View Full Version : A bug?
During the campaign near the start, I apologise for not having 100% of the details, where was a white box where the watch appears on the screen.
It was there for about a minute, I paused the game and restarted it and the problem went away. I have been playing for a few hours since then and the problem has not reappeared.
Has anyone else had this?
During the campaign near the start, I apologise for not having 100% of the details, where was a white box where the watch appears on the screen.
It was there for about a minute, I paused the game and restarted it and the problem went away. I have been playing for a few hours since then and the problem has not reappeared.
Has anyone else had this?
Yer but only happenned twice for about 5 secs each, it immediatley went to the clock by itself.
SpecOp9
Oct 31 2005, 21:23
lol, probably has'nt loaded all the way :P
Quote[/b] ]lol, probably has'nt loaded all the way :P
You could be right ... but it might be a lil off putting to anyone that isnt used to the PC version with all its quirks and blips... To me it looks an little unprofessional on a console game
Before this turns into a flame baiting thread ... I am a huge OFP fan . I just hoped for a more polished version that is obviouly aimed for a mass market.. and by extention a "trailer" for game 2 !
atleast it doesnt sound as bad as halo2's texture loading problems http://forums.bistudio.com/oldsmileys/tounge2.gif
atleast it doesnt sound as bad as halo2's texture loading problems http://forums.bistudio.com/oldsmileys/tounge2.gif
yea...that was just horrible. I dont think they will use that shader anymore (I think that's what it was)
I came across a problem where I was the leader and the game was giving move orders and the game continuously said "so and so move to here" like 50 times. It wasn't until I issued a command from the menu that it stopped.
hoz
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