View Full Version : Porting PC mission to the XBOX
For some time now I have been exploring ways to bring your PC missions to the XBOX. Atlast I am pleased to be able to bring you these tools and process to make it happen. I'm at the point now where I can't test everything, others will need to test these proccess and improve in areas where I am unable to contribute. I hope you have as much fun as I have playing my pc missions! http://forums.bistudio.com/oldsmileys/biggrin_o.gif
OFP:Elite Tools
ChangeUser.exe - is a dos tool that allows you to change the profile name of the OFP:Elite xbox save. This is useful if you don't want to create the ARmissions profile to play your newly downloaded xbox save.
Updated version see below
Makemission.exe - This tool will create most of the parts of the OPF:Elite save file. You will still need to plunk your mymission.pbo inside the directory along with saveimage.xbx. (saveimage.xbx is located in the makemission zip file)
Updated version see below
Preparing your PC Mission
Before you begin read over some of the considerations.
Considerations for Porting missions to OFP:E (http://www.pilkey.cx/ofp/elite/ConsiderationsforportingmissiontoXboxv1.2.zip)
Porting your Mission
A tutorial on porting your mission over.
Tutorial On Porting PC missions to OFP:E (http://www.pilkey.cx/ofp/elite/PortingPCmissiontoOFPE.zip)
The xboxhelper addon. Since OFPEC is down at the moment.
Xbox Helper Addon for the PC (http://www.pilkey.cx/ofp/elite/XboxHelperv1.1.zip)
Or you can get the whole package here.
All the tools in one zip (http://www.pilkey.cx/ofp/elite/OFPETools.zip)
Example Mission (User profile is ARmissions)
Example Mission - TheBeach (http://www.pilkey.cx/ofp/elite/TheBeach.zip)
Many thanks to MikeRo who never gave up helping me, even though he doesn't even own an Xbox. Thanks to many of the people at OFPEC and the people who tested the initial missions that never worked.
I forgot to mention you don't need a modified xbox. Hopefully once OFPEC is back up they will begin accepting xbox missions.
Edit Added Updated tools.
MissionMaker has been updated to allow for spaces in the profile name. It will also now generate a SP mission, where as the old version would not.
MakeMission <Filename[.pbo]> Profilename MissionType
Example syntax
MakeMission TheBeach.Eden Hoz M
MakeMission V1.3 (http://www.pilkey.cx/ofp/elite/MakeMissionv1.3.zip)
Changeuser has also been updated for the space in the profilename. Thanks to maxqubit for having a space in your name. http://forums.bistudio.com/oldsmileys/smile_o.gif
ChangeUserV1.23 (http://www.pilkey.cx/ofp/elite/ChangeUserV1.23.zip)
Derapify Updated and now you can export any OFP:Elite mission and edit in the PC editor. This should make it easier to develop templates from the BIS ones.
Derapify v1.7 (http://www.pilkey.cx/ofp/elite/derapifyv1.7.zip)
maxqubit
Feb 7 2006, 15:50
Appreciating the work done. Although i don't think i personally will dive into this. I have only one life and there are only 24 hours in 1 day:)
One question from me. Is it possible (or do you think it will be possible in the future) to export a true xbox mission to the pc, run it thru the pc-editor (and modify things which are not possible in the xbox mission editor) and transfer it back to the xbox?
Quote[/b] ]One question from me. Is it possible (or do you think it will be possible in the future) to export a true xbox mission to the pc, run it thru the pc-editor (and modify things which are not possible in the xbox mission editor) and transfer it back to the xbox?
There is a tool that will derapify the ofp:e. Its called derapify. http://forums.bistudio.com/oldsmileys/smile_o.gif
This tool lets you derap the xbox mission. however at this time there is no way to rerap it back up again. In fact the derap will fail occasionally, its not perfect just yet. It was available at OFPEC I'll see if I can find it here. I too have wanted to edit those MP templates and try to add a couple more AI planes to the dog fight mission or helos. In fact this is where this whole process shines in converting the PC missions to the xbox. IF you create some different templates you can easily then just edit the template within the xbox editor.
Edit:
See first post for Derapify.
maxqubit
Feb 7 2006, 16:14
Wait, wait, wait ...
Do i understand correctly that it is/could-now-be possible to create a kind of template on PC, transfer it to Xbox and then modify it further on Xbox?
E.g. i want a MP/CO-OP 'Target' template, where the mission ends when eliminating the target. Is the idea to create this template on pc, transfer it to xbox and then actually make/fill-in the mission on Xbox?
If yes, that would be great!
That is a possibility yes.
Grimnirsson
Feb 7 2006, 17:01
Thanks for all the work on this hoz - great things to come I suppose. Alas my PC is not fast enuff for OPF, so I hope to get the new templates for further use in the Xbox editor. What would be great is having the Resistance as either on the Russian or the Nato side, more open MP templates etc..
Do I understand it right, that we can also expect one day to transfer the mods (e.g. WWII) of the PC version over to the box? That would be awesome!
maxqubit
Feb 7 2006, 17:48
Hoz (and your helpers) http://forums.bistudio.com/oldsmileys/notworthy.gif
Quote[/b] ]Do I understand it right, that we can also expect one day to transfer the mods (e.g. WWII) of the PC version over to the box? That would be awesome!
While it maybe possible to add addons and mods i would not expect much in this area. I have not played at all with this my main interest has been to play my missions I created on the PC on my xbox.
maxqubit
Feb 8 2006, 10:18
Hoz,
To get things going for me:
My idea is to have/create on PC a MP/COOP 'Target' template, which i transfer to Xbox and then edit with the Xbox/OFPE Mission Editor.
My question:
Is there out there a very basic MP/COOP 'Target' template for OFP with which i can start (so i don't have to invent the wheel again).
Perhaps it is already in OFP, or else perhaps it exists as a download somewhere
Tia
I don't have an template to work from no. But I'll see if i can come up with one. The PC OFP has many templates might want to try one of these. I have done some searches for Templates but what I found was they weren't very popular on the PC. Theres a tool called OFP Template maker, which I've been trying to locate to see if it would work.
Grimnirsson
Feb 8 2006, 13:47
What we need on the xbox are more flexible templates for designing real battle missions - all the death match nonsense makes up too much room for the MP anyway. We need the option to play as the Russians, Co-OP and otherwise, so we can try to see the story from the other side.
And hoz, do you think it would be possible to get more vehicles and other stuff for the xbox editor, too?
As I stated above. I don't have time to do everything, I'm really hoping someone will pick on these ideas of templates and run with it. This really doesn't interest me since I can design the entire mission on the PC and play it on the xbox.
And as far as addons go, there is no way yet to add addons.
Many of the addon won't work even if you can get them into ofp becuase of suttle model differences between version. I'm definetly no addon guy and haven't spent any time at all on it. But those who have, said while its possible the addons probally need to be upgraded for the xbox version. As u might of noticed there are not many of the PC people playing the xbox version and this will definetly be reflected in the addons available for the xbox.
maxqubit
Feb 8 2006, 15:15
Hoz, completly understandable you don't have (enough) time, being on limited time myself. Np. Anyway, your posts are more than welcome anytime:)
I will have a shot at making/creating some extra MP COOP templates. If that works i could upload them as ARmissions, so everyone with AR can have access to these new templates, thus creating some homebrew DLC:)
But as i said, i'm on very limited time myself:)
I found the OFP TemplateMaker (http://ofp.gamepark.cz/index.php?showthis=8216) at OFP.info. If anyone is interested this is where you can get it.
I've found that porting well made PC missions to the xbox is the easiest. It doesn't take long once you've done it a few times and get the hang of it. It's best to pick missions without addons and complicated scripts.
maxqubit
Feb 8 2006, 15:59
Back at home, already playing with the OFP editor. I feel the power at my fingertips but i know it will cost me nightrest BIG TIME:)
It helps i'm a programmer myself but it certainly isn't stuff for the layman;)
maxqubit
Feb 9 2006, 09:12
Hoz
I have this prob.
Q. I can see my mission but when I choose to play that mission the number of players is -1 what gives?
A. OFP:Elite cannot find the pbo file. The mission.par and header.bin files are of good quality.
But my pbo is there. Dir structure and refs look like your TheBeach
Your TheBeach works, mine doesn't. Of course i missed something, but i think i followed the CreatePBO, MakeMission, ChangeUser route ok.
Btw, i noticed i CAN'T edit TheBeach (missing parms.desc.UNIT or something)
Quote[/b] ]Q. I can see my mission but when I choose to play that mission the number of players is -1 what gives?
A. OFP:Elite cannot find the pbo file. The mission.par and header.bin files are of good quality.
But my pbo is there. Dir structure and refs look like your TheBeach
Is the template within the root of mission save? Paste the line form mission.par that says template="". A dir listing of the folder might be helpful. Remember capitalized letters can also make the difference.
Quote[/b] ]Btw, i noticed i CAN'T edit TheBeach (missing parms.desc.UNIT or something)
Because I didn't experiment with templates I did not encounter this. But the fix would be to unpbo a template and then include the nessecary .UNIT files for your mission.
maxqubit
Feb 9 2006, 15:13
Hoz, dl my Mission1 save (not working -1/-1 error) at http://www.maxqubit.com/mission1.zip
Ok at first glance it looks ok.
Although I see these things that aren't correct...
You've included makemission.exe in side the pbo file. Not required. http://forums.bistudio.com/oldsmileys/smile_o.gif
in the description.ext you include two headers you need the one that suits the mission. Only 1.
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">
class Header
{
gameType = COOP;
minPlayers = 1;
maxPlayers = 6;
};
class Header
{
gameType = TEAM;
minPlayers = 1;
maxPlayers = 6;
};
[/QUOTE]
I'll load it up here in asec and see if i can see the problem.
Uziyahu--IDF
Feb 9 2006, 16:07
Many thanks for all of your hard work, hoz!
Are simple scripts like cam-creating explosive rounds possible?
Will OFP:E recognize triggers and synchs, if you have them in the PC mission and then port them over?
Max,
Couple of questions...
Is this intended to be a template? If so you need to go back and unpbo a template and review and use the .UNIT files. The UNIT files are missing so OFP doesn't know which players are which. I think this is a guess.
Or is this a mission just intended to play as it is?
When I try to load your mission in the OFP Editor the description.ext problem creeps up. Removing the double entry allows me to load your mission. By the looks of it, this looks like a regular mission.
maxqubit
Feb 9 2006, 16:21
Mission1 is just the standard Coop mission from OFP mission Wizard (1-6 Coop Clean Sweep) with no modifications. I want to transfer this to Xbox to get the hang of the procedure.
If this works i will make my modifications, and i might try to create a template too.
Edit: I will repack after editting description.ext
Uziyahu--IDF
Yes scripts are possible but only on the server side. The pbo file isn't transfered to the MP clients therefore you have to consider this when designin the mission.
Elite will use your triggers and snyc points no problem. There maybe some issues with this though you have to experiment. By this I mean, most things will work on the server side but not on the client side. So you need to receive feed back from MP players.
I have not experimented at all with SP stuff, although everything should actually work better for single player modes then in MP modes. If there is a problem in with SP mode stuff I would like to hear about it. http://forums.bistudio.com/oldsmileys/smile_o.gif
Max
Removing the double entry in description.ext fixed it for me. I then simply re-pbo'd the mission and replaced the pbo file and it worked.
maxqubit
Feb 9 2006, 16:50
Hoz,
New (not working -1/-1 error) save file at http://www.maxqubit.com/mission1.zip
And the OFP source code at http://www.maxqubit.com/mission1.abel.zip
Ok I'm looking at it...
Did you just simply replace the pbo from your other mission1 or did you actually run makemission and create a new mission?
Edit: My suggestion would be to remake the mission.
maxqubit
Feb 9 2006, 18:03
I redid everything.
I cleaned up the mess first (removing makemission.exe etc:) then did a makepbo with a tool i found which gave me the .pbo file. then a makemission over the Mission1.Abel dir which can been seen in the other zip.
On my m-xbox it is still a -1/-1 situation
How did you pbo the file? Don't use the pc editor to make the pbo. This will not work.
Are you using the PBOPatcher09 to make the PBO's?
As soon as I repbo'd the mission and replaced the pbo file it worked.
Uziyahu--IDF
Feb 9 2006, 18:28
hoz, if the .pbo isn't transferred to the MP clients, then this would probably mean that custom sounds and graphics in a mission wouldn't work client-side?
And I'm not learned on the intricacies of server-side Vs. client-side in OFP:R, so if you say, cam-created a bomb via a script, would the client's die but not see the explosion?
maxqubit
Feb 9 2006, 18:38
Hoz,
I didn't use PBOPatcher09 ... i found/used another tool ... I will locate PBOPatcher09 and use that. If that is the cause. My wrong! I will let you know asap.
Quote[/b] ]hoz, if the .pbo isn't transferred to the MP clients, then this would probably mean that custom sounds and graphics in a mission wouldn't work client-side?
This is true, there are some work arounds if your creative enough for some stuff. I would expect these hurdles to be over come.
maxqubit
Feb 9 2006, 21:05
Hoz ... IT WORKS NOW!!! Thx for assistance!!! It was the packer.
Btw i used Winpbo now (down also pbopatcher09:)
Winpbo at http://www.flashpoint1985.com/cgi-bin....t=45210 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=51;t=45210)
maxqubit
Feb 9 2006, 21:52
Sooooooooo, that is really funny now. Mission Editor Users all know the 'Construction Points' limit. There had to be a reason why it is there and of course the reason is the performance.
