View Full Version : Official Review Thread.
Placebo
Oct 24 2005, 14:07
Thanks to the guys over at Xbox World Australia the first review of Operation Flashpoint: Elite is online and gets 90% http://forums.bistudio.com/oldsmileys/smile_o.gif
XBW AU's review. (http://www.xboxworld.com.au/xbox_games/review_xbox.php?idReview=624)
D.murphy man
Oct 24 2005, 14:49
Quote[/b] ]
Friendly and enemy soldiers alike can enter almost any building and it is not uncommon to see AI controlled soldiers seeking a firing position from a window on the higher floors of those with multiple storeys.....At no stage did I see anyone stuck on geometry or doing anything silly such as rotating on the spot as I have seen in similar titles...
I love you guys http://forums.bistudio.com/oldsmileys/notworthy.gif
LPFan_NL
Oct 24 2005, 14:56
AI entering buildings? i really have to see that to believe it http://forums.bistudio.com/oldsmileys/biggrin_o.gif ***http://forums.bistudio.com/oldsmileys/wink_o.gif
Congrats on your firt 9 BIS
Placebo
Oct 24 2005, 14:59
I actually had a video clip of that once, was recording video footage of steal the car, I got shot from somewhere but couldn't find where, so I crawled to the car and carried on with the mission, on looking back at the footage an AI was in the upstairs of one of the houses shooting me from a window, now that impressed me!
LPFan_NL
Oct 24 2005, 15:04
cool http://forums.bistudio.com/oldsmileys/thumbs-up.gif
Also it said 32 players online on the review and 16 on the official site, witch one it right? http://forums.bistudio.com/oldsmileys/whistle.gif
Quote[/b] ]
Platform : Xbox
Developer : Bohemia
Publisher : Atari
Genre : Strategy
Players : 1 - 32
Xbox Live : 2 - 32
http://forums.bistudio.com/oldsmileys/huh.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif
http://img387.imageshack.us/img387/3687/hehe8oz.gif (http://imageshack.us)
D.murphy man
Oct 24 2005, 15:31
Quote[/b] ]Platform : Xbox
Developer : Bohemia
Publisher : Atari
Genre : Strategy
Players : 1 - 32
Xbox Live : 2 - 32
1:five target GDI construction yard at 12 o'clock http://forums.bistudio.com/oldsmileys/tounge2.gif
Berghoff
Oct 24 2005, 16:00
Ah creepy the AI now can hunt your down while inside a building http://forums.bistudio.com/oldsmileys/smile_o.gif.
Placebo
Oct 24 2005, 16:03
cool http://forums.bistudio.com/oldsmileys/thumbs-up.gif
Also it said 32 players online on the review and 16 on the official site, witch one it right? http://forums.bistudio.com/oldsmileys/whistle.gif
There's no precise maximum figure, it's dependant on an Xbox being used as a dedicated server as well as the speed of the connection the host is on, but we've tested with 32 players on a 2mb up/down dedicated host and it was rock solid with no visible lag, so we'd feel fairly confident achieving similar numbers on a lesser connection, as well as achieving higher numbers on a similar connection http://forums.bistudio.com/oldsmileys/smile_o.gif
LPFan_NL
Oct 24 2005, 16:06
Ok, that clears it up...
Thanks for your reaction http://forums.bistudio.com/oldsmileys/wink_o.gif
SomeRandomOtherPerson
Oct 24 2005, 16:14
Thanks for the link Placebo.
,now Atari is the new publisher?
Great to see that OFP:elite get 90%, we see its BIS work. http://forums.bistudio.com/oldsmileys/smile_o.gif
Raptor http://forums.bistudio.com/oldsmileys/smile_o.gif
Balschoiw
Oct 24 2005, 16:16
Congrats !
Too bad the tester didn´t judge the gfx quality in relation to the size of the maps.
Placebo
Oct 24 2005, 16:20
Thanks for the link Placebo.
,now Atari is the new publisher?
Atari is the distributor in Australia (as they were for the PC original), Codemasters remain the publisher elsewhere http://forums.bistudio.com/oldsmileys/smile_o.gif
SomeRandomOtherPerson
Oct 24 2005, 16:25
Thanks for the link Placebo.
,now Atari is the new publisher?
Atari is the distributor in Australia (as they were for the PC original), Codemasters remain the publisher elsewhere http://forums.bistudio.com/oldsmileys/smile_o.gif
thanks to clear it up. http://forums.bistudio.com/oldsmileys/smile_o.gif
Atari is the distributor in Australia (as they were for the PC original), Codemasters remain the publisher elsewhere http://forums.bistudio.com/oldsmileys/smile_o.gif
... well, that explains a lot http://forums.bistudio.com/oldsmileys/whistle.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif
colossus
Oct 24 2005, 17:00
Wow, 90 points is great! I didn't expect more then maybe 80 because of the graphic (Not that I care so much about that)
Now it's up to the Xbox players to buy it.
Congratulations BIS, well done http://forums.bistudio.com/oldsmileys/notworthy.gif
EDIT: Oh, and 92% at Xbox World Magazine too http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Congrats !
Too bad the tester didn´t judge the gfx quality in relation to the size of the maps.
Sure they did. In fact, they noted that specifically:
Quote[/b] ]It’s a port of a four year old game and I will be the first to admit it does not look anywhere near as pretty as recent titles such as Far Cry: Instincts (XBW : 88%) or Halo 2 (XBW : 98%) . Traditional FPS have very linear and confined environments or maps, which keeps players on track in terms of narrative, and ensures the graphics do more with less. Operation Flashpoint: Elite on the other hand takes a completely different approach. Instead of linear levels, the action in Operation Flashpoint: Elite takes place on and over four massive 100km2 environments that are as natural and alive as possible- weather changes over time and there’s even insects!
Heatseeker
Oct 24 2005, 17:31
Quote[/b] ]The music is a mix of moody strings, minimalist tones and bad rock’n’roll. Its not that bad imo http://forums.bistudio.com/oldsmileys/mad_o.gif .
Interesting read though, not the type of review that i take very seriously (Halo2 98% http://forums.bistudio.com/oldsmileys/rofl.gif ) but its good to see the game being raved about. Im more interested in reading reviews from real flashpoint people because they will point out the improvements over the PC game better http://forums.bistudio.com/oldsmileys/wink_o.gif .
ONE WORD: NICE http://forums.bistudio.com/oldsmileys/tounge2.gif
frame rate drops when flying aircraft- low framerate? I trust them, because Xbox have little memory http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Placebo
Oct 24 2005, 18:01
Framerate is always smooth, whether on foot or in the air, it's a requirement of the development process which we complied with http://forums.bistudio.com/oldsmileys/smile_o.gif
imported_bör
Oct 24 2005, 18:02
Every feature, every complex ballistic calculation, every campaign and every mission ever designed for the series has been ported to the console, optimised and improved for the Xbox hardware.
BIS must have spent a whole sea of money on porting every campaign ever designed for OFP to the XBox. http://forums.bistudio.com/oldsmileys/huh.gif
edit: Oh, and this nearly made me cry ( http://forums.bistudio.com/oldsmileys/wink_o.gif ):
quite a few Xbox only graphical touches have been added to the mix such as Depth of Field (variable camera focus effects) and High Dynamic Range Lighting (a more realistic method of simulating light sources in games).
So that means no HDR for ArmA? Or is it just compared to good ol' OFP2001?
colossus
Oct 24 2005, 18:15
You've seen the pictures, HDR lighting is and will be in ArmA
Placebo
Oct 24 2005, 18:15
edit: Oh, and this nearly made me cry ( http://forums.bistudio.com/oldsmileys/wink_o.gif ):
quite a few Xbox only graphical touches have been added to the mix such as Depth of Field (variable camera focus effects) and High Dynamic Range Lighting (a more realistic method of simulating light sources in games).
So that means no HDR for ArmA? Or is it just compared to good ol' OFP2001?
As Armed Assault has not been released it's quite unlikely the review is comparing the Xbox game to ArmA, is it not? http://forums.bistudio.com/oldsmileys/wink_o.gif
imported_bör
Oct 24 2005, 18:27
As Armed Assault has not been released it's quite unlikely the review is comparing the Xbox game to ArmA, is it not? http://forums.bistudio.com/oldsmileys/wink_o.gif
Thanks for doing the thinking for me. http://forums.bistudio.com/oldsmileys/goodnight.gif
congratz BIS http://forums.bistudio.com/oldsmileys/thumbs-up.gif
i hope you it will be another top seller http://forums.bistudio.com/oldsmileys/smile_o.gif
luemmel
Oct 24 2005, 19:19
congrats, too. i think i did the right thing that i bought the game yesterday http://forums.bistudio.com/oldsmileys/pistols.gif http://forums.bistudio.com/oldsmileys/pistols.gif http://forums.bistudio.com/oldsmileys/pistols.gif
but 1 question from a xbox noob. there is mentioned a dedicated server. is this a server which i can download and install it on a pc or internet windows server for instance? like ofp:r? if yes, where i can download it?
Heatseeker
Oct 24 2005, 19:28
but 1 question from a xbox noob. there is mentioned a dedicated server. is this a server which i can download and install it on a pc or internet windows server for instance? like ofp:r? if yes, where i can download it?
I think they were refering to a dedicated xbox server, like... a xbox hosting only.
700mhz+64 2100 ram+2 megabit up/down conection = 32+ player server, hmmm... http://forums.bistudio.com/oldsmileys/confused_o.gif .
luemmel
Oct 24 2005, 19:38
but 1 question from a xbox noob. there is mentioned a dedicated server. is this a server which i can download and install it on a pc or internet windows server for instance? like ofp:r? if yes, where i can download it?
I think they were refering to a dedicated xbox server, like... a xbox hosting only.
700mhz+64 2100 ram+2 megabit up/down conection = 32+ player server, hmmm... http://forums.bistudio.com/oldsmileys/confused_o.gif .
you mean a central managed server by bis / codies? hm, i hope that there will be enough servers / slots and that some servers staying in germany due to good pings... http://forums.bistudio.com/oldsmileys/huh.gif
Heatseeker
Oct 24 2005, 19:49
you mean a central managed server by bis / codies? hm, i hope that there will be enough servers / slots and that some servers staying in germany due to good pings... ***http://forums.bistudio.com/oldsmileys/huh.gif
I meant an xbox used has server only using the live service, im not familiar with it but thats how i interpreted Placebo's info. One xbox serving with several other xbox clients conected to it using xbox live thingy http://forums.bistudio.com/oldsmileys/confused_o.gif .
Uziyahu--IDF
Oct 24 2005, 20:21
Basically you create the match as a dedicated server and you DO NOT play unless you connect to your first X-Box with another X-Box over the network; otherwise, you host AND play.
It will be a nice way to serve out your custom missions while you are asleep.
Placebo
Oct 24 2005, 21:11
Regarding an Xbox running as a dedicated server it's essentially as Uziyahu said.
Basically Joe Shmoe turns on his Xbox, boots Opf:Elite, selects Xbox Live, then selects "create dedicated host", his Xbox is now a dedicated server and he cannot play on it, his bandwidth and his Xbox's "power" is dedicated solely to running the server which is why the numbers of people who can play on it is higher than the standard MP hosting type http://forums.bistudio.com/oldsmileys/smile_o.gif Obviously you have to find someone who will act as Joe Shmoe but perhaps if gamers organise themselves into squads and then set up a rota system it could work http://forums.bistudio.com/oldsmileys/smile_o.gif
Nice, I like this peripheral DOT idea, veery sneaky bastiges. http://forums.bistudio.com/oldsmileys/smile_o.gif
Hope ArmA has this option, and hope it arrives before Xmas. http://forums.bistudio.com/oldsmileys/tounge2.gif
In the review it was stated that Russians speak Russian. Does this mean that Soviet soldiers speak Russian radio chatter or is it just in the cutscenes? Personally I'm really tired to the 'Chekov-accent' Russian introduced in Red Hammer...
Chipper
Oct 24 2005, 22:41
Velcome to Russia Comrade http://forums.bistudio.com/oldsmileys/nener.gif
Born_to_lose_
Oct 25 2005, 21:51
does anyone know if theres gonna be the Red Hammer campaign..like..unlockable or something? Seems stupid (to me) to have resistance but not red hammer.. http://forums.bistudio.com/oldsmileys/confused_o.gif
lol was just wondering case red hammers probably my fave campaign,would seem a shame not to include it.
Anyway..3 days til release..goodstuff http://forums.bistudio.com/oldsmileys/rofl.gif
colossus
Oct 25 2005, 21:54
Red Hammer was a Codemaster mission pack (if I'm correct) and Elite will be only BIS material.
And in my view Red Hammer wasn't at all good.
EDIT:
Quote[/b] ]Anyway..3 days til release..goodstuff http://forums.bistudio.com/oldsmileys/rofl.gif
It's 2 days from where I'm standing http://forums.bistudio.com/oldsmileys/nener.gif
Chipper
Oct 25 2005, 22:08
2 weeks for me http://forums.bistudio.com/oldsmileys/huh.gif
Born_to_lose_
Oct 25 2005, 22:35
Actually yeah guess your right about red hammer..i dunno why i said its my fave =/..still,i reckon its a decent enough campaign..i like the russians better than americans so its probably just me hah..& Yeh..your right..2 days it is..soz..im a bit slow n all that..us english are FINALLY getting something decent before the yanks. http://forums.bistudio.com/oldsmileys/wow_o.gif
.pablo.
Oct 25 2005, 23:46
Quote[/b] ]sniping drivers can cause vehicles to crash or at the least veer off course
?
Quote[/b] ]graphical touches have been added to the mix such as Depth of Field (variable camera focus effects) and High Dynamic Range Lighting (a more realistic method of simulating light sources in games)
how does depth of field work in a videogame?
Quote[/b] ]Details of the multiplayer and Xbox Live features of Operation Flashpoint: Elite are coming soon in our special supplementary multiplayer review. In part 2 of our review we will tackle this great game’s multiplayer modes in detail and give you the low-down.
this should be interesting...
i think it should have gotten a higher score considering the entire review was basically entirely focused on how revolutionary and well-designed the game is...
