View Full Version : ATI Drivers
dan9of9
Dec 14 2006, 15:58
ATI drivers are not working correctly.
i have an x800pro, running the 6.12,6.11,6.10,6.9,6.8 all result in this glitch.
http://www.alpha9s.com/pictemp/ati612.jpg
ive installed the 6.7's and the problem goes.
thou now,if i have AA on normal,when switching from 3rd person to first or the other way,can result in 1FPS,until i ALT TAB,,and then the game crashes after a few ATL TABS.
AA on low sorts that out,thou i shouldnt have to.
whisper
Dec 14 2006, 16:00
It looks very like an overheating graphic card. Did you check temperature?
dan9of9
Dec 14 2006, 16:03
Graphic card is fine.
edit,btw,a friend has the same card,they too get this.
whisper
Dec 14 2006, 16:05
Well, the x800 is not on the top card list for playing this game unfortunately http://forums.bistudio.com/oldsmileys/sad_o.gif I'm afraid you'll need to keep AA on low. Which resolution do you use?
dan9of9
Dec 14 2006, 16:09
thx for the help mate,
but this card,althou not the best,still works fine on even high AA,
and most setings up full,
im just reporting in thats all,that with those drivers, = spikes in graphics.
and then dropping to lower ati drivers stops the spikes,but can "at times" not all the time,mess up when switching from 3rd to 1st person.
its nothing to do with the card on high or low,it handles it fine,
there is a problem in the coding when switching back and forth that freaks it.
cos if you have the settings maxed out,and you do not change to 3rd person,it will be ok for hours,well,until you quit the game.
http://forums.bistudio.com/oldsmileys/smile_o.gif
KillaALF
Dec 14 2006, 16:30
Do you use the CCC or some other tool for your X800pro, like AtiTrayTools? See, I'm using ATT myself and have experienced the same kind of artifacts with Gothic 3. All I had to do to get rid of them was having "Geometry Instancing" set to enabled in my profile for the game. No artifacts in ArmA either way, at least on my X1900XT Cat6.11, but still worth a try perhaps. Another thing to try is playing around with the "Catalyst A.I." settings.
LT.INSTG8R
Dec 15 2006, 03:01
Try D/L'ing the latest DirectX(there is a web update dated Dec 13. but the last full runtime is from Oct.
Uninstall your drivers, install the latest version of DX and reinstall the latest Cats(6.12s)
It seems that 9600s have issues with shading in some newer games(I know alot of 9600 users had the same issues in GRAW)
hope this helps
craigsa
Dec 15 2006, 06:33
I still think your card is overheating. Just my opinion
SplitSoul
Dec 15 2006, 06:59
I still think your card is overheating. Just my opinion
It's NOT overheating. Tons of people with Radeon cards are having these problems.
craigsa
Dec 15 2006, 07:59
It would be nice if soeone from BIS could comment on this issue then
Rhodite
Dec 15 2006, 08:15
I still think your card is overheating. Just my opinion
It's NOT overheating. Tons of people with Radeon cards are having these problems.
What drivers are you using?
Have you tried latest Omega / ATI drivers?
LT.INSTG8R
Dec 15 2006, 11:33
[quote=craigsa,Dec. 15 2006,08:33]I still think your card is overheating. Just my opinion
It is possible but then I have to ask the question whether he attempted to open up the rest of the pipelines on that card. It is possible that this games pretty heavy shader implentation is showing the weakness of one of the opened pipelines(why most cards of the Pro variety were locked in the first place to hide the broken pixel pipelines)
Mr.Jope
Dec 15 2006, 14:20
The 6.7 drivers realy helps http://forums.bistudio.com/oldsmileys/biggrin_o.gif
My card x800pro
Link to the drivers ATI Catalyst 6.7 (CCC) (http://www.driverheavendownloads.net/download.php?site=1&file=ATi%20Catalyst%206.7/6-7_xp-2k_dd_ccc_wdm_enu_34826.exe)
Desertfox
Dec 15 2006, 18:36
I'm running an X850 pro. Have never experienced this issue.
I've got an X800 Pro and I'm not having a single problem.
If you've tried to overclock the card or your system this could be the root problem. Turn off any overclocking software like the ATI Tool. Or go into the BIOS and reset your system clock speed to defualt.
On another note* Try using the -nomap command in the ArmA shortcut on your desktop.
Should be <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">"C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -nomap[/QUOTE] in the target line.
Placebo
Dec 15 2006, 19:50
On another note* Try using the -nomap command in the ArmA shortcut on your desktop.
Should be <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">"C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -nomap in the target line.[/QUOTE]
-nomap does absolutely nothing in ArmA, the parameter doesn't exist within the exe.
WhiskeyBullets
Dec 15 2006, 20:07
When looking at supposed driver issues you have to take a look at if everyone with ATI cards are having the same issues. If there are people using ATI cards that have no issues with running the game then it more than likely a User Issue.
Now "IF" it is a user issue then the user needs to check the following.
* Overclocking
* Flashed the Bios for the card itself
* Under Powered Power Supply for there system
* Drivers
1. Chipset
2. Video Card
3. DirectX
* The video card is support by the game
Once the user checks to make sure the above are not the issue tthen more than likely your video card is going bad or too old to run the game in issue.
SplitSoul
Dec 15 2006, 21:24
I still think your card is overheating. Just my opinion
It's NOT overheating. Tons of people with Radeon cards are having these problems.
What drivers are you using?
Have you tried latest Omega / ATI drivers?
Yes.
I too have the same problem which I've posted here:
http://armed-assault.net/forums/help-4/artifacts-radeon-x1900gt-86/
I've tried the last 4 driver releases, additional cooling, overclocking, not overclocking, enabling/disabling VPU recover, profiling for ArmA, etc., and still have experienced little success.
Tonight for the first time, a similar problem surfaced when playing rFactor which was never an issue previously. This was before the VPU locked up which required a hard shutdown from the power supply.
I can believe heat because the x1900 GT is known to be one of the hottest running cards on the market but even at high 80's to low 90's, it only represents about 3/5 of the total temp. guage found within the Catalyst Control Panel.
My power supply is an SLi ready Antec 550 WATT Neo HE (504 Watt sustained) so I can't see my card being underpowered, even at load.
My system:
- Intel Conroe E6600 2.4 GHz Core 2 CPU
- Asus P5B Deluxe WiFi Edition Mobo
- 2 x Kingston Dual Channel DDR2 @<hidden> MHz
- 2 x Seagate Raptor 320 GB SATAII HD
- Creative Labs Audigy 2 ZS
- ATI Radeon x1900GT 256 MBDDR3
- SLi ready Antec 550 WATT Neo HE (504 Watt sustained)
- Cooling out the ying yang including one 80mm input fan (from case front) dedicated to the GPU.
IRL-Calibre
Dec 21 2006, 22:33
http://i2.photobucket.com/albums/y27/acidslacker/borked.png
I have the same problem too, plus game runs like crap with everything turned low and view set to 500M, this is not a heat problem
P4 @<hidden> 3.6Ghz with AC Freezer Pro7 idle 36C under load 55C
Gigabyte MB
Ati X850XT PE 256MB AGP (AC Cooled 57C under full load)
2 GB Corsair XMSPC3200 ram
SB X-fi Extreme edition
Dual Raptor raid0 Hard drives
Hiper Type R 580w PSU
[PTG]chef_uk
Dec 22 2006, 16:13
Same here and i've just written my driver testing thread over on my clans forums. I found my trusty 6.7's game me 5fps less than the current 6.12's and the Omega's which i'm currently using to get 20-34fps.
