View Full Version : OFP:Elite for XBOX 360?
Nemesis6
Apr 3 2006, 13:09
Personally, I think it would be much better. 360 is much more capable of handling OFP.
Berghoff
Apr 3 2006, 13:31
But not in emulating it. http://forums.bistudio.com/oldsmileys/yay.gif OFP already pushed xbox to its limits and i'd rather see ArmA for 360 rather than the already published OFP:E
maxqubit
Apr 3 2006, 13:46
I would go for ArmA on 360. My guess is that it would be an surprise hit (if released asap, say beginning 2007)
The hw is up to it
The resolution is up to it
The interface (ofp:e) is capable/playable/enjoyable
The missioneditior idea works great
XBL is very capable
Mod packs could be released thru XBL (me thinks)
And chances on cheating/illegal copies is very low, so good for earnings of BIS/Publisher
Yeah and GRAW left so much space for a real serious tac team shooter, you just have to take advatage of this. Unless GR4 goes back to its GR1 roots.
I sure don't see any problem.
Grimnirsson
Apr 3 2006, 15:12
Simulations like OFP will always fail on any console that's what I think now after reading all the reviews on Elite and the comments on "too difficult games". The usual console player seems not willing to play something as "complicated" as OFP. There's a reason that all those "tactical shooters" for consoles like the GR and R6 series get high scores with the reviews and no one cares that the AI is so dumb that it makes almost no sense to play these games. What I could read about GR:AW is not really making me buy an 360, the simple fact that GR sticks to this nonsense "no splitting of the team" thing destroys any real tactical approach imho. So AA on 360 will get not that many enthusiastic reviews I am afraid... http://forums.bistudio.com/oldsmileys/huh.gif
Adam Ferante
Apr 3 2006, 15:38
It is true there are alot of mainstream gamers on the 360 but I think with the 360 there are far more serious gamers - I think its unfair how the whole demographic of console owners are children because it just isnt true, I see far less children on xbox live than I do adults-If developers dont realse tactical shooters how can they expect that market to expand. Anyway I thought one of the main things about the 360 is that it was easy to code games across from the PC? also I think that 360 is more than capeable for ArmA I think the 360 could easily crack into OF2. Well its not asif OFE got bad reviews anyway, in England and Europe atleast- just the mainstream site like gamespot/IGN -pity really.
maxqubit
Apr 3 2006, 15:53
Simulations like OFP will always fail on any console
Sorry, but i can't agree with that. As if console gamers want dumb AI. C'mon. Throw Arma on 360 (or Game2) when the 360 is still hot and a die-hard community will arise. No prob.
But you have to be quick. Lifecycle of 4 years seems the max for Xbox. When ArmA could make the 2nd year of 360 (=2007) than things could be very interesting.
(and the PC argument??? mouse/keyboard - well that is a joke imho. Modding? Ok, you can't do this directly but there is DLC so in theory mods could work)
edit: pc argument should read as 'argument often used by pc gamers' (sorry Grim;)
Grimnirsson
Apr 3 2006, 16:34
Quote[/b] ]As if console gamers want dumb AI. C'mon.
I don't say that they want dumb AI, but they don't care about realistic AI that much that it would effect their review score - that's what I find so weird. When I see the reviews on the R6 series they all hail and praise these games as "real tac shooters" and they get above average scores all the time. When we played them we couldn't believe that this game gets such a high score with each new version. The new R6 games have an AI that is far behind the AI of the classic R6 games (I remember R6 and Rogue Spear on Dreamcast - one reviewer said: "Too difficult and the terrorists even shoot back immediately!" as if this would be something that is ruining the game....) and the only thing folks are interested in is cool graphics.
Quote[/b] ]and the PC argument??? mouse/keyboard - well that is a joke imho
That's not my argument - I can play any game better with the pad than with mouse/keyboard, I was even better with the DC pad when I played Quake on Dreamcast against folks playing with keyboard and mouse. It all depends how the game control is adjusted to the pad and OFP:Elite is a good example that it works 100% if done correctly.
