lethal
Dec 2 2006, 18:55
i am trying to make some kind of demo script which shows off some of armas models, weapons and effects in action. part of that is a working firing range with soldiers shooting those popup targets.
i tried the dofire, commandfire, and fire commands but none of them work properly on those targets. with the fire command and proper delays it is possible to get the soldier to fire the weapon but it seems when using that command he also 'relaxes' all his muscles resulting in hilarious but unwanted bending and uncontrolled aiming.
following a tip from the ofpec forums i tried 'switchmoving' the soldier into firing position and freezing him there but that doesn't seem to work as he's just as 'relaxed' as he was before.
any way to get this to work properly? i even tried creating those lasertargets ontop of the pop-up targets but those have the same effect.is there a way to put an enemy soldier there and make him invisible perhaps?
i tried the dofire, commandfire, and fire commands but none of them work properly on those targets. with the fire command and proper delays it is possible to get the soldier to fire the weapon but it seems when using that command he also 'relaxes' all his muscles resulting in hilarious but unwanted bending and uncontrolled aiming.
following a tip from the ofpec forums i tried 'switchmoving' the soldier into firing position and freezing him there but that doesn't seem to work as he's just as 'relaxed' as he was before.
any way to get this to work properly? i even tried creating those lasertargets ontop of the pop-up targets but those have the same effect.is there a way to put an enemy soldier there and make him invisible perhaps?