But, it IS nice to see this for oneself. So i made a mission on PC of 100 versus 100 Units with some more and 2 heli's and what not and transferred it to XBOX.
It works! But the framerate is horrible:):) about 1 frame/sec or so. It is unplayable but fun to see a massive battle taking place.
The really good thing is that the whole engine keeps working correctly. It is only a performance problem which could be partially solved by better hw, e.g. 360 native version.
One question from me. Is it possible (or do you think it will be possible in the future) to export a true xbox mission to the pc, run it thru the pc-editor (and modify things which are not possible in the xbox mission editor) and transfer it back to the xbox?
The part answer to that is Yes. And No.
In broad strokes the answer is yes. Some, perhaps most user created missions, and probably some of the missions extracted from the campaigns (two) will work by
a) transferring them to pc
b) DeRapifying them
c) Editing
d) posting them back as Templates using makemission.
The wrinkle here is we dont have a tool (yet) that can Rapify. This, because I can't quite grasp the meaning of some of the values in the rapified files (block counts to be precise). These values, fortunately, have no meaning or purpose in a PC mission.sqm so they don't cause a problem DErapifying.
Note that option d) is the work-around for this current problem. I can't create an Xbox mission, i can create, an Xbox template, from which, you, the user, creates a small wrapper missionette to access it.
addons:
There is no mechanical issue adding a pc generated addon to an xbox game. In fact, MakeMission.exe relies on the abilty to do just that (bisofp.pbo eg)
What Hoz is saying to you all, is that there are only 25 hours in each day. We can't test everything, and even if we could, where would the fun be in that? This is sharing thing, and a nice way for all of us to go exploring. There will be technical issues adding PC addons to Xbox games, let's find out what they are. (but Hoz / Mikero can only do so much etc...)
The final wrinkle to answer the above question is, and, without going overboard with jargonese, class statements in Xbox mission.sqms, desc.ext's , config.cpp's can but often don't have, an additional charactersitic that cannot be exported (interpreted) but the PC version. Hence some missions, might not be able to be edited on the pc. The good news is, I haven't yet found an Elite mission (versus an Elite addon) that adds this extra wrinkle.
maxqubit
Feb 9 2006, 23:41
Freda.
Thx for the answer. I follow what you are saying. It is interesting.
A younger incarnation of me would have jumped on the OFPE mod scene np, but the actual me lives on very limited time (hence the console for playing, and no more pc wizardy:)
I've updated the links to new versions of the tools in the first post. The derapify now will export any BIS file rap'd up. It also allows you to derap the mission.sqm template files load them into the PC editor and create more sophisticated templates. The makemission will now let you create a SP xbox save and finally spaces in the usernames will work more reliably now.
Uziyahu--IDF
Feb 12 2006, 06:27
I imagine that this will allow us to add markers to our OFP:E missions, including MP missions?
That will certainly help players to know where to go and what to do in a mission, if so...
I don't care so much about missions, but from what I have gathered you are saying it is possible to make new multiplayer and single player templates that I can download from Action Replay and then make my own missions with the new templates... Did I understand you correctly here? If so this is excellent news.
I do not have an XBox so I will not use this tool...
But I just had to get in here and compliment you on it.
This is great work!
It's people like you that makes Flahpoint THE game, and the community the best ever.
Thank you
@<hidden> Uziyahu--IDF
Quote[/b] ]I imagine that this will allow us to add markers to our OFP:E missions, including MP missions?
This may or may not work. Since the PBO isn't transfered to the MP clients I doubt the markers will show up on the clients. That being said there could be a work around where you create a trigger that creates the markers for you at the start of the mission. New scripting commands in Elite let you create a marker on the fly where as in PC version it did not.
@<hidden> HEEGZ
Quote[/b] ]I don't care so much about missions, but from what I have gathered you are saying it is possible to make new multiplayer and single player templates that I can download from Action Replay and then make my own missions with the new templates... Did I understand you correctly here? If so this is excellent news.
Yes this will be quite possible. I've converted the dogfight template to include additional camel planes, and also have added choppers as a unit selection to demonstrate the template capabilities. More on this soon.
@<hidden> Olle Stolpe
Thanks for kind remarks. My goal in the beginning was to just play my pc missions on the xbox. This has evolved into the tools that facilitate this process. The tools are improving every day the latest tools allow you to generate an xbox save directly from the mission folder. This saves alot of time and the tools are almost at the point where you could easily just export your pc mission to the xbox when your releasing your pc version at the same time.
maxqubit
Feb 13 2006, 16:00
Hoz,
I promise to put some more time in it myself (as tester/template maker) ... atm i have zero time (and a holiday to come:)
Asherizm
Mar 5 2006, 18:05
Any up date on the new templates? If you guys have any, where can I get them from?
maxqubit
Mar 5 2006, 23:05
Nope, not from me sorry. I was too busy producing videos:):) (see my sig)
I'm always looking for new missions to try out. Does anybody have any of their PC missisions that I can now try on the xbox?
I'm going to release 4 or 5 missions in a pack hopefully tonite if i get some time. Also somewhere around here I converted the mission 'the beach'.
HotShot
Mar 11 2006, 17:50
Is it possible to convert Flashpoint PC Campaigns to Elite and play them?
I don't see why you couldn't. As long as they didn't contain addons, atleast for now.
HotShot
Mar 11 2006, 18:12
OK thanks, and if i understand correctly, you have to have an ActionReplay kit to get the mission from PC to Xbox? I dont have AR or any PC-Xbox cables so i'm just looking for cheapest way.
AR is the easist way and its not to expensive. You could take a usb mem stick and easily rewire one of the game pad pigtails if you were up to it. There are many different vendors for AR type devices as well.
HotShot
Mar 12 2006, 13:24
I got a memory USB stick, and i have a controller where the wire has got stuffed so its not much use, so i could try it out on that one as it still works, just cuts out every now and again. Whats a gamepad pigtail though?
Gibbo73
Mar 13 2006, 19:26
Hoz, that's great news.
Do you normally put them on the Action Replay site? I'm in Europe, so will I be able to use your American version?
Great work by the way, should lead us to some fantastic missions in the future.
I ment controller pad pigtail. If you search out 'llama xbox' you should find what your looking for.
Asherizm
Mar 29 2006, 05:00
Any luck up loading those maps?
I've slowly been developing a pack of favorite missions I've converted from the PC to the Xbox. You can download it here
Link removed temporarily.
I beleive that the identity is set to 'Hoz' you can change that with this tool ChangeUser (http://www.pilkey.cx/ofp/elite/ChangeUserV1.23.zip)
Hoz
Grimnirsson
Mar 30 2006, 16:54
Hoz,
these are new missions i.e. not available in the elite version of the game, yes? I mean wouldn't make much sense otherwise http://forums.bistudio.com/oldsmileys/wink_o.gif
I'd love to see the Red Hammer Campaign on my Xbox some day... http://forums.bistudio.com/oldsmileys/yay.gif
Asherizm
Apr 1 2006, 02:02
Hoz,
Could you elaborate on how to use that Change User program?
Assume I no next to nothing.
Asherizm
Apr 1 2006, 02:51
When I put the files onto my memory card the AR software showed all of the missions on the card. When I fired up my Xbox to copy them over it only saw Lighthouse, Mountain Assault, Farm Boys.
Any thoughts?
Great missions BTW. http://forums.bistudio.com/oldsmileys/notworthy.gif
And thank you.
The problem is you can't likely see the missions I created recently becuase you don't have the profile 'Hoz'. I think. To use the changeuser program you need to unzip the mission and plunk changeuser into the bottom folder, then from the dos command line type changeuser profilename.
Asherizm
Apr 1 2006, 18:08
I have a profile "Hoz" created and I can play the three missions fine but the others that ARE on the memory card won't show up when I navigate to it in the dashboard. I even copied the profile settings to the card and the saves still don't show up.
As for the changeuser program, you're still leaving out key info. I put the .exe in the deepest folder in the save game. Then do I open the c: prompt from Start->Run->cmd? If so what do I do next?
The other missions use the profile OFPEC.
Once on the command line, type changeuser profilename
Grimnirsson
Apr 2 2006, 20:02
I tried to play the missions but they are listed as "damaged files" when I copy them to my Xbox and are shown as profiles, not as missions under the profile "Hoz" so I can't play them. Any idea?
Which missions? Did you try changing the profilenames? Just trying to determine whats broke.
Grimnirsson
Apr 3 2006, 15:04
Lighthouse, Farmboys (IIRC) and Mountain Assault - only these were listed and I couldn't do anything with the missions given as profile names not even deleting.
Try deleting from the xbox dashboard.
I'll check out whats wrong with those missions. thanks
Grimnirsson
Apr 10 2006, 09:55
Any news on the damaged missions hoz?
Thanx,
Grim
I've updated the mission pack to fix those errors. It won't get rid of the problem that you will have to delete the missions from Xbox dashboard. This is becuase the mission delete button within Elite doesn't know about about the extra files within the mission save.
You can get the updated pack here Mission Pack 1.1 (http://www.pilkey.cx/ofp/HozMissionPak1.1.zip)
Let me know if there are any problems.
Grimnirsson
Apr 24 2006, 08:04
Hi hoz,
the missions do work now. Although one problem showed up: there are 6 missions in the zip file and my girl did copy them all with the AR card but only 3 could be found by the Xbox. I don't know whether that's a problem of the missions or an error that occured while copying them - we have to try again to be sure about this.
Grim
I think I used the profile 'Hoz' for them.
Hoz
I want to share more than 30 system link maps for OFP on xbox. How i upload it here?
Use the ActionReplay site and upload them there or put them in one big zip and put them on a site and then link it here. Always willing to try some new missions!
Use the ActionReplay site and upload them there or put them in one big zip and put them on a site and then link it here. Always willing to try some new missions!
I need a site to upload my missions and explanation. Someone give me a site to upload it and i will put the link
The ActionReplay site is free all you need is the client.(which is free) There are lots of freewebs out there as well. I don't know of any I have my own hosting, but google is your friend. Looking forward to playing your missions!
Ok here is my mission maps list. All those mission only can be played on system link. I included Hoz missions on the package. I hope you like it. 32 missions in total plus hoz missions. Read guide for understand the mission.
Sorry
Im dealing with the missions damages profiles. I will add the missions again fixed.
Great I'll give them ago. You included you user profiles in the zip, and I can see you crashed your OFP a few times here and there http://forums.bistudio.com/oldsmileys/biggrin_o.gif
You can use the ChangeUser program in the first post to change out the user profile names to your own.
Great I'll give them ago. You included you user profiles in the zip, and I can see you crashed your OFP a few times here and there http://forums.bistudio.com/oldsmileys/biggrin_o.gif
You can use the ChangeUser program in the first post to change out the user profile names to your own.
I fix it. I will add the link again with the fixed maps.
Ok I fixed the corrupted profiles in the map pack i put earlier, now here is the link for the fixed maps. The Rar contain 34 OFP system link maps created by bomber and 7 system link maps that put Hoz earlier. I recommend to read the guide that came into the rar. Also i recommend that run the game first and edit your profile name to Bomber or Hoz. this will prevent you lost your OFP saves and your own maps. i explained all missions in the guide.
There are some missions that require to board the choppers and let the AI pilots to fly. Read the manual. Thanks.
http://www.evilshare.com/effcb48c-2975-1029-9fad-00a0c993e9d6
You can change the profile name by using the ChangeUser program.
You can change the profile name by using the ChangeUser program.
Hey Hoz there are other missions in witch i can use USRS and resistance ?, not US. the editor on Xbox version system link
only use US not rusian.
Not sure what your saying Bless http://forums.bistudio.com/oldsmileys/smile_o.gif ...
Not sure what your saying Bless http://forums.bistudio.com/oldsmileys/smile_o.gif ...
if you notice, the missions pack that you put earlier you can use spednaz in one of those missions, also resistance. the editor of the xbox dont let you make missions using USRS(rusian) on system link. U undertood? maybe im wrong.
when you made a mission on single player (not system Link) the editor give you more available option on the editor.
Question: can i made a mission not on system link and then change it to system link editing the files on Udata?
Hoz,
New (not working -1/-1 error) save file at http://www.maxqubit.com/mission1.zip
And the OFP source code at http://www.maxqubit.com/mission1.abel.zip
where i put the OFP source code?
Quote[/b] ]
if you notice, the missions pack that you put earlier you can use spednaz in one of those missions, also resistance. the editor of the xbox dont let you make missions using USRS(rusian) on system link. U undertood? maybe im wrong.
when you made a mission on single player (not system Link) the editor give you more available option on the editor.
Question: can i made a mission not on system link and then change it to system link editing the files on Udata?
You can't change it from a SP mission to a MP just yet. You can't edit those files with out resigning them. You will have to wait until the gui version of ChangeUser is finished. Its coming soon...
The missions in my pack were all made in the PC editor and then ported over to the xbox. Using the MakeMission program.
Not sure what your saying Bless http://forums.bistudio.com/oldsmileys/smile_o.gif ...
Hey Hoz i founded some MP mission at this site http://ofp.hengames.de/mpmissions.php
question: could this possible convert those mission to XBox?
Sure you can convert just about any mission, just becareful of some of the gotchya's for Elite.
im trying to convert some missions but i dont understand this.... Add the object Xboxhelper to your mission. If you have added the addon then it will be under Empty / camera / Xboxhelper, place this on the map far away from everything.
I have the BISOFP.pbo but what i have to do with this? add it to the addon folder of the game?
Quote[/b] ]I have the BISOFP.pbo but what i have to do with this? add it to the addon folder of the game?