Quote[/b] ] Well its not asif OFE got bad reviews anyway, in England and Europe atleast- just the mainstream site like gamespot/IGN -pity really
The reviews in germany were killing the game and noone would buy it after reading them. It was clear that the reviewers did have no idea what this game is about and anything that comes near a real simulation is the opposite to a game, opposite to fun for them. There are no german forums where the game got some debates other than "Ugly, old graphics, far too complicated, better games out there, save your money" etc.. but that's because these folks want to have a game, not a simulation. I play boardgame consims like Advanced Squad Leader and for me a realistic conflict simulation is what I want, but most people don't want that and consider it not as fun. I also realized that in germany there's the language problem. OFP:Elite has geman subtitles, but that is not helpful because the reading is slower than the listening and it detracts from the action on the screen. The usual comment in a german forum is :" I have no idea how to play that game, I don't know what I have to do, there's always someone talking to me or to whomever, I can't follow and the mission is usually over before I even saw an enemy- How boring..." etc..
ParaGraphic L
Apr 3 2006, 18:35
This community does have the most creative, intelligent people, there most be someone finding out a way how to get this to work on 360.
I mean, on the 360 site there is a FAQ about bwc saying it that it's not that hard to make the most games bwc with the software they use.
So if we all go and check the downloadable content that makes games bwc we must find out a way to do this. http://forums.bistudio.com/oldsmileys/wink_o.gif
And offcourse game2 and ArmA have to come to 360, i'll buy the 360 only for them.
But i guess game2 better be created for xbox480 or what ever that one is going to be called just because playstation2, xbox and gamecube where made for a livespan of 4-6 years and then to be replaced for the next gen console.
This will also hapen to xbox360, playstation3 and whatever nintendo is going to have (not into sony and nintendo)
maxqubit
Apr 3 2006, 20:11
Grim and others ...
Let me put it another way. I want to play games, serious games, and for sure a 360 is a beast of a gaming machine. It is made entirely with GAMING in mind. So there is only one platform were game devs should focus on and that is those powerful beasts which are 360 and PS3.
So if ArmA is supposed to be a game then it should by definition be running on a gaming platform! There is simply no arguing about that.
Now consoles are becoming mature very fast now since MS has entered the building. You can say a lot of very bad things about frikking MS but one thing is for sure, with the Xbox -> 360 line they are here to stay .....
NOW ....
MS, the most powerful and influential SW maker is on a true gamingplatform which has ALL the hw/sw/internet bells you could wish for ... YOU JUST CANNOT IGNORE THIS (if you are a serious game dev)
The only way out is to position ArmA/Game2 (hahaha G A M E 2!!) not as a game.
C'mon. join the bandwagon.
PC fullfilled a lot of purposes in the past but 360/XBL renders them nearly all obsolete imho. USe a pc for dev or mod making but for god sake use a GAMING console for gaming! (and connect a fragjoy/joyfrag if you must;)
My .02 cents
Uziyahu--IDF
Apr 3 2006, 23:50
I swear that every post I've seen Grim make seems engineered to prevent B.I.'s success.
I dunno how you can say that consolers want simple games when Oblivion is doing so well. (In fact, OFP:E has been compared to Morrowind.)
The graphics have to look cutting edge to get those initial sales. Then you have to barrage the American gamers' pea-brains with retarded advertising bearing the simple message that if they don't buy this game their girlfriends will run off with a different guy and they'll never be able to smoke another joint, ever again. Then you have to keep them from leaving the game by sending the message that if they leave the game it was because they are really wussies, deep down, and they have very small manhoods.
Americans are obviously too stupid to listen to Reason.
I want OFP on the X-Box 360 YESTERDAY. Too bad that voice comm on the 360 doesn't seem to be as good as it is on the old X-Box.
And Ubisoft is shooting for a combat flight sim on the 360 that looks like LO:MAC! It is called Over G Fighters.