Preacher1985
Dec 22 2006, 17:14
Hmm, I'm using the X850 XT PE with the 6.12 build of drivers.
I have to say, everything runs absolutely fine as far as graphics go. I can get away with most settings on high with not bad fps and no graphics glitches.
Now, a while back I used Omega drivers, and low and behold it completely bollox up my card with results closely aligned with the above screenshots. mucho distortion and or tearing and or colour problems of all kinds and or artifacts.
And that was before I even touched the Omega drivers O/C utility.
It happened in all games I tried to play, sometimes it was fine, then new map/loading screen or just randomly bolloxed things up.
So anyways, I went back to ATI only drivers and all has been fine since, although it took me a time clearing out anything Omega drivers from my system and reg.
Never again will I touch Omega drivers..... ever...
Anyways, my 2p worth. When you're updating drivers for the love of god do it properly and remove all the old ones first and dont just 'overwrite' the old ones... thats when most problems occur.
Preach
An_Old_Pipe
Dec 24 2006, 02:04
I’m having the same issues on an ATI 9600 and it’s not pretty. Now before anybody comes in to remark that the 9600 is “old”, I understand that, but nevertheless I DO fit in the requirements and my FPS isn’t bad at all when options are turned down. I tried the game with 6.11 and 6.12 drivers and both have the same results. I am certainly not going to roll back just to see if it works for one game when the chances are it won’t.
One thing I did note is that tearing and artifacts occur when I am usually around a vehicle or a city. If I am near these two things, then tearing and artifacts will occur more often everywhere else. (Especially if I drive a vehicle) I’d also like to note that this is the only game that I currently have these problems. All other games I’ve tried have no artifacts or other issues like these.
http://img.photobucket.com/albums/v723/T0XIN/ArmedAssault-Artifacts.jpg
Pentium 4 2.6GHZ
ATI 9600 128MB (Never overclocked)
1 Gig of Ram
Realtek Audio AC97
DirectX9.0c (I believe I have the December update)
Graphics are all turned low/very low or off if possible and resolution is set at 640x480.
I am have the same problems running a 9800 Pro. Again an older card but have had no problems running any other games.
I have tried the Omega Drivers and am currently running the 6.12 (CCC) ATI drivers.
Dont think i really want to spend £150 on a new card, just to play a game!
Preacher1985
Dec 24 2006, 11:59
Hmm, due to the high volume of ATI users getting shafted on the demo and full game, I'm sure either BIS or ATI themselves will be rewriting some code somewhere to help sort out the ATI drivers. They would be mad not to.
For BIS it'd loose like half customers
For ATI it drive potential buyers to Nvidia
I only hope someone will get a fix before the game goes retail UK.
I have tried rolling back the drivers to v6.7 and am still getting the same problems. I agree, one or both sides should be looking at the problem. I cant believe that these wern't tested though.
Evil Koala
Dec 24 2006, 16:07
I was having the exact same problem with my X1900XT.. Then I backed out and checked my temp and it was at 80*C.
No problems with heat. When it does work and i dont get too close to buildings etc i get things like this: -
http://i4.photobucket.com/albums/y114/DazzUK/ArmA/ArmADemo-2006-12-24-19-15-3.jpg
This guy was in a Humvee!! lol
Kronzky
Dec 24 2006, 18:40
I used to run a Radeon 9600 (256MB), and it ran fine on low quality settings (FPSs in the low 20s).
Now I got a 1950XTX, and it too, runs just fine (ArmA did crash a few times though, when I was tinkering around with the quality settings. I think it was the Catalyst AI option that caused trouble.).
So the problem you're experiencing must be particular to specific system configurations, but nothing general about ATI cards or drivers.
Here's a screenshot of my Catalyst info:
http://img.photobucket.com/albums/v517/Kronzky/ati.gif
Dwarden
Dec 24 2006, 21:45
problem might be old version of Catalyst or some tweak (even i ran ArmA on 6.10/6.11/6.12 WHQL and beta versions of these drivers and 9700, X800,X1300,x1600,x1650,1950 w/o such error)
Sniper Pilot
Dec 25 2006, 00:18
yeah i get this sometimes, not all the time tho... x1900xtx
An_Old_Pipe
Dec 25 2006, 20:20
problem might be old version of Catalyst or some tweak (even i ran ArmA on 6.10/6.11/6.12 WHQL and beta versions of these drivers and 9700, X800,X1300,x1600,x1650,1950 w/o such error)
Did you extensively test every card? Or just check the main menu and leave because I personally can sometimes play a round or two and not have any glitches. It took me 3 or 4 rounds after installing the game to get any artifacts whatsoever. I downloaded the latest drivers (6.12) with the Catalyst Control Center, so it can't be an old Catalyst version. I installed the latest OpenAL too, so that can’t be it either. I fiddled around with the Geometry Instancing, Catalyst AI, and Vertical Refresh, all with no positive results. It’s safe to say that if it’s a specific system configuration, it’s a popular one considering how many people with a wide variety of ATI cards are having this trouble.
All I’d like to know is if Bohemia Interactive has been informed of this issue and that they are looking into it.
http://img.photobucket.com/albums/v723/T0XIN/ArmedAssault-Artifacts2.jpg
Dwarden
Dec 25 2006, 21:39
i wasnt giving attention but i noticed ... v
ery rarely that there is "shadow" line or triangle pointing somewhere from object / unit ...it looks similar (yet 99.9% of scene is correct)
it happens rarely and randomly ...
i tried heavy underclock card just to be sure it's not some heat issue but it still appear
Stormingsoul
Dec 26 2006, 20:39
Same problem here.
Ati Radeon 9800 Pro..
When i enable 24z buffering etc, and add maxmem 400 AND put all my settings to low and the lowest res, it holds out a little longer than normal
But after a few min the spikes and artifacts show up http://forums.bistudio.com/oldsmileys/mad_o.gif
Anyone got a solution..?
I used to run a Radeon 9600 (256MB), and it ran fine on low quality settings (FPSs in the low 20s).
Now I got a 1950XTX, and it too, runs just fine (ArmA did crash a few times though, when I was tinkering around with the quality settings. I think it was the Catalyst AI option that caused trouble.).
So the problem you're experiencing must be particular to specific system configurations, but nothing general about ATI cards or drivers.
Here's a screenshot of my Catalyst info:
http://img.photobucket.com/albums/v517/Kronzky/ati.gif
I would just like to add that I don't believe this to be the case and if it is, ATI needs to address it yesterday, as does BI.
This issue has been a problem for my rig since the beginning and tinkering will reduce the problem but never fix it, or at least, not for long. I've tried the last 4 driver releases of ATI Drivers only and nothing made a difference.
I've also experienced issues with Black and White2 and more recently, rFactor as I mentioned previously. I actually took the time to report everything to ATI and all they did was point me to the knowledgebase (gee, I wonder if maybe I may have already looked there, duh!http://forums.bistudio.com/oldsmileys/wink_o.gif.
Anyway, out of sheer frustration with the entire soap opera that seems to plague many of us ATI users, I decided to pick up an 8800GTS. I came home, unistalled everything ATI, replaced the card, updated the drivers and voila, no problem.
For me this was not simply an ArmA issue, it was an ATI issue.