I created the Xboxhelper addon to autopopulate the BISOFP addon in the mission.sqm file. I never tried to put the xbox BISOFP addon into the PC because I believe its raP'd and not reconginzable by the PC OFP. If you don't want to use the Xboxhelper addon then I suggest the very last thing you do before you create the mission save is add BISOFP to the mission.sqm file by hand. Otherwise the mission just won't work in Elite.
olemissrebel
May 4 2006, 13:21
if theres a way to get missions in game, is there a way to port over maps?
Quote[/b] ]if theres a way to get missions in game, is there a way to port over maps?
I've gotten some addons to work, never tried an Island. I've been to busy to look at this closer.
Im working with a new super Huey Cobra and Apache, im on testing part. everything is running normal
I would like to check those addons out let me know when you have something. I also noticed you had the bas lb loaded. Are those working becuase I was never able to make them work.
I would like to check those addons out let me know when you have something. I also noticed you had the bas lb loaded. Are those working becuase I was never able to make them work.
ok man i have this huey cobra working nice without problem. the mod contain new weapons, nice sounds. im working with the Apache but im having problem with the configuration, the Apache work nice only that the Turret is static,
http://www.evilshare.com/88af9222-2d26-1029-9fad-00a0c993e9d6
Find the Cobra in West/Air or Empty/Air
olemissrebel
May 5 2006, 01:34
i'm an able modder of flashpoint on the PC, but how in the hell do you mod it, or anything and get it on xbox (with a normal, factory xbox)
Quote[/b] ]i'm an able modder of flashpoint on the PC, but how in the hell do you mod it, or anything and get it on xbox (with a normal, factory xbox)
Using memory cards you can copy stuff back and forth.
do you know ho i open the .paa extention?
If I'm not mistaken you need the app TexView (ftp://www.flashpoint1985.com/flashpoint/breathe/doc/TexView_11.zip)
to view the paa and pac files.
ok
This is a new F16 aircraft model with mavericks and machine gun. workig nice, only is too difficult to handle. But AI pilots fly it without problem. The other link is a C17 Globmaster hell yeah very big and flyable aircraft easy to fly. See ya later, any help will be appreciated.
http://www.evilshare.com/78c51b4c-2dae-1029-9fad-00a0c993e9d6
http://www.evilshare.com/fa2cee1c-2dae-1029-9fad-00a0c993e9d6
I received some config error when i loaded the Cobra Huey. It worked nicely though. good job.
I received some config error when i loaded the Cobra Huey. It worked nicely though. good job.
i dont understand this game, sometimes it dont show error but some it show problem with some paa file, anyway it work nice until now. im working with a new resistance soldier with a gatling gun (A10 gun) and sometimes it show the muscle flash but is nice. I put 4 enemy tanks with 7 of this resistance soldier and they blow the tanks with that weapon lol.
on the huey cobra if you open the pbo you can edit the config for more weapon damage or more missile if you want.
Grimnirsson
May 5 2006, 20:19
Bless, hoz...
what are you doing here? http://forums.bistudio.com/oldsmileys/thumbs-up.gif http://forums.bistudio.com/oldsmileys/xmas_o.gif
You mean a normal Xbox can use new vehicles, soldiers, weapons etc. from PC mods? When do you think is that ready for use (download) for the "normal player" (i.e. one who just wants to download something and load it on his Xbox) ?
Keep up the - obviously - good work!
Grim
It has always been possible to load addons via a modded xbox.
Getting the addons to run on a retail xbox is another story. Getting closer though.
hoz
yep there are some addons that work on xbox. I have more than 12 vehicles working on the xbox version. Some of them you have to edit the config for xbox recognition.
Hoz, Im dealing with the Faps/Gear up of the F16 and Tornados aircraft, I think that the problem is that the config dont have the specification for flaps/gear down and gear uop
Im gonna try release soon a pack that contain addons that work on xbox version. Some of them work with some errors, others work 100% fine.
until now i have:
4 different A10 Aircraft
1 Tornado with different skins and weapons ( 6 diferent tornados models with different weapons)
2 F16
2 new super shilkas with different weapons
2 new cobras
2 apaches
1 c130 airborne
1 Nasty BMP
1 Italian jet with different skins and weapons
1 Littlebird helicopter
1 M113 with nasty guns
1 SU25 Bomber
1 Antonov yeah very big airplane, trooper plane.
1 Goblestone big plane
4 differents M2 machinegunners, tripode AT M2
some sniper rifles models
1 M16 with scoped Zoon in/out
new objects, buildings very huge, air shelter, garages, cars BMW, mercedes, etc for missions editor.
1 new kiowa
1 BRDM east side
1 BRDM west with M60 on top
and some others dont remember.
maxqubit
May 9 2006, 08:33
Good to see you guys (Hoz, Bless) at 'work'. Keep it up!
<s>For my info ... what is the location of an custom addon (like a new plane) and how would you pack this into a gamesave? Does the gamesave contain an seperate addon folder and does than the mission point to this folder? (sorry i this was already discussed, i didn't follow all the advancements made the last 2 months)</s>
Don't bother:)
maxqubit
May 10 2006, 19:50
I've updated the mission pack to fix those errors. It won't get rid of the problem that you will have to delete the missions from Xbox dashboard. This is becuase the mission delete button within Elite doesn't know about about the extra files within the mission save.
You can get the updated pack here Mission Pack 1.1 (http://www.pilkey.cx/ofp/HozMissionPak1.1.zip)
Let me know if there are any problems.
Downloaded the missionpack, changeuser'd it to Max Qubit and ftp'd it to my xbox.
They all worked fine.
I can see some advantages of designing missions on PC first e.g. to compensate for the missing templates and/or to add markers, waypoints and stuff. But i have to say that missions i make myself with the std Xbox mission editor are a blast to play, but i miss the ability to add markers, waypoints and stuff.
But the biggest prob i have with the pc missions is that the viewdistance is much worse than for xbox missions. Editing the pc mission on xbox is possible but has no effect (same goes for date/time and weather) so that's a pity. Perhaps someone can make sure the viewdistance is maximized, it would make the pc mission much better.
But the biggest prob i have with the pc missions is that the viewdistance is much worse than for xbox missions. Editing the pc mission on xbox is possible but has no effect (same goes for date/time and weather) so that's a pity. Perhaps someone can make sure the viewdistance is maximized, it would make the pc mission much better.
Working on this very problem. Hope to have something soon.
Hi
I was very busy working with content for OFP xbox version from PC version.
Im gonna release somes addons that work 100% campatible with xbox.
1. AH1 Hey Cobra version 2---- I put a earlier version of this chopper but this one is more realistic, Now the cobra contain hellfire, Law and Anti air missile (stinger), also the missile effect is more realistic, also the AI gunner help you more when you are on manual fire asist. Better lights.
2. I added two new Shilka to the game named Shilka II and shilka III each with different weapons.
3. Sam BMP-2 is a BMP 2 with sam (Sea-Air Missile) and Sabot.
4. I put like 5 different A10 thunderbolts
5. There is a Antonov and antonov trooper with capacity for 72 soldiers. (its a very big plane) also i added a laser guide Bombs x8 with high power. the animation of this plane is not working but its very cool fly this nasty plane.
6. Buried with the Cessna i decided to put a cessna with guide bombs lol yeah like i say, a tremendous bombs. I called it my Personal private Jet.
7. I added some M2 gunners (machinegunners with high power )
8. The new M113 tank now with new gun. Noone will escape from him.
9. A SU-25 BOMBER with tow missile too.
10. also on the units i added a Scope soldier. Find what it have.
11. Littlebird ( remember the movie Blackhawk down) is an helicopter with capacity for 8 soldier. Your hanging out of the chopper. Very cool for land on the roof of the buildings.
This is all for this moment, on the next week i will put some others addons like AH super 64, new War Boat, Tornado and F16 jets, C130 Hercules, some others.
Im not the creator of those addons, im just trying to fix them for xbox version. Any Help or comments will be appreciated. You are free to do whatever you want with the addons.
Im not working with Islands or missions too much for me.
I recommend to make a backup of your original addons first ok.
this is the link
http://www.evilshare.com/a725f3e6-3202-1029-9fad-00a0c993e9d6
C ya
Bless The Machine
06-06-06
Ok I fixed the corrupted profiles in the map pack i put earlier, now here is the link for the fixed maps. The Rar contain 34 OFP system link maps created by bomber and 7 system link maps that put Hoz earlier. I recommend to read the guide that came into the rar. Also i recommend that run the game first and edit your profile name to Bomber or Hoz. this will prevent you lost your OFP saves and your own maps. i explained all missions in the guide.
There are some missions that require to board the choppers and let the AI pilots to fly. Read the manual. Thanks.
http://www.evilshare.com/effcb48c-2975-1029-9fad-00a0c993e9d6
Can anybody help me please how to copy these mission files on the xbox?
maybe a very dumb question, but since I'm a xbox newbie I really don't know how to get the files on it.
I downloaded them and have them on my PC now. What next?
Do I have to link the XBOX with a cable to the PC?
Or do I habe to burn a DVD? (I dont' have a mod chip installed)
Please help anybody. Maybe Hoz?
Hiimori
May 11 2006, 12:53
Hi Bless,
I just downloaded the XBox add on pack No. 1 and now I'm wondering - how can I include these .pbo files into my XBox version of OFP?
I unzipped the rar-file and tried to copy the .pbo files to the Action Replay Memory Card in order to copy them to my XBox. AR refuses to copy these files: "No valid XBox game save". My XBox isn't modded, so I cannot copy files directly from the PC on the XBox HD or play any custom CDs or DVDs.
Is there any way to use these mods on a non-modded XBox or did I miss something?
Thank you very much!
Hiimori
Kroky
You need to have some method of putting them back on the xbox. You can do this with an Action Replay devices (a mem card backup) .
Bless its great you got that addons working, just need to get the addons so everyone can play them, working on a retail xbox.
Ok I fixed the corrupted profiles in the map pack i put earlier, now here is the link for the fixed maps. The Rar contain 34 OFP system link maps created by bomber and 7 system link maps that put Hoz earlier. I recommend to read the guide that came into the rar. Also i recommend that run the game first and edit your profile name to Bomber or Hoz. this will prevent you lost your OFP saves and your own maps. i explained all missions in the guide.
There are some missions that require to board the choppers and let the AI pilots to fly. Read the manual. Thanks.
http://www.evilshare.com/effcb48c-2975-1029-9fad-00a0c993e9d6
Can anybody help me please how to copy these mission files on the xbox?
maybe a very dumb question, but since I'm a xbox newbie I really don't know how to get the files on it.
I downloaded them and have them on my PC now. What next?
Do I have to link the XBOX with a cable to the PC?
Or do I habe to burn a DVD? (I dont' have a mod chip installed)
Please help anybody. Maybe Hoz?
Are you using a modded xbox?
if yes.... then you can use a ftp and connect to your xbox and transfers all the mission to xbox drive E/Udata/434d005a.
If you dont have a modded xbox, idk how do that.
I have 2 xbox one for xbox live and the other is modded.
On xbox live i play with normal objects, so idk how to pass those content to normal xbox yet.
Ok I fixed the corrupted profiles in the map pack i put earlier, now here is the link for the fixed maps. The Rar contain 34 OFP system link maps created by bomber and 7 system link maps that put Hoz earlier. I recommend to read the guide that came into the rar. Also i recommend that run the game first and edit your profile name to Bomber or Hoz. this will prevent you lost your OFP saves and your own maps. i explained all missions in the guide.
There are some missions that require to board the choppers and let the AI pilots to fly. Read the manual. Thanks.
http://www.evilshare.com/effcb48c-2975-1029-9fad-00a0c993e9d6
Can anybody help me please how to copy these mission files on the xbox?
maybe a very dumb question, but since I'm a xbox newbie I really don't know how to get the files on it.
I downloaded them and have them on my PC now. What next?
Do I have to link the XBOX with a cable to the PC?
Or do I habe to burn a DVD? (I dont' have a mod chip installed)
Please help anybody. Maybe Hoz?
Are you using a modded xbox?
if yes.... then you can use a ftp and connect to your xbox and transfers all the mission to xbox drive E/Udata/434d005a.
If you dont have a modded xbox, idk how do that.
I have 2 xbox one for xbox live and the other is modded.
On xbox live i play with normal objects, so idk how to pass those content to normal xbox yet.
No I dont have a modded xbox.
So then it's impossible to copy over the missions to a normal/retail xbox?
Oh, man! That's why I rather stay with PC gaming.
NeMeSiS
May 11 2006, 22:57
Ok I fixed the corrupted profiles in the map pack i put earlier, now here is the link for the fixed maps. The Rar contain 34 OFP system link maps created by bomber and 7 system link maps that put Hoz earlier. I recommend to read the guide that came into the rar. Also i recommend that run the game first and edit your profile name to Bomber or Hoz. this will prevent you lost your OFP saves and your own maps. i explained all missions in the guide.
There are some missions that require to board the choppers and let the AI pilots to fly. Read the manual. Thanks.
http://www.evilshare.com/effcb48c-2975-1029-9fad-00a0c993e9d6
Can anybody help me please how to copy these mission files on the xbox?
maybe a very dumb question, but since I'm a xbox newbie I really don't know how to get the files on it.
I downloaded them and have them on my PC now. What next?
Do I have to link the XBOX with a cable to the PC?
Or do I habe to burn a DVD? (I dont' have a mod chip installed)
Please help anybody. Maybe Hoz?
Are you using a modded xbox?
if yes.... then you can use a ftp and connect to your xbox and transfers all the mission to xbox drive E/Udata/434d005a.
If you dont have a modded xbox, idk how do that.