Uziyahu--IDF
Oct 26 2005, 02:30
I liked what I was able to complete of Red Hammer, but the HK G36 had no place being in that campaign.
Red Oct
Oct 26 2005, 02:38
Quote[/b] ]Red Hammer was a Codemaster mission pack (if I'm correct) and Elite will be only BIS material.
And in my view Red Hammer wasn't at all good.
#1 reason why i won't miss the Red Hammer. i hated how none of the new vehicles and weapons were used in the new campaign, i hated how Lukin was able to lead troops, go on special-ops missions, man a tank, and fly a chopper all by himself. then there were the missions, "The Alamo" being the worst followed by the two missions where Lukin and the medic guy (forgot his name), had to escape off of Malden by stealing back a captured Mi17 and the next mission where you had to hijack a repair truck to fix your damn ride after getting shot down. http://forums.bistudio.com/oldsmileys/banghead.gif
better off just making my own ruskie missions in the mission editor. http://forums.bistudio.com/oldsmileys/yay.gif
Uziyahu--IDF
Oct 26 2005, 02:39
I think Atari is cool in a very retro way and I sometimes wonder if Atari didn't secure its future by having its logo present in the neon lighting of the cityscape of the enduring Sci-Fi movie "Blade Runner" (which STILL seems like a futuristic-looking movie, over two decades later).
"Additionally, Operation Flashpoint: Elite sports context sensitive orders that can negate the amount of time you spend in menus. For instance, selecting all your soldiers, aiming at a point on the ground and then pulling the Right Trigger will order all soldiers to move to that point. Likewise, training your sights on a known enemy will cause your squad to attack that enemy. This means that with practice, you can issue complex orders very quickly. I would say it is even more effective and intuitive than the radial system common to the Rainbow Six and Ghost Recon games on Xbox."
The emboldened bit had me worried for the last 30 hours. I was afraid that our primary weapon might not fire unless we were pointed in the direction of the enemy.
So relieved to see that this was something done while in the command menu.
I like to perform "recon by fire", sometimes, especially when snipers are around.
It really sounds like they have seriously streamlined the command menu.
Skulleye
Oct 26 2005, 04:58
Red Hammer was a Codemaster mission pack (if I'm correct) and Elite will be only BIS material.
And in my view Red Hammer wasn't at all good.
It's still weird that they didn't include Red Hammer. Codemasters is the publisher, so they would get more money if more copies were sold. And it's probably a higher chance of people buying the game if it has three campaigns instead of two. Maybe not much, but I'd imagine it could make a small difference. Besides, why not? http://forums.bistudio.com/oldsmileys/smile_o.gif
Balschoiw
Oct 26 2005, 14:02
Quote[/b] ]how does depth of field work in a videogame?
I guess this is related to cam´s for cutscenes.
There are a couple of screenshots that show the unit/objects in front clear and detailed while the background gets a bit blurry.
I guess that´s what it is.
Like that pic for example:
http://www.xboxworld.com.au/uploads/reviews/r_opflashpoint_05.jpg
Uziyahu--IDF
Oct 26 2005, 17:17
I'm sure it could be implemented in a tactical FPS by focusing on whatever the crosshairs are pointed out.
Punisher1985
Oct 26 2005, 23:16
Does anyone have all of the screen shots of OFP:E that are scattered throughout various websites gathered together in one bundle? A link would be apreciated..thnx
Placebo
Oct 27 2005, 10:18
Another score we can now share with you......
GamePro Australia (Magazine & Website) (http://www.gamepro.com.au/) - 9.5/10 + Editor's Choice Award in their next issue (available November 4th)
colossus
Oct 27 2005, 10:21
I wonder where the europeans are with there reviews http://forums.bistudio.com/oldsmileys/huh.gif
Acecombat
Oct 27 2005, 11:29
Nice work BIS the game looks all set to rule the roost on the Xbox then eh http://forums.bistudio.com/oldsmileys/wink_o.gif .
I am now more looking forward to ArmA after hearing about that intelligent AI use of building.
P.S: When the hell will Gamespot do a review , they got bloody BF2 plastered all over for a review http://forums.bistudio.com/oldsmileys/mad_o.gif .
SomeRandomOtherPerson
Oct 27 2005, 11:40
I wonder where the europeans are with there reviews http://forums.bistudio.com/oldsmileys/huh.gif
yes i wait for a german review? http://forums.bistudio.com/oldsmileys/confused_o.gif
hardrock
Oct 27 2005, 12:01
I'm sure it could be implemented in a tactical FPS by focusing on whatever the crosshairs are pointed out.
I guess it would be nice if such a focus effect would be activated by zooming in (like the usage of the RMB in ofp).
SpecOp9
Oct 28 2005, 04:40
BIS, I just want to say, congrats on, from what I am reading, a fantastic job.
And, of course, congrats for absolutely MURDERING Battlefield 2 Modern Combat for the XBox.
Like in war, No doubt about it, the better man wins.
Placebo
Oct 28 2005, 08:20
Does anyone have all of the screen shots of OFP:E that are scattered throughout various websites gathered together in one bundle? A link would be apreciated..thnx
We do, I haven't really put them together so couldn't guarantee I'll lay my hands on them all but I could put them together in a zip fullsize as they were taken if you like (640x480 bmp's), remind me and I'll upload it to Filefront or something next week http://forums.bistudio.com/oldsmileys/smile_o.gif
Uziyahu--IDF
Oct 28 2005, 22:40
New screens from Worthplaying? ***
http://www.worthplaying.com/article.php?sid=29321
Placebo
Oct 29 2005, 07:12
No I think they're all old, most are from the US/EU gone gold press releases http://forums.bistudio.com/oldsmileys/smile_o.gif
Berghoff
Oct 29 2005, 08:16
BIS, I just want to say, congrats on, from what I am reading, a fantastic job.
And, of course, congrats for absolutely MURDERING Battlefield 2 Modern Combat for the XBox.
Like in war, No doubt about it, the better man wins.
Yea I feel kinda good that BF2 MC is being beating by OFP: E http://forums.bistudio.com/oldsmileys/biggrin_o.gif Nice scores BIS!
LPFan_NL
Oct 29 2005, 10:17
Insidegamer.nl gives OPF:E a 8,5%...
Placebo
Oct 29 2005, 11:28
It's 8.5/10 not 8.5% http://forums.bistudio.com/oldsmileys/wink_o.gif
Good job BIS and team. I'm waiting to see Gamespot and IGN's rating, I'm sure it'll be good,
Also glad it blowing away Battlefield 2 MC. Just wat EA needs. A kick in the ratings http://forums.bistudio.com/oldsmileys/wink_o.gif
LPFan_NL
Oct 29 2005, 11:33
is there a difference?
Didnt know there was sorry, 8,5/10 it is
they only complain about framerate drop while flying, the grapix and some muliplayer missions being booring...
They where more posetive than negetive http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Placebo
Oct 29 2005, 11:38
8.5% is the equivalent of 0.8 out of 10, so a slight difference http://forums.bistudio.com/oldsmileys/wink_o.gif
Yeah I used babelfish to translate the review and it seems a pretty fair review http://forums.bistudio.com/oldsmileys/smile_o.gif
Uziyahu--IDF
Oct 30 2005, 03:55
Here it is in pigeon English...
English Translation of InsideGamer.nl Review (http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&url=http%3A%2F%2Finsidegamer.nl%2Fcontent.php%3Fid %3D8268)
x Flashpoint x
Oct 30 2005, 12:06
Ok been playing around with the game & the mission editor and i think its a great game for xbox, At first i thought the controls were a bit sencetive but i got used to them now and it feels just right for this type of game.
The mission editor is good but not great, But it does the job ***http://forums.bistudio.com/oldsmileys/thumbs-up.gif
The look of the game is fantastic.
Overall score 9/10 ***BI have done a great job to port it over to the xbox and it works great on xbox.
Got to get back as i am making a sector Control game for MP.
http://forums.bistudio.com/oldsmileys/yay.gif
http://forums.bistudio.com/oldsmileys/band.gif Sorry just noticed i have posted this in the wrong thread. http://forums.bistudio.com/oldsmileys/banghead.gif
Uziyahu--IDF
Oct 31 2005, 17:27
I found what I think is a new review (not the best) with screenshots I've never seen before:
http://www.gamevillage.nl/showthread.php?t=123618
Pigeon English Translation:
"I break down myself again in a war. This time is it the turn to the cold war. I play of course an American who what has more in its top then only voetsoldaatje to be. I have this play centuries suffered on the PC. still played. It was then the most realistic shooter which you could find. To look at if it is on the Xbox also this way.
"Such as I already said you play a soldaatje. Standard with M16A2 and a couple grenades equipped contract you the fight with the Russians. For the a or other reason they attack a borough on the small island where you sit occasional also. Perhaps the this, however, beginning of the third world war is. The Americans feel themselves of course called there what to put on. But firstly basic training, differently barge you of it on the battle field shooter nothing which you could find. To look at if it is on the Xbox also this way.
"Pay attention to the way!
"This must be, however, the most idiot basic training which I have done ever. [The idiot doesn't realize that the training sequence in Cold War Crisis isn't Basic Training. ***Does he see any Drill Sergeants with Smokey the Bear hats on? ***--Uziyahu] ***Course by a couple hekjes and concerning a beam by a door, shoots down 3 aims and that was it, however, approximately. That I myself could have found also from. Control is, as it happens, nearly right to those of other shooters. I have, however, learned that I of fisrt-person can switch to third-person. But well, the basic training are not this way terrible. It happens a time and afterwards never more. And thereby comes once more that it but 5 takes minutes of your speeltijd. Afterwards you can ride for the first time in a lorry. It remains nevertheless always nice if you can control vehicles in shooter. You cannot send, your hands continue on the quarter for three stand whereas the wheel keeps turning quietly your hands. Your officer can drive really complete well. He drives more on the grass then on the way and he does not have so much attention to the way. He looks at more often by means of the they side to or he looks at you then that he pays attention to the way. But nevertheless weet he exact the turnings to find. Best funny for sim.
"To hand in The game sits full of these errors. To be it there a couple, then does not disturb it me this way terrible, but you encounter them everywhere. Guns people their poor, guns which are not held, legs in the back seat of the car, goes this way but by. And then graphic "splendour" in itself. The game does not see real nicely. Nearly everything are blokkerig and move strangely although some textures are best well. The grass has been very oddly reflected, if you run it considers as a large, green asphalt road, but as soon as you passing away see lie you all grassprietjes for your. Small woods do not sit you in the way, you run there simply doorheen. In my eyes had been possible everything better. I understand also that you what must hand in if you mega make large maps, but liver then alstublieft what on the size and not so much on graphics.
"To pant The size of the maps is also something exaggerated (except in mulitplayer, then it is nice). Especially if you must go but to one objective. You do not will walk away on one and a half kilometre distance your objective to attack them this way of. This does not do you because you do not go along squad then as a result of which you there therefore only stand for and because it lasts terribly long before you are there. You do not come, as it happens, zomaar a car against where you can go just as in times. You the complete end finely must run. And that type rises moments you badly you are how in fact trained. You take astonishing small steps if you run and as a result are you within the shortest keren to to pant as an average marathon cursor which is exactly ready with 42 kilometres. Still just as small dingetje mention what, however, nice is. Is never the same such as you start up level. This game has dynamically. The one time regent it and the other time seem the zonnetje. Terrible cool done.
"Chicken without head
"Already panting you your objective recover, to consider you to your fright also once more enemies to run. This becomes narrow. It is sim. And that would have will mean that the antagonist weet what he must do if it is shot there on him. Now weet I of course how the Russians are trained, but it seems me very improbable that them as a chicken without head will run around if there gun fire sounds. There sit of course also a couple malignant guests who return lie, however, and shoot. Unfortunately for them can you better aim and she as from the first confrontation to have been already doomed to lose. Thanks to good auto-aim the system shoot you are not already made too difficult. You passing away with your cursor on or ventje to hang and he changed of colour. Because of this you can see already easily or you in the buurt sit of an antagonist. As soon as the cursor changed of colour meant it that you still a small beetje must adapt before you shoot home. The computer takes over it of you as soon as very dense or at the body of the antagonist aim you. The leuke are that you zoom in also option have as a result of which does not look at you along course of your gun. And with that option auto-aim work also still. If you nevertheless choose for the option to look at along your gun, hem you approximately as much in but auto-aim then no longer work. You make yourself it in fact only more difficult.
"Still menuutje
"In the game you do nearly everything doormiddel of actions. Those can you very easily choose from menuutje that Right at the bottom of picture appears as soon as you can do something. Things such as your weapon on your back always do are possible but in cars steps also do you by means of that menu. There is therefore no standard action bud with which you do everything automatically. The controls to work all very well. With that I means that they are well placed and that they do what they must do. Unfortunately the game reacts sometimes what slowly on your decisions. Still even something concerning menuutjes. Before you are present at last in the game you must nevertheless as much as a couple menus by. And in fact you not even read all those things. The card which you can examine does not get you nevertheless and the weapons which you can determine molars also nothing for course of the level. The objectives which are also indicated whereas you play what all those menus nevertheless as much as a beetje superfluous make.
"Where file I now actual?
"I have not yet had it concerning the sound. In fact I do not want it also kinder have. That is this way terrible dramatic. If you shoot it sounds as if you are with your proppenschieter in an empty barrel, if you control vehicles latches which very vaporous. It does not sound as a vehicle, but if the vehicle where you drive now in. Actual is that with everything this way. Your weet that it sounds as what where you are, but it sounds exactly something else. And then I it means not this way well.
"War?
"By all these things I have never had the feeling that I in a war was myself. The gameplay were ordinary something too slow. Everything went puntje for puntje. You are never endangered really, never once hostile squad which came accidentally from an unexpected angle as a result of which you were yourself middle in a spervuur. The danger always came but of a side. And that with auto-aim have been this way solved. There is also never a chaos like in Brothers in arm. No shouting people for your gone and none panicking enemies. No gun fire everywhere for your gone, I missed the complete idea of war. It can be then perhaps sim, but a beetje the action can thicken none angry for plays pleasure seems me.
Pluspunten - Large maps; - 40 governable vehicles; - Dynamically
Minuses - Slow gameplay; - Sound and graphics; - Best easy for sim.