Also, I have made no system config changes between either card which means they both had the same opportunity to play apples to apples on my rig. My issues with Black and White2 and rFactor have also completely disappeared as have any issues with ArmA.
In closing, I want to apologize for the anger in my post. I've done everything I can think of to keep my ATI card and they were paramount in driving me to camp NVIDIA. My thoughts in this and other ATI posts represent well over 3 weeks of pent up frustration which has spilled out in my correspondence now and then.
Ken
Kevlar2007
Dec 26 2006, 21:50
Prior to patch 1.02 I also had this failure, I must say that setting the Texture Detail to very low and activating tripple buffer and z-Buffer 24Bit solved this problem for me completely. After the patch 1.02 I don't have this error even with Textures Very High and without tripple buffer and forcing 24Bit Z-Buffer but what still remains for me is big FPS drops near Foliage or Grass even with all settings on very low. There must be still something wrong in the games engine that causes this FPS drops perhaps this cases by some systems also this spike error too.
I also think this is problem of ATI and BIS, ATI should check their drivers but BIS should also further optimize the engine.
I have an ATI Radeon 9800XT.
Stormingsoul
Dec 26 2006, 23:07
Tried several drivers aswell..but no effect at all.
Does BI know of this problem, and have they given any reaction?
Would be great to see this problem fixed by ATI & BI http://forums.bistudio.com/oldsmileys/thumbs-up.gif
Preacher1985
Dec 26 2006, 23:34
Guys I posted a possible solution in the wrong thread http://forums.bistudio.com/oldsmileys/confused_o.gif http://forums.bistudio.com/oldsmileys/whistle.gif
http://www.flashpoint1985.com/cgi-bin....;st=180 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=68;t=56219;st=180)
Find my post about 2/3 the way down.
Its a long shot but worth a try.
Kevlar2007
Dec 27 2006, 00:05
You don't need this software to change this setting you can do it trough system prefrences for this look at this post from Micrsoft Knowledgebase : Systemchache (http://support.microsoft.com/kb/895932)
For me this settings doesn't change anything.
Still no change - game in unplayable with an ATI 9800pro with the latest drivers and graphics set to Very Low.
This same issue was raised in another thread, he claims to have fixed it:
Quote[/b] ]foun the problem... I got the wrong screen selected... i got
Normal 4:3 but u have to select TFT and everything is fixed
So in your settings try fiddling with the 4:3 + TFT etc depending on what your monitor is. He claims its fixed but this is untested, just thought i would let you guys know to see if it helps http://forums.bistudio.com/oldsmileys/smile_o.gif
I got a TFT and had it set on TFT and i was getting the artifacts.
allieboy
Jan 3 2007, 00:08
i have 800pro pe no problems at all.
i have 800pro pe no problems at all.
Which drivers do you have?
I also have a 9800pro and the game is unplayable with drivers newer than 5.8.
Old drivers can be found here:
ATI Drivers (http://www.driverheavendownloads.net/ati.htm)
So I guess the problems is something that has changed in the drivers since version 5.8.
Max Power
Jan 3 2007, 20:27
Yeah I have an x850ce and I have not encountered a single problem that's anything like the ones in this thread. I'm using the latest drivers.
edit:
@<hidden>
That's really weird that forcing a 24 bit zbuffer helped your problem, considering that that's an Opengl API specific setting and ArmA is a D3d program! Same with tripple buffering! That should not have hand any effect at all!
Kevlar2007
Jan 4 2007, 01:02
Yeah I have an x850ce and I have not encountered a single problem that's anything like the ones in this thread. I'm using the latest drivers.
edit:
@<hidden>
That's really weird that forcing a 24 bit zbuffer helped your problem, considering that that's an Opengl API specific setting and ArmA is a D3d program! Same with tripple buffering! That should not have hand any effect at all!
thats true I also was wandering but I am not sure if it could 100% solve my problems. Only what I am sure is that problem was completely solved as I turned Texture Details on very low, which was stated from Suma in my troubleshooting thread, after that i could play without these spikes occurring any more with Arma Patch 1.01! After I installed 1.02 I could set my Texture settings on very high and this problem with spikes never occurred again so there must be something BIS changed in Arma Patch 1.02 which solved my problems with spikes. What remained are big FPS drops which are known to happen in certain places making the game unplayable for me.
Still I must test installing of catalyst 5.8 drivers.
I have German Arma patched to 1.02, Radeon 9800XT 256MB.
Kevlar2007
Jan 4 2007, 18:48
I have tried catalyst 5.8 drivers and it seems that they improve overall performance.
Now I have overall better performance on my card. What is remaining is massive FPS drop in forests and near bushes but in the cities I have FPS around 25.
So if BIS solves remaining performance problems it should run good on my rig at least in very low settings.
My specs P4 3.2GHz HT, 2048MB RAM, R9800XT 256MB, Windows XP Pro.
Max Power
Jan 5 2007, 09:30
This happens for me too but you could try enabling geometry instancing in your catalyst control centre for a slight boost.
about that "similar" bug:
small suggestion for owners of X1950 pro cards (AGP, PCIe both 256 and 512MB variants) ...
get 3DMark2003 and run RagTroll test (best in resolution 1280x1024 and higher with enabled AA/AF) ...
check this picture (http://3web.dkm.cz/myie2cz/test/X1950proVisualBugs6-12.jpg)
if You get error (repeat test more than once) similar like above (i tested it on multiple X1950pro cards from Sapphire and HIS) then it may happen (rarely) also in Armed Assault ...
i was told this bug can be one of "glitch left overs" in ATI drivers ... (it happens with older cards too depends on drivers etc)
fastest way how get this fixed is report it via ATI official bug report system and spread word ...
p.s. about these claiming it's heat issue , all tested cards were underclocked to possible minimum and i guess 5+ cards of different models can't be "all of sudden" faulty
update to above with bug shots
http://3web.dkm.cz/myie2cz/test/X1950proVisualBugs6-12a.jpghttp://3web.dkm.cz/myie2cz/test/X1950proVisualBugs6-12b.jpg
http://3web.dkm.cz/myie2cz/test/X1950proVisualBugs6-12c.jpg
Berghoff
Jan 9 2007, 17:20
Doesn't the X800 series have a temp sensor on them? Then you can easily see if its an heating issue.
I also have a x1950pro maybe I'm lucky since I've never had any glitches or heat issues mentioned above, maybe just faulty hardware o_.
Doesn't the X800 series have a temp sensor on them? Then you can easily see if its an heating issue.
I also have a x1950pro maybe I'm lucky since I've never had any glitches or heat issues mentioned above, maybe just faulty hardware o_.
it's barely noticeable in ArmA ...
i get this in 1 of 50 runs only in certain angles etc ...
and it's not heat related at all ...
Berghoff
Jan 9 2007, 17:28
and it's not heat related at all ...
Oh I was replying to earlier message about that.
Just tried catalyst 7.1, no improvement.... http://forums.bistudio.com/oldsmileys/sad_o.gif
That is with a Radeon9800PRO 128MB.
Kruniac
Jan 12 2007, 02:50
Just tried catalyst 7.1, no improvement.... http://forums.bistudio.com/oldsmileys/sad_o.gif
That is with a Radeon9800PRO 128MB.
Im going to say this, because maybe no one else has - You really shouldnt be running this with a 9800. I had a 9800 Pro, and it was a good card, but its outdated, pure and simple.