I have 2 xbox one for xbox live and the other is modded.
On xbox live i play with normal objects, so idk how to pass those content to normal xbox yet.
No I dont have a modded xbox.
So then it's impossible to copy over the missions to a normal/retail xbox?
Oh, man! That's why I rather stay with PC gaming.
How about reading more then just the last post? Look higher... (and a few pages back for a better explenation) http://forums.bistudio.com/oldsmileys/rofl.gif
I forgot to say something. If you install the addons and the game dont run, FTP into your xbox and delete all the files located into the xbox G drive. Then restart your xbox and run the game again. I dont have any problem with OFP but i got other games unofficial content presenting this problem.
Grimnirsson
May 12 2006, 09:36
So if I understand this right there's no problem with these add ons working on a Xbox but the the problem that you have no way to copy these large files on the harddrive of a retail Xbox. A modded box can be connected to a PC and will be recognized as a drive so you can simply copy the files then. Right? If so, isn't it possible to split the add on into single files (e.g. one for each verhicle etc.) so that they become smaller and then can be copied with the AR?
I was looking foward to these add ons so much and now it is only for the modded boxes http://forums.bistudio.com/oldsmileys/confused_o.gif
Hiimori
May 12 2006, 09:41
Quote[/b] ]Right? If so, isn't it possible to split the add on into single files (e.g. one for each verhicle etc.) so that they become smaller and then can be copied with the AR?
They are already splitted into separate files for each vehicle etc., but the AR doesn't accept these as "valid game files". Technically, there is no problem with file size and memory card transfer.
Grimnirsson
May 12 2006, 10:45
Is there no way around this then, so that AR thinks it is a game file? It's a pity if such a small problem would hinder folks with an unmodded box to use all this cool stuff... http://forums.bistudio.com/oldsmileys/sad_o.gif
There are some possible answers to this problem.
Figure out where the DL content is supposed to go and your half way there. The second problem would be that what ever the content would be, it would require some wrappers, such as a header.bin or savemeta.xbx saveimage.xbx or all 3 for identification.
I've noticed that the xbox save folders are loaded before you pick your profile, although I highly doubt you will be able to load addons in this folder or sub folders but you never know. Most dl content ends up in a different folder outside the main game folder. Not positive on this but someone else could verify easily by reviewing dl content from another game.
I haven't had much time to work with this or addons in general. Looking forward to someone solving this http://forums.bistudio.com/oldsmileys/smile_o.gif
They are already splitted into separate files for each vehicle etc., but the AR doesn't accept these as "valid game files". Technically, there is no problem with file size and memory card transfer.
AR doesn't like these files because there are no identifing files and they are not packaged in a AR friendly way. The addons Bless has released are to go directly into the ofp/addons folder like the PC. This is not ready for a retail xbox just yet unfortunately.
Don't give up hope yet. It took me two months to figure out the exact location for the templates in relation to the xbox save. I loaded OFP over 250 times to find the final right location, which you can easily see if just simply U:\mymissionfolder\mymission.pbo.
Gibbo73
May 16 2006, 16:47
Bless,
I've downloaded your consolidated mission pack and unzipped it. But Problem - when I try to copy the files on to Action Replay to transfer across to my xbox- I get an error message from AR saying not an xbox file.
Can you put any of those missions on the AR site and I can see if that will work?
thanks
Gibbo
I think you can point the AR application to a folder and have it create the save for you. Its been a while since I've done it, is this how you are trying?
Bless,
I've downloaded your consolidated mission pack and unzipped it. But Problem - when I try to copy the files on to Action Replay to transfer across to my xbox- I get an error message from AR saying not an xbox file.
Can you put any of those missions on the AR site and I can see if that will work?
thanks
Gibbo
Man idk what the hell your doing or how you doing it.
The mission pack is easy to install if you have a modded xbox
i put a readme on the rar.
Anyway the first thing you have to do is run your ofp and rename your profile like Bomber or Hoz. then unrar the mission pack, then you are going to see this folder 434d005a. So put it into your E drive/UData/ and replace all files. The file dont have all the campaine complete, but if you want to unlock all cold of war and resistance campaigne missions, just rename Bomber profile to XaX 1985 then press left trigger plus white butto to see the menu. In the menu unlock all mission. C ya later.
Bless most people dont have a modded xbox. This is usually why they have AR. Indeed Gibbo73 will have to create new profiles to play those missions but he needs to get them over there first.
The AR application is very picky. I suggest you download my mission pack and then try to add those into AR and then you will get an idea on how the format of the zip is supposed to look like.
Bless most people dont have a modded xbox. This is usually why they have AR. Indeed Gibbo73 will have to create new profiles to play those missions but he needs to get them over there first.
The AR application is very picky. I suggest you download my mission pack and then try to add those into AR and then you will get an idea on how the format of the zip is supposed to look like.
I use flashfxp. I dont need AR. Man I got A new Scud Launcher addon in witch you can launch a Chemical bomb and kill all. I had to edit the config to put it on the xbox, im now dealing with the Nuke Bomb.
im gonna release a new pack soon that contain
1. F16
2. jetski
3. Destroyer ship
4. 2 New Boat
5. C130 with guided bomb
6. New Cobra and Super Kavov 50 Squadron
7. some cars
8. Chemical scud launcher working 100% with all the effect of the bomb.
9. tornado aircraft 6 clases with different weapons
10. B1 Bomber with only 1 bomb http://forums.bistudio.com/oldsmileys/biggrin_o.gif
11. some objects
later Bless
maxqubit
May 17 2006, 08:14
Man I got A new Scud Launcher addon in witch you can launch a Chemical bomb and kill all. I had to edit the config to put it on the xbox, im now dealing with the Nuke Bomb.
Sounds awesome:)
To all: 2nd hand modded xbox's are plenty on the market for 100$ or less:) (just make sure you don't ban yourself from XBL!)
Grimnirsson
May 17 2006, 08:36
The problem is that we could help the game being more appreciated by normal xbox users (who don't have modded boxes and who probably won't buy one now in the last days of the Xbox) when these cool add ons could be played on un-modded boxes.
Would softmodding be enuff to use these add ons?
maxqubit
May 17 2006, 09:26
Would softmodding be enuff to use these add ons?
Yes!!! (but prob with that is that it is not stuff for the layman, you have to perform some wizardy and you will be on the dark side of the internet;)
I have for a specific reason (making PAL xbox behave like NTSC to be able to access 480P setting!!) softmodded my regular xbox. This is a simple softmod and hardly can be seen as 'illegal'. I then did a full softmod which allows me to play 'backups':), ftp, use Xbox as a mediaplayer ... the works. Some ppl regard this as 'illegal' (total bs;) and you could be banned from XBL if you are not careful. (btw, my other chippedmodded xbox was banned long ago and now mainly serves as mediaplayer for my family ... great stuff!)
All in all, softmod is not for the layman. For the layman one has to find a AR solution (sorry)
Derapify Updated and now you can export any OFP:Elite mission and edit in the PC editor. This should make it easier to develop templates from the BIS ones.
Derapify v1.7 (http://www.pilkey.cx/ofp/elite/derapifyv1.7.zip)
I get a 404 http://forums.bistudio.com/oldsmileys/help.gif
For some reason I can't get the file with firefox but works with internet exploder. (www.pilkey.cx/ofp/elite/DeRapifyV1.71.zip) This program is used to unrapify mission.sqm's and config.bin.
If you want to port the mission from the PC to the Xbox then you likely need to use the other tools.
One thing I noticed that might be of interest to modders is that it looks like Elite already supports the dual turrets. (Planck pointed it out to me)
I got a 404 with IE too.
Edit: Nevermind, fixed.
Man I got A new Scud Launcher addon in witch you can launch a Chemical bomb and kill all. I had to edit the config to put it on the xbox, im now dealing with the Nuke Bomb.
Sounds awesome:)
To all: 2nd hand modded xbox's are plenty on the market for 100$ or less:) (just make sure you don't ban yourself from XBL!http://forums.bistudio.com/oldsmileys/wink_o.gif
only way to play xbox live with sofmod is hacking the samsung firmware dvd of the xbox without addind a chip or mod.
Dont play xbox live with softmod or mod chip, it will fuck your hard drive.
Im Talking about regular xbox not 360.
Man I got A new Scud Launcher addon in witch you can launch a Chemical bomb and kill all. I had to edit the config to put it on the xbox, im now dealing with the Nuke Bomb.
Sounds awesome:)
To all: 2nd hand modded xbox's are plenty on the market for 100$ or less:) (just make sure you don't ban yourself from XBL!http://forums.bistudio.com/oldsmileys/wink_o.gif
only way to play xbox live with sofmod is hacking the samsung firmware dvd of the xbox without addind a chip or mod.
Dont play xbox live with softmod or mod chip, it will fuck your hard drive.
Im Talking about regular xbox not 360.
What exactly do you mean by hacking the dvd firmware?
What exactly do I have to do?
Talking about modding your xbox isn't allowed in the forums. Try google its your friend.
Man I got A new Scud Launcher addon in witch you can launch a Chemical bomb and kill all. I had to edit the config to put it on the xbox, im now dealing with the Nuke Bomb.
Sounds awesome:)
To all: 2nd hand modded xbox's are plenty on the market for 100$ or less:) (just make sure you don't ban yourself from XBL!http://forums.bistudio.com/oldsmileys/wink_o.gif
only way to play xbox live with sofmod is hacking the samsung firmware dvd of the xbox without addind a chip or mod.
Dont play xbox live with softmod or mod chip, it will fuck your hard drive.
Im Talking about regular xbox not 360.
What exactly do you mean by hacking the dvd firmware?
What exactly do I have to do?
Yes dude sorry, but there are nice web browser that can help you a lot.
Talking about modding your xbox isn't allowed in the forums. Try google its your friend.
Hoz how the hell i view p3d files?
Im dealing with the scud launcher Nuke mod, now I can launch the scud to a target using the map, the only problem is that the effect of the bomb ( i mean the red smoke) is not working dude to the p3d file is not working on the xbox, but until now if you blow the scud with a law or any other rocket it will blow like a nuke, its impressibe to see all the trees down. Can i use 3d studio max to open the p3d?
Bless
TO be honest I don't know. You would have to check with someone over in the modeling forums.
hoz
stegman
May 19 2006, 12:01
...how the hell i view p3d files?
I'm no expert, but you should be able to find the required tools at ofp.info (http://ofp.info)
Hope this helps.
Hoz how the hell i view p3d files?
The easiest way would be PBO_X (ftp://ftp.gamepark.cz:8021/ofpd/utils/PboX_v1.0.rar). You'll also need the WRP v0.906 (http://flashpoint.nekromantix.com/downloads/WrpTool.v0.906.Release.rar) DLL's to make PBO_X work properly.
* Note that you won't be able to view most of the Elite stock p3d's.
Or you could just use the official tools (http://www.flashpoint1985.com/breathe/mainpage.html).
Hi guys
Working with new addons to be compatible with the xbox version. This is what i got until now, working 90-100% at least.
Addon pack 2
1. Ash HueyCobra.pbo ---- New modified and now with a special group squadron included.
2. EVI_KA50BS.pbo ---- Is a new Kamov model, also included a group squadron. New sounds, weapons, etc.
3. AtomicBomb.pbo ---- this is a new A10 thunderbolt with 2 new Nuke bomb (big red Bombs). I test test it and it blow all. I recommend to eject from the plane afte the bomb fall if you dont want to die too. Once you droped the bomb you have the option to cancel the bomb meanwhile is falling. Its A LGZ bomb too.
4. Bless_xm109.pbo --- This soldier use a special anti Air/tank weapon. Very impressive effect and sound. Located on west side.
5. MORS_xm109.pbo ---- This is the same weapon but on the EAST side.
6. DKMM_PSG1_SD.pbo --- this is another nice weapon, but not a psg1. I had to edit the weapon to be compatible with xbox. this weapon is a SV98 silencer. Also i included a new infantery squad (Seals team) with this weapon. Team contain 2 SV98 snipers, 3 MP5 SD Comandos and 1 M113 vehicle.
7. hoyt_sv98.pbo and hoyt_sv98_sil.pbo--- are the same weapon SV98 but on EASt side.
8. JMGBarrettm82.pbo ---- very cool M82 Sniper weapon for west side. Nice sound, nice optic. IF you experiment problem with the muzcle flash you have to install all the pack 2 addon. Idont know how some others addons fix problem with muzcle flash in other weapons.
9. MP_higgens.pbo --- This is A nice boat for transport. Cool for extraction.
10. PCboat2.pbo ---- This is other big boat with capacity for more than 60 soldiers.
11. ts_skidoo.pbo -- this is a cool terrain Skidoo.
12. ITA_SHELTER.pbo --- Some objects. Camo, winter, jungle, desert Shelters.
13. usmg.pbo --- This is a new M240 Scope Weapon. need the STGNSOPMOD.pbo installed for fix the muzcle flash IDK why. Any Idea?
14 STGNSOPMOD.pbo --- This weapon is not working yet, im dealing with it, need jam 2 magazine. But i realize that when you instalkl this weapon you fix the muscle fash of the M240.
15. c130v2.pbo-- yeah Nice 2 C130 models with guide bomb. Animation not working but it look cool. Capacity 38 soldiers.
Here is the link: http://www.evilshare.com/602efb88-3e3f-1029-9fad-00a0c993e9d6
next week i will try to realease a New Scud Laucher with a guide Nuke, Chemical and Hidrogen Bomb.
Please test the addon and if there are any error just tell me here.
Any comments will be appreciated.
If anyone have PC mission compatible with Xbox. add it here.