GV judgement If I want play large field layers, I play kinder Battlefield and if I want play serious soldaatje, I play kinder Ghost Recon or BiA. In short, this game comes late, there its many better games on the market.
Gameplay
Graphics
Geluid
Replay
35/50
14/20
14/20
6/10
69%
[Replay value 6/10? He didn't say a single thing about the mission editor! --Uziyahu]
GV judgement If I want play large field layers, I play kinder Battlefield and if I want play serious soldaatje, I play kinder Ghost Recon or BiA. In short, this game comes late, there its many better games on the market.
So the assumption is there is absolutely no one interested in playing a realistic game set on large, dynamic battlefields. Quite an intelligent review! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
Espectro
Oct 31 2005, 19:14
GV judgement If I want play large field layers, I play kinder Battlefield and if I want play serious soldaatje, I play kinder Ghost Recon or BiA. In short, this game comes late, there its many better games on the market.
So the assumption is there is absolutely no one interested in playing a realistic game set on large, dynamic battlefields. Quite an intelligent review! ***http://forums.bistudio.com/oldsmileys/thumbs-up.gif
heh... he might not be all wrong though.
Most sim-lovers would never set a leg any place near a console - including the x-box.
Maybe this will change though http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Acecombat
Oct 31 2005, 19:21
The translation was rib cracking stuff ... 'i break myself down in war again' http://forums.bistudio.com/oldsmileys/rofl.gif .
Heatseeker
Oct 31 2005, 19:30
Not a very good review that was http://forums.bistudio.com/oldsmileys/mad_o.gif , but i will admit that i honestly didnt like my first OPF experience either (V1.0 was scary).. its the sort of game that will grow on people that give it a fair chance and explore it properly, not many reviews speak about all you can do in this game that you cant do in any other game out there http://forums.bistudio.com/oldsmileys/smile_o.gif .
Postduifje
Oct 31 2005, 19:37
For a moment there I was considering of translating it properly, but after completely reading it I can assure you it's a really crappy review, not worth any further look. The author obvious was searches for something else when he played it, uses short, childlike sentences and regularly makes a really stupid remark. Not worth the effort of reading it, let alone translating.
SpecOp9
Oct 31 2005, 20:50
Appears he was too busy talking about all the bad things about the game.
Haven't seen this one posted: Total Videogames Review (http://www.totalvideogames.com/articles/Operation_Flashpoint:_Elite_Review_8766_2487_0_0_1 0_0.htm)
Quote[/b] ]espite the fact Operation Flashpoint is over four years old it still remains fresh to this day. The game packs depth, authenticity and immersion in place of traditional gaming elements such as fun, leaving a simulation of war that’s deliberately different to others out there – Operation Flashpoint isn’t a videogame, it really is war…
8/10
Ghost recon 2 does the scale of an average OFP mission yes.. but BiA? WHAT? http://forums.bistudio.com/oldsmileys/crazy_o.gif
for everyone who wants some stuff for xbox live, i made some screens and a short video. unfortunetaly there aren't many servers / players. but i think it will increase if most played the campaign and when the game will be released in germany... (i am german and i ordered it in UK.
screens & vids (ingame) (ftp://85.214.23.105/ger/ofp_elite/)
da12thMonkey
Nov 1 2005, 16:26
Read on http://www.metacritic.com/games....critics (http://www.metacritic.com/games/platforms/xbx/operationflashpointelite#critics) that Pelit (Finnish games mag) gave it and 87
Quote[/b] ]Looks dated, but offers unprecedented freedom on the battlefield. The combat is fabulously realistic as are the environments. Minor problems and a handful of bugs creep up every now and again. [Nov 2005]
The review's not on peli.fi though so I can't confirm that it's true, but the other 2 scores listed are correct. Any Finns here read the November issue of Pelit and can confirm it?
There are some user-posted opinions on the game on the metacritic site too.
Heatseeker
Nov 1 2005, 17:00
There are some user-posted opinions on the game on the metacritic site too.
Uzi seems to be all over the net praising the game http://forums.bistudio.com/oldsmileys/biggrin_o.gif .
I find it very disapointing that people need to trash talk BF2 when pointing out how great Elite is, diferent games, diferent gameplay, definetly not on the same plate... claiming Elite is a better product because BF:MC is kiddie arcadey does not give justice to BIS acomplishment or huge technical achievement. This usualy leads to split comunities each defending their favorite product and flaming others, bad advertising imo http://forums.bistudio.com/oldsmileys/whistle.gif .
Thanks Luemmel! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
That is some nice footage, if you have time try to make some more. I loved that video. ***http://forums.bistudio.com/oldsmileys/inlove.gif
Uziyahu--IDF
Nov 1 2005, 18:07
Luemmel, boy, we Americans are going to have a hard time getting our names in the top scores, now, eh? ***http://forums.bistudio.com/oldsmileys/sad_o.gif
Heatseeker, since we can't count on Codemasters U.S.A. to adequately advertise the game in the U.S., American fans have to resort to guerilla advertising to sway some few over to the truth. ***;-D
And it is nothing but truth to say that BF2:MC is arcadish compared to OFP. ***Have you played BF2:MC? ***Further, it is only natural to cite other games as a point of reference concerning any aspect of the game. ***Critics are doing it. ***For example, if someone were to say that OFP was as buggy as Battlecruiser AD (or even Rainbow Six: Lockdown) it would be a very damaging statement that would need to be countered with a more realistic comparison. ***One could also counter with the bugs the BF2:MC fan-boy was ignoring in his own game.
Oh, and the gaming industry is already over-saturated with tac-shooters, so much so that the tac-shooting community seems to be extremely fragmented. I find it very difficult to gather up a group of 'net friends to play any one game. They always seem to be playing some OTHER game.
And truth be told, I find that lots of the older tac-shooter players don't want kiddies playing their game. They are leaving games like Halo 2 and SOCOM because of the loud-mouth kids on voice comm. So, division can be good.
Nevertheless, out of respect for you, I'll try to be less critical of other games in my appraisals of OFP:E, even if they are SHI'ITE! lol
orange juice
Nov 2 2005, 17:14
The latest print issue of German console-mag "MANIAC" (www.maniac.de) features a review of OFP: E, which i dared to translate:
PC-to-Console conversions generally are nothing bad. However, when the original already has seen a few autumns, the result will presumably not be very good. This now happened to "Operation Flashpoint: Elite", with its PC-original already behind the technical standard when it was released back then - accordingly coarse are the graphics now. Gameplaywise the game does better: Either in a campaign or in solo missions you fight against Russians as a US-GI. Particularly special about it is that you don´t battle it out in narrow alleys but rather in the open field and with complete freedom of movement.
You and your buddies are taxied to the battlezone by air or land - occasionally you may take over the controls of a jeep or helicopter yourself: that happens either in third or first person view. while on foot you can freely choose between those views, the latter however immediately fails for FPS veterans due to extremely inaccurate controls. by the way: there are no (voice-?)commands received by your buddies, however communication takes place via predetermined expressions.
though the large campaign should deliver enough action for solo-player needs, the game comes to its true potential in multiplayer mode. Either by splitscreen or Live you can join either mass-battles or some smaller skirmish.
conclusion:
"never" better than "late". After doing nothing for several years, codemasters finally decides to release old dusty OFP on console. Virtually noone has been waiting for that anymore, and nobody really needs it. Apart from realistic gameplay, wide open environments and a strong multiplayer mode the game has nothing to offer which other war-shooters wouldn´t accomplish in a much better way. Mainly "Operation Flashpoint: Elite" strikes by its technically ashaming presentation: poor textures, risible animations and a constantly stuttering framerate are just a few examples of how hopelessly antiquated those PC-looks are. This and the crappy controls are successfully torpedoeing the slowly burgeoning fun in this game.
written by Janina Wintermayr
they give it a rating of 58%. http://forums.bistudio.com/oldsmileys/yay.gif http://forums.bistudio.com/oldsmileys/confused_o.gif
fan letters go to: leserpost@maniac.de , remember it is a German mag.
Uziyahu--IDF
Nov 2 2005, 17:30
Well, the magazine IS called "Maniac". *** http://forums.bistudio.com/oldsmileys/rofl.gif
orange juice
Nov 2 2005, 18:16
Well, the magazine IS called "Maniac". http://forums.bistudio.com/oldsmileys/rofl.gif
i don´t get it. http://forums.bistudio.com/oldsmileys/sad_o.gif http://forums.bistudio.com/oldsmileys/smile_o.gif
I don´t know for sure, but i think maniac is one of the biggest multi-console magazines in Germany. In fact there are not so many. If i knew nothing about Flashpoint, that review would not make me buy it. http://forums.bistudio.com/oldsmileys/whistle.gif
Heatseeker
Nov 2 2005, 18:37
Quote[/b] ]the game has nothing to offer which other war-shooters wouldn´t accomplish in a much better way. Mainly "Operation Flashpoint: Elite" strikes by its technically ashaming presentation: poor textures, risible animations and a constantly stuttering framerate are just a few examples of how hopelessly antiquated those PC-looks are. This and the crappy controls are successfully torpedoeing the slowly burgeoning fun in this game.
written by Janina Wintermayr
What an ignorant and flamatory review, graphics might not be colorfull enough but they look very nice considering the large amount of detail being rendered simultaniously, aparently there are no diferences nor advantages compared to other games out there... like every fuckin game can deliver huge battles over expansive, gigantic terrains.
Girl review! Problably a frustrated girl who couldnt handle the game, we all know only very special girls have the good taste and skill to play and enjoy OPF, this one better stick to Pokemon and the sims http://forums.bistudio.com/oldsmileys/whistle.gif .
edit:
Pisses me off when people who make a living of atending to presentations, shows and play and write about others tough and demanding work pull stuff like this, someone should teach these little monsters how to make a proper unbiased review instead of writing down their own often stupid and ignorant opinion http://forums.bistudio.com/oldsmileys/mad_o.gif .
Berghoff
Nov 2 2005, 19:13
Quote[/b] ]Oorlog?
Door al deze dingen heb ik nooit het gevoel gehad dat ik mezelf in een oorlog bevond. De gameplay was gewoon iets te traag. Alles ging puntje voor puntje. Je wordt nooit echt in gevaar gebracht, nooit eens een vijandelijk squad die toevallig uit een onverwachte hoek kwam waardoor je jezelf midden in een spervuur bevond. Het gevaar kwam altijd maar van een kant. En dat is met de auto-aim zo opgelost. Er is ook nooit een chaos zoals in Brothers in Arms. Geen schreeuwende mensen om je heen en geen in paniek rakende vijanden. Geen geweervuur overal om je heen, ik miste het hele idee van oorlog. Het mag dan misschien een sim zijn, maar een beetje de actie aandikken kan geen kwaad voor het speel plezier lijkt mij.
Ok wtf I don't understand some people, he says the gameplay was to slow and that you are never really in danger (lol)... Actually I think it just right, you don't walk around like a headless chicken on the battlefield to your objective now do you? And the complaints about the visuals is also a bit strange but oh well thats what you get if I keep reading that he is comparing the game with BiA....Do you expect a WWII scale war on an Island like Everon lol give me a break. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
Uziyahu--IDF
Nov 2 2005, 19:25
Girl review! Problably a frustrated girl who couldnt handle the game, we all know only very special girls have the good taste and skill to play and enjoy OPF, this one better stick to Pokemon and the sims http://forums.bistudio.com/oldsmileys/whistle.gif .
I was going to put that out, myself (you can see where I edited my post by deleting it), but I was afraid Placebo was gonna bring the hammer down on me. Don't all girls have to serve in the military in German? If so, she should have some idea how realistic OFP is. No other tac-shooter makes you feel so vulnerable while you are traversing open terrain. This is exactly how it is in field operations, even if it is only with M.I.L.E.S. gear or even blanks. You feel like you can't move fast enough.
VerySolidSnake
Nov 2 2005, 20:51
I'm anxious to see what the big boys verdict turns out to be at IGN and Gamespot. Anything over 80% will really help the success of this game.
Now these other ones you guys are finding that are giving low scores, I've never heard of those places nor do I or majority of gamers care anything about. Seriously, every girl that has seen me play OFP has been completely uninterested, and with the exception of Avon Lady, I don't know a single girl thats remotely interested in ofp.
orange juice
Nov 2 2005, 20:57
Don't all girls have to serve in the military in German?
The situation is as follows: In theory, all young men have to serve in the military for a certain time, at the moment nine months. But you can as well do "civil service" if you don´t like to be a holiday soldier, means that you work for some public institution. if you got a more or less reason you can easily sneak around any of those services ("uh i got a bad leg" ... "i can´t see sh*t"), which leads to only a third of young men do military service. Girls don´t have to do any service. http://forums.bistudio.com/oldsmileys/xmas_o.gif
Back on topic: in that "MAN!AC" magazine they use avatars - caricatures, which express the notion in reviews - for their editors, our special girl is seen in a sam fischer dress pointing a gun at a puppet´s head which carries a sign "developer". Seems she is responsible for the military game stuff. http://forums.bistudio.com/oldsmileys/pistols.gif http://forums.bistudio.com/oldsmileys/rofl.gif
A Finnish games TV-show 'Tilt' just gave OFP:E a strong 9/10 with comments like 'without some minor glitches we would've given it a 10. Still the best military simulator out there.'
http://www.tilt.tv/
Going strong http://forums.bistudio.com/oldsmileys/thumbs-up.gif
Don't all girls have to serve in the military in German?