So let's not hear the ridiculous chorus that complex games aren't for consoles when we've got a console as powerful as the 360 and B.I. soundly proved that a complex game can be perfectly at home, even on a low-spec console.
I, for one, am not going to be content with the moronic offerings of Electronic Arts, taking the form of "not-so-hot-swapping".
PWND?
(Just make sure that when squad support is available for the new XBox Live, we get it for ArmA 360.)
Grimnirsson
Apr 4 2006, 11:03
Quote[/b] ]I swear that every post I've seen Grim make seems engineered to prevent B.I.'s success.
You seem to need these silly "He's a troll, a troll, a troll - he said something against BI, against OFP, against me etc!" statements to feel yourself better, hm? I slowly feel bored by your weird attitude, it's bad enough on the gamefaqs boards so agree or disagree with my opinion but stop making stupid remarks to me. We are talking about everybody's opinion on AA on the 360 and therefore everybody is entitled to say what he or she thinks.
Quote[/b] ]I dunno how you can say that consolers want simple games when Oblivion is doing so well.
It's what many reviews do say and I don't agree with it because I am a console gamer myself, but the majority seems to agree with it as this is what I can read on the forums. And I don't know what Oblivion has to do with a war sim like OFP. Oblivion is in no way as complex as OFP and is based on a totally different structure and it doesn't use the same gameplay.
Quote[/b] ]The graphics have to look cutting edge to get those initial sales. Then you have to barrage the American gamers' pea-brains with retarded advertising bearing the simple message that if they don't buy this game their girlfriends will run off with a different guy and they'll never be able to smoke another joint, ever again. Then you have to keep them from leaving the game by sending the message that if they leave the game it was because they are really wussies, deep down, and they have very small manhoods.
Americans are obviously too stupid to listen to Reason.
I'm not an American but your insulting postings say more about your personal style than about anything else. Stick to the topic and at least try to discuss things a bit more relaxed and civil.
Quote[/b] ]So let's not hear the ridiculous chorus that complex games aren't for consoles when we've got a console as powerful as the 360 and B.I. soundly proved that a complex game can be perfectly at home, even on a low-spec console.
What has the fact that the current consoles are that powerful to do with the simple truth that console gamers prefer not the same games as the PC gamers do? And the success of complex games like OFP doesn't depend on the possibility to develop such games for a specific console. I don't see your point here.
maxqubit
Apr 4 2006, 12:54
But i guess game2 better be created for xbox480 or what ever that one is going to be called
Pure speculation and partly OT but ...
My guess is a 360Ultra version in 3 years ... meaning that it is a hw upgraded 360 which is 100% backward compatible with the original 360, just like hi spec/lo spec pc. MS could overtake PS3 by this 'simple' approach while the 360 world will not be stirred. Games will have a 360 label but will run more smooth or on higher res on a 360Ultra.
So e.g. Game2 could be dev'd for 360 with the knowledge that the 360 world will still exist in 2-3 years and it would run even smoother on 360Ultra;)
I don't think MS will propose a completely new system in 3-4 years
(anyway, Max was dreaming;)
Uziyahu--IDF
Apr 7 2006, 22:36
I'll let your ridiculous assertion that Oblivion isn't as complex as OFP speak for itself. http://forums.bistudio.com/oldsmileys/crazy_o.gif Oblivion is "Next-Gen Game"/"Game 2" but with magic. B.I. could use the very same engine and just change the avatars and weapons and I think it would be what "OFP 2" is intending to be.
Grimnirsson
Apr 8 2006, 08:14
Quote[/b] ]I'll let your ridiculous assertion that Oblivion isn't as complex as OFP speak for itself.
Oblivion is different than OFP and most folks who play one of the Elder Scrolls games or even other RPGs without problems get confused when they try to command a group of 12 soldiers in OFP. You simply can't compare these games.