Now I have an X1600, and my performance is.. wow.
My 9800 lagged on OFP, as well as a few other games I met the requirements for. If you low-end the graphics, and it still lags/glitches, then it must be the card/drivers.
cataclyst
Jan 12 2007, 04:04
I also had a 9800 pro and it wasn't really up to the job for this game.
I replaced it with a X1650 Pro and life is much better.
@<hidden>, I had similar bugs/artifacts, the thin black line down from weapon. I turned off catalyst A.I. in Control center and it seemed to go away. Not sure if it the same as yours though your pics look a bit different.
Dwarden
Jan 12 2007, 17:03
well i tried 7.1 and went thru all 3 options (off, low, high) for Catalyst AI and no difference ...
bug still appears in RagTroll and ArmA ...
guess it's leftover bug in ATI drivers ...
Jack-UK
Jan 13 2007, 13:52
Im running Sapphire Radeon X1950 PRO AGP 512mb... no problems here... smooth as silk =)
I also have an x1950Pro 512M AGP and get CTD's, lag och funny things like this screenshot:
http://img147.imageshack.us/img147/9783/bugxb5.jpg (http://imageshack.us)
http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
/Abbe
Jack-UK
Jan 14 2007, 11:54
Well i exploded my PSU trying to use my X1950 pro http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif so i gotta get a new and better one :\ I didnt encounter any glitches or artifacts while playing with it tho..
p.s. what PSU do you use to run the card?
Well i exploded my PSU trying to use my X1950 pro http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif so i gotta get a new and better one :\ I didnt encounter any glitches or artifacts while playing with it tho..
p.s. what PSU do you use to run the card?
thats often the case, pumped gpu and little to back it with power, i got x1950pro with 7.1 drivers, and i naturally had a generic 500w PSU.(which i doubt was even 250w at peak)
the volt to the core was unstable, so was the entire pc, changed to a proper PSU[thermaltake, 500w] and its perfectly stable now and the game actually works better.
Jack-UK
Jan 14 2007, 16:28
Yeah i had a generic 480 which came with a case i got the other day so i could actually FIT the card in (i used a shuttle case beforehand). First issue was realising that both power connectors on the card needed to be plugged in, i thought it was for dual monitor setup =) got that working, played 10 minutes and pc shuts down :S turned it back on a couple of hours later and exploded while browsing this very site :P My only hope is that only the PSU has been damaged and not the rest of my pc or im gonna be depressed :S
Mr Reality
Feb 21 2007, 18:55
I just thought i'd bump this thread up because i'm getting these wierd graphical glitches, but i'm using a Quad SLI NVIDIA 7950 GX2. My game runs fine on low-normal settings, but when i start to tweak them to high the problem returns.
The demo had these problems also (when i got close to trees and bushes) but no where near as bad as they are in the full game. I can't justify running this game on low-normal settings with the system i've got. Especially when i can run games like Company of heroes on maxed-out settings.
That supposed fix with changing the monitor was nonsense. I've messed around with my settings for the past 4 days and still no luck.
Hi!
Having the same problem with the grapichs as so many other ATI users seem to have.
And despite the fact that we dont have state of the art cards, these problems should not occur if there had been some proper beta testing. But what annoys me the most are two things:
BI:s complet silence in this matter. I might have missed it but nowhere have I seen any respons from BI (Bad & Ignorant???)
about this.
Second, the moderators here. As soon as a topic gets critical towards BI its shut down.
Not very good customer support in my eyes.
P4 2.8C
ATI X800PRO
512 RAM
AUDIGY 2
PSU 450W
IRL-Calibre
Feb 21 2007, 19:57
Ati Cat7.2's are out, for anyone interested
http://ati.amd.com/support/drivers/xp/radeonx-xp.html
Balschoiw
Feb 22 2007, 00:10
Interesting read overall.
I have played ArAs http://forums.bistudio.com/oldsmileys/tounge2.gif with a bios-flashed 9500 Pro that is currently running as a 9700 Pro with some additional coolers for RAM and GPU and clocked at 300:290. I have never had any artifacts like that. I remember having them back with OFP with some driver versions but with latest Omega drivers I never had any problems. Of course the card is old but up to now it ran to my best pleasure.
I don´t think it´s a temperature issue, keeping in mind that it seems to happen with a lot of users who certainly don´t have all faulty hardware or heavily clocked cards.
Maybe it´s a remain from porting the XBox version to PC in parts. I guess ArAs http://forums.bistudio.com/oldsmileys/tounge2.gif has a lot in common with the XBox version and maybe there are some remains in the engine that are not really optimized/bugfree because of that.
^Garf*uk*
Feb 22 2007, 07:52
Ati Cat7.2's are out, for anyone interested
http://ati.amd.com/support/drivers/xp/radeonx-xp.html
thanks m8
will check them out http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Can anyone confirm if updating to catalyst 7.2 fixes this?
Im having this same problem, here's my card info:
http://koti.mbnet.fi/arkos/arma/radeon.JPG
Here's some screenshot's of the graphics bugs im getting:
http://koti.mbnet.fi/arkos/arma/
Hey guys
Just tried the 7.2 catalyst drivers and it does exactly the same for me...those geometry and graphics anomalies are still there! What is going on??
So no change with the 7.2's over the 7.1's....think I'll have to go back to the 5.8's...
Cheers
Richieb0y
Feb 24 2007, 11:06
i have it sometimes but not that it take the whole screen it just flash for 1 milie sec on screen and its gone but whit 6.11 i think i get the most flashing.
i think its driver related http://forums.bistudio.com/oldsmileys/mad_o.gif
kenjara
Feb 24 2007, 11:13
Its a shame that the 7.2 drivers do not fix your problems but on a plus note in the release notes it it states that it has a new lower system usage catalyst and will give significant performance increases.
Richieb0y
Feb 24 2007, 11:21
Its a shame that the 7.2 drivers do not fix your problems but on a plus note in the release notes it it states that it has a new lower system usage catalyst and will give significant performance increases.
lol yea only the CC panel i dint notice ingame preformece gain
Jack-UK
Feb 24 2007, 11:36
Yup CCP works pretty silently in the background for me now..
I didnt notice a performance increase though...
Mr Reality
Feb 25 2007, 08:20
I've been doing some more testing on this graphical bug were experiancing and i'd like to know if any of you guys get similar issues as mine;
(1) Does it occur on the smaller test island, it doesn't on mine.
(2) Place a unit in the editor facing away from a town then preview it. When i turn to face the town and then press zoom i get the graphical error. When i turn and face away it goes back to normal.
(3) Does the problem still occur when you have very low-low settings applied. This fixes the problem for me, but i'm not playing with these settings when i have Quad SLI.
When i had the first demo installed i got the same bug, but this time it occured when i pressed zoom while i was near trees or bushes. The last version of the demo had no graphical errors.
Maybe it isn't driver related as i have a NVIDIA card and the majority of you guys have ATI. I'm beggining to think it may be a bugged pbo. It wont be the first time this has happened either.
I bought the USARMY1 module for VBS1 and it had a bugged pbo and these modules where created individually because of the encryption key.
