b_ringer25
Dec 2 2005, 00:10
Ok got a slight situation here. Hopefully someone can help that doesn't ask a lot of questions like why or for what for or anything like that ^-^. Ok heres the problem my configs do not work. I tinker with them a little to get them right way I want them and they get screwed up. So if someone could be so kind to post a wrp config with a few island names already on their. I would be much obliged if you could do this for me.
For those who say search the forums? I did and tried theirs but when i get to what i want and tinker it. It messes up.
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">// Rangeley
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7
#define true 1
#define false 0
#define private 0
#define protected 1
#define public 2
class CfgPatches
{
class Rangeley
{
units[] = {};
weapons[] = {};
worlds[] = {"Rangeley"};
requiredVersion = 1.46;
};
};
class CfgVehicles{};
class CfgSurfaces
{
class Default {};
};
class CfgEnvSounds {};
class CfgWorlds
{
class DefaultWorld {};
class Rangeley: DefaultWorld
{
access=3;
description="Rangeley";
icon="_eden.paa";
worldName="\Rangeley\Rangeley.wrp";
plateFormat="RL$ - #####";
plateLetters="ABCDEGHIKLMNOPRSTVXZ";
startTime="12:00";
startDate="26/4/87";
centerPosition[]={6375,6375,0};
startWeather=0.300000;
startFog=0.000000;
forecastWeather=0.300000;
forecastFog=0.000000;
seagullPos[]={6375,6375,100};
ilsPosition[]={0,0,0};
ilsDirection[]={0,0.080000,1};
ilsTaxiIn[]={};
ilsTaxiOff[]={};
class Sounds
{
sounds[]={};
};
class Animation
{
vehicles[]={};
};
class Names
{
class Rangeley_Maine
{
name="Rangeley, Maine";
position[]={11542.8574, 12428.5713, 0};
};
};
};
};
class CfgWorldList
{
class Rangeley{};
};[/QUOTE]
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