The situation is as follows: In theory, all young men have to serve in the military for a certain time, at the moment nine months. But you can as well do "civil service" if you don´t like to be a holiday soldier, means that you work for some public institution. if you got a more or less reason you can easily sneak around any of those services ("uh i got a bad leg" ... "i can´t see sh*t"), which leads to only a third of young men do military service. Girls don´t have to do any service. ***http://forums.bistudio.com/oldsmileys/xmas_o.gif
Back on topic: in that "MAN!AC" magazine they use avatars - caricatures, which express the notion in reviews - for their editors, our special girl is seen in a sam fischer dress pointing a gun at a puppet´s head which carries a sign "developer". Seems she is responsible for the military game stuff. ***http://forums.bistudio.com/oldsmileys/pistols.gif ***http://forums.bistudio.com/oldsmileys/rofl.gif
uncle sam is goin to cry http://forums.bistudio.com/oldsmileys/rofl.gif
ok, now this is one of the example on "how to make a crap review", not enought depth on both games and your wirting and too subjective
if Ms.Wintermayr is think of making herself became a complete idiot, well good job Ms.Wintermayr, you have just did it http://forums.bistudio.com/oldsmileys/nener.gif
Uziyahu--IDF
Nov 3 2005, 13:34
A Finnish games TV-show 'Tilt' just gave OFP:E a strong 9/10 with comments like 'without some minor glitches we would've given it a 10. Still the best military simulator out there.'
http://www.tilt.tv/
Going strong ***http://forums.bistudio.com/oldsmileys/thumbs-up.gif
Do they have a video archive on their website? If so, what path do we take to find it? (I don't know Finnish.)
Uziyahu--IDF
Nov 3 2005, 13:35
if Ms.Wintermayr is think of making herself became a complete idiot, well good job Ms.Wintermayr, you have just did it http://forums.bistudio.com/oldsmileys/nener.gif
Yeah, good career move, Janina Wintermayr! *** http://forums.bistudio.com/oldsmileys/crazy_o.gif
"We will certainly be keeping an eye on this one's progress." --Senator Palpatine
da12thMonkey
Nov 3 2005, 15:38
Boomtown Review (http://xbox.boomtown.net/en_uk/articles/art.view.php?id=9706)
Quote[/b] ]Graphics:
A trade off, clunky animations and models yet such wonderful large environments. ***8
Durability:
Well maybe one day they can pry the game from my cold dead hands. ***10
Sound:
Great atmospheric effects but some of the voice acting is very poor. ***7
Gameplay:
There's nothing like it, the tension, drama, excitement and fear of a futile war. ***9
Overall: 9
Edit:-
Thanks to a mate of mine I can confirm the 87/100 from Pelit is correct. He gave me a quick translation of the key points.
Quote[/b] ]Good
- The feel of the battlefield
- Huge, open environments
- "audioworld" is success
Bad
-Buggy
-Dated graphics
Summary:
Realistic and fascinating war shooter/simulator, but bothered by incompleteness
Boomtown Review (http://xbox.boomtown.net/en_uk/articles/art.view.php?id=9706)
Quote[/b] ]Graphics:
A trade off, clunky animations and models yet such wonderful large environments. 8
Durability:
Well maybe one day they can pry the game from my cold dead hands. 10
Sound:
Great atmospheric effects but some of the voice acting is very poor. 7
Gameplay:
There's nothing like it, the tension, drama, excitement and fear of a futile war. 9
Overall: 9
Nice http://forums.bistudio.com/oldsmileys/smile_o.gif
We met with Jacob H. Nielsen of Boomtown at E3, top bloke http://forums.bistudio.com/oldsmileys/smile_o.gif
Quote[/b] ]We met with Jacob H. Nielsen of Boomtown at E3, top bloke
Ah so thats why it got a nine eh? You handed over the payment for a high score review. That was a good plan http://forums.bistudio.com/oldsmileys/wink_o.gif http://forums.bistudio.com/oldsmileys/nener.gif
Uziyahu--IDF
Nov 3 2005, 18:06
Money?
Have you seen the Czech idea of a girl in the military?
Czech Army Babe 1 (http://idfsquad.com/images/girlswithguns/czecharmybabe1.jpg) Czech Army Babe 2 (http://idfsquad.com/images/girlswithguns/czecharmybabe2.jpg)
That's all the convincing I would need! *** http://forums.bistudio.com/oldsmileys/notworthy.gif
Good review. Nice to see someone who knows what he's talking about review the game.
She's very pretty but the uniform isn't sexy. Sorry but brown is no way sexy imo. If she was a 'medic' aka nurse http://forums.bistudio.com/oldsmileys/wink_o.gif well I wouldn't be complaining.
would anybody know the exact date it comes out over here in NA? all i know it comes out this month but i don't know the precise day.
colossus
Nov 4 2005, 01:37
As far as I know it's the 8th of November (LINK) (http://www.gamespot.com/xbox/action/operationflashpointcwc/show_msgs.php?topic_id=24230980&pid=561091)
Uziyahu--IDF
Nov 4 2005, 02:29
YES!
Gamespot has an animated side-ad for OFP:E quoting Xbox World saying "The best war game ever made"!
It says that, that it is for X-Box and X-Box Live, and that it is out on November 8th. That's all!
When the only words say "The best war game ever made", that's a GOOD advertisement!
THANK YOU, GAMESPOT!
You might see the ad, here:
http://www.gamespot.com/xbox....20elite (http://www.gamespot.com/xbox/action/operationflashpointcwc/index.html?q=operation%20flashpoint%20elite)
BorjaMari
Nov 4 2005, 23:32
Wait for gamespot and ign reviews i have bad feelings...
Wait for gamespot and ign reviews i have bad feelings...
I'm worried too http://forums.bistudio.com/oldsmileys/sad_o.gif
Those reviews could be scary...
I think the problems will come when reviewers have no idea how to review this game. They'll compare it to games such as COD2, BF2, CS, etc when in fact it's nothing like them. They'll assume that since it has a 1st person view and is military in nature it should be reviewed and treated as if it is another shooter.
They'll fail to realize that they are playing an infantry/combined arms simulator and not a 1st person fragathon type game. All the others are military themed "games", while this is a true sim.
I feel that many reviewers here will just not "get it."
shinRaiden
Nov 5 2005, 06:02
Boomtown's, and Gamespot's JUNE reviews are pretty much identical in content, the difference is that the gamespot writer is a n00b pwn'ling who got his arse handed to him by the real boomstick.
Waaa whines :
Quote[/b] ]
"It's too big of areas"
"I can't super-soldier run-and-gun"
"The sun's in my eyes"
"I got shot"
"I got b00m'd"
"The game sux0r cause I got pwn't"
Those aren't real quotes are they? lol
Berghoff
Nov 5 2005, 07:20
hmm weirdest quotes ever seen o_O from a game review then.
AUS_Twisted
Nov 5 2005, 07:49
I cant jump and bunny hop in MP, very bad and unrealistic gameplay lol.
PainDealer
Nov 5 2005, 09:53
Tilt.tv show in Finland gave good grades http://forums.bistudio.com/oldsmileys/smile_o.gif
Quote[/b] ]Whatever they said we here at Tilt think Operation Flashpoint is the best war simulation to date. The PC version with it's expansion discs to be exact. The Xbox version that lately hit the shelves does not quite match its PC-brother released in 2001, but two campaigns, dozens of single missions and very good MP abilities make Operation Flashpoint: Elite a real pearl as well.
In the beginnig the player is only a grunt in bigger team but the further the campaign goes on the more responsibility you get. You'll get to do anything you imagine from being a squad leader to flying aircraft or commanding a tank. The two different campaigns present the world in two different ways and this brings excellent variety to a game that already on its own is versatile and greatly executed.
In the world of Operation Flashpoint life is cheap and movie-like romantic fights for your loved one waiting at home are only a memory. You learn to fear every enemy and excellent environment design creates a tense atmosphere that could be sold on the market in 1kg pieces. The Xbox controller doesn't fit in the best possible way into this kind of game, where speed and accuracy have to be top class. Sometimes the controller needs too much tinkering but mainly the gameplay is smooth.
Operation Flashpoint: Elite captures the feeling of war better than any other game. Purely as a game the pack is worth a 10 but small technical problems reduce it by one point.
Scores
+ Hell of a good job
+ Feel of war safely on your couch at home
- Graphics only average
Overall score 9
Original review on their site in Finnish (http://www.tilt.tv/?cm=games&aid=11673)
Translation by yours truly
Those aren't real quotes are they? lol
By the looks of it, he quoted the entire CS-community http://forums.bistudio.com/oldsmileys/rofl.gif
Uziyahu--IDF
Nov 5 2005, 22:04
Tilt.tv show in Finland gave good grades http://forums.bistudio.com/oldsmileys/smile_o.gif
Quote[/b] ]You learn to fear every enemy and excellent environment design creates a tense atmosphere that could be sold on the market in 1kg pieces.
He seems to be saying that the tense atmosphere of the game is very heavy, or that it is like cocaine, very addictive! lol
ThruYerStErNuM
Nov 9 2005, 06:22
Saw it on gamerankings.com, dont think I saw it here:
Pro-G (http://www.pro-g.co.uk/review/1153/)
8/10
Quote[/b] ]Of course, if you already have the PC version, I can't honestly recommend that you purchase the game again. The PC version is technically superior, has a huge modding community and is available for just a tenner with all three Flashpoint campaigns. However, if you don't have a PC and have never played the game, then it's an essential purchase. With a bundled mission editor and Live support, the game has months of longevity, even without the Red Hammer campaign. Operation Flashpoint is the Aristotle Onassis of videogames. It may not be the best looking Sugar Daddy in the world, but it still is The Daddy: an experience that's rich, powerful and with more boys' toys than you can shake a stick at: guns, tanks, helicopters, jet fighters... As such, it'll keep managing to attract the beautiful people: the people who know that beauty isn't just skin deep.
colossus
Nov 9 2005, 16:54
Is Games Radar (http://www.gamesradar.com/reviews/default.asp?pagetypeid=2&articleid=37910&subsectionid=1606) added?
Oh and... 92% ! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
D.murphy man
Nov 9 2005, 19:19
Is Games Radar (http://www.gamesradar.com/reviews/default.asp?pagetypeid=2&articleid=37910&subsectionid=1606) added?
Oh and... 92% ! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
Excellent review! i wanna rush out and buy an x-box, buy OFP:E, get naked, selotape bacon to my genetals, dance around the room naked, and play it. http://forums.bistudio.com/oldsmileys/biggrin_o.gif
But i think ill wait intill ArAs intill i do that.
Is Games Radar (http://www.gamesradar.com/reviews/default.asp?pagetypeid=2&articleid=37910&subsectionid=1606) added?
Oh and... 92% ! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
Nice review. This line is nice.
"But the more you play it, the more you realise that what you originally perceived as flaws in the game are in fact flaws in your own ability to think tactically."
Heatseeker
Nov 9 2005, 21:33
Is Games Radar (http://www.gamesradar.com/reviews/default.asp?pagetypeid=2&articleid=37910&subsectionid=1606) added?
Oh and... 92% ! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
This quote sums it up pretty well:
Quote[/b] ]Flashpoint embodies every conceivable type of freedom a current-gen game could reasonably contain - freedom to roam, freedom to think outside the box, in fact, freedom to do pretty much what you want.
It starts out as one of the most engrossing and frightening war simulations ever made before evolving into a fun-box that even titles on next-gen consoles - including 360 - will struggle to compete with.
It's exciting, original, varied, engaging and beautiful, and most importantly, a solid kick up the proverbial for a genre habitually addicted to blandness.
How true does that sound? http://forums.bistudio.com/oldsmileys/thumbs-up.gif .
Hi Heatseeker
Yes I agree the Games Radar review is one of the best and most accurate yet!
Kind Regards Walker
x Flashpoint x
Nov 11 2005, 15:49
http://forums.bistudio.com/oldsmileys/rofl.gif
Jakerod
Nov 11 2005, 20:10
Quote[/b] ]XBM Magazine UK - 1/10
Better than getting shot in real life.
Andy - XBM Magazine UK (November 2005)
From Flashpoint Elite.com (http://www.flashpointelite.com/press.php)
Please tell me that is supposed to be a 10 and not a 1. Just thought I'd point it out.
NeMeSiS
Nov 11 2005, 20:52
Quote[/b] ]XBM Magazine UK - 1/10
Better than getting shot in real life.
Andy - XBM Magazine UK ***(November 2005)
From Flashpoint Elite.com (http://www.flashpointelite.com/press.php)
Please tell me that is supposed to be a 10 and not a 1. Just thought I'd point it out.
From what i hear/read it is supposed to be a 1, altough it is pretty cool to put it on the website next to all those (very) good scores! http://forums.bistudio.com/oldsmileys/biggrin_o.gif
colossus
Nov 11 2005, 21:59
Are you REALLY sure that's right, I mean have you seen the review?? I need to see that before I can believe that score.
NeMeSiS
Nov 11 2005, 22:11
Look Here (page 1) (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=63;t=49126;st=15)
and Here (http://forums.xbox.com/256538/ShowPost.aspx)
Didnt read the article myself http://forums.bistudio.com/oldsmileys/tounge2.gif http://forums.bistudio.com/oldsmileys/wink_o.gif
colossus
Nov 11 2005, 22:30
I've read all that but I haven't seen the "real stuff" yet, I need to see a scanned version.
I seriously will deny that score until I've seen that.
Acecombat
Nov 11 2005, 22:40
Ok i got this pricks email , PICTURE yes a pic .... let the FLAME MAIL begin ... accompanied by Photoshopped versions of his electrocuted hair in purple colour http://forums.bistudio.com/oldsmileys/tounge2.gif .
Andy Downes
News Editor (yeah right)
http://www.totalgames.net/mediastore/IMG//104017.jpg
EMAIL: <Email Address removed>
Quote[/b] ]If Jones is the definition of stress, then this man/machine is the definition of speed. Some kind of weird cross-breed between the road runner and a cheetah, Andy consistently puts everyone else to shame with his ability to obliterate work. Imagine what he's like in bed! That aside, Andy is well known for his abilities in the kitchen, he can apparently rustle up a delicious meal for two with only a clove of garlic, a pork chop and a handful of basil in a matter of seconds. Any comparisons with Jamie Oliver have been welcomed with a clenched fist.
Favourite game: Sensible World Of Soccer ’94-‘95
My source for all this crap (http://www.totalgames.net/pm/187)
hurrmm i think i bay a x-box tomorow and OFP E http://forums.bistudio.com/oldsmileys/inlove.gif
colossus
Nov 11 2005, 22:44
Ermm I just noticed they use percent when they review, not 1 to 10. http://forums.bistudio.com/oldsmileys/huh.gif
Are you sure this is the right mag.? Or are they using different score system in the mag.?