Cya Later
Bless The Machine http://forums.bistudio.com/oldsmileys/pistols.gif
Grimnirsson
May 26 2006, 20:21
Wow, it seems this game gets some real nice toys to play with now http://forums.bistudio.com/oldsmileys/welcome.gif
We hope to get the VGA box soon and when we have it we'll softmod our boxes so we can enjoy this cool stuff. Thanks Bless, go ahead! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
Grim
Wow, it seems this game gets some real nice toys to play with now http://forums.bistudio.com/oldsmileys/welcome.gif
We hope to get the VGA box soon and when we have it we'll softmod our boxes so we can enjoy this cool stuff. Thanks Bless, go ahead! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
Grim
any error please notify me
Some scope on night need a fix, i will fix it this week.
http://www.evilshare.com/602efb88-3e3f-1029-9fad-00a0c993e9d6
Do you know that if you add the Red Hammer expansion to the OFP xbox version it work fine.
This is how it work. First create a profile named XaX 1985 on the xbox. Then enter to the Red Hammer Campaign. Press left trigger and the white button at the same time and you will see a menu. In the menu scroll down until you see the word unlock missions and press the right D pad to unlock it. It suppose you will open all the red hammer mission. Enjoy it
Idk if someone wrote about this before.
Grimnirsson
May 27 2006, 07:18
I don't understand - do you say, there's the Red Hammer Campaign already in the game and you have to use the Xax profile and then the cheat menue to get access to it, or do you mean there's a way to copy the PC Red Hammer add on into the Xbox game and only then the above mentioned way works??? If the latter how do I "add" the Red Hammer campaign to Elite?
Grim
I don't understand - do you say, there's the Red Hammer Campaign already in the game and you have to use the Xax profile and then the cheat menue to get access to it, or do you mean there's a way to copy the PC Red Hammer add on into the Xbox game and only then the above mentioned way works??? If the latter how do I "add" the Red Hammer campaign to Elite?
Grim
No dude
Xbox version only have 2 campaign cold war and resistance. But PC version have another campaign called Red hammer. If you move that campaign to the xbox verion following the step i mentioned it work fine.
Hiimori
May 27 2006, 18:27
Quote[/b] ] If you move that campaign to the xbox verion following the step i mentioned it work fine.
I'm not quite sure how to run Red Hammer on Xbox.
I understand that the Red Hammer missions are not included in the original Elite game.
So how do I add the PC Red Hammer game to the XBox Elite version? Can I simply copy the PC game to the XBox HD or what do I have to do?
Is there a special directory I will have to copy the files into in order to allow the Elite game to recognize and run the Red Hammer files or can I copy it anywhere to my XBox HD?
Hiimori
Quote[/b] ] If you move that campaign to the xbox verion following the step i mentioned it work fine.
I'm not quite sure how to run Red Hammer on Xbox.
I understand that the Red Hammer missions are not included in the original Elite game.
So how do I add the PC Red Hammer game to the XBox Elite version? Can I simply copy the PC game to the XBox HD or what do I have to do?
Is there a special directory I will have to copy the files into in order to allow the Elite game to recognize and run the Red Hammer files or can I copy it anywhere to my XBox HD?
Hiimori
yes copy Red hammer from PC to the xbox version, to play mission you have to edit your profile to XaX 1985, then enter the campaign mode and choose red hammer, then press right trigger plus the white button to open a menu, scroll down until you see unlock all mission.
The red hammer have to be added into the campaign folder of the xbox among with the others two campaign.
Gianteric
Jun 5 2006, 14:51
Hi, this is my first post here. Some of you may remember me from a while ago at the Gamespot forums, but they quit working for me a while ago.
Has anybody figured out if you can transfer the addons using AR? If not, is there any other way to do it without modding my Xbox? Also, is there anyplace where you can download these addons for the Xbox other than this post? Is there any other place where you can download PC maps for the Xbox?
Hi, this is my first post here. Some of you may remember me from a while ago at the Gamespot forums, but they quit working for me a while ago.
Has anybody figured out if you can transfer the addons using AR? If not, is there any other way to do it without modding my Xbox? Also, is there anyplace where you can download these addons for the Xbox other than this post? Is there any other place where you can download PC maps for the Xbox?
No addons yet available via AR, no way to do it yet w/o a modded xbox.
You can download some of my PC missions located somewhere in this post. Or you could convert some yourself, it doesn't take much to do and it would be nice to have some more PC missions. http://forums.bistudio.com/oldsmileys/smile_o.gif
hoz
Grimnirsson
Jun 6 2006, 12:29
Hoz,
do I remember correctly that it was you who said he is working on a new template for the Xbox so we can have more aircraft available in the MP dogfight template (only Camels and A10s available so far)? If yes, is such a new dogfight template available now?
Thanks,
Grim
Quote[/b] ]do I remember correctly that it was you who said he is working on a new template for the Xbox so we can have more aircraft available in the MP dogfight template (only Camels and A10s available so far)? If yes, is such a new dogfight template available now?
I kinda gave up on that, no reason in particular, I've just been porting missions over and messing around with some new tools.
I hope to put another set of missions together today or tomorrow, keep a watch out. http://forums.bistudio.com/oldsmileys/biggrin_o.gif
edit:
Mission Pak2 (http://www.pilkey.cx/ofp/elite/missionpak2.zip)
Pack includes
11_C_Fatherland
MPC_2_6_Delta_1
MPC_2_6_Delta_2
MPC_2_6_Delta_3
MPC_2_6_Delta_4
MPC_2_9_OvertheHill_Ev
NATO_03_ThePush
NATO_08_RedRoad
The missions work pretty good. I hope you enjoy them.
Hoz
Gianteric
Jun 6 2006, 14:43
Thanks Hoz. Can you just download missions? I don't have the PC version. If you can just download new missions, then I'll probably convert some because I want some singleplayer missions because I can't play Xbox Live at my house because I have satellite internet.
Quote[/b] ]Thanks Hoz. Can you just download missions? I don't have the PC version. If you can just download new missions, then I'll probably convert some because I want some singleplayer missions because I can't play Xbox Live at my house because I have satellite internet.
You can download these missions and play them off line in the System Link menu. You just need to have a link with a hub or pc, in order to play the system link but you don't have to be on the internet.
You don't need the PC version to actually convert the missions maybe I should of mentioned that before as long as you can stumble through adding the files, adding the BISOFP entry in the mission.sqm you should be good to go.
hoz
Hoz
Is possible convert The mission RedDown from OFP campaign cold war to system link? This is the mission in witch you have to arrest the Guba general and then destroy the Scud. I was trying to modify the mission for system link but i cant.
Anything is possible http://forums.bistudio.com/oldsmileys/smile_o.gif
Try using the PC version and manipulating that. Obvious you will need more human players. thats the only obstacle I can see.
Grimnirsson
Jun 6 2006, 20:22
Thanks for the new missions hoz!
Some things don't work on my box, though:
11_C_Fatherland: ok
MPC_2_6_Delta_1: "shutdown" message appears and then the screen turns completely black, box is frozen and has to be restarted
MPC_2_6_Delta_2: error message: "creating weapon Handgrenade with scope = private", but mission works (as far as I can tell)
MPC_2_6_Delta_3: same error message as above, mission works
MPC_2_6_Delta_4: it works, but there are no ingame waypoints
MPC_2_9_OvertheHill_Ev: forgot to check that one, will do tomorrow
NATO_03_ThePush: mission works, but error message appears: "Picture/flags/pirates.jpg not found"
NATO_08_RedRoad: same error message as above and briefing text is too long (the last sentence hard too read - if it is the last sentence...)
Best,
Grim
The missions pack2 work fine on me. Some mission have error but work fine. i test it.
This is a fixed weapon pack for OFP:Elite (xbox)
Just add the addons to the main addon folder of the game.
1. Real PSG-1 SUPRESSED Weapon model look Awesome
2. FIXED MORS XM109 SCOPE
3. FIXED SV 98 SCOPE
4. FIXED M82 BARRET SCOPE
5. NEW GATTLING GUN SOLDIER (WEST SOLDIER m134)
6. STGNSOPMOD.pbo NOT WORKING YET BUT IT FIX THE MUSCLE FLASH OF SOME WEAPONS.
This is the link
http://www.evilshare.com/40df842c-46f1-1029-9fad-00a0c993e9d6
Any problem just tell me
Bless The Machine
I'll look at the shutdown/black screen problem and I can easily fix the jpg problem. Not sure how to fix the scope problem and the other minor details like the problem with the briefing I won't be fixing or can't be fixed because the real estate on the briefing screen is at a premium.
Derapify Updated and now you can export any OFP:Elite mission and edit in the PC editor. This should make it easier to develop templates from the BIS ones.
Derapify v1.7 (http://www.pilkey.cx/ofp/elite/derapifyv1.7.zip)
Link to Derapify doesn't work.
For some reason I can't get the file either in Firefox but in IE it works.
I have an update coming for the missionpak2, I'll include a new mission and remove the delta1 mission. I've fixed all the other problems so far except with the briefings and the Flag problem (thats what is holding me up) In the mean time I converted a beta mission over at OFPEC for my first single player export. The mission itself is really quite good and I recommend checking it out.
Operation Lightning (http://www.ofpec.com/index.php?option=com_smf&Itemid=36&topic=24885.0)
Edit: I know about the font size problem http://forums.bistudio.com/oldsmileys/crazy_o.gif
So can you upload this file on other server?
Try this link Derapify 1.7 (www.pilkey.cx/ofp/elite/DeRapifyV1.71.zip)
In IE.
Hoz
Link work. Thx http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Grimnirsson
Jun 9 2006, 19:11
Hoz,
where can I get this Operation Lightning mission for the Xbox? The link is obviously only to the forum where the playtesting is discussed. Did I miss something? And when do you expect to have the new missionpack ready?
Thanks very much for your work,
Grim
The mission is attached at the end of the thread. I hope to finish the pack tonite.
Edit: Ok I replaced the zip with a newer one. Let me know if there are any more errors. Also I'm not a 100% sure I made all the missions with the user profile ARmissions use my profile name Hoz if you cannot see the missions.
Grimnirsson
Jun 10 2006, 12:03
I have the new mission pack but have problems with two files: Over the Hill and Operation Lightning are not recognized by the Xbox after I copy them with the AR. The Xbox says e.g. "35 blocks, no saves". That was obviously also the reason that I didn't have the Over the Hill mission on my box when I first checked your missions. I thought I simply overlooked it, but that was the same then, it was not available. Any idea?
Btw I used the Operation Lightning file that is included in your Mission Pack now, since there is no mission attached at the end of the thread over at OFPEC, at least I can't see any attachment...
Thanks,
Grim
Quote[/b] ]I have the new mission pack but have problems with two files: Over the Hill and Operation Lightning are not recognized by the Xbox after I copy them with the AR.
I never even updated the Over the Hill mission. It should work. Do you have an profile ID Hoz incase I fergot to switch out the name? This could be the same problem with Operation lightning. Both worked here perfectly.
Quote[/b] ]Btw I used the Operation Lightning file that is included in your Mission Pack now, since there is no mission attached at the end of the thread over at OFPEC, at least I can't see any attachment...
Do you have an account at OFPEC? Perhaps only members can see the attachment. It was second from the last post.
Grimnirsson
Jun 11 2006, 10:25
I cannot copy these missions from the AR to the XBox in the first place; they are not recognized as save files in the dashboard memory section. They can be copied from the PC to the AR and when I try to copy them from the memory card to the XBox, the dashboard recognizes that the memory card contains some data (i.e. "35 blocks"), but these data isn't recognized as a game file and the folder is empty ("no saves"). So I never ever get the chance to open them within the game, they simply cannot be copied to the XBox.
We playtested the other missions of the action pack last night in system link and they worked really great (some used the ARMission profile, some the Hoz profile); we only had some problems (or made some observations) with the Fatherland-mission. Maybe this is of interest for you:
1. When one player chooses to be crew soldier No. 8, he becomes No. 3 in the game.
2. When the player who isn't hosting the game chooses to be the leader, his figure begins to rotate after a while when opening the command menue or while walking. We restarted the XBox in case that there were some temporary problems with the joypad, but the problems remained the same after reboot - and only in this mission. When the host chooses the leader role, he doesn't have any problems?!
3. The BMP commander has no control over the BMP crew and they don't follow his orders?!
Grim
hello
anyone have an idea how to add a new working PC island to xbox version? im dealing with this since 2 weeks ago with nogoba winter and i think there could be a way to add a working island. many PC island objects dont work on xbox.
Grimnirsson
Jun 16 2006, 21:39
Hoz,
any news on possible solutions so the Operation Lightning will work? I tried it several times now to copy the file to the AR, but still no luck... http://forums.bistudio.com/oldsmileys/confused_o.gif
Grim
I've been away fishing once I'm back home on wednesday I'll have a look see.
Grimnirsson
Jun 19 2006, 19:01
Thanks hoz,
enjoy your vacation.
Grim
Try redownloading the pack 2 again and let me know how it works.
Grimnirsson
Jun 22 2006, 04:41
What did you fix with them? When I know that I can check just that since I am a bit busy at the moment, so no time to play thru all of them.
I just fixed the operationlighting. If you can test that mission that would be great.
Grimnirsson
Jun 22 2006, 17:50
Nope hoz, the same problem as before. I can copy the file to the AR but after copying it over to the xbox there's no file - "37 blocks, 0 saves"...
Grim
I'm really not sure why its not working. Its working fine for me, Try this version, its under SP (ARmissions)
Attempt3 (http://www.pilkey.cx/ofp/elite/Operation Lightningv3.zip)
Grimnirsson
Jun 24 2006, 09:46
Nope - now it's "34 blocks, 0 saves". Nothing to copy on the memory card for the xbox, it only allows to delete. No named file again. That's really strange since other files do work normally with AR copying and it works on your side with the Lightning file, too.
Would love to play that one, though... http://forums.bistudio.com/oldsmileys/huh.gif
Thanks for helping,
Grim
Ok hopefully this is the last one http://forums.bistudio.com/oldsmileys/sad_o.gif
Attempt4 (http://www.pilkey.cx/ofp/elite/Operation Lightningv4.zip)
Let me know
tx
Grimnirsson
Jun 26 2006, 20:03
Just tried it hoz,
same thing: "34 blocks, 0 saves" - no file...
Quote[/b] ]anyone have an idea how to add a new working PC island to xbox version? im dealing with this since 2 weeks ago with nogoba winter and i think there could be a way to add a working island.
Hoz and I are working on transferring addons to elite, it's a work in progress and transferring islands will be a major effort because of the very large number of different-style models in the island pbo
short answer. no.
Quote[/b] ]many PC island objects dont work on xbox.
Actually, it's the pc's model names in general, that differ between xbox and pc (the models themselves are generally the same). The name of the 'thing' is different for both and we are working on a cross-reference pbo addon that works on modded xbox's only (for the moment)
it's not the island that is causing this problem, any mission (or campaign) that camcreates models via their pc name, wont work
there are solutions to this, but there are only 25 hours in each day
http://forums.bistudio.com/oldsmileys/tounge2.gif
[quote=freda,June 27 2006,17:30]transferring islands will be a major effort because of the very large number of different-style models in the island pbo
short answer. no.
Im dealing with the island everyday and i figure that many p3d objects dont work on xbox.
Addons are not difficult to add, i got new stuff working on xbox like the Wanzer ( a big Mech like mechwarrior)
Coffin Joe
Jun 28 2006, 08:05
As in from Front Mission? Can you get a pic of that running on Elite? http://forums.bistudio.com/oldsmileys/thumbs-up.gif
As in from Front Mission? Can you get a pic of that running on Elite? http://forums.bistudio.com/oldsmileys/thumbs-up.gif
as you wish
[img=http://img192.imageshack.us/img192/6500/wanzer3ge.th.jpg] (http://img192.imageshack.us/my.php?image=wanzer3ge.jpg)
Im dealing with this mod. One of the weapon still not working but the cannon is a nasty shit.
Coffin Joe
Jul 1 2006, 20:23
http://forums.bistudio.com/oldsmileys/smile_o.gif That rules. If it could "ski" across the ground like they do in the FM4 intro movie that would make my day. I just emagine seeing one zip over a hill and bear down on the Ural you just got out of to smack it with its shield, knocking it over, then unloading a few shotgun blasts to finish the job. http://forums.bistudio.com/oldsmileys/inlove.gif
Gianteric
Jul 2 2006, 07:01
OH BOY, I REALLY hope they figure out how to get this to work without a modded xbox!!!!!!!
NAXAKSTA
Jul 2 2006, 14:22
If not they need to sell some modded ones for us noobs that have no idea what they are talking about.
Data will be available soon
sorry got problem with the url im dealing with it
Waiting for BI studio for new content i started to create my own addons.Hi guys i was boring again with OFP and i decided to increase the addons. I Got new Cools stuff for OFP Modded xbox only.
1. New seal squad with PSG-1 SD sniper rifle. Those sniper can heal by themselve. I included 2 squad.
2. New Skidoo Squad- is a civilian skidoo squad , very funny
3. New Recon Squad Boats- Capacity for 12 soldier each one.
4. New soldier units like, Gattling gun soldier( Demons), TAR-AT Soldier ( very nasty soldier, can clean the enemy base with a single missile), M240 MG with Scope, Barret M82 sniper rifle, Mc Millan Sniper Rifle- anti tank/air rifle. look awesome, some new East soldier like spednaz medic,new spednaz squad with high rank, new soldier with launchers, and many others.
5. New A10 Special squadron ( 4 A10 with different weapons).
6. Antonov- big plane with capacity for 64 soldier ( animation still not working)
7. A C130 Hercules
8. New Bunkers Objects with animation working.
9. New Buildings for editor.
10. New Coast Guard BlackHawk ( Medical )
also i included the others addons pack among like
1. Ash HueyCobra.pbo ---- New modified and now with a special group squadron included. Stinger missile available for AIR-AIR assault
2. EVI_KA50BS.pbo ---- Is a new Kamov model, also included a group squadron. new sounds, weapons ( hellfire, TOW, stinger), etc.
3. PCboat2.pbo ---- This is other big boat with capacity for more than 60 soldiers.
4. ITA_SHELTER.pbo --- Some objects. Camo, winter, jungle, desert Shelters.
the STGNSOPMOD.pbo-- need jam 2 magazine but it fix the muzcle flash of M240.
5 STGNSOPMOD.pbo --- This weapon is not working yet, im dealing with it, need jam 2 magazine. But i realize that when you instalkl this weapon you fix the muscle fash of the M240.
5. Shilka II, Shilka III, SAM BMP (sea-air Missile).
6. Little bird helicopter, SU-25 Bomber, Cesna Bomber,
and many others that i dont remember now.
Im working with the A10 atomic bomb, the Scud NUKE , A NEW VEHICLE NAMED ASTRO II ( LIKE THE PATRIOT ANTI AIR MISSILE), WANZER, NEW TOW HUMMER, ETC
HERE IS THE LINK
http://www.evilshare.com/3b86a544-6764-1029-894a-00a0c993e9d6
Im not the creator of those addons, i just edited for xbox compatibility, only the config.cpp.
ANY PROBLEM, POST IT HERE
Bless The Machine (Bomber)
Edited by Bless on July 18 2006,02:55
AIRBORNE!
Jul 18 2006, 05:56
Waiting for BI studio for new content i started to create my own addons.Hi guys i was boring again with OFP and i decided to increase the addons. I Got new Cools stuff for OFP Modded xbox only.
1. New seal squad with PSG-1 SD sniper rifle. Those sniper can heal by themselve. I included 2 squad.
2. New Skidoo Squad- is a civilian skidoo squad , very funny
3. New Recon Squad Boats- Capacity for 12 soldier each one.
4. New soldier units like, Gattling gun soldier( Demons), TAR-AT Soldier ( very nasty soldier, can clean the enemy base with a single missile), M240 MG with Scope, Barret M82 sniper rifle, Mc Millan Sniper Rifle- anti tank/air rifle. look awesome, some new East soldier like spednaz medic,new spednaz squad with high rank, new soldier with launchers, and many others.
5. New A10 Special squadron ( 4 A10 with different weapons).
6. Antonov- big plane with capacity for 64 soldier ( animation still not working)
7. A C130 Hercules
8. New Bunkers Objects with animation working.
9. New Buildings for editor.
10. New Coast Guard BlackHawk ( Medical )
also i included the others addons pack among like
1. Ash HueyCobra.pbo ---- New modified and now with a special group squadron included. Stinger missile available for AIR-AIR assault
2. EVI_KA50BS.pbo ---- Is a new Kamov model, also included a group squadron. new sounds, weapons ( hellfire, TOW, stinger), etc.
3. PCboat2.pbo ---- This is other big boat with capacity for more than 60 soldiers.
4. ITA_SHELTER.pbo --- Some objects. Camo, winter, jungle, desert Shelters.
the STGNSOPMOD.pbo-- need jam 2 magazine but it fix the muzcle flash of M240.
5 STGNSOPMOD.pbo --- This weapon is not working yet, im dealing with it, need jam 2 magazine. But i realize that when you instalkl this weapon you fix the muscle fash of the M240.
5. Shilka II, Shilka III, SAM BMP (sea-air Missile).
6. Little bird helicopter, SU-25 Bomber, Cesna Bomber,
and many others that i dont remember now.
Im working with the A10 atomic bomb, the Scud NUKE , A NEW VEHICLE NAMED ASTRO II ( LIKE THE PATRIOT ANTI AIR MISSILE), WANZER, NEW TOW HUMMER, ETC
HERE IS THE LINK
http://www.evilshare.com/3b86a544-6764-1029-894a-00a0c993e9d6
Im not the creator of those addons, i just edited for xbox compatibility, only the config.cpp.
ANY PROBLEM, POST IT HERE
Bless The Machine (Bomber)
Edited by Bless on July 18 2006,02:55
You keep it up, and you're going to make me mod my damn XBOX!!!! http://forums.bistudio.com/oldsmileys/smile_o.gif
I was sold at the PSG-1 SD....
Is there a tutorial for adding this content to a modded XBOX?
Do these add-ons affect performance on the XBOX?
One more question, why don't commando's have a MEDIC capability? No SF team in real life deploy's without it's 18D, and everybody is cross trained to some degree of competence. It'd be nice for a lone commando or small team to be able to render first-aid on themselves (without seriously restricting the loadout).
I'm not really looking for all of the game unbalancing stuff, but more modern weaponry, squads and vehichles would be outstanding, not to mention the battle emplacements! http://forums.bistudio.com/oldsmileys/smile_o.gif
De Oppresso Libre! (my xbox that is)
Is there a tutorial for adding this content to a modded XBOX?
Answers: Just unzip the rar and place the PBO files into your OFP game in Addons Folder.
If your Xbox is modded but you dont have space on your hard drive then just burn the game again with those addons. Just extract your OFP game to your PC, then go to the addons folder in your OFP game and put all the .pbo files into the OFP addon folder and burn it again with nero or other burner
Do these add-ons affect performance on the XBOX?
Answers: NO but The A10 atomic bomb slow the xbox performance due to the amount of smoke that generate the Bomb. Anyway i didnt include the Atomic Bomb in this pack. There are some new buildings (Skycraper) that could cause lagg on the game. recommendation dont put too many of them.
One more question, why don't commando's have a MEDIC capability? No SF team in real life deploy's without it's 18D, and everybody is cross trained to some degree of competence. It'd be nice for a lone commando or small team to be able to render first-aid on themselves (without seriously restricting the loadout).
Answers:
This is a game so i was thinking to put the comandos like Rambo, so you dont need to call a medic during game. So i put the capacity for heal yourself.
Next pack i will add the F16, 4 differents Tornados, B1 bomber, Astro II Air Missile, A10 Atomic Bomb, Scud Nuke, Chemical and Biological Bomb with the capacity to launch the missle where you wish on the map.
AIRBORNE!
Jul 19 2006, 08:46
Is there a tutorial for adding this content to a modded XBOX?
Answers: Just unzip the rar and place the PBO files into your OFP game in Addons Folder.
If your Xbox is modded but you dont have space on your hard drive then just burn the game again with those addons. Just extract your OFP game to your PC, then go to the addons folder in your OFP game and put all the .pbo files into the OFP addon folder and burn it again with nero or other burner
Do these add-ons affect performance on the XBOX?
Answers: NO but The A10 atomic bomb slow the xbox performance due to the amount of smoke that generate the Bomb. Anyway i didnt include the Atomic Bomb in this pack. There are some new buildings (Skycraper) that could cause lagg on the game. recommendation dont put too many of them.
One more question, why don't commando's have a MEDIC capability? No SF team in real life deploy's without it's 18D, and everybody is cross trained to some degree of competence. It'd be nice for a lone commando or small team to be able to render first-aid on themselves (without seriously restricting the loadout).
Answers:
This is a game so i was thinking to put the comandos like Rambo, so you dont need to call a medic during game. So i put the capacity for heal yourself.
Next pack i will add the F16, 4 differents Tornados, B1 bomber, Astro II Air Missile, A10 Atomic Bomb, Scud Nuke, Chemical and Biological Bomb with the capacity to launch the missle where you wish on the map.
Thanks BLESS this stuff really has the potential to add 'legs" to this game (provided I can mod a box someday....ARRRRRGGG!http://forums.bistudio.com/oldsmileys/wink_o.gif.
One more question of some merit... Can the add on weapons and team types be selected from within an exisiting campaingn scenario (ie. could I choose to arm James Gavouski (sp?) with a PSG-1)? Could it be modded to do so?
If not that really makes porting PC created missions to the XBOX (with their more advanced construction aspects in tact) a neccessity.
Y'know, if the whole thing can be run from a disc with addons (small HDD), I wonder if there could be a way to make a DISC that an unmodded XBOX would accept (that's where all the textures and stuff reside in the original version after all)?
"cha-ching" goes the sound of my cash drawer coming open if that could be possible! http://forums.bistudio.com/oldsmileys/smile_o.gif
Thought provoking...
AIRBORNE ALL THE WAY!
Waiting for BI studio for new content i started to create my own addons.Hi guys i was boring again with OFP and i decided to increase the addons. I Got new Cools stuff for OFP Modded xbox only.
1. New seal squad with PSG-1 SD sniper rifle. Those sniper can heal by themselve. I included 2 squad.
2. New Skidoo Squad- is a civilian skidoo squad , very funny
3. New Recon Squad Boats- Capacity for 12 soldier each one.
4. New soldier units like, Gattling gun soldier( Demons), TAR-AT Soldier ( very nasty soldier, can clean the enemy base with a single missile), M240 MG with Scope, Barret M82 sniper rifle, Mc Millan Sniper Rifle- anti tank/air rifle. look awesome, some new East soldier like spednaz medic,new spednaz squad with high rank, new soldier with launchers, and many others.
5. New A10 Special squadron ( 4 A10 with different weapons).
6. Antonov- big plane with capacity for 64 soldier ( animation still not working)
7. A C130 Hercules
8. New Bunkers Objects with animation working.
9. New Buildings for editor.
10. New Coast Guard BlackHawk ( Medical )
also i included the others addons pack among like
1. Ash HueyCobra.pbo ---- New modified and now with a special group squadron included. Stinger missile available for AIR-AIR assault
2. EVI_KA50BS.pbo ---- Is a new Kamov model, also included a group squadron. new sounds, weapons ( hellfire, TOW, stinger), etc.
3. PCboat2.pbo ---- This is other big boat with capacity for more than 60 soldiers.
4. ITA_SHELTER.pbo --- Some objects. Camo, winter, jungle, desert Shelters.
the STGNSOPMOD.pbo-- need jam 2 magazine but it fix the muzcle flash of M240.
5 STGNSOPMOD.pbo --- This weapon is not working yet, im dealing with it, need jam 2 magazine. But i realize that when you instalkl this weapon you fix the muscle fash of the M240.
5. Shilka II, Shilka III, SAM BMP (sea-air Missile).
6. Little bird helicopter, SU-25 Bomber, Cesna Bomber,
and many others that i dont remember now.
Im working with the A10 atomic bomb, the Scud NUKE , A NEW VEHICLE NAMED ASTRO II ( LIKE THE PATRIOT ANTI AIR MISSILE), WANZER, NEW TOW HUMMER, ETC
HERE IS THE LINK
http://www.evilshare.com/3b86a544-6764-1029-894a-00a0c993e9d6
Im not the creator of those addons, i just edited for xbox compatibility, only the config.cpp.
ANY PROBLEM, POST IT HERE
Bless The Machine (Bomber)
Edited by Bless on July 18 2006,02:55
Bless,
Can't download the file it goes to 8kb then nothing more http://forums.bistudio.com/oldsmileys/confused_o.gif
Any chance of getting another link please?
Have just got everything together and was really looking forward to using some new toys.
Does this contain all the other addons you created links to earlier in this thread?
ok i will try to upload to other site and post it here
here is the link hope thisone work
http://storeandserve.com/download/321467/OFP-Upload.rar.html
Nice one M8
Link worked fine - only 7 hours till work ends and can try them out http://forums.bistudio.com/oldsmileys/wink_o.gif
Big, Big Thank You Bless http://forums.bistudio.com/oldsmileys/notworthy.gif
Hi
If your not confort with the addons i put earlier and want more try this
Those addons are new
1. Mi24 Bizon--- I called The rusian Horse. The sound of that helicopter is awesome, including the missile and the gun sound. Pilots are Bizon. Xbox original Mi24 suck.
2. New Special Forces AH-64 Apache
3. new Cessna Marines with missile. Flare working
4. More than 6 new Groups of Infantry Squad on west and East.
5. Two New Bradley Units ( The LineBacker (AA missile) and the M3A2 Bradley (Marines) with new sounds.
6 Read the installation readme for details.
URL http://www.evilshare.com/9557d324-6cb2-1029-894a-00a0c993e9d6
Eat this BIS....
c ya Bless
Thanks M8 but same problem as before! Only goes to 8kb - have tried it several times with DAP and without http://forums.bistudio.com/oldsmileys/banghead.gif
Any chance you can upload it to the other site - storeandserve as that worked fine.
Hope I can return the favour some day soon! Am just finding my feet with all this
ok try this
http://storeandserve.com/download/324677/NEW.rar.html
Thanks Bless Link worked.
Don't understand why it won't work from evilshare though - even tried it on two different pcs
Did the addons worked on you xbox?
Hope Yes.
Oh yes!!! http://forums.bistudio.com/oldsmileys/yay.gif
I create alot of LRRP missions and the littlebird looks just amazing swooping over the tree tops. That new Cobra is the business - takes on all comers!
Cheers M8
I don't think they all came thru (last download) when I unrar'd them it had a bad file ending. But am very happy with what I've got.
Oh yes!!! http://forums.bistudio.com/oldsmileys/yay.gif
when I unrar'd them it had a bad file ending.
which file you got problems? I tested the last NEW pack with the Mi24 bizon and the new Apache and they working fine.
The huey cobra is cool but the ah64 special Forces Apache and the mi24 bizon are better. Later i will put a new cobra with real sound i founded and flare.
If you notice some animation are not working but its way cool
After looking at the list above I am missing the M6 Linebacker, the mi24 and all infantry units.
The mi24 says "CRC failed" as "file is corrupt"
and after there is an "unexpected end of archive"
ok Denz try this link
I fixed some new files.
i added a lots of Infantry on West and East, look at the new cobra Marines with new sound and flare working.
New Bradley/Linebacker(AA), the Mi24 Bizon and New objects
Big Smoke and Big Fire ( Can burn a town).
Read the readme located on the rar.
Ok Links is http://storeandserve.com/download/330367/New_Addons_2.r
ar.html
Enjoy it
Got a "file not found" on the storeandserve site
Got a "file not found" on the storeandserve site
something wrong
try this one
http://storeandserve.com/download/331074/New_Addons_2.rar.html
[URL=http://storeandserve.com/downloa....s_2.rar[/URL]
Cheers Bless, haven't had chance to try them yet but download worked fine.
I think you have just given me the perfect tool for this mini campaign I have been planning - the SEAL squad and I know the skyraider will come in handy.
Many thanks mate!
Hi
I hope you like those addons, they work at 100%
if you finish your campaigne post it.
i have more new objects if you want it
-Prision (100meters)2 with tower, gates.
-Bunkers, german, wood, desert.
-Sand bag desert and woodland
-graves
-coffin
-candle
-search lights to illuminate the sky
-Hangars
-and manny more i dont remember now.
Hi Bless,
Will certainly post it when finished and will always be looking for other addons - searchlights will really bring bombing missions to life.
Thanks again
Denz
After thinking about it last night I could use the prison for the SEAL campaign plus bunkers and fighting positions are always a handy thing to have- so if you don't mind uploading them I can always find a place for them http://forums.bistudio.com/oldsmileys/wink_o.gif
For those who have transferred pc missions across, will the wait and synchronise commands work when the mission is ported over to the xbox?
Hi denz here are the objects
New Objects and vehicles
1.Fighting position sandbag 8 objects desert and woodland---Located on objects.
2 New Prision cell, gates, prision and the walls. 4 objects
3.german Bunker 1 objects---- located on objects
4. gunboat --- is a Submarine on east side. Is on beta yet. weapons dont work.---Located on East/armored
5. new blackhawk UH60 (flare, green smoke for extraction) better Machine gunner.
The prision objects are excellent, i have a couple of new mission using those objects and the fighting possition sandbag. Try it then post here if there are any problems.
this is the link
http://storeandserve.com/download/333189/New_Addons_3.rar.html
New_Addons_3.rar (http://storeandserve.com/download/333189/New_Addons_3.rar.html)
i edited the fire and the smoke on the whole game, data.pbo using a program. i cant upload it is 154mb new data.pbo. but now my game look a lot better with the new smoke and fire effects of vehicles, weapons ,etc.
C ya Later
Bless The Machine
Thanks for that Bless
Will let you know how things are going.
Denz
Yo Denz
I want you to test a new vehicle and give me your opinion.
This is a completely new Cobra with a smoke system, more realistic. Incoming missile warming sound, flares, new hellfire missile sound.
Try to destroy the cobra with a AA launcher and watch the smoke system.
I can edit all sounds, guns spec, i have different engine sound for the cobra. Is named AH1-ANNIHILATOR.
I have another new vehicle like this a AH-64 with new missiles paint, realistic smoke, use firebottles for fire Extinguishers, new engine sound, laser designator, and a animation working when it get destroyed. Later i will post it.
here is the link for the cobra
SEE below
...And the game is becoming more interesting....
C ya Later
Bless The machine
Hi Bless,
Have downloaded it and will take a test flight later
Thanks
Got a problem when I put it on the map it comes up with
cannot load texture:flikyna\pics\icon.paa
Then turns into a big red square and is invisible when I run through the mission
will try downloading again as this has worked before
hmm maybe the download is damage, i test it and is working nice i will add it again.
try this link
I put the cobra Annihilator and the blackhawk (105mm).
Test the smole system.
http://storeandserve.com/download/339416/Cobra_Annihilator.rar.html
Cobra_Annihilator.rar (http://storeandserve.com/download/339416/Cobra_Annihilator.rar.html)
Now that sounds like a real helo. I just love the sound of the engine starting. And the smoke...... must have shredded about 40 of them last night just to see the smoke pour out. Its my new favourite toy, but still can't wait for the Apache!
2nd download it worked fine, must have just been a glitch.
Have you updated the smoke on that baddass blackhawk (with the cannon)?
Thanks Bless http://forums.bistudio.com/oldsmileys/smile_o.gif
Diatribal
Aug 10 2006, 10:14
Hey Bless, I've been followin' your work and I must say I'm very impressed!
I myself have been trying to create addons for Flashpoint Elite and have had limited success. The best one I've added so far is all the objects for the mission editor [waaay more stuff than the hidden content cheat!] http://forums.bistudio.com/oldsmileys/wink_o.gif
I'm wonderin' if you can kindly help me with this? I'm tryin' to get the awesome Ballistic Studios Blackhawk models into Flashpoint Elite, but am findin' it pretty difficult. I've managed (almost) to get the Littlebirds in, they show up in the mission editor and I can start a game (only with one of the Littlebirds) but once the game has started, it's not there? The reason I've tested with the Littlebird is because it's a much simpler addon than the Blackhawks. I checked the config for the Littlebird and noticed that the required version was different from your addons. Does this make a difference? Would I need to change the version number in the config to get it to work? The only other thing I think I may be having trouble with is that either the models are too complex (although I doubt it) or the textures are too detailed (at a higher res than Flashpoint Elite will allow)?
If you could help me with this, I would be very grateful!
Keep up the good work soldier!
Diatribal
Aug 10 2006, 10:34
Sorry to overload you Bless! http://forums.bistudio.com/oldsmileys/wink_o.gif
Just one other thing...
I've also been trying to change the textures for the models in Flashpoint Elite (e.g. make the Blackhawk 'black' instead of 'green'!http://forums.bistudio.com/oldsmileys/wink_o.gif, which is very easy to do. The strange thing is, that I change the colour of one texture as a test, save it as the same filename and PAC format (save changes to the original) which works fine, re-pack the PBO using PBOPatcher09 which again works fine (exactly the same filesize as the original PBO), transfer it back to the Xbox, clear the X,Y,Z partitions of the Xbox, but when I try to play the game (from the Harddrive) it just doesn't load (stuck on the "Loading" screen)?! Very strange? If the PBO I altered is exactly the same size as the original, then i don't understand why the game won't load (it shouldn't notice any difference?!http://forums.bistudio.com/oldsmileys/wink_o.gif The only thing I can think it might be is that the PBO isn't being packed correctly by PBOPatcher09? This might cause the problem. Actually as a test, I'll check by unpacking and then packing an unchanged PBO...
Actually, I did notice that on your Blackhawk Addon (bhduh60) that all the textures are in fact black! However, when playing the game it's still green?! Very strange, it almost seems like the addon doesn't even need the textures at all if the model isn't using them in the game?!
If you have any ideas that could help, I'd be very grateful! http://forums.bistudio.com/oldsmileys/wink_o.gif
Keep up the good work man!
Hi dude
Some of the p3d files dont work on xbox, also on the config you have to check what type of pilot is using the vehicle, sometimes xbox dont have those soldier and you have to replace for soldierWpilot, the black hawk i add is original from the game, i just create a new sound and edited the weapons. To add the texture you have to open the p3d and create the texture that this is another complicated problem. i got a new AH64 and i edited the missile texture and it took me more than 3 hours. Also i realize that xbox sometimes dont recognice jpg images, i have to verify if changing the from jpg to bitmat or tif fix the problem.
You have the addons pack i post it before? i have a working little bird very nice.
I will add it later a Ah64 Laser designator (thats the most accurate helicopter) and a the new Seal squad
2 snipers PSG1, 1 MP5-Lasedesignator comando and 2 MP5 Law soldier commandos.
Hope you understood me cuz i use different language and my english Suck
Denz
that cobra is on beta, im still editing it, i will add a new gunner view for laser designator, also the pilot will use the gunner view, and some others ideas. The blackhawk 105mm is using a new engine sound. I dont know is you like the Gun.
also i got a new russian Submarine working with sounds, im editing the weapons for a Sea-Air Missile using the scud missile proxy.
If you experience some problems with the soldier using the M16 single shot just tell me. i can fix that easy.
Hi Bless,
Love the gun. Have been using that Blackhawk 105mm like a C-130 SPECTRE (Puff) Gunship. Clears an LZ in seconds!
Yes, I could do with a fix for the M16.
Should have some missions for you by the weekend (you are going to love the one with the V2 complex)
Denz
I got new missions from www.codejunkies.com here is the link
http://storeandserve.com/download/340230/UDATA.rar.html
Before installation you have to create the profiles on your OFP to see those missions. Here are the 7 profile names.
Profile names:
1. DARKSTAR
2. ARmissions --- a lot of missons
3. Reaver
4. Newshot
5. IDF Uriyahu
6. Aryan Artisan
7. XaX 1985 --- DM missions
do you knew that if you copy/paste the target.pbo, defend.pbo located on your OFP folder Template to MPtemplate it let you to create a destroy/ Defend misssion on system link? also basic res and basic civilian let you play with civilian on system link.