ParaGraphic L
Apr 8 2006, 11:08
Sorry but I don't think you've player Morrowind or Oblivion then. When I first saw Morrowind and the Freedom I immidiatly thought it was like OFP, offcourse it's not squad based, offcourse you're some kind of elf and not a american soldier. But I'm for shure that with a little effort OFP/ArmA could be turned into Morrowind/Oblivion and vice versa. Only Oblivion and Morrowind don't seem to have a very good air support, it's in no way as smooth as OFP in air. But it sure is as complex as OFP
And Max i guess you do understand what i was talking about, only you placed the position of MS a bit more tactical http://forums.bistudio.com/oldsmileys/wink_o.gif
maxqubit
Apr 8 2006, 13:49
When I first saw Morrowind and the Freedom I immidiatly thought it was like OFP, offcourse it's not squad based, offcourse you're some kind of elf and not a american soldier.
That's interesting (and Uzi supports this i think) ... So guys, i have a 360. Should i buy Oblivion to have 'a kind of OFP' feeling?
I'm low on cash and gametime so i have to carefully pick my games:)
Sorry but I don't think you've player Morrowind or Oblivion then. When I first saw Morrowind and the Freedom I immidiatly thought it was like OFP, offcourse it's not squad based, offcourse you're some kind of elf and not a american soldier. But I'm for shure that with a little effort OFP/ArmA could be turned into Morrowind/Oblivion and vice versa. Only Oblivion and Morrowind don't seem to have a very good air support, it's in no way as smooth as OFP in air. But it sure is as complex as OFP
No, its impossible, the enignes are completely different! http://forums.bistudio.com/oldsmileys/crazy_o.gif
They both have a large area to play in, but everyting else is completely different, even if you switch the swords with guns and remove the magic, then its still nothing like OFP... http://forums.bistudio.com/oldsmileys/tounge2.gif
ParaGraphic L
Apr 8 2006, 16:05
Max you can't get an OFP experience with Oblivion. But i do recommend the game because of the freedom it has. I mostly play OFP just with opening the mission editor en place a soldier and a bike and place tons of stuff to visit by bike... If you like that too, and think thats an OFP experience than oblivion does have it too.
And ofpforum, i know the engines are totally different, but the world, the avatars, the weapons, the spells and creatures all are possible to create, the lvling, and all sorts of skills, no they are not YET possible. But with a lot of coding it most be possible to make it on this engine
SCSD_Lawman
Apr 9 2006, 16:42
Ok, im really confused here. Can you, or can you not, play OFP:E on the 360? Im getting my 360 on Thursday and to kill the time, ive been playing alot of OFP on Live. I ask people I meet if they have a 360. Some of the people who have 360's say they are playing OFP on it right then! On Live and everything! But then I meet people who say that OFP wont play on the 360. Can ANYONE give me a definitive answer on this?! I had come to terms with not being able to play OFP on my new 360 (im trading my original Xbox to get Oblivion) but now people are giving my (false?) hope! Can someone tell me?
maxqubit
Apr 9 2006, 17:23
afaik NO!
I will check again tonite on a PAL 360
Edit: Did a check. NO OFPE doesn't work on 360 (PAL)
Uziyahu--IDF
Apr 9 2006, 20:03
Max, Oblivion is a time-sucker. Best to leave it alone if you're low on cash and time. Best RPG I've ever played on the computer, though. I would much rather have OFP:E on the 360, though.
The non-player characters in Oblivion follow you just like they do in OFP:E. They wage war intelligently (though they get in the way of your wwings, often-times) and interact with your character and the enemies in a complex way.
Yes, I'll concede that the air-support and maybe vehicle elements probably wouldn't work as well, and there isn't any multiplayer support, but it is basically the same style of game as what the Next-Gen OFP intends to be, from what I've read. In a nutshell: no invisible walls!
maxqubit
Apr 9 2006, 20:47
Thx Uzi. Of course time isn't a prob if you stick long enough to one game;) ... It is a trade-off. I tend to play less and less games, so i can concentrate better on those games. OFP:E, well that one was/(is still) just the top:)
Uziyahu--IDF
Apr 12 2006, 21:42
I haven't been real impressed by the 360 offerings, so far. I really want to get back to playing OFP:E, if ArmA isn't coming out for a while.