I smell hoax or an error by a reader http://forums.bistudio.com/oldsmileys/confused_o.gif
NeMeSiS
Nov 11 2005, 22:51
Ermm I just noticed they use percent when they review, not 1 to 10. http://forums.bistudio.com/oldsmileys/huh.gif
Are you sure this is the right mag.? Or are they using different score system in the mag.?
I smell hoax or error http://forums.bistudio.com/oldsmileys/confused_o.gif
Well, there doesnt seem to be a OFPE review on their site, so i would flame that poor guy (yet) and hey, just leave him, if he doesnt want to play it, good, he isnt allowed to play it! http://forums.bistudio.com/oldsmileys/tounge2.gif
Heatseeker
Nov 12 2005, 02:42
edit http://forums.bistudio.com/oldsmileys/crazy_o.gif
Jakerod
Nov 12 2005, 05:35
Alright since it is apparently the right score:
I think even more highly of you now for showing that not everyone will like it. In oppose to all the others who are like "Are game is better than god himself".
I don't know what I am saying anymore... Its too late im off to sleep. http://forums.bistudio.com/oldsmileys/huh.gif
http://www.kevbaz.com/xbm
theres some high res scans of the shitty xbm mag and their unbelievably bad review of OFP:e 1/10 my arse
also worth mentioning they gave bf2 a 9/10
Jakerod
Nov 12 2005, 14:50
I am really not a fan of that magazine. Its not just because they gave the game a crappy review either. They ramble on about how their competitors are crap and they are the best and all that. I wouldn't mind it so much if it was like in a title somewhere but when you start putting that in your articles it gets me a little pissed off.
Im mighty pissed. 1/10? http://forums.bistudio.com/oldsmileys/mad_o.gif Easily the worst review I've ever read.
Eda Mrcoch
Nov 12 2005, 15:24
Actually I think that it is better they gave it 1/10 instead of e.g. 4/10, it'll spark some interest if one sees the contrast with other reviews. http://forums.bistudio.com/oldsmileys/smile_o.gif
And pls cease that fanboyish attacks, me thinks it is silly. Flashpoint has never been game for everyone.
well after reminding myself that while those 10 or so SOB making crap review and yelling others to be stupids, those poor dumbass are being laught by 1000+ ppl around the world, oh man thats make me feel good http://forums.bistudio.com/oldsmileys/rofl.gif
no thats not a fanboyish attacks m8, i am just saying from a objective POV
Is Untitled-3.jpg that Kevbaz posted, the entire review?
colossus
Nov 12 2005, 16:43
That's it? That's all he had to say? How many seconds did he play this game anyway?
Where is the comment on the mission editor, multiplayer, graphics and the rest of the sounds other then voice acting??!
The only thing I see is that he complains on one specific mission and how long it took to make the game.
Where the heck is the reason you hated it?! All I see is a mix of negative words!
I say poor journalism, if you can even call it that http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/banghead.gif
Let's give the guy a big applause for worst review of the year , shall we? http://forums.bistudio.com/oldsmileys/rofl.gif
Acecombat
Nov 12 2005, 16:51
I did post his email so why not someone email him and ask him why he did such a crap review , the ensuing correspondence might be amusing i think http://forums.bistudio.com/oldsmileys/biggrin_o.gif .
Heatseeker
Nov 12 2005, 16:57
He obliterates work and is soo fast, thats problably why he did such a lousy work, i think he should quit his current job and dedicate more to what they claim he actually does well, cooking http://forums.bistudio.com/oldsmileys/confused_o.gif .
Berghoff
Nov 12 2005, 17:04
^_^
Quote[/b] ]I would have to agree with them.. i would have given it .5 out of 10.. pathetic game.. how can you even compare it to rainbow six etc
Quote[/b] ] Thats only because they couldnt give it a lower rating.the game stinks.
Quote[/b] ]Everthing about the game is bad. And what happened to the guy on the old forums that kept raving about it. Never seen him since the game came out.....i wonder why?
Quote[/b] ]I got the game and being a fan of all the single player /online fps games i can say this is the worst game out for xbox its just plain terrible they rushed it out before reviews and i fell for it its a shambles and to think the xbox is going to go out with this being one of its last fps its a ajoke -codemasters do me a favour never make/remake a fps game again stick to music creation.
Quote[/b] ]I was a HUGE fan of the PC Flashpoint series but 'realistic' military sim or not, there surely can't be any excuse for the shockingly lazy conversion to Xbox.
I tried really hard to like it and kept promising my son that underneath the poor gfx lay a great game, but with so many FPS out there that not only LOOK better but PLAY better, my faith in the game quickly vanished.
I remember when Codies had massive kudos with both PC and console releases, but how they had the nerve to release this is beyond me.
Guess that reviewer isn't the only one who don't like realistic gameplay.
But seriously lifespan 5/10 hmm.. I don't know what they mean with that but if it is the hours of gameplay you'll get with the game it is quite sad that this review made it into the magazine.
Acecombat
Nov 12 2005, 17:07
Just read it now (the review or should i say trolliew).
The guy is pompous s0b , hes outright slandering other mags saying they dont have taste of whats right or wrong and accusing them that they said what they said so just to get their name on the box of the game http://forums.bistudio.com/oldsmileys/crazy_o.gif .
On top of that they've placed OFP in the genre of shoot'em ups ... wtf? Doom 3 is shootem up so is quake and BF2MC might be but OFP is definitely not a shoot'em up!!
Berghoff
Nov 12 2005, 17:10
Prolly given cash by EA or something like that ._. what a sad person.
They just picked a wrong reviewer, they just saw the press kit and thought ("oh, some military shooter, let's give it to our resident FPS guy").
Acecombat
Nov 12 2005, 17:13
Nice sig http://forums.bistudio.com/oldsmileys/rofl.gif
Any credability that reviewer had must have been extinguished by that "reveiw". That goes for his editor as well. I say "review" because every paragraph of that entire "review" all he did was carp on about "four years". There was absolutely no critique of the game. At the very least, a magazine owes it to their paying readers to give an overview of (any) the game and to detail the good and bad elements.
Looking at the other scans, the magazine seems obsessed about it's competitor. If Xbox World had said "In the real world, breathing in and out is a good idea if you want to live", guaranteed ***XBMs response would be "don't breath, it's way over-rated. We've stopped breathing and we feel greatro6856uirnjfgruitwat... ... ... "
The entire "review" smacks of a small child throwing a tantrum because a) They don't understand it. b) They have no desire or patience to understand it.
What it comes down to, is that the reviewer (and by proxy the magazine) can't review games in the context of their genre. They've labelled OFP:Elite as a "shoot 'em up" for God's sake.
x Flashpoint x
Nov 12 2005, 18:22
Wheres the e mail for that prick andy ***http://forums.bistudio.com/oldsmileys/mad_o.gif ***http://forums.bistudio.com/oldsmileys/pistols.gif ***http://forums.bistudio.com/oldsmileys/band.gif
I don't care what he says about the game cause i know it ain't true, Maybe he gave it 1/10 because he caught a glance of himself in the mirror that day. http://forums.bistudio.com/oldsmileys/rofl.gif
Never will i buy that mag again how can you trust a mag like that who employ pricks like andy.
Uziyahu--IDF
Nov 12 2005, 22:22
Where the heck is the reason you hated it?! All I see is a mix of negative words!
I say poor journalism, if you can even call it that http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/banghead.gif
Let's give the guy a big applause for worst review of the year , shall we? http://forums.bistudio.com/oldsmileys/rofl.gif
Somehow, and I don't know how, he managed to make even Li C. Kuo, the last guy who gave OFP:CWC ridiculously negative (p)reviews, look like a Saint! ***This guy gets the new title of "Madame" in the field of Game Journalism. ***I can hear him moaning, now.
Berghoff, where did all of those quotes come from? If they're talking about ME not posting since the game came out, it's because GameSpot turned off my posting privileges without explanation. In addition, I don't game or post during the Jewish Sabbath.
Mr ThunderMakeR
Nov 13 2005, 04:45
As much of an idiot as Mr. Andy is, he DID compel me to write one of the longest and most-thought-out emails Ive ever written in my life, and I don't even own an Xbox lol.
As much of an idiot as Mr. Andy is, he DID compel me to write one of the longest and most-thought-out emails Ive ever written in my life, and I don't even own an Xbox lol.
Let us see it.
x Flashpoint x
Nov 13 2005, 17:40
Ok i got this pricks email , PICTURE yes a pic .... let the FLAME MAIL begin ... accompanied by Photoshopped versions of his electrocuted hair in purple colour ***http://forums.bistudio.com/oldsmileys/tounge2.gif .
Andy Downes
News Editor (yeah right)
http://www.totalgames.net/mediastore/IMG//104017.jpg
EMAIL: <Email Address removed>
Quote[/b] ]If Jones is the definition of stress, then this man/machine is the definition of speed. Some kind of weird cross-breed between the road runner and a cheetah, Andy consistently puts everyone else to shame with his ability to obliterate work. Imagine what he's like in bed! That aside, Andy is well known for his abilities in the kitchen, he can apparently rustle up a delicious meal for two with only a clove of garlic, a pork chop and a handful of basil in a matter of seconds. Any comparisons with Jamie Oliver have been welcomed with a clenched fist.
Favourite game: Sensible World Of Soccer ’94-‘95
My source for all this crap (http://www.totalgames.net/pm/187)
Thats not Andy downes thats Andy hartup you got his name wrong.
I think you have posted the wrong pic http://forums.bistudio.com/oldsmileys/rofl.gif
orange juice
Nov 13 2005, 17:51
http://www.fh-augsburg.de/~penca/104019.jpghttp://www.fh-augsburg.de/~penca/104017.jpg
now which of those made that review? you choose! http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Heatseeker
Nov 13 2005, 18:04
[mg]http://www.totalgames.net/mediastore/IMG//104019.jpg[/img] [mg]http://www.totalgames.net/mediastore/IMG//104017.jpg[/img]
now which of those made that review? you choose! http://forums.bistudio.com/oldsmileys/biggrin_o.gif
It was the child on the left who did it http://forums.bistudio.com/oldsmileys/rofl.gif .
Well done Ace, you got people to spam and flame the wrong person, thats very messed up, recomend you edit ASAP http://forums.bistudio.com/oldsmileys/crazy_o.gif .
Sanctuary
Nov 13 2005, 18:29
is "internet stalking" the new trend here ?
is "internet stalking" the new trend here ?
Flamboyant fanboyism more like. http://forums.bistudio.com/oldsmileys/huh.gif
No need to start throwing tantrums over a single bad reviews people.. http://forums.bistudio.com/oldsmileys/crazy_o.gif
billybob2002
Nov 13 2005, 18:56
is "internet stalking" the new trend here ?
Flamboyant fanboyism more like. http://forums.bistudio.com/oldsmileys/huh.gif
No need to start throwing tantrums over a single bad reviews people.. http://forums.bistudio.com/oldsmileys/crazy_o.gif
I wonder why your sig is modified... http://forums.bistudio.com/oldsmileys/whistle.gif Anyway, where are the US reviews? Are they coming out soon or what?
HotShot
Nov 13 2005, 21:01
I used to buy XBM (scubscribe to it infact), havn't done so for about 6 months now, but from what i remember there was a Letters page, which included Emails they had been sent too. Maybe one of those emails finding there way towards XBM about the review may turn up in the next issue??
For the record there was 2 reasons why i quit buying it, one as i wasn't playing Xbox anymore, only Flashpoint, and secondly they decided to include a demo and trailer disk with the mag, but they decided to put PC demos of Xbox games on the disk, which seems alittle odd for an Xbox-only magazine.
I used to buy XBM (scubscribe to it infact), havn't done so for about 6 months now, but from what i remember there was a Letters page, which included Emails they had been sent too. Maybe one of those emails finding there way towards XBM about the review may turn up in the next issue??
For the record there was 2 reasons why i quit buying it, one as i wasn't playing Xbox anymore, only Flashpoint, and secondly they decided to include a demo and trailer disk with the mag, but they decided to put PC demos of Xbox games on the disk, which seems alittle odd for an Xbox-only magazine.
Likely, since it is almost certain that people sent in senseless hate mail, they will pick one of these and publish it, then put in a smartass editor's response that reinforces their opinion and makes fans of game look like idiots. Thanks to everyone who sent in trash flames! http://forums.bistudio.com/oldsmileys/wink_o.gif
Yup... y'all gotta realize that when you write a review that trashes something, you'll get hate mail, and rampant fanboys provide their own entertainment. The magazine is their domain, not yours, and they get the last word.
Incidentally, Kev's dossier is quite informative. The OFP:E slam is part of a larger attack on gameboxworld. Now, when a magazine starts flaming its competition, that's a good indicator that they're fast on the way to being recycled. That is, their circulation is going to be nowhere near the circulation of their "target" mags. First they fight back by trying to be "edgier". Then they start flaming their competition in the same class. Then they post rants to their blogs about how the game industry closes its doors to all but a few select journalists, and how this favoritism led to their demise.
Ignore it. Responding only generates them publicity.
fattymoon
Nov 14 2005, 10:53
Really glad I found this place cause I'll be spending a lot of hours playing Elite.
Wondering why the dearth of reviews for Elite. Also wondering about payola (publishers paying for good reviews) and how prevalent it is in today's game industry.
Now, I realize that Half-Life and Half-Life 2 enjoyed critical and commercial success on the PC, and so I'm not really implying that IGN's review of Half-Life 2 for the Xbox is suspect. However, it's been a long while since I've read a gushier tribute. (See first graph below.)
"There are very few times in life when one is able to sit down with a videogame and, over the course of 16 hours, feel waves of wonder, delight, and pure unfettered joy. Valve's Half-Life 2 on PC, and now on Xbox, is such a game."
Complete review here - IGN (http://xbox.ign.com/articles/666/666049p1.html)
Back to my first question. Where the heck are the reviews for Elite? I mean, Shattered Union, considered a "C" release, has more reviews than Elite!
I gave it a quick review on my blog when I talked about
real war vs. virtual war (http://consilience.typepad.com/teachers_lounge/2005/11/virtual_war_rea.html). Now, what I said there was based on a few hours into the game, playing the first single mission (where you steal the car).
After the first half dozen failed attempts I got so freaking paranoid. I think that's the mark of a good war simulator.