Grimnirsson
Aug 11 2006, 08:17
From the rar file it seems these missions are also only for mod boxes, correct? Please tell folks if certain missions are for mod boxes only - codejunkies usually has normal missions for download, so I thought these would work on my unmodded box. http://forums.bistudio.com/oldsmileys/huh.gif
Hi Grimnirsson, If you look at the sharing xbox missions thread, Airborne detailed a way to make files like this suitable for Action Replay. I would think you will need to use the changeuser program though because otherwise you won't know which profile created what mission. I am pretty sure that these missions won't contain addons and will be perfectly suitable for your xbox.
On the BIS wiki community site there is a tutorial for the program and a link (and OFPEC or course)
http://community.bistudio.com/wiki/ChangeUser_Tutorial
#Thanks for the missions Bless
That beta Cobra - do you think the 33mm cannon is just abit too powerful? I think a tiny reduction is needed to balance it out with other helos and units.
I hope to finish testing the tool over the weekend that will help a bit with this problem of renaming multiple xbox saves. I'll let keep you posted.
Hoz
From the rar file it seems these missions are also only for mod boxes, correct? Please tell folks if certain missions are for mod boxes only - codejunkies usually has normal missions for download, so I thought these would work on my unmodded box. http://forums.bistudio.com/oldsmileys/huh.gif
Sorry my bad
here is the link for those who use action replay. Get those missions and install them using action replay. remember to change the 7 profile names. I put the name on an earlier post
this is the link
http://storeandserve.com/download/342686/Missions.rar.html
Missions.rar (http://storeandserve.com/download/342686/Missions.rar.html)
Those missions not contain any new addons, and work fine on the xbox
About the Cobra Annihilator i notice the power, i will fix it and i will add it with the new Ah64- designator and the new Seal Squad later, now im testing a new complex of buildings ( petroleum, refinery, and a some others buildings)
Ok Guys this is the final Fix for the Annihilator (modded xbox)
What i Fixed?:
1. Damage of the gun less strong. But more accurate
2. Smoke System-- now when the cobra is damage to half you will see more smoke than the beta.
3. fire effect-- I increased the fire effect
4. new pilot view and gunner view- (use the right analog to zoom) and you will see.
5. Incoming Missile warming---- You will like this shit. The gunner now have the ability to drop flares automatically to confuse the missile. (Impressive). http://forums.bistudio.com/oldsmileys/yay.gif To test this put like 10 AA enemy soldier or SAM BMP and let them to kill you lol. They will Miss... or ... you SUCK. lol
6. New Incoming missile warming sound.
Also i included the new SEAL Squad TEAM-- What I fixed?
the squad contain 6 commandos Soldiers
Commando #1 is PSG-1 Silencer Sniper with Medical Kit-Captain
Commando #2 is PSG-1 Silencer Sniper with Medical Kit- Sergeant
Commando #3 is MP5-Laser Designator Soldier- Sergeant
Commando #4 is MP5 Law Launcher Soldier- Sergeant
Commando #5 is MP5 Law Launcher Soldier-Sergeant
Commando #6 is MP5 Soldier with Sachel Charges- Sergeant
You will find them on West/Infantry
Appologize - due to the time i have it was impossible to add the New AH64 Designator -- I will fix some details and later i will post it.
hope you enjoy it
http://forums.bistudio.com/oldsmileys/smile_o.gif
Here is the link
http://storeandserve.com/download/343269/Annihilator_final.rar.html
Annihilator_final.rar (http://storeandserve.com/download/343269/Annihilator_final.rar.html)
Nice one Bless,
Funnily enough I was going to ask you if you could add a couple of SEALs with LAWs to a team. Can't wait to try the improved Cobra.
I know its cheeky but could you upload the searchlights with the next lot please. I would really appreciate it.
Thanks alot Bless
Denz
searchlights need some fix, the soldier dont use the seat, i need to fix it. try the New seal now and you will see a complete Soldier squad. I got a nw T80 and M1A1 abraham. The new T80 now will attack the hellicopters, New sounds like real Tank. i will add it later in in a testing phase.
Diatribal
Aug 12 2006, 22:50
Hey Bless, how you doin'?
Thanks for the addons, unfortunately I found that the PSG-1 didn't have any textures on it (it was just completely white) and also the muzzle flash was present? Great weapon though! Awesome range! http://forums.bistudio.com/oldsmileys/wink_o.gif
By the way, I was just wondering what you use to re-pack your PBO's?
Thanks for the great addons brother, we all appreciate them!
Bless The Machine!
your PSG-1 dont work due to you need another addon to fix the texture and the muscle flash. I post that long times ago.
later i will send you tthe addon that fix the PSG1.
I use WinPBO.
Ok For those who dont have the complete weapons Pack to fix texture and muzle flash.
Here is the weapon pack
1. M82 Barret Sniper rifle
2. PSG-1
3. Gattling gun
4. M4SOPMOD--- I fixed the magazine, i put a HK magazine
5. MORX MX 109- East
6. Bless The Machine Soldier- West
6. SV98 -East
7. sg552 not working yet but need to be installed
8. M2 Static Gun
9. TAR Soldier
10. m16 scope
11. Infantry Squads East/West and Manny more....i dont remember
M4 SOPMOD is working now. but is on Beta yet
If this Pack dont fix the texture post it here..
here is the link for weapons Pack
http://storeandserve.com/downloa....ar.html (http://storeandserve.com/download/345117/OFP-Xbox_Weapons_Pack.rar.html)
OFP-Xbox_Weapons_Pack.rar (http://storeandserve.com/download/345117/OFP-Xbox_Weapons_Pack.rar.html)
Continue....
NOW for those who want more Objects for the editor like blackhawkdown, 2 levels bunkers,tree, houses, rocks,fences,prision, lights, desert weather, dust weather, radars, sandbag, fighting position, vietnam bunkers, fire, smoke, etc here is the link.
http://storeandserve.com/download/345171/Objects.rar.html
Objects.rar (http://storeandserve.com/download/345171/Objects.rar.html)
Any problem just post it here. Dont become crazy please lol
C ya Later
Bless The Machine
Hi Bless
Thanks for all that, but one thing do I do the same with the new weather effects as I did with the fire and smoke? Just need you to confirm before I start
Denz
KingLeerUK
Aug 14 2006, 17:37
Well, long time XBox editor, first time I'll be venturing in to the PC world of editing (with the intention of porting missions to the XBox format for play).
I have a general question which I have yet to see addressed here in this thread:
What version of Operation Flashpoint (PC) should be used for creating missions which are intended for porting to the XBox? I know that the XBox content is limited to weapons and vehicles native to both the Cold War Crisis and Resistance campaigns, but I'm wondering if the PC editor might inadvertently allow me to introduce an object which the XBox does not have an equivalent for?
I know that complex scripting will not work properly on the XBox (as clients in multiplayer will not receive it in the transferred mission file). I'm mainly interested in the PC editor for the TRIGGER and SYNCHRONISE functions it has to offer, sadly missing or flawed on the XBox editor.
I currently have the original Operation Flashpoint: Cold War Crisis for PC, (not the "Gold" version or any of the expansion campaigns). Will this be sufficient for creating missions to port to the XBox, or should I invest in the Resistance campaign addition to ensure that I have all the weapons available to the pc editor?
Many thanks in advance.
Hi Bless
Thanks for all that, but one thing do I do the same with the new weather effects as I did with the fire and smoke? Just need you to confirm before I start
Denz
Yes put the objects in the map and do the same as you did with the Bless fire. there are a lots of new objects, if you want more i have more . I have Heli Pad for ammo rearm, repair, and some other things.
Later i will add the final Fix for the MH60 blackhawk 105mm
Now you can call for Extraction, the pilot will drop red or green smoke( red smoke when there are enemy on the zone) on the extraction zone and will pickup you. Its Amazing.
also new fire and smoke system like the Annihilator, flare defenses (auto), Medical attendance, weapon supply, less damage to the 105 mm cannon and a new Extraction Squad. Ah64 Designator is ready too.
C ya Later
Well, long time XBox editor, first time I'll be venturing in to the PC world of editing (with the intention of porting missions to the XBox format for play).
I have a general question which I have yet to see addressed here in this thread:
What version of Operation Flashpoint (PC) should be used for creating missions which are intended for porting to the XBox? I know that the XBox content is limited to weapons and vehicles native to both the Cold War Crisis and Resistance campaigns, but I'm wondering if the PC editor might inadvertently allow me to introduce an object which the XBox does not have an equivalent for?
I know that complex scripting will not work properly on the XBox (as clients in multiplayer will not receive it in the transferred mission file). I'm mainly interested in the PC editor for the TRIGGER and SYNCHRONISE functions it has to offer, sadly missing or flawed on the XBox editor.
I currently have the original Operation Flashpoint: Cold War Crisis for PC, (not the "Gold" version or any of the expansion campaigns). Will this be sufficient for creating missions to port to the XBox, or should I invest in the Resistance campaign addition to ensure that I have all the weapons available to the pc editor?
Many thanks in advance.
To be honest I cant answer that question, ask Hoz or other who know how to transfer the mission from pc to xbox or read earlier post.
Hi Bless,
More! Did you say more? Of course I'l have more addons http://forums.bistudio.com/oldsmileys/wink_o.gif
Like I said before if you don't mind uploading them they will always find a good home with me plus I'm a real sucker for objects which imho are needed to create atmosphere and a realistic setting (you'll see soon enough).
Can't wait to try out the new weather effects.
Thanks Mate
Denz
Hi Bless,
More! Did you say more? Of course I'l have more addons http://forums.bistudio.com/oldsmileys/wink_o.gif
As you wish
Here is the Objects Part 2, couple of church, doors, walls, etc
I was boring of the Sunglasses that the soldier have and i decided to add a Sunglasses Pack too. For use it just edit you profile on Face menu. Hope you like it.
This is the link
http://storeandserve.com/download/350325/OBJECTS_2.rar.html
OBJECTS_2.rar (http://storeandserve.com/download/350325/OBJECTS_2.rar.html)
Now This is the Final fix (I hope ) of the Blackhawk 105mm
what i fix?
1. 105mm Gun cause less damage but is more accurate
2. New Action menu for Extraction --- Board a pilot into the blackhawk, now run far away from that Blackhawk and order the pilot to extract you. (right to d-pad/action/Call for extraction. The pilot will act like a medic but more realistic, droping green smoke on empty area or red smoke if enemy is present.
http://forums.bistudio.com/oldsmileys/pistols.gif
3. Attendance like a medical units
4. Transport weapons/ammo
5. New Smoke/fire system like the Cobra Annihilator
6. Auto Flare for AA missile, Incoming warming missile
7. MH-60 Extraction Squad
Any Error Please notify me...
This is the link for the Blackhawk 105mm
http://storeandserve.com/download/350342/bhduh60.pbo.html
bhduh60.pbo (http://storeandserve.com/download/350342/bhduh60.pbo.html)
C ya Later
Bless The Machine http://forums.bistudio.com/oldsmileys/pistols.gif
Silence....Huh lol http://forums.bistudio.com/oldsmileys/yay.gif
Yeah sorry been trying to download the 2 packs but keep getting knocked offline- their servers are crammed at the moment.
Will let you know soon
Denz
Denz i put the final fix of the blackhawk, test the extraction action.
I said that was the final fix but now i have that blackhawk with music. I put vietnam music into the coppit. I dont know if you want it.
Oh go on then you twisted my arm
You might want to wait till later tonight to upload it though
The calling for extraction and the smoke sounds amazing cant wait
Im dealing with the decibel sound, but its working nice. Hell Yeah the extraction smoke is awesome. Test the blackhawk later on the night i will add the one with the music.
Ok Sorry for the late here is the AH-64 Apache designator and a new nasty T80-BV Beryoza and M1A1 United Abraham.
You will notice a delay when the apache is destroyed, thats the animation, look at the destroyed apache.
Link here
http://storeandserve.com/download/351567/fz_ah64d.rar.html
fz_ah64d.rar (http://storeandserve.com/download/351567/fz_ah64d.rar.html)
Enjoy it, any error post it here.
Diatribal
Aug 15 2006, 18:53
Ok Sorry for the late here is the AH-64 Apache designator and a new nasty T80-BV Beryoza and M1A1 United Abraham.
You will notice a delay when the apache is destroyed, thats the animation, look at the destroyed apache.
Link here
http://storeandserve.com/download/351567/fz_ah64d.rar.html
fz_ah64d.rar (http://storeandserve.com/download/351567/fz_ah64d.rar.html)
Enjoy it, any error post it here.
Bless, you're truly Blessin' us brother! http://forums.bistudio.com/oldsmileys/wink_o.gif As a token of my appreciation, I've added an objects pack that I found works with Flashpoint Elite. The config contains everything! Even stuff from the Red Hammer campaign, unfortunately though, they don't work because I can't replace the data.pbo with an updated (newer) one on the Xbox without it crashing?! http://forums.bistudio.com/oldsmileys/huh.gif
Maybe you know of a way of being able to edit the Xbox files (data.pbo data3d.pbo) and re-pack them so that they work when transfered back to the Xbox? I can't get it to work, even if I just un-pack and re-pack any of the Flashpoint Elite files without editing them, the Xbox won't accept it [doesn't get past the "Loading" screen?!]
Anyway, keep up the good work soldier!
"Bless The Machine!"
Flashpoint Elite Mission Editor Upgrade [New objects found in "Empty"-"Cameras" and "Support"] Transfer .pbo to modded Xbox...
\Operation Flaspoint Elite\Addons\
Have fun editors! http://forums.bistudio.com/oldsmileys/wink_o.gif
Flashpoint Elite Mission Editor Upgrade (pbo) (http://storeandserve.com/download/351627/editorupdate102.pbo.html)
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