Berghoff
Apr 13 2006, 11:09
Well at least the trees in OFP:E are better than Oblivion ones in terms of tree structure :P Ok the textures are blurry but xbox doesn't have 256mb vram.
ParaGraphic L
Apr 13 2006, 13:10
You really are a tree hugger berghoff (although i love your nature packs http://forums.bistudio.com/oldsmileys/tounge2.gif)
atm i have ofpe on xbox and oblivion on pc, i have to get a coin everytime to help me with my disicion on what to play next http://forums.bistudio.com/oldsmileys/tounge2.gif
I'm in love with OFPE with al the improvements but I'm also in love with Oblivion at the moment because of the character creating elements in it. Hope arma of next gen game will have something like this, that you always are 1 soldier in a huge battle (not like ofp campaign though) and grow your character http://forums.bistudio.com/oldsmileys/smile_o.gif that is so addictive about oblivion
mc_conor
May 16 2006, 16:57
hi, i'm new to the forums, basically when ofp:e was released on the xbox i bought it, unsure as to by it or not with the 360's arrival imminent.
This is simply the best game ever made, however i gave my xbox to some children along with ofp, beliving graw to blow it away as i liked the original, gr2 was too arcady but believed it would be set right in the next installment. how wrong was i.
is there any way to set up a petition to have this backwards compatible, i have had some amzing experiences with this games and memories that will last the rest of my life playing in missions me and my m8s made and played together through xbl. If this was possible i would buy ofp:e again for sure, and some more copies for my friends again, hell i would buy three more for myself just to give bohemia the money they deserve, and im not joking.
maxqubit
May 16 2006, 19:27
Well M$ 'promised' to make every game bc. I have sent 3 mail to backcomp@<hidden> (the official email address of MS for matters of bc games) but no answer and no luck.
I'd love to see OFP:E on 360 but think the changes are very very small. The only sure thing is to keep an xbox at hand, and as you can read there are OFP:E nutters (like me) who buy an true VGA device to enjoy OFP:E in 480P and play it on a pc monitor ... just to get the most out of this incredible title.
And yes, like you i have 360/GRAW and returned to OFP:E:):)
Now to please some XBL friends i join them in GRAW sometimes by my true love lies with OFP:E
FlexCopMNPD
May 22 2006, 07:50
I am sure that this has been beaten to death, but according to BIS there are NO plans on making this BC for the 360 at this time, and you can pretty much figure it wont happen. Placebo, please correct me if I am wrong. As for ArmA on the 360, they have talked about it but nothing is in stone. What was told to me was it is likely that it will be made for the next-gen consoles, but right now it is in PC only format. I for one am almost getting tired of waiting for the next game. Maybe my grandkids will get to play it (my kids are 8 and 10 now to put it in perspective...lol) http://forums.bistudio.com/oldsmileys/crazy_o.gif
maxqubit
May 22 2006, 10:44
As for ArmA on the 360, they have talked about it but nothing is in stone. What was told to me was it is likely that it will be made for the next-gen consoles, but right now it is in PC only format.
Who is 'they'? BIS? Idea?
(I think an early 2007, say summer 2007, release of ArmA on 360 could have a significant impact. Technically and controller-wise OFPE showed the way. Consoles is a bit different business than pc. Pc can be upgraded, with consoles you have to profit of it's peak ... i think a good title in 2007 will rock, especially with the extremely long lasting gameplay of ArmA ... and i don't even want to dream about the DLC possibilities ... imho even 'signed' usermods must be possible. BIS/IDEA just go for it, make us happy:):)
NAXAKSTA
May 23 2006, 01:27
I prefer playing on my PC monitor with the VGA adapter. The colors really are quite vibrant and the textures are so crisp. HDTV is pretty sweet but the VGA still takes the cake.
Zorbtek
May 23 2006, 08:10
I should actually get myself a VGA adapter
Ukraineboy
May 23 2006, 18:39
I hope they don't. They'll be just wasting their time working on ArmA for XBOX 360 instead of working on Game 2 for PC. They have a small team of game makers, 15 I believe. They should stick with Game 2. Screw consoles. OFP is a PC game.
Grimnirsson
May 24 2006, 10:48
Quote[/b] ]Screw consoles. OFP is a PC game.
Nonsense, but thanks for this important input anyway... http://forums.bistudio.com/oldsmileys/banghead.gif
maxqubit
May 24 2006, 11:35
Screw consoles. OFP is a PC game.
Egoistic and 'elitist' (sic) view on matters. ArmA is supposed to be a game and should therefore (also) run on consoles.
I'm sure every publisher will at least consider bringing out ArmA and certainly Game2 on console(s) ... preferably XBOX/360 because of its strong FPS lineup (in the making).
(one only has to take a look at threads regarding specs (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=64;t=51846;st=0) with its idiotic technobabble culture etc to see how inefficient pcgaming can be ... hardly a person who can run the damned game in max detail and hours/days spend in useless hw/sw wizardy to make a game run) ... To play and enjoy games give me a console any day (and it was the Xbox/Halo combo who showed me the way ... and it didn't even came with 'the now superior to anything' xbl at that time).
Ukraineboy
May 24 2006, 18:41
Its a waste of time. When they finish Game 2, alright make it for XBOX 360. But not Armed Assault.
Berghoff
Jun 1 2006, 17:11
Guess OFP:E will never be backwards compatible for x360 as for all titles that aren't backwards compatible now;
Quote[/b] ]Nobody is concerned anymore about backwards compatibility. We under promised and over delivered on that. It's a very complicated thing... very complex work. I'm just stunned that we have hundreds of games that are backwards compatible."
More are coming, but at some point, you just go, there's enough, let's move on, or people aren't as worried about a game being backwards compatible - and I like to think we've upheld our end of the bargain in making at least two or maybe three hundred games backwards compat.
maxqubit
Jun 1 2006, 20:31
Yeah it sux. Damned MS, i was and still am a big fan of the xbox & 360 consoles but this is a let down!!! Promise to make every title bc and then not delivering with some lousy excuse. It Sux!!!
deanosbeano
Jun 2 2006, 18:27
ofp :elite is backward compatible ,i have done it today :0
step1 get money back for 360 Ł200 (core only)
step2 buy xbox Ł55
step3 buy ofp elite Ł7.99
step4 save change for armed assault and new gfx card for pc http://forums.bistudio.com/oldsmileys/smile_o.gif
mission accomplished.
I haven't played OFP:E since I got a 360. I miss it...but Fight Night Round 3 is keeping me occupied. http://forums.bistudio.com/oldsmileys/inlove.gif
Berghoff
Jun 11 2006, 09:54
hmm MS is still developing an update to support more xbox games on 360.
Elite SEAL
Jun 14 2006, 02:53
Yup, they've very recently added a whole bunch of games to the backwards compatibility list, including a few seemingly obscure titles.
Sadly no OFP:E though, I was also hoping for the Full Spectrum Warrior series to made BC aswell, but again no such luck.
M$, three words..... "Get 'er done!"
Berghoff
Jun 14 2006, 06:57
Only good title in recent update was D3. Well If they can port that title to x360 OFP:e shouldn't be that hard :P.
Coffin Joe
Jun 20 2006, 02:40
So about this thing that it's up to Codemasters to get OFP:E backwards compatable. This makes me think that's not entirely true.
This (http://www.joystiq.com/2006/06/14/tim-schafer-wants-psychonauts-on-xbox-360-now/#c1610206) is the original little piece about Psychonauts getting BC. The line that got me thinking: "I once e-mailed developer Double Fine and they told me that, unfortunately, it was up to the engineers at Microsoft."
