-code (to add weapons) in the readme for anyone, who wants to make use of it.
If anyone wants to mirror the file, please just go ahead!
Due to misunderstandings concerning the actual contents of this addon, I would appreciate, if you used the first paragraph of this post as it's description - I think it's much more useful in that respect than the readme, which wasn't rushed at all http://forums.bistudio.com/oldsmileys/whistle.gif
And lastly, if a version is required, I think 1.0 would be appropriate...
(Maybe I'm just paranoid, but after reading through a few opinions I can't help getting the impression that some people are actually looking down on this addon, because it doesn't add new models and stuff and may not be quite the artistic masterpiece - and therefore maybe shouldn't even be called an addon. Those of you may call it mod instead. Or how about patch? Is patch the correct term? Or Peter. Peter sounds nice. Then again... why would I copy anything but addons into my AddOns-folder? Call it whatever you want - I don't care - I'm having fun with it.)
Have fun!
An addon that adds civilian-looking soldiers (all available models that were already in the game - including zombies and captives) to all sides. I think it is very well structured and should therefore be interesting to all mod- and map-makers. Btw: by "soldiers" I simply mean, that they don't act like civilians normally do in ArmA, but like "normal" units. This special civilian behaviour makes them run away and hide, when they encounter an enemy (I think once I even saw one crying...) and also prevents them from keeping formation. It can't seem to be overrided with scripting. That was the original reason for me to make this addon - of course it's also quite handy being able to add civilians to any side you want without having to assign them to existing groups of that side. And lastly, some of the models made available with the addon simply were not accessable before. This is just a small addon and it wasn't hard to make. It just makes use of what was already there, but what good are pretty models, if you can't properly use them the way you want to? Someone eventually had to make this addon.
There are some very nice pics over at Armed-Assault-Zone.com (http://www.armed-assault-zone.com/forum/viewthread.php?forum_id=11&thread_id=1634)
(thx JB for doing what i was too lazy for...)
Mirrors:
Armaholic.com (http://www.armaholic.com/page.php?id=487)
armedassault.fr (http://arma-fr.e-mengine.com/addons/Civilians.rar)
Armed-Assault-Zone.com (http://www.armed-assault-zone.com/downloads/details.php?file=120)
Armed-Assault.net (http://armed-assault.net/news/armed-civilians.html)
Thanks to all of them!
I hope you're gonna like the fact, that I didn't arm the units. I just did so, because it would have resulted in way too many units and I like how clear and organised the lists are now. I included some initialisation-code (to add weapons) in the readme for anyone, who wants to make use of it.
If anyone wants to mirror the file, please just go ahead!
Due to misunderstandings concerning the actual contents of this addon, I would appreciate, if you used the first paragraph of this post as it's description - I think it's much more useful in that respect than the readme, which wasn't rushed at all http://forums.bistudio.com/oldsmileys/whistle.gif
And lastly, if a version is required, I think 1.0 would be appropriate...
(Maybe I'm just paranoid, but after reading through a few opinions I can't help getting the impression that some people are actually looking down on this addon, because it doesn't add new models and stuff and may not be quite the artistic masterpiece - and therefore maybe shouldn't even be called an addon. Those of you may call it mod instead. Or how about patch? Is patch the correct term? Or Peter. Peter sounds nice. Then again... why would I copy anything but addons into my AddOns-folder? Call it whatever you want - I don't care - I'm having fun with it.)
Have fun!