This problem only occurs with ArmA so it can't be overheating and i'm sure it's not driver related either. The problem lies with ArmA. I may purchase another copy of ArmA from a different store to my original purchase and if the problem is still there then i'm f***ed http://forums.bistudio.com/oldsmileys/banghead.gif
All I know is that my X1900GT had horrible graphic glitches that were too bad to ignore (it was like playing inside a cardboard box sometimes). I also began to notice similar issues with rFactor and Black and White 2. I added extra cooling as well just to see if it would help and saw no improvement even though my card was running at just over half it's temperature scale (around 80 - 85 max under full/prolonged load I believe).
I tried the previous 4 driver updates and nothing made any noticeable difference at any time. The problem only got worse and worse over a short amount of time so I asked here, other arma communities and even e-mailed ATI tech who only pointed me to their "lack of knowledge" base.
I went out and purchase an 8800 GTS and voila, issue solved.
I've been an avid ATI owner for 4 years now but this issue was just so ridiculous for what was touted to be a higher end card that I dropped them and now sleep with NVIDIA.
Good luck to all you ATI owners out there experiencing issues. If it's any consolation, I do know what you’re going through because this whole ordeal had me wound tight.
Richieb0y
Feb 25 2007, 10:12
@<hidden> duke i wish i had ur money if i want that card i need 6 mohnts saveings i alwasy luved nVidia and this is my first Ati
and i get **** card and drivers
but its a nice idea 2 ask if Ati can look into it i go sent a mail
if i get response i get back here and if not then Ati shows it nataur and i go Nvidia Again
Desertfox
Feb 25 2007, 12:34
I can only agree.
Since my 3DFX Vodoo II card, I always had Nvidia cards. Using an ATi card for the first time ever now, and - never again.
My next card is an Nvidia card again.
Needs to be fixed! Campaing is completely unplayable because of this bug and the server browser is so laggy that its a trouble trying to play ArmA online.
geesh...
Llyranor
Mar 3 2007, 19:39
Has there been any sort of official word on this? The campaign is unplayable because of this.
I was planning on getting a new comp at some point. I may have to go Nvidia as well.
james.flashpoint
Mar 3 2007, 22:53
I had the same problem. After I tried many solutions i found it. The reason is too low graphic memory (all 128MB cards). If you have 128MB video memory you need to extend it in bios - in my bios is it "AGP Memory" and switch to 128MB (it cause that when the game fill up the memory on graphic card will be used another 128MB from you system memory (RAM)
This is working on my old PC
Mr Reality
Mar 4 2007, 00:40
I had the same problem. After I tried many solutions i found it. The reason is too low graphic memory (all 128MB cards). If you have 128MB video memory you need to extend it in bios - in my bios is it "AGP Memory" and switch to 128MB (it cause that when the game fill up the memory on graphic card will be used another 128MB from you system memory (RAM)
This is working on my old PC
I've got 2GB of graphic memory. Quad SLI NIVIDIA 7950GTX, each card is 512mb. I'm getting this problem aswell.
Bump for great justice!
-HUNTER-
Mar 13 2007, 20:23
Ive got the x1300 card and well its also crazy most of the time. I cant even play on the main island. Happens to all sorts of addons, flying, driving, armoured, boats, on foot. And it looks like a familiar picture.
http://i37.photobucket.com/albums/e83/manhunter2006/erororeroro.jpg
http://i37.photobucket.com/albums/e83/manhunter2006/errororor.jpg
http://forums.bistudio.com/oldsmileys/confused_o.gif I was planning on buying a X1650 but im going to wait a bit with that I think... Allthough now I cant really play the game.
But im not complaining lets see in 5 years how high speed this game will be! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
thaFunkster
Mar 14 2007, 02:59
http://i2.photobucket.com/albums/y27/acidslacker/borked.png
I have the same problem too, plus game runs like crap with everything turned low and view set to 500M, this is not a heat problem
P4 @<hidden> 3.6Ghz with AC Freezer Pro7 idle 36C under load 55C
Gigabyte MB
Ati X850XT PE 256MB AGP (AC Cooled 57C under full load)
2 GB Corsair XMSPC3200 ram
SB X-fi Extreme edition
Dual Raptor raid0 Hard drives
Hiper Type R 580w PSU
Hmmm, sounds like me. I just cannot get above 35 FPS, mostly running at 20 FPS or so, even at 800x600 and all on low, and it looks like TOTAL SHITE - far worse than when I was running OFP smoothly.
My system,
P4 3.2
X800 XL 256 DDR3
1.5 GB DDR 400
I notice we have roughly similar systems. It seems this game is really badly optimised for systems like ours that are a year or so old... http://forums.bistudio.com/oldsmileys/mad_o.gif
Max Power
Mar 14 2007, 10:13
You guys are aware of the bad ATI driver handle problem? Roll your drivers back to 6.7 and it should help.
edit: my bad.. it seems that those old drivers don't support the 1xxx family. You could always give it a try...
jordan_dj21
Mar 15 2007, 10:05
Ive got the x1300 card and well its also crazy most of the time. I cant even play on the main island. Happens to all sorts of addons, flying, driving, armoured, boats, on foot. And it looks like a familiar picture.
http://i37.photobucket.com/albums/e83/manhunter2006/erororeroro.jpg
http://i37.photobucket.com/albums/e83/manhunter2006/errororor.jpg
http://forums.bistudio.com/oldsmileys/confused_o.gif I was planning on buying a X1650 but im going to wait a bit with that I think... Allthough now I cant really play the game.
But im not complaining lets see in 5 years how high speed this game will be! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
don't bother with an x1650 pro, i've got one with exactly the same machine spec as you and its no better. I get less than 10 fps even on low esttings, low view distance and AA and AF disabled. This game was designed for ultra high spec brand new machines only not our mid spec two year old things.
The recommended spec on the game box - its a joke , they should be made accountable for such dire recommedations.
One very disgruntle Arma lover who can't even play the flippin game!
Key Dutch
Mar 15 2007, 13:40
well, im on ATI, b4 had x1950 pro PCI-e 512MB have no problems at all on 1.04 version of Arma, right now i have x1950 CF and x1950 XTX and they run perfectly no problems on 1.05 version of Arma, i guess its not ATI fault. all my setting for x1950 pro and current x1950CF+x1950XTX was and is on max.
P.S. However if u have this module of GFX:
ATI Desktop product family support
The Catalyst® software suite is designed to support the following ATI desktop products:
Radeon® X1900 series
Radeon® X1800 series
Radeon® X1600 series
Radeon® X1300 series
Radeon® X850 series
Radeon® X800 series
Radeon® X700 series
Radeon® X600 series
Radeon® X550 series
Radeon® X300 series
Radeon® 9800 series
Radeon® 9700 series
Radeon® 9600 series
Radeon® 9550 series
Radeon® 9500 series
plz.b4 post anything, read here:
http://www.flashpoint1985.com/cgi-bin....t=58542 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=68;t=58542)
then install catalist control 6.7 along with display drivers.
there is link.
Mr Reality
Mar 15 2007, 17:34
You guys are aware of the bad ATI driver handle problem? Roll your drivers back to 6.7 and it should help.
I hate to keep saying this but here goes..
It can't just be an ATI problem as i'm getting the exact same problems with my NIVIDIA 7950gx2...... http://forums.bistudio.com/oldsmileys/banghead.gif
Jack-UK
Mar 15 2007, 17:41
I can only agree.
Since my 3DFX Vodoo II card, I always had Nvidia cards. Using an ATi card for the first time ever now, and - never again.
My next card is an Nvidia card again.
haha good old Voodoo 2 http://forums.bistudio.com/oldsmileys/smile_o.gif those were the days... i remember my old Matrox 3D =P
Only Nvidia card i had was a Geforce 2...
Ive had an ATI 9550 + an ATI X1950 PRO and i prefer ATI as they seem to give a lot more value for money =) Also i havent encountered any major problems using ATI cards
Key Dutch
Mar 15 2007, 18:02
having one or other type vido, come from idea what u build. for example : i test Nvidia 7900 512MB compere to x 1950 pro 512MB on same game (medieval 2), Nvidia was expirenced lost of lagg on higes setings with resolution 1600x1200, at same time x 1950pro 512 das not have any lag at all.
so my chose go for ATI x 1950pro 512, to elimenate smal chans of hardvare conflict, i chose matherboard same company so here we go Sapphire radon x 1950 pro with sapphire RD580 pure crossfire advantige, and of couse as long ATI its same company with AMD , i did chose AMD processor.
i know most of can desput, but when u use different compay producer hardvare, u allway can face, minemal, but chanse when ur hardware loose effecency , or chance of mini conflicts wich effect on speed of visual effects., i build my own computers for 8 years, and with my way of building them, never had problems. still and can run 1.04 or 1.05 on higest settings with out problem.
P.S. i currantly do not use x1950 pro.
hit-man
Apr 11 2007, 20:19
Maybe it helps one of you guys with ATI Xseries.
Have a look at my topic here:
graphic problem... (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=68;t=61241;st=0;r=1;&#entry1047775)
ahmedjbh
Apr 15 2007, 14:06
I have x800 and a amd 3500xp
running in xp
I have all the dam bugs you guys have, but I also get them in the menu, its so bad sometimes i cant even quit the game becuase I cant see the box.
This is no good, this game has so much potential, its a crime to let it be ruined like this.
The problems seems worse on the US demo. God forbid if they release this with game in the US with this problem.
Mr Reality
Apr 20 2007, 16:04
Quote[/b] ]I now believe this problem is heat related and has nothing whatsoever to do with drivers or ArmA. Maybe the GPUs which suffer this problem have poor cooling fans attached, as the engineer who replaced my GPUs said the fans were burnt out. All four of my GPUs were only 4 months old.
The above quote is what i wrote in another thread regarding this problem.
I checked my GPUs temperatures after i shut ArmA down and i found they were in the high 80s and low 90s. Now i'm no tech head or computer geek but i know this is not good.
Since my GPUs have been replaced i've yet to see this problem raise its' very ugly head.
Since i seem to be the only NIVIDIA user who's having this problem i do not believe it is an ATI fault.
Max Power
Apr 20 2007, 20:03
It's important to keep the inside of your computer clean. You should buy a can of air and blow out all the fluff balls and turds from all the fans, heatsinks, and other projections in there. If you are a smoker, the inside of your computer can become coated in smoke and tar, insulating and and reducing the airflow.
I`v used freezing spray to cool down my card (X800Pro) to rule out overheating, and it made absolutely nothing whatsoever cooling it down so its either drivers and or Arma itself in my opinion.
kestrel7e7
May 11 2007, 05:06
I'm having the same ArmA problem with an old 9600xt 128MB but I have never encountered any problems playing 100s of other games including many recent ones. Changing the graphics settings temporarily makes the artifacts go away.
ArmA's graphics engine is doing something unusual that some drivers/cards (mostly ATI) can't deal with. I think this is a BIS issue, but one that is low priority in their bug list because of the difficulty in fixing it and the small number of people that it affects.
I'm getting the problem to (HIS 1950Pro 512 AGP)..no OCing on my part and temps don't go above 55oc.
thing is i just bought this card for ArmA and it plays superb @<hidden> 1280*1024 but the artifacting sets in after just 5-8 mins.
tried 6.12 drivers & am on 7.4 with same results.
And i switched from Nvidia to ATI for the first time in 10 years http://forums.bistudio.com/oldsmileys/sad_o.gif
[IMG]http://img504.imageshack.us/img504....MG] (http://img504.imageshack.us/my.php?image=cardoverheat2ks9.png)
Mr_Centipede
May 11 2007, 06:22
i have ati x1600 256mb AGP, also had this prob before. had to set texture detail to low, oterwise will get that gfx glitch thing.
then someone in other thread (cant remember which, sorry...) suggested to check your bios setting and set the video aperture to your video card ram (default was 64 mb, so i reset it to 256mb) and the problem gone.
maybe it's because AGP thing? is your vidcard AGP?
well...not so many artifacts but very poor performance...with textures on normal, all eye-candy off and shaders and shadows on very low I get fps from 15-30...how is that possible when Nvida users get 50-70 with midend cards!?
Pentuim 3.4 GHz EE
1.5G Ram
ATI x1950Pro 512 AGP
/Abbe
bravo 6
May 11 2007, 09:05
well...not so many artifacts but very poor performance...with textures on normal, all eye-candy off and shaders and shadows on very low I get fps from 15-30...how is that possible when Nvida users get 50-70 with midend cards!?
Pentuim 3.4 GHz EE
1.5G Ram
ATI x1950Pro 512 AGP
/Abbe
hello Abbe,
I have a similar system let me tell you that the ATI drivers have bugs!
BUT they are working on a fix for it.
It might come some day in near future. Hold tight and wait for the driver update http://forums.bistudio.com/oldsmileys/wink_o.gif
I have the same problem. I cant play arma as i should because of this driver bug.
My computer restarts it self in the middle on the game and the problem points to the video card.
I also have a X1950 pro 512mb AGP.
Wait and lets hope that the drivers fix this problem.
I think the graphic artifacts must AGP related, as most posting here with the problem have AGP cards. I hope BIS is listening.
I don't want to buy the game until I know the problem is fixed.
kestrel7e7
May 11 2007, 16:49
For my problematic 9600xt 128MB, I installed the latest ATI Catalyst 7.4 drivers, the latest DirectX 9.0c April 2007 drivers and changed my AGP aperture from 64MB to 128MB. Problem solved! http://forums.bistudio.com/oldsmileys/yay.gif
This fix really should be in the ArmA troubleshooting knowledge base... http://forums.bistudio.com/oldsmileys/confused_o.gif
Fiddled around with the settings, and this is mighty funny...
No matter what the fps are around 15-30 exept AA and AF which makes a huge impact...this is settings from very low to very high, it doesn't matter 15-30... http://forums.bistudio.com/oldsmileys/crazy_o.gif
Maybe it's the default ATI 3D setting: 15-30 fps...? http://forums.bistudio.com/oldsmileys/wink_o.gif
/Abbe
Following Kestrals advice, I down loaded CAT 7.4 and upped my AGP aperture to 128 and bingo problem fixed.
I can now buy the game http://forums.bistudio.com/oldsmileys/smile_o.gif
PilusPrimus_aka_jONATHAN
May 11 2007, 23:30
Maybe this will help someone....if increasing the AGP aperture size doesn't work for you, try disabling hyper threading in your bios.
See thread here:
http://www.flashpoint1985.com/cgi-bin....t=62565 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=68;t=62565)
Hope this helps.
See you in the field -J.
Zimmerman
May 12 2007, 19:10
I'm running a Radeon x1900 GT, and I am getting this problem.
First thing I did was check my card's heat, and it wasn't overheating. I've also made sure I've got the latest drivers.
FMF_Tok
May 12 2007, 20:13
Same problem
X1950Pro 256MB PCI-E 7.4 catalyst driver
AMD 3200+
3GB Ram
Don't forget to also upgrade the newest directx drivers (released a couple of weeks ago).
FMF_Tok
May 12 2007, 21:36
i have the April update of DX
Atievxx.exe problem.
The atievxx.exe is the "ATI Hot Key Poller" service. Apparently, this controls the graphics card power management features along with the hot keys manager (although strangely, I can still use hot keys when this service isn't running).
The problem is after booting up and waiting for everything else to settle down, my CPU jumps from 0 to 20-30% (sometimes even more) every few seconds. This happens no matter how long I wait for everything to load. When dragging a window around the desktop, the movement "stutters" when the CPU spike happens. And i can even hear the HD making noise (data access)
By checking the task manager, I see the CPU is being used by one of two atievxx.exe processes that are running (multiple instances are normal). Now 20-30% doesn't sound like much, but the process only runs on one of CPU cores, meaning that the process is actually consuming 40-60% of that core. Regardless of the numbers though, this cosistetent "spike" corresponds to the sluggishness and occasional screen drop-outs.
This is definitely the ATI driver problem because I don't have this problem with a clean install of XP BEFORE i install the drivers. But once the ATI drivers installed, no matter what type, i get this disk access problem.
I tried HIS drivers ( I have a X1950PRO ICEQ III from HIS), I tried regular ATI drivers, I tried OMEGA...same problem.
The only way I have so far to fix it is to disable both process in the task manager. The worst is I can't even disable it from msconfig-> startup because it doesn't even appear in there...
I googled the issue, a few people have the same problem, but nobody has a solution. Maybe i ll get lucky here? Please http://forums.bistudio.com/oldsmileys/help.gif
Atievxx.exe problem.
The atievxx.exe is the "ATI Hot Key Poller" service. Apparently, this controls the graphics card power management features along with the hot keys manager (although strangely, I can still use hot keys when this service isn't running).
The problem is after booting up and waiting for everything else to settle down, my CPU jumps from 0 to 20-30% (sometimes even more) every few seconds. This happens no matter how long I wait for everything to load. When dragging a window around the desktop, the movement "stutters" when the CPU spike happens. And i can even hear the HD making noise (data access)
By checking the task manager, I see the CPU is being used by one of two atievxx.exe processes that are running (multiple instances are normal). Now 20-30% doesn't sound like much, but the process only runs on one of CPU cores, meaning that the process is actually consuming 40-60% of that core. Regardless of the numbers though, this cosistetent "spike" corresponds to the sluggishness and occasional screen drop-outs.
This is definitely the ATI driver problem because I don't have this problem with a clean install of XP BEFORE i install the drivers. But once the ATI drivers installed, no matter what type, i get this disk access problem.
I tried HIS drivers ( I have a X1950PRO ICEQ III from HIS), I tried regular ATI drivers, I tried OMEGA...same problem.
The only way I have so far to fix it is to disable both process in the task manager. The worst is I can't even disable it from msconfig-> startup because it doesn't even appear in there...
I googled the issue, a few people have the same problem, but nobody has a solution. Maybe i ll get lucky here? Please http://forums.bistudio.com/oldsmileys/help.gif
Have you tried to disable the service to see if it makes any difference ??
Start>>Run>>Services.msc [Enter]
Right click on the ATi hotkey poller service >> Properties then change startup type to disabled.
I dunno if the ATi Poller is the issue as I dont have any problems here.
Ati 7.4 work fine here, on an x1950Pro AGP 512Mb card arpeture at 128Mb
bravo 6
May 14 2007, 10:56
Ati 7.4 work fine here, on an x1950Pro AGP 512Mb card arpeture at 128Mb
all works fine?
what about your handle leaks??? also ok?! i doubt!
Ati 7.4 work fine here, on an x1950Pro AGP 512Mb card arpeture at 128Mb
all works fine?
what about your handle leaks??? also ok?! i doubt!
Last time I looked it never went above 350 or so, havent looked into it since 6.12 tho. Next time I run Arma I'll take a look.
Seriously I have a pretty stable game, I did get the odd bit of LOD bug, but that stopped when I set 128Mb arpeture. (I was previously using 256)
I can play EVo 1.5a for hours without issue, i did get the odd hard lock when running the 1,05 beta patch but that was due to the gfx being under-powered but with 1.07 its fine. Also giving the GFX card a 400W psu all to itself helped http://forums.bistudio.com/oldsmileys/whistle.gif
Specs.
A64 3500 @<hidden>
2 GB TwinX DDR ( 480DDR )
Sapphire X1950Pro AGP 512MB
Audigy Platinum S/Card
2x120Gig Segates, one for windows other for games
WinXP Sp2 32bit.
Ati 7.4 work fine here, on an x1950Pro AGP 512Mb card arpeture at 128Mb
all works fine?
what about your handle leaks??? also ok?! i doubt!
He's got AMD, no handle leak there...What is weird though is that the performance in his opinion seems ok, to me the same card is rubbish...Maybe the buggy driver has such impact?
/Abbe
Ati 7.4 work fine here, on an x1950Pro AGP 512Mb card arpeture at 128Mb
all works fine?
what about your handle leaks??? also ok?! i doubt!
He's got AMD, no handle leak there...What is weird though is that the performance in his opinion seems ok, to me the same card is rubbish...Maybe the buggy driver has such impact?
/Abbe
It guess it is just what each person perceives as good.
These settings on evo 1.5a altho i am not sure what the default VD is in evo. All ATI CCC settings are set to application default.
http://img525.imageshack.us/img525/2439/armasettingscr3.jpg
I get between 14FPS in Towns to around 28FPS in open ground.
The low FPS in towns is noticable but im used to it now,
AsRock+SD
May 15 2007, 13:20
Overheating normaly mean flashing textures. This link may help it is about a differant game but the guy did find out whot coursing it with IL-2 BUT seems to be the same thing.
http://www.wingwalkers.org/Forum/viewtopic.php?t=7862
I uninstalled drivers then reinstalled them (6.8) Arma was good for two days and then this again!!
[IMG]http://img522.imageshack.us/img522....MG] (http://img522.imageshack.us/my.php?image=armaartifactslb2.png)
This is starting to cheez me off because it's making ArmA unplayable for me.Other games are fine??
Dwarden
May 17 2007, 19:26
memory overheating ... change clock bit to lower it will go away ..
What's up with ATI, what's the deal?
We are May 23rd and the drivers haven't been released this month yet! There is only a week left until June.
Again, it was my understanding ATI released a new driver every single month...
What's up with ATI, what's the deal?
We are May 23rd and the drivers haven't been released this month yet! There is only a week left until June.
Again, it was my understanding ATI released a new driver every single month...
Maybe they're working hard on our fix http://forums.bistudio.com/oldsmileys/rofl.gif
Easy_tiger
May 23 2007, 19:18
Ati's driver update could have been delayed for a number of reasons like staff holidays, multiple minor releases being combined etc... We are just going to have to wait and see.
This handle leak could be a serious problem for them to solve, alternativley the problem could have already been solved and is passing through Q & A before being included in the next expected release.
who knows...
bravo 6
May 23 2007, 19:22
What's up with ATI, what's the deal?
We are May 23rd and the drivers haven't been released this month yet! There is only a week left until June.
Again, it was my understanding ATI released a new driver every single month...