This (http://www.joystiq.com/2006/06/19/psychonauts-will-be-playable-on-xbox-360/) is the follow up piece.
So an e-mail campaign from the DEVELOPER got it done. Food for thought.
Elite SEAL
Jun 20 2006, 04:25
Yes but sadly, what is the likeliness of one of the BIS developers e-mailing these so-called "Backward Compatibility Ninjas" at MS to get them to add their game to the next BC update. Whenever that gets released.
I guess the real question is, how well did the game sell? As that might have some influence on whether it gets added to the BC list or not (or at least it seems that way.)
Coffin Joe
Jun 20 2006, 05:36
Well Psychonauts sold around 57,000 copies witch is pretty low, especially for a game that excellent. 500,000 is probably when a game is considered a success(Jade Empire sold about 378,000 and was thought to do okay) and breaking a million is a "blockbuster". I donno if those milestone numbers are exactly right but it sounds right to me. I've wanted to know how OFP:E sold since it would be a good indication if we'll see Armed Assault on the 360. Obviously I'd much rather see that than Elite being made BC.
Freisar
Jun 20 2006, 09:44
Psychonauts is official Backward Compatibility, well i hope in OPF:E!
Quote[/b] ]step1 get money back for 360 Ł200 (core only)
step2 buy xbox Ł55
step3 buy ofp elite Ł7.99
step4 save change for armed assault and new gfx card for pc
sorry but Pc not have live, PC required more money for New PC, GPU ram and more and you can sell your xbox for buy 360!
maxqubit
Jun 20 2006, 12:24
I repeat myself:):)
BIS/Publisher should bring out ArmA on 360 in 2007!
With the experience of OFP:E on console
- AND 360 still in early fase (so at least 2-3 yrs lifetime, i.s.o. the unfortunate release of OFPE at 360 launch)
- AND HD-quality
- AND xboxlive
- AND dlc concept (perhaps even for signed mods)
==> ArmA could and imo it WILL be a blast to play and a sales success.
Coffin Joe
Jun 25 2006, 03:38
I repeat myself:):)
BIS/Publisher should bring out ArmA on 360 in 2007!
With the experience of OFP:E on console
- AND 360 still in early fase (so at least 2-3 yrs lifetime, i.s.o. the unfortunate release of OFPE at 360 launch)
- AND HD-quality
- AND xboxlive
- AND dlc concept (perhaps even for signed mods)
==> ArmA could and imo it WILL be a blast to play and a sales success.
-AND they could(I would think) implement something like what the Track IR does with the 360 camera that's coming out. http://forums.bistudio.com/oldsmileys/smile_o.gif
maxqubit
Jun 26 2006, 14:17
I repeat myself:):)
BIS/Publisher should bring out ArmA on 360 in 2007!
With the experience of OFP:E on console
- AND 360 still in early fase (so at least 2-3 yrs lifetime, i.s.o. the unfortunate release of OFPE at 360 launch)
- AND HD-quality
- AND xboxlive
- AND dlc concept (perhaps even for signed mods)
==> ArmA could and imo it WILL be a blast to play and a sales success.
-AND they could(I would think) implement something like what the Track IR does with the 360 camera that's coming out. :)
Yeah, that would be great!
Then you have to barrage the American gamers' pea-brains with retarded advertising bearing the simple message that if they don't buy this game their girlfriends will run off with a different guy and they'll never be able to smoke another joint, ever again. Then you have to keep them from leaving the game by sending the message that if they leave the game it was because they are really wussies, deep down, and they have very small manhoods.
Americans are obviously too stupid to listen to Reason.
As a stupid american I disagree.
I too want to be able to play OFP:E on my 360, I dont want to have to go out and by an old xbox just to play it, I also don't want to have to go out and buy a $5,000.00 'puter to play ArmA on either.
The problem is that you have a great, well thought out, highly technical game that is produced by a small, very dedicated group of people who try to produce a quality product every time.
No matter how you look at it +/- 15 people arent going to be able to flood every console and pc/mac system with their latest title (Like M$http://forums.bistudio.com/oldsmileys/wink_o.gif
By specializing so much into one type of game you lure the hardcore purists, but alienate anyone with just a passing interest.
Victor_S.
Aug 6 2006, 17:42
@<hidden> - I think we get the idea since you have posted the same thing on every page. I don't think that arma would be a success on the 360 because like other people have said before complicated games that make you think a little bit don't sell well. The majority of gamers (not just Americans whom you small minded people like to insult) do not care about, and more importantly do not purchase anything that does not have amazing graphics. Although ARMA has much better graphics than OFP or OFE it still does not have next gen graphics. Just go to any major site that reviews games and you will see this sentiment dished out over and over again, and while arma might sell copies in the long run it would never be a sales success without the initial rush to buy the game. I love ofp/arma style game play, but the majority of people don't no matter how much you think they should.
maxqubit
Aug 6 2006, 18:53
@<hidden> - I think we get the idea since you have posted the same thing on every page. I don't think that arma would be a success on the 360 because like other people have said before complicated games that make you think a little bit don't sell well. The majority of gamers (not just Americans whom you small minded people like to insult) do not care about, and more importantly do not purchase anything that does not have amazing graphics. Although ARMA has much better graphics than OFP or OFE it still does not have next gen graphics. Just go to any major site that reviews games and you will see this sentiment dished out over and over again, and while arma might sell copies in the long run it would never be a sales success without the initial rush to buy the game. I love ofp/arma style game play, but the majority of people don't no matter how much you think they should.
Ok mate, have it your way. I'm done with 'defending' OFPE/Arma on 360 or whatever. And DON"T call me small minded!!!!! I have NEVER said anything as such.
AIRBORNE!
Aug 8 2006, 16:04
@<hidden> - I think we get the idea since you have posted the same thing on every page. I don't think that arma would be a success on the 360 because like other people have said before complicated games that make you think a little bit don't sell well. The majority of gamers (not just Americans whom you small minded people like to insult) do not care about, and more importantly do not purchase anything that does not have amazing graphics. Although ARMA has much better graphics than OFP or OFE it still does not have next gen graphics. Just go to any major site that reviews games and you will see this sentiment dished out over and over again, and while arma might sell copies in the long run it would never be a sales success without the initial rush to buy the game. I love ofp/arma style game play, but the majority of people don't no matter how much you think they should.
I disagree. ARMA for the 360 would give me a reason to even turn my 360 on. Look at some of the other 360 titiles, they are "ports" of lower end console games, with graphics to match.
People are generaly stupid though, but the look-camera gimmik could be a selling point.
We want Armed Assult for XBOX360!
AIRBORNE ALL THE WAY!
Surely games developers have to take a risk when releasing on different formats but a neccessary one if they want their company to grow and for their work to be seen by a large proportion of the gaming community which translates into cash in their pocket.
Every release will bring a few more people into the fold as loyal followers and many more of those who will see the developers name on the box and be prepared to give it a go as they had an enjoyable week once playing one of their games before.
It would also be up to the members of this community to help entice new players with the maximum amount of online gaming options (as this is now the real selling point). Very few games have this amount of community support.
So if BIS would send me a beta version for the X360 I would be glad to submit some missions http://forums.bistudio.com/oldsmileys/whistle.gif
maxqubit
Aug 9 2006, 18:42
Yeah, but one thing has to change and that is the bordering on arrogant view of a portion of the OFP PC fanbase. The 'keep it to ourselves mentality' the 'console gamers are just stupid arcade loving kids mentality' ...
Yeah, i'm sick and tired to be stabbed in the back by this elitist behavior.
Those pc guys have to learn a big big lesson, they should regard a possible next console version of ArmA as the little kid brother of ArmA on PC, to be very proud of. Of course the pc version is superior but ArmA/360 would still be it's little brother which you have to DEFEND AT ALL COSTS!!!
Yeeez, killing your kid brother. What a thought.
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