Hotkey
Dec 3 2006, 10:23
Hi alll!
I've some questions about the included CTI Multiplayer Mode.
I've played that mode yesterday with some friends, and unfortunately it feels like it is not completed in any manner.
The first issue is that the russian side is able to respawn at the us base (if no other flag was selected initialy). This Bug alone makes this mode unplayable.
Nevertheless, we played some minutes to get familiar with the new mode, and i must say there are many good and new ideas. For example the paratroopers and the convoy.
Here's a list of problems / questions we have so far:
What about the radio message "hire"? Is it documented in some way? If you choose that command, 2 new vulcans appear but without fuel. Very strange to me - can i hire other units/cars?
What about the victory conditions and the round-time? In every MP Map you can set this settings in the launch window, but with cti this window provides no settings at all, besides whats the function of the chat window in the mp missions briefing?
What about AI players? Is it possible to play against an AI side? (I guess not, but i still hope it)
Thats it for now, i highly appreciate your answers and still hope that the CTI gets ready for real usage in the near future. I'm a bit dissapointed so far, and i guess the game was pushed to the store shelves unfinished. But if you, BIS does the patch work as good as with flashpoint it would be OK for me...
Ok, please make me a happy christmas and get CTI fixed asap http://forums.bistudio.com/oldsmileys/xmas_o.gif
I've some questions about the included CTI Multiplayer Mode.
I've played that mode yesterday with some friends, and unfortunately it feels like it is not completed in any manner.
The first issue is that the russian side is able to respawn at the us base (if no other flag was selected initialy). This Bug alone makes this mode unplayable.
Nevertheless, we played some minutes to get familiar with the new mode, and i must say there are many good and new ideas. For example the paratroopers and the convoy.
Here's a list of problems / questions we have so far:
What about the radio message "hire"? Is it documented in some way? If you choose that command, 2 new vulcans appear but without fuel. Very strange to me - can i hire other units/cars?
What about the victory conditions and the round-time? In every MP Map you can set this settings in the launch window, but with cti this window provides no settings at all, besides whats the function of the chat window in the mp missions briefing?
What about AI players? Is it possible to play against an AI side? (I guess not, but i still hope it)
Thats it for now, i highly appreciate your answers and still hope that the CTI gets ready for real usage in the near future. I'm a bit dissapointed so far, and i guess the game was pushed to the store shelves unfinished. But if you, BIS does the patch work as good as with flashpoint it would be OK for me...
Ok, please make me a happy christmas and get CTI fixed asap http://forums.bistudio.com/oldsmileys/xmas_o.gif