Maybe they're working hard on our fix http://forums.bistudio.com/oldsmileys/rofl.gif
LoL, yeah.. i bet they are..hihi
They better be! http://forums.bistudio.com/oldsmileys/nener.gif
edit: maybe they are going to release a beta test of the drivers.. http://forums.bistudio.com/oldsmileys/goodnight.gif
Sinistercr0c
May 23 2007, 23:13
I'm at a loss to understand why people expect to get high frame rates with single GPU's.....
I run ArmA on an overclocked dual ATI 1900xtx crossfire rig (both 512mb cards) with an AMD Athlon 3800+ also OC'd by 10% (to 2.2Ghz) and a top end ASUS Mobo with PEG Link mode set to 'fastest' in BIOS (runs the PCI-E bus at up to 35% greater throughput rate) and I still only get 30FPS average whilst running most settings on low!!!!!
Compare this to say, CoD2 where I can run everything maxed (including AA and AF) and get over 200FPS and doesn't it begin to tell you something....?
I'm sorry to say, but unless people start to seriously upgrade their rigs and begin putting both high end CPU and multiple GPU's into them, we're all stuck with low FPS rates, cos I'm damn sure no ATI or Nvidia gfx driver tweaks are gonna do it.... http://forums.bistudio.com/oldsmileys/sad_o.gif
bravo 6
May 23 2007, 23:39
so are you saying the problem is the engine it self?
Sinistercr0c
May 24 2007, 00:10
I'm not saying that its a problem with the engine per se, but the amount of texture rendering required when looking at and expanse of forest or heavy vegetation as opposed to say, an open desert or scrubland area, is reflected in the FPS you will see (if your running FRAPS that is).
I can get 50 - 60 FPS in areas that don't require huge amounts of rendering to be performed by the GPU but not if I'm stood in the middle of a forest.
Most posts I've read in the troubleshooting forums about graphical glitches etc. seems to be from people with low to mid range GPU's running gfx settings in the normal to high (in some cases v. high) range and then complaining it all runs like a dog or they're getting wierd artifacts.
I accept that in the case of the 8800's there is definately a problem that is related to the game code, but most people need to accept that the game is a real heavyweight in graphical terms, and adjust their expectations accordingly, i,e turn object/texture and AA settings to LOW because these are all GPU killers in ArmA (or any other game for that matter).
I'll shut up now..... http://forums.bistudio.com/oldsmileys/wink_o.gif
bravo 6
May 24 2007, 11:18
About those low FPS in forest or heavy vegetation, BIS programers already said in the forum somewhere that it is a problem they are facing and they are still working on it.
So you can expect its a feature to be fixed or optimized and its been working on for improvements.
its just a matter of time.
"Time will come"
bravo 6
May 24 2007, 11:48
i got my answer and solution to this ATI DRIVERS!
My problem using ATI Radeon X1950 PRO 512mb ddr3 AGP:
Quote[/b] ]Ticket #: 737-1226207
Status: Response Sent
Date Created: 5/9/2007 11:31 AM EDT
Date Updated: 5/23/2007 2:34 PM EDT
Ticket Description
Type of Inquiry: PC support
Bus Type: AGP
Operating System: WINDOWS XP SP2
Other Operating System:
Driver Version:
Driver Version: CATALYST Mobility 7.3
Other Driver Version:
Category: Solve a Problem
Driver Version:
Topic: Performance
Trade-up to product
(Trade-up FAQ):
Have you moved since submitting the rebate?:
Order number:
Sub-topic: Games
Multimedia Center Component:
Multimedia Center Version:
Media Center Component:
Media Center Version:
Other Multimedia Center Version :
Other Promotion:
Other Topic:
Graphics Manufacturer: ATI Technologies Inc.
Vendor: Not Sure
Application: Other
Application Name: Armed Assault
Product: Radeon X1950 PRO
Application Version: 7.3
Which retailer did you purchase your ATI card from ?:
Offer/ Department #:
Was this purchased over the Internet?:
Other Retailer:
Purchase Date:
Rebate Amount:
New Address
Street Address:
Address 2:
City:
Country:
Postal Code / Zip:
Province:
State:
State / Province / Division:
Postal Code:
Zip:
Summary: Handle Leaks
Details: When running Armed Assault, i notice in task manager that the handle leaks grow up unaturally, destroying the pleasure of gaming. The game becomes laggy grafic. i already noticed a 223,400 handle leaks in that task manager. Please Fix this problem! Im a huge fan of this ARMED ASSAULT. I upgraded my computer to run this game better, but with this handle leaks i cant play it as i should. Thanks.
Attachment: 01Mini050207_01.dmp
Solution ATI gave:
Quote[/b] ]
Solved:
(5/23/2007 2:34 PM EDT) Greetings!
Thank you for contacting AMD Customer Care for ATI products.
The issue can be game-specific. I would recommend that you contact the game developer for a game patch or other suggestions.
Thank you for choosing AMD
AMD Customer Care for ATI Products
http://ati.amd.com/
now i ask, who will solve this problem then?
Dwarden
May 24 2007, 13:55
reopen the ticket and link them to AMD.ATI own knowledge base article about ArmA handles leak:
http://support.ati.com/ics....D=27293 (http://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&questionID=27293)
then to this forum thread where AMD.ATI staff confirms the bug IN AMD.ATI drivers from 6.8 to 7.4 ...
http://www.flashpoint1985.com/cgi-bin....t=61878 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=68;t=61878)
so till i see this confirmed by BIS or in KB article or by trustable staff from AMD.ATI driver development team i find that answer just another 'go away' tech support msg
notice the 'can be' in that answer , to me it sounds more like automated type of answer ...
Jack-UK
May 24 2007, 16:21
How much do they pay that guy?
He doesnt even look in his OWN knowledgebase. *sigh*
I foud some links for the new drivers (probably beta?) 8.38 and 7.5
I have not tried them yet...because it seems like it is for the "mobility" cards (laptop) but they will still do...
http://www.rage3d.com/board/showthread.php?t=33891395
What is the difference between 8.38 and 7.5 anyways? Is 8.38 for vista?
Dwarden
May 25 2007, 12:02
8.37.x and 8.38 RC? were all only with INF entries for X2900/X2600 and X2400 and some got mobility X2xxx entries ...
that mean You needed to modify manually installer .inf files to add older videocards ...
even then how qualite it works is big question
AsRock+SD
May 25 2007, 22:54
Hello,
I've seen this problem with my 2900XT when curser is over some thing glitching. Not to sure which video option it was but i higherd the graffic settings and it was all gone. i was playing with settings from my COUGH old 7900GT OC SC.
BUT yes one option turned up solved it.
as seen in rage3d forum
Quote[/b] ]the delay is for this http://www.theinquirer.net/default.aspx?article=39952
free games no fixes yeaaaa hooo wait thats not good lol
http://www.rage3d.com/board/showthread.php?t=33891043
By the way Dwarden is that your post ? http://forums.bistudio.com/oldsmileys/welcome.gif
King_snuggleton
Jul 6 2007, 15:46
http://forums.bistudio.com/oldsmileys/sad_o.gif Post 1.08 I still get the error since release i'v ebeen banking on some sort of hotfix or patch to fix it. I guess giving specs or anything is rather pointless due to everyone still ahving to deal with the problem and no apparent fix available. sigh.
BUMP!
hah, of course I could say I have the 505 games version due to the fact I couldn't wait to play it any longer and my american computer is making the graphics go nuts.
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