BTW, I mentioned "outdated graphics" on my blog. Well, I take it back. I've grown very fond of the way everything is presented graphics wise. I played through the first Brothers in Arms (and now playing the sequel... Earned in Blood) and admired the gritty realism contrasted with the pastel countryside. There's something about the graphics in Elite where, at times (usually in the vicinity of buildings), I feel like somebody slipped me a tab of orange sunshine. That's a compliment.
I've played through the first three or four campaign missions (last night I stumbled across some anti-Russkie rebels while sneaking through the woods trying to reach an evac point) and I must say that Elite has all the chops. (I served in the Army 1965-1968, so I remember well the sounds of live ammo. Brothers in Arms and Elite have done a fine job recreating the sounds of battle.)
Kudos to everyone who worked on this game.
(Sorry if I went off topic a bit.)
Dismissed!
SpecOp9
Nov 14 2005, 17:58
What the hell is Rainbow Six?
IGN give ofp 5/10
http://xbox.ign.com/articles/666/666494p2.html
Acecombat
Nov 14 2005, 20:59
Doesnt that prick who reviewed it know that BIS made the game not Codemasters? http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
Quote[/b] ]The problem is that Operation Flashpoint: Elite looks and plays like it's five years old. Following the success of the Rainbow Six series, you just can't rest on five-year-old laurels in this competitive genre. Tactical shooter fans, first-person-shooter fans and gamers in general want and deserve more heading into the year of the next-generation. Codemasters did a good thing by keeping the solid, tough enemy AI and short, concise mission structure but failed to utilize current graphics and sound technology and update the gameplay.
Success of Rainbow six? Did Bis made rainbow six? Ok where r you hiding them BIS http://forums.bistudio.com/oldsmileys/tounge2.gif .
How much more tactical does this guy want? I agree a few things could have been added to make it stand out more but hey its a port and the Xbox audience hasnt seen anything like it this isnt for the PC audience , so for them its new and a far better expereince then the usual bunnyhopping fps crap.
Quote[/b] ] A purchase is a little iffy at the $39.99 price-point for a very dated game when there is very strong competition already on the market.
What competition?
Quote[/b] ]The whole game looks like it's running on a very mediocre PC from 2001
And isnt that what the Xbox's specs are just about http://forums.bistudio.com/oldsmileys/whistle.gif .
Heatseeker
Nov 14 2005, 21:36
IGN give ofp 5/10
http://xbox.ign.com/articles/666/666494p2.html
Not a very good review http://forums.bistudio.com/oldsmileys/sad_o.gif . They aproached the game like if it was just another FPS with vehicals and fail to describe what this game offers that isnt available anywhere else.
D.murphy man
Nov 14 2005, 21:59
Oh well least the reader average is better.
Quote[/b] ]8.7 Reader Averag
I supose if they took more time with it theyd learn to love and look pass its obvius flaws and see the true greatness of OFP. But these guys i presume do have to get threw a lot of games and write reviews for them.
Edit also another convert! taken from the readers review bit:
Quote[/b] ]13 November 2005 - I gotta tell you that at first I was very disapointed for his game and I was at the boards posting many things about this game being a piece of trash, I must recognize that. But I gave it a second chance, and now I'm inlove with this game. I'm a good graphics lover, so when I saw the deatil level on OFP I was very angry, and wanted to tell everybody to do not play it, because I felt very disapointed.
Well, if you are able to see the whole panorama, you comprehend that this game is a great work. Graphics have low detail, but the size of the maps is amazing and impressive. It makes the game to feel like no other game, because enemies can be ANYWHERE, and you have so many options to go.
At first the game is simple, but not easy, and missions are not great deal, but the first time used a tank, oh my God. That's real action, you have to act fast, enemies are aggresive. You realy forget about the visuals' low detail and get into the action.
I can't wait to pilot an Apache, or an A-10. There's no other FPS war game like this, realy. This is a good game highly recomended for experienced and serious players.
HotShot
Nov 14 2005, 22:06
The pictures they've used in the article are from 2003, why those instead of the newer pictures i'm not sure, unless the the reviewer is doing that in an attempt to try to enforce the case of bad graphics.
The review does give Flashpoint credit in many of its features though, however it only briefly states it has coop, and doesn't go in depth into it, which i think is one of the features that sets Flashpoint apart from other games, Xbox or PC.
This bit i'm pissed about:
Quote[/b] ]Hardcore fans of the game will enjoy the mission editor mode in which they can place a poorly controlled tank or helicopter anywhere they want on a custom-made map.
Come on, theres alot more to the Mission Editor then placing a few tanks randomly, even on the Xbox version.
Note i dont have Flashpoint Xbox (yet) so i guess i shouldn't bad mouth the review of someone who has played it, i'm just going by screenshots and what others have said.
Xbox ign.
OFP: Elite lasting appeal: *** 3.5
Half-Life 2 lasting appeal: ***8.5
http://forums.bistudio.com/oldsmileys/rofl.gif http://forums.bistudio.com/oldsmileys/goodnight.gif
I've played Half-Life 2 on my PC, completed it and have had no inclination to play it again. ***
I've always considered IGN to be a very knee-jerk site.
Full Spectrum Warrior: 8.0 Lasting Appeal and Fable: 10 Lasting Appeal. To both those marks I say; *** Yeah right...
Compare the Xbox Half Life 2 review to the OFP:Elite review; both ports, both coming out near the release of Xbox 360 and the public have had ample time to play the originals on PC. Should the fact they have been released previously on the PC detract from their console release? The reviewer of Half Life 2 obviously doesn't think so, whereas The OFP:Elite reviewer does.
Mid-range and high-end Pc's outperform the original Xbox's capabilities. You can whack up the anti-aliasing and enable other graphical treats for Half Life 2 and for OFP you could increase the view distance and have far more soldiers and vehicles on the map in the editor. Does this mean the console versions should be marked down because of the limitations imposed by the hardware?
What really irks me are comments on the graphics (from various reviews). Some reviewers naiveté in that they can't comphrehend, that you can't have the graphical splendour of Half-Life 2 or Doom 3 coupled with maps (and the freedom that they allow - no load screens) the size of OFP's. http://forums.bistudio.com/oldsmileys/banghead.gif
Personally, (before any reviews had been released) I've always thought that OFP:Elite would be hitting around the 8/10 mark.
orange juice
Nov 14 2005, 22:36
after having a first impression of elite today, i can now fully understand that some reviewers give it such bad marks.
i´m not saying that i don´t like it (would i be banned if i did?), but well, i´ve had the hope coming from the screenshots and videos i had seen that it would give me another very first impression than "duh". i did not say that though, however the few kids hanging around in ye olde videogame shoppe did though. Soon i was to start a mission while explaining to them why that was such a great game. freedom and all. they weren´t impressed much. the first "real" cwc-mission: where you´re brought in by a chopper to take some town, while in that chopper, after 15 seconds some wiseguy: "ey, tha purfect co-driver simulatah!" then enemy encounter: "duuude, they look like ducks dancing! have you ever played fear? BF2? thats good game!" i gave up.
well i don´t think that those reviews, IGN´s for example, necessarily represent the editor´s opinion on a game. especially in such a "mainstream" magazine (online magazine?) such as IGN which aims to be suitable for a widespread readership (mainly kids? same as "1-of-10-mag"). they just have to review it that way to keep off loads of emails addressed to them going like "Waaah, naaaaah, you gave that game 90+%, i went out buyin´ it but it lookz all shit, it sucks and they ain´t give me my money back! you suck! F* yo mama!"
btw watch that video below. do it.
not sure if these have been mentioned yet but boomtown give elite 9/10
Link (http://xbox.boomtown.net/en_uk/articles/art.view.php?id=9706)
8/10 from totalvideogames (http://www.totalvideogames.com/articles/Operation_Flashpoint:_Elite_Review_8766_2487_0_0_1 0_0.htm)
92% from gamesradar (http://www.gamesradar.com/reviews/default.asp?pagetypeid=2&articleid=37910&subsectionid=1606)
8/10 from Gameranking (http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=638625)
colossus
Nov 15 2005, 07:42
not sure if tis been mentioned yet but boomtown give elite 9/10
Link (http://xbox.boomtown.net/en_uk/articles/art.view.php?id=9706)
I think I've seen it on Gamespot, but it's not any reason to not show that wonderful grade again http://forums.bistudio.com/oldsmileys/wink_o.gif
maxqubit
Nov 15 2005, 08:51
Giving OFP:E a 5/10 is something like giving the game of Chess a 5/10.
It's very possible that you do not like chess, but you make a fool of yourself when you give it a 5/10. There are just no valid arguments to give a 5/10. If one does not dig the game, well just say so and refrain from putting a score on it.
If one says that flying the heli is complex, well hey, who has flown a heli i.r.l.;) Anyway, i was platoon commander of a tankplatoon in 1988 and e.g. the 'gunner' feeling is spot on. So, extrapolating i think that someone who has actually flown a heli wil say something like 'The heli feeling is quite good'
I have some very good XBL friends who just don't dig OFPE. I can't convince them either;) but at least i they respect my feelings towards OFPE.
Imho OFP:E is destined to become a 'cult' classic (for consoles)
-- Max Qubit
my ofpe screens (http://www.dutchghosts.nl/ofpescreens.php)
fattymoon
Nov 15 2005, 10:11
Was pretty disheartening to me to see yesterday's "metascore" of 88 (all nice and green) drop to a 73 (a sickly yellow) because of IGN's review. (Users, however, gave it a 90 (http://www.metacritic.com/games/platforms/xbx/operationflashpointelite).)
I think that all major mags and online review sites should offer a second opinion on every major review. A few do this, but I'd like to see it become an industry wide practice.
Just for fun, can you spot the major contradiction the writer inadvertently sets up in his first two graphs?
November 14, 2005 - Operation Flashpoint was an awesome game for the PC... in 2001. Nearly six years later, Codemasters brings what was once an elite military simulation to the Xbox and makes us question what we ever saw in the game. Operation Flashpoint: Elite faced several delays in the last few years, and it's become apparent that some things are better off left in the past, like apartheid and disco. In fact, this version of "Flashpoint" probably refers to the amount of time this shooter will actually spend inside your Xbox.
Before the people at Codemasters start firing RPGs at me, let me say, to be fair, that the development team made an excellent port of a great PC game. Operation Flashpoint: Elite is pretty much an exact copy of Operation Flashpoint: Cold War Crisis from the PC. Included is the entire Cold War Crisis campaign mode and the new "Resistance" campaign, which is unlocked after you beat Cold War Crisis.
x Flashpoint x
Nov 15 2005, 13:19
It doesn't really matter what these game mags thinks about the game http://forums.bistudio.com/oldsmileys/nener.gif
All that matters is that we like it http://forums.bistudio.com/oldsmileys/thumbs-up.gif
I am now looking forward to a xbox 360 version of this great game http://forums.bistudio.com/oldsmileys/wink_o.gif
orange juice
Nov 15 2005, 13:28
All that matters is that we like it http://forums.bistudio.com/oldsmileys/thumbs-up.gif
quoted for truth.
NeMeSiS
Nov 15 2005, 13:34
It doesn't really matter what these game mags thinks about the game http://forums.bistudio.com/oldsmileys/nener.gif
BIS still needs to sell this game, if the big sites give it a low score, thats not good for the amount of sold games http://forums.bistudio.com/oldsmileys/wink_o.gif
Quote[/b] ]Nearly six years later Uhm, I count about four and a half years - but old people like me are said to live in the past, so this might be just me...
It doesn't really matter what these game mags thinks about the game http://forums.bistudio.com/oldsmileys/nener.gif
All that matters is that we like it ***http://forums.bistudio.com/oldsmileys/thumbs-up.gif
I am now looking forward to a xbox 360 version of this great game ***http://forums.bistudio.com/oldsmileys/wink_o.gif
Actually it matters a hell of a lot. Probably determine whether we ever see "Game 2."
I think that a few bad reviews are good for the game. When BIS announced that they would make OFP for the xbox I feared that they would turn it arcadish to attract a broader audience but they stuck with the game play of the original.
Some people play it like a shooter and they end up dead not knowing what killed them. As a shooter OFP is a nightmare. You will end up dead no matter how good you are in CS. I think this fact can be frustrating for many so they hate the game. On otherhand there are players who take it for what it is. The majority of those loves it.
This is something BIS has to live it and the day the latest game from BIS get's 90% from everyone is when it has turned into an arcade shooter.
SpecOp9
Nov 15 2005, 18:01
Quote[/b] ]The in-game voice commands make our soldiers sound like cyborgs.
lmao
Well I can see where IGN ws going with their review...
For folks who have already played and love the game on PC would have found the Xbox version to be average. The higher reviews are for the folks who have not even heard of or played OFP for the PC, and also for people who don't really like or play PC games.
It really depends on what ballpark you are in to play the game you like..
Newleafman
Nov 15 2005, 21:05
Idiots
Geeks
Nerds
Uziyahu--IDF
Nov 15 2005, 22:06
Xbox ign.
OFP: Elite lasting appeal: *** 3.5
Half-Life 2 lasting appeal: ***8.5
http://forums.bistudio.com/oldsmileys/rofl.gif http://forums.bistudio.com/oldsmileys/goodnight.gif
I've played Half-Life 2 on my PC, completed it and have had no inclination to play it again.
Exactly, I was COMPLETELY ADDICTED to Half-Life 2 the first time I played it, yet I have experienced no desire to play it, again.
Eventually, you grow up and you stop acting like a child asking its parent to read them the story, again.
OFP:E's replayability lies in that you can still play missions that you've never played, even AFTER completing the campaigns, single-player and multiplayer missions.
Quote[/b] ]Llauma Posted on Nov. 15 2005,12:28
--------------------------------------------------------------------------------
the day the latest game from BIS get's 90% from everyone is when it has turned into an arcade shooter.
Quote[/b] ]Uziyahu--IDF Posted on Nov. 15 2005,18:06
--------------------------------------------------------------------------------
Eventually, you grow up and you stop acting like a child asking its parent to read them the story, again.
OFP:E's replayability lies in that you can still play missions that you've never played, even AFTER completing the campaigns, single-player and multiplayer missions.
Well said! ***Both of the market target, and of the common type of game that leads you by the nose. ***In the reviews of game types from RPG's to the latest WWII shooters, at least 2 out of 5 will say something like "The action was repetative and tiresome", or "a bit too scripted". ***I haven't seen one that has said ANYTHING like that about OFP:E. ***And if there is one... Well, it's THEIR fault for not trying a different approach to the enemy! ***http://forums.bistudio.com/oldsmileys/nener.gif
x Flashpoint x
Nov 16 2005, 11:43
It doesn't really matter what these game mags thinks about the game http://forums.bistudio.com/oldsmileys/nener.gif
All that matters is that we like it ***http://forums.bistudio.com/oldsmileys/thumbs-up.gif
I am now looking forward to a xbox 360 version of this great game ***http://forums.bistudio.com/oldsmileys/wink_o.gif
Actually it matters a hell of a lot. Probably determine whether we ever see "Game 2."
Ah yep your right sorry http://forums.bistudio.com/oldsmileys/wink_o.gif
Antichrist
Nov 16 2005, 12:15
It doesn't really matter what these game mags thinks about the game http://forums.bistudio.com/oldsmileys/nener.gif
BIS still needs to sell this game, if the big sites give it a low score, thats not good for the amount of sold games http://forums.bistudio.com/oldsmileys/wink_o.gif
What Codemasters should've done is to buy good reviews from IGN, Gamespy and Gamespot. Everyone else does it. I am sure that it is general knowledge by now that those big sites sell good reviews for ad space, exclusives, cash, anything of value to them. But then again I rather see a bad review at IGN than see a good review and realize that BIS sold out! http://forums.bistudio.com/oldsmileys/biggrin_o.gif
mantooth012
Nov 16 2005, 13:44
8 out of every 10 user comments on ebgames.com for OFP:E was 4 or 5 stars - as of this morning I can't even find the game on their site anymore...
like they aren't selling it anymore =(
oh well - I think its a lovely game and look forward to playing it more as well as finally diving into the editor!
BorjaMari
Nov 16 2005, 14:16
Score:7
spanish (http://www.meristation.com/v3/des_analisis.php?id=cw437a3e76801be&idj=3152&pic=XBX)
HotShot
Nov 16 2005, 16:01
From the review, Elite isn't translated to Spanish is it? If so i'm surpised they gave it even 7/10. According to google translator, the summary of that review reads as:
Pros:
-Excellent atmosphere and loads of things to do
-Can drive any vehicle
Cons:
-Bad graphics
-Not translated to Spanish
EDIT: Check the video they link to (http://www.meristation.com/v3/url_redirect.php?id=cw436ef6e5ace63&ide=cw436ef715e77cf).
Uziyahu--IDF
Nov 16 2005, 16:07
8 out of every 10 user comments on ebgames.com for OFP:E was 4 or 5 stars - as of this morning I can't even find the game on their site anymore...
like they aren't selling it anymore =(
UNREAL! They prevent sales of the game by being delinquent in posting the title for pre-sales, then they yank the game because it didn't sell?
I'm tellin' ya, there is some serious corporate bullhaha going on, here.
Better get multiple copies when the price drops, guys, so that you'll have some to give your friends, because I doubt that Codemasters will press any more CD's of this one.
Too bad self-distribution via the 'net isn't yet possible for the X-Box. X-Box 360 allows sale&download of titles, though.
Is anyone else entirely annoyed by the fact that the IGN review consistently refers to Codemasters as the developers? Way to do your bloody homework, genius. http://forums.bistudio.com/oldsmileys/banghead.gif
Chipper
Nov 16 2005, 16:39
IGN is a bunch of retards I hate them. I hope Gamespot isn't as ignorant and stupid as IGN is when they review Elite.
Acecombat
Nov 16 2005, 17:27
Is anyone else entirely annoyed by the fact that the IGN review consistently refers to Codemasters as the developers? Way to do your bloody homework, genius. http://forums.bistudio.com/oldsmileys/banghead.gif
I did post about it on the last page http://forums.bistudio.com/oldsmileys/wink_o.gif .
According to placebo (on the gamespot forum) IGN used a freelancer to do the review ..... hence the retarded review http://forums.bistudio.com/oldsmileys/crazy_o.gif .
Berghoff
Nov 16 2005, 17:30
Quote[/b] ]The tough difficulty settings mean you will die a lot. Time to pray. Seems they haven't qualified reviewers to review this game http://forums.bistudio.com/oldsmileys/rofl.gif . What even worse it that the screenshots page just has screenshots from 2001 ........
Quote[/b] ] Presentation
Simple menu system, although old Flashpoint fans will be at a loss for why the mediocre "Resistance" campaign is locked considering they beat Cold War Crisis five years ago. 6 years, 5 years hmm andway its a tweaked campaign worth checking out, the Gaurdian mission is now less boring in CWC :P.
Quote[/b] ]Graphics
The player models are pretty weak. Waves are not little white lines that move away from the shore. Grass is not supposed to be low-resolution, green and brown vomit. At close range they are quite impressive for this kind of game. Waves are rare in games but they had to whine anyway about someting and the grass is actually meant to be low-resolution I mean you don't texture a cola can with a 512x512 texture now do you? http://forums.bistudio.com/oldsmileys/wink_o.gif
Quote[/b] ] Sound
A decent score with nice voice acting in the cut scenes. The in-game voice commands make our soldiers sound like cyborgs.
Well at least they can command and respond.
Quote[/b] ]Gameplay
Vehicle control will make you consider walking until you see the running animations in third-person mode. Nice concise mission structure and realism are overshadowed by a very dated feel.
Vehiclle control is as simple as in Halo or whatever :/ Running animations have been improved. And overall the gameplay is pretty much tweaked.
Quote[/b] ]Lasting Appeal
The Resistance campaign and Xbox Live aren't enough to breathe life into this game. It's time for a true sequel.
No no 100+ missions isn't enough .. lol ... http://forums.bistudio.com/oldsmileys/whistle.gif And a true sequal with true graphics otherwise? heh.
Once again all but crap. So that was nice. http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Uziyahu--IDF
Nov 17 2005, 00:57
Just wait to see what it will look like on the 360. If OFP:E is supported, it will be a HUGE difference.
Well, I agree they shouldn't have locked any of the content. It is a stupid console convention unsuited to BIS style.
Well, I agree they shouldn't have locked any of the content. It is a stupid console convention unsuited to BIS style.
It's not that bad, resistance unlocks when the player has done all the things in CWC that really need to be learned in order to survive the resistance campaign. If I had not played OFP before and was given resistance as is even with the console interface I would be going "WHAT?" too.
Placebo
Nov 17 2005, 08:01
New Eurogamer Q&A (http://www.eurogamer.net/article.php?article_id=61712) - Review shouldn't be too far behind http://forums.bistudio.com/oldsmileys/smile_o.gif
colossus
Nov 17 2005, 08:21
Nice interview! http://forums.bistudio.com/oldsmileys/thumbs-up.gif
I find it amazing that BIS has managed to fit OFP in to an Xbox with that kind of hardware it has.
It's too bad that it didn't make it to Xbox360, since it would have been a bit more easier for OFP: Elite
to coop with the graphics and frame rate.
But if BIS is lucky it will be possible to play it on a Xbox360
and maybe they won't complain about the frame rate anymore.
xnodunitx
Nov 17 2005, 09:21
Interesting read,I like how nothing was taken out and how lots of people fail to see that the xbox was lucky to fit OFP,ah poor *****ds,anyway. How would the 360 help it? I can understand frame rate but somebody mentioned graphics in that review,I thought those had to built into the game engine and specificly on the units?
I did post about it on the last page ***http://forums.bistudio.com/oldsmileys/wink_o.gif .
According to placebo (on the gamespot forum) IGN used a freelancer to do the review ..... hence the retarded review ***http://forums.bistudio.com/oldsmileys/crazy_o.gif .
Ah, go figure. Not that I've ever been a big fan of IGN reviews in general, mind you. http://forums.bistudio.com/oldsmileys/whistle.gif
I thought this snippet was rather choice:
Quote[/b] ]The graphics didn't receive an update either and trees and bushes still look pretty bad. The whole game looks like it's running on a very mediocre PC from 2001, in general. The player models' faces are made up of about four triangles
http://www.dutchghosts.nl/img/dg87.jpg
Wow! Them's some damned fine looking four tris! http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
Nice interview, Placebo. Looking forward to the Eurogamer review. I've always been a big fan of their articles. http://forums.bistudio.com/oldsmileys/thumbs-up.gif
fattymoon
Nov 17 2005, 11:27
I stopped by EB Games yesterday to pick up Half-Life 2. Told the guys there about Flashpoint for the Xbox. Pointed out that the game does support 480p. Asked if they tried it yet. Nope. They're too busy playing Battlefield 2: Modern Combat, and The Matrix: Path of Neo. So I appealed to their egos. Told them to give it a try but don't expect it to play like Battlefield. Emphasized that Flashpoint was a realistic battle simulator. Since these guys will probably never experience the battlefield, maybe they'll get curious.
(I'm going back today cause Half-Life 2 wasn't in. I'll check to see if they tried Flashpoint.)
So, yesterday morning I grooved on Flashpoint for about three hours. This morning I wrote about my experiences on my blog (http://consilience.typepad.com/teachers_lounge/2005/11/raves_kudos_pro.html). I get about 30 hits a day. (Teachers' Lounge is located way out in the slums of the blogosphere.) Maybe a reader or two will take my advice.
After we took the town I rewarded myself with a hot shower. Dressed, drove to the New Mexico State University library, cracked the law books for some three hours, then went back home and cranked up more Flashpoint.
A request - please develope a torture simulator so I can take my revenge on the lawyers of this world.
Kegetys
Nov 17 2005, 11:46
Quote[/b] ]The whole game looks like it's running on a very mediocre PC from 2001, in general.
Isn't that pretty much what the xbox is http://forums.bistudio.com/oldsmileys/wink_o.gif
Acecombat
Nov 17 2005, 12:09
Quote[/b] ]The whole game looks like it's running on a very mediocre PC from 2001, in general.
Isn't that pretty much what the xbox is http://forums.bistudio.com/oldsmileys/wink_o.gif
Indeed , and i did bring that point up as well. Are my posts ignored or what http://forums.bistudio.com/oldsmileys/tounge2.gif .
Quote[/b] ]Wow! Them's some damned fine looking four tris!
Someone needs to punch that guys face till they look like 4 triangles http://forums.bistudio.com/oldsmileys/wink_o.gif .
fattymoon
Nov 17 2005, 17:14
I took another look at the IGN review. Then I decided to write the reviewer a letter. It's been sent to IGN.
The letter is here. (http://consilience.typepad.com/teachers_lounge/2005/11/taking_issue_wi.html)
Keeping crossed fingers that the IGN folks bite.
Well, I agree they shouldn't have locked any of the content. It is a stupid console convention unsuited to BIS style.
It's not that bad, resistance unlocks when the player has done all the things in CWC that really need to be learned in order to survive the resistance campaign. If I had not played OFP before and was given resistance as is even with the console interface I would be going "WHAT?" too.
So we're retarded children that have to be walked through a pre-school system of learning steps? Insult to intelligent customers, and begs the question why such remedial systems of learning aren't needed in PC games, particularly in PC version of OFP.
NeMeSiS
Nov 17 2005, 18:00
Well, I agree they shouldn't have locked any of the content. It is a stupid console convention unsuited to BIS style.
It's not that bad, resistance unlocks when the player has done all the things in CWC that really need to be learned in order to survive the resistance campaign. If I had not played OFP before and was given resistance as is even with the console interface I would be going "WHAT?" too.
So we're retarded children that have to be walked through a pre-school system of learning steps? Insult to intelligent customers, and begs the question why such remedial systems of learning aren't needed in PC games, particularly in PC version of OFP.
Alot of people are (kind of, maybe they just act) retarted, and alot of people will think like, hey, what the fuck, i cant hit anything! and i cant make loopings with this chopper, what a crap game. And then trow it in a corner and never play it again ***http://forums.bistudio.com/oldsmileys/confused_o.gif
Well, I agree they shouldn't have locked any of the content. It is a stupid console convention unsuited to BIS style.
It's not that bad, resistance unlocks when the player has done all the things in CWC that really need to be learned in order to survive the resistance campaign. If I had not played OFP before and was given resistance as is even with the console interface I would be going "WHAT?" too.
So we're retarded children that have to be walked through a pre-school system of learning steps? Insult to intelligent customers, and begs the question why such remedial systems of learning aren't needed in PC games, particularly in PC version of OFP.
Of course it's needed, resistance didnt need to be unlocked just because most people had prior experience with CWC when it came out.
I really wish people would do those tutorials before hopping on the nearest cockpit when playing coop in MP.. http://forums.bistudio.com/oldsmileys/crazy_o.gif
Longjocks
Nov 17 2005, 19:42
GOTY edition aside, the general PC populace would buy their expansions well after already playing CWC. If they spend that money and ignore the learning curve offered by the original then they probably are retarded. http://forums.bistudio.com/oldsmileys/wink_o.gif
Spanish site Canal Ocio (http://www.canalocio.es/product_info.php?products_id=171449&tab=4) made a very detailed review of the game and rated it as Excelent
fattymoon
Nov 18 2005, 09:34
I'm following a heated debate over on The Well (http://www.well.com) concerning one guy's claim that 9/11 was not the result of Bin Laden's masterful planning, but actually an inside job by "evil" forces within the U.S. government.
That's neither here nor there, but it did trigger this thought... I'm looking at the Xbox ratings on Metacritic (http://www.metacritic.com/games/xbox/). This morning Battlefield 2: Modern Combat has a score of 81. That score has been pretty constant the past couple weeks.
Operation Flashpoint:Elite has a score of 73. Prior to the IGN review, the score was 88.
Realistically speaking (just look around you), the notion that "everybody cheats and everybody lies" may not be far off the mark. Perhaps more realistically you might presume that "everybody cheats and everybody lies" sometimes.
I remember the heated debate on Gamefaqs when Driver3 was about to be released. There was this plant who kept insisting that the game was going to be a smash. He repeatedly claimed he had an advance copy and was loving everything about it. A wall of people kept at him, citing various sources, that the game was utterly broken. When the game was finally released and the reviews came in (all of which proclaimed the game a disaster), the guy simply disappeared from the boards.
Now, all this is to say that, just perhaps, Electronic Arts got a bit jumpy when they saw Flashpoint's score of 88 besting Battlefield's 81. For people like me, I get an immediate, though perhaps not justified, sense of a game's worth by scanning Metacritic's scores (and the corresponding colors... green = good and yellow = so-so/blah, red = crap).
Was the IGN review a "dirty trick" forged by EA? Payola in reverse? (Payola refers to the practice of paying disc jockeys to play a particular song.) Guess we'll never know.
One good sign - I've been paying more attention to the boards at Gamefaqs. The Operation Flashpoint: Elite board is growing very fast. Wish someone would write a faq for it... I'm sure eventually one or two will turn up there.
(Don't suppose a Brady or Prima publication was ever released for the PC, was it? I searched Amazon but came up short. I could sure use one for the Xbox, but even a PC version would be of immense help.)
http://db.gamefaqs.com/computer/doswin/file/operation_flashpoint.txt
thats a good one to link people to
fattymoon
Nov 18 2005, 10:37
Thanks for the link! (Somehow missed it while poking around the place.)
Placebo
Nov 18 2005, 21:06
Another day, another very positive review http://forums.bistudio.com/oldsmileys/wink_o.gif
You'll need to have a Dutch/Flemish speaking friend around for this one: XBL Benelux - 8/10 (http://www.xbl.be/modules.php?name=News&file=article&sid=1402&mode=&order=0&thold=0)
Dowie100
Nov 18 2005, 21:18
considering buying Elite now since Arma doesnt look like its coming out, good reviews looks kl.
blackdog~
Nov 19 2005, 04:52
Though I don't own an xbox, I congratulate BIS on a job well done. I will reccomend it to all my xbox playing friends and such.
Edit: That and it is fun to see that most everyone is raving about how great it is. I have seen at least 3 or 4 people retract their initial statements about the game, and how much it sucked, and come back and say after they played it for a while, it's the best one they've ever played.
Also, I love how reviewers who play it for like 2 hours, give it a bad rating based on graphics, then all of the user reviews that follow are high scores etc.
Quote[/b] ]Was the IGN review a "dirty trick" forged by EA? Payola in reverse? (Payola refers to the practice of paying disc jockeys to play a particular song.) Guess we'll never know.
I dont think it's come to that just yet, the OFP:E reviews are just weeding out the reviewers who look at the game, and reviewers that play the game.
fattymoon
Nov 19 2005, 08:44
Quote[/b] ]the OFP:E reviews are just weeding out the reviewers who look at the game, and reviewers that play the game.
Well said!
Uziyahu--IDF
Nov 20 2005, 00:12
There ARE economic interests at work. ***It would be silly not to believe that. ***If EA's game sells better, the money comes IN from over-seas. ***If Codemasters' game sells better, the money GOES over-seas.
Personally, I feel that B.I.'s Czechs deserve some of America's wealth for this amazing game. We Americans constantly have mediocre EVERYTHING pushed at us by our media.
http://www.metacritic.com/games/xbox/
Apparently the average score of OFP:E is equal to true crime: NY and Serious Sam 2 while below GUN (played it once, just awful), CoD 2: Big red one (yawn) and.. you saw it coming, BF2: MC.
Oh well, 85 average was fun while it lasted, let's just hope they dont get their hands on that XBM rag.. http://forums.bistudio.com/oldsmileys/yay.gif
Placebo
Nov 20 2005, 10:39
I've repeatedly tried submitting more of the review scores to gamerankings and gamestats but they simply don't show up online, so the score is stuck as it is http://forums.bistudio.com/oldsmileys/sad_o.gif
Uziyahu--IDF
Nov 20 2005, 21:09
I sent an email with links to more reviews to metacritic, also. Wasted effort, it appears.
SpecOp9
Nov 21 2005, 01:49
When ohhh when Gamespot? When ohhh when http://forums.bistudio.com/oldsmileys/whistle.gif http://forums.bistudio.com/oldsmileys/goodnight.gif
colossus
Nov 21 2005, 16:28
When ohhh when Gamespot? ***When ohhh when http://forums.bistudio.com/oldsmileys/whistle.gif *** http://forums.bistudio.com/oldsmileys/goodnight.gif
I think they are too fixed on the Xbox360 release and "bigger" titles. http://forums.bistudio.com/oldsmileys/confused_o.gif
C4P741N
Nov 23 2005, 02:27
I work in a retail outlet in Australia that stock almost all xbox games and OFP:E isn't even listed on our computer systems http://forums.bistudio.com/oldsmileys/crazy_o.gif . Although the friendly staff at my local EB Games had a copy for me, they even let me trade in 5 of my old (read crap) games to get it for practically nothing. http://forums.bistudio.com/oldsmileys/notworthy.gif
Hi all
The only way we can convince the likes of IGN to have a proper look at Flashpoint Elite is people power.
I suggest we all post reviews in this user ratings page and let the reviewers know what the public think.
http://www.metacritic.com/games/platforms/xbx/operationflashpointelite
Kind Regards Walker
jacksak
Nov 24 2005, 00:49
sigh....
mediocre gamespy review....
http://xbox.gamespy.com/xbox/operation-flashpoint/670499p1.html
Does no-one get it?
Have reviewers and console players all been lulled by sugar-coated arcade experiences that turn war into a linear, point-oriented fragathon?
Although this does piss me off, it seriously confirms that there is a fundamental difference in console and pc gaming expectations, no matter how mainstream "living-room gaming" becomes... Perhaps the term "elite" should be reserved for the PC gamer, who is more capable of recognizing innovation and forward thinking in game development.
I hope that these reviews take a turn for the better; but, I also hope that, if console gamers' appetites become more demanding and complex, that BIS' efforts to push the envelope of console gaming will be recognized as being part of the first wave of thinking beyond the (x)box. "Pioneers" and "integrity of vision" are terms that come my mind when I think of the BIS development team...
Wake up world!
I don't understand these guys. The Gamespy review constantly hammers home the point that casual gamers would not enjoy OFP:E. Uh, DUH! http://forums.bistudio.com/oldsmileys/banghead.gif
Also, both the IGN and Gamespy review constantly hammer away at the graphics. I dunno, maybe my standards are low or something, but I think the graphics in OFP:E look great. Sure, they're a far cry from, say, FEAR, but they still look pretty darned good. And they seem to conveniently forget the draw distance and the sheer scale of things in the game.
But, I guess this was to be expected from IGN and Gamespy. Do we actually expect a fair and decent review of a game that's not some silly, lowest-common-denominator type of game? Nah, didn't think so.
Heatseeker
Nov 24 2005, 08:38
Gamespy http://forums.bistudio.com/oldsmileys/mad_o.gif ...
Quote[/b] ]The graphics scream 2001, with blurry, low-resolution textures, stilted character model animation, a sub par frame rate, and the use of outdated rendering techniques that belong on PSOne hardware, not in a late-generation Xbox game. There's really no excuse for releasing a game that looks this archaic.
A late-generation Xbox game http://forums.bistudio.com/oldsmileys/confused_o.gif ?!? I dont have it but from all ive seen it looks very good, i would expect a reviewer to comprehend that when a game draws more than a couple squares and invisible walls there has to be compromises plus the xbox is old and slow and the fact the game is available for it is a miracle http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif .
I would kill to have all of the Elite's improvements in my PC version of Flashpoint, really http://forums.bistudio.com/oldsmileys/pistols.gif ***http://forums.bistudio.com/oldsmileys/sad_o.gif .
Check out the review for GR2 (http://xbox.gamespy.com/xbox/tom-clancys-ghost-recon-2/567762p1.html) , aparently its a really amazing game although they forgot to mention that the game might crash your xbox all the time http://forums.bistudio.com/oldsmileys/rofl.gif .
Ian Malcolm
Nov 24 2005, 11:39
I just don't get it... did those "reviewers" ever saw any game at PSOne? Because if yes, they can't seriously compare Elite graphics with any PSOne title... that's somthing wich i'm used to read from some 13 yo kid complaints at some forums, but i'm not expecting such nonsenses from serious review. I can understand they don't like how Elite looks, but this is just silly.
They say:
Quote[/b] ]The graphics scream 2001, with blurry, low-resolution textures, stilted character model animation, a sub par frame rate, and the use of outdated rendering techniques that belong on PSOne hardware, not in a late-generation Xbox game.
Just beside screenshot like this:
http://xboxmedia.gamespy.com/xbox/image/article/670/670499/operation-flashpoint-elite-20051123095848188.jpg
Does it look like "outdated rendering"?
Personally these reviews do nothing for me now. ***I've bought 1 game because a review told me it was good and when i took it home and played on it i found out it was terrible. ***http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
The best ways to get games out for the general public is to give out nice demo's of the game, so im hoping (major big hope when codemasters are concerned) that the game is released as a 1 mission demo cd on a few front covers, like we had when the demo was released for the pc wayyyy back in 01.
Im guessing a large majority of people who play flashpoint elite have either played the pc demo, the full pc version or a friend has recommended it to them. *** http://forums.bistudio.com/oldsmileys/thumbs-up.gif
So my advice to CODEMASTERS http://forums.bistudio.com/oldsmileys/help.gif is get a nice demo version out for flashpoint elite and throw in a few things that we all love about this game.
HotShot
Nov 24 2005, 13:14
Well now i've finnished hyperventilating i've got to comapre this to the Commandos 2 review which i read a few days ago. They seem to say the same things about both C2 and Elite, but with different outcomes.
-They say C2 has poor sounds, as they do in Elite (althought they sya C2's soundtrack is good, but Elites not)
-For C2: "The non-linear mission design and freeform gameplay mechanics allow for some truly imaginative play"
For Elite "This mission structure lends itself towards cerebral gameplay, requiring you to consider strategy"
-For C2: "one aspect remains an unforgiving constant throughout Commandos 2: the game is hard. In fact, you may want to purchase extra controllers in advance, and perhaps move any items of personal interest well out of smashing range before playing." although then in the pro's summary "challenging gameplay; sharp enemy AI;"
For Elite: "What you will be infuriated by, however, is the exceedingly difficult enemy AI, and the unforgiving nature of the game. You can't make mistakes; you need to take things slowly and carefully, lest you lose all your hard-earned progress, and more than once you'll want to take a sledgehammer to your controller."
-Also i'm not sure if Camera angle comes into graphics or not?? but for C2 they say: "Small indoor structures can be rotated to any angle you'd like, but the larger environments of Commandos 2 are conveyed through pre-rendered 2D graphics. In these cases, the camera can only be rotated 90 degrees at a time, limiting players to only four potential viewpoints. Finding the one angle that works is often the result of much fiddling, and it's not at all uncommon for key items or points of interest to end up hidden behind chunks of scenery."
For Elite, well, its already been quoted about the 'outdated rendering techniques', etc
Also they seem to contradict in the review:
"Operation Flashpoint: Elite elegantly makes the transition from mouse and keyboard control to the Xbox controller. You won't be fighting the controls when you try to perfectly aim your shot to conserve ammo, and issuing commands to your troops is just a few taps of the D-pad away." but in the Summary they make no note of this in the pro's, only putting this in the cons "vehicle controls are pretty bad"
Also they give Multiplayer 'Fair' rating, but dont bother to mention it until the conclusion, and then only saying it "breathes new life into the stagnant competition on the PC version". And besides, since when has Flashpoint PC's MP been stagnant?! There's loads of servers and missions on the go every time i connect to gamespy, at least 4 or 5 Waiting, let alone those already playing. And in the C2 review they give Multiplayer a Good rating but, ass far as i know, dont mention it at all in the review.
I realise the two reviews are from different reviewers, but surely they cant sum up for C2 that it is enjoyable:
"Commandos 2 taps perfectly into the simple pleasure that is sending fictional soldiers to their certain doom. At the very least, Commandos 2 might save you the embarrassment of being a grown man playing with action figures."
and then for Elite that is is fairly boring:
"It would be best to describe Operation Flashpoint: Elite as a simulation instead of as a game, since the essential elements of video games have been overlooked in this PC to console release...
...The more casual game enthusiast will be better served by a better looking, less realistic game -- it'd probably be more fun."
When they both seem very similiar. And hey, in C2 you can't decide at the spur of the moment to give yourself a Apache and lots of Tanks to expend your munitions on unlike Elite.
jacksak
Nov 25 2005, 17:40
................................. http://forums.bistudio.com/oldsmileys/mad_o.gif
"Play" magazine is apparently going to give opf:e a 40% rating......
(metacritic.com posted it today)
I think that I'm going to stop surfing the net for a few months and just play opf:e
This is getting depressing.
http://forums.bistudio.com/oldsmileys/banghead.gif
Hi all
Another good review in GameProTV with an excelent online TV review in Spanish it starts in black and white with a strange nasal sounding faux review before the real review begins It is long with lots of in game video.
Video is realy good and shows the range of Flashpoint Elite Capabilities.
http://www.gameprotv.com/index.php?s=stream&id=1126
Kind Regards Walker
blackdog~
Nov 27 2005, 05:49
Thanks for the link, walker, that was a pretty good review.
Now I can salivate over what I'm missing out on. Unfortunately, I have to buy a decal cutting machine which is gonna set me back $500...
meyamoti
Nov 29 2005, 00:49
Well I actually found Elite and bought it,seems Wal Mart didn't want to carry it..oh well,screw em. Well I'm going to be trying it soon,doubt I'll be dissapointed really http://forums.bistudio.com/oldsmileys/smile_o.gif
meyamoti
Nov 29 2005, 17:24
Well I haven't gotten to see much just yet,my xbox keeps giving errors saying that my brand new not even a day old disc has errors...damn microsoft pos...ayway.
I noticed that yes the voice was different,the drill sergeant on CWC for instance doesn't sound like he would kick your arse as much. The islands look much better,the grass adds alot. I noticed the abrams tanks sound much more heavy,I also noticed that the military vehicles (or atleast west) has scratches all over now,this adds to the 'used' look,just zoom in and you'll see what I mean,things like the cover on the 5t truck and the tents also have more creases and look much better.
I also noticed that if you look closely at the clothing on the soldiers,arms for instance,you can see the threads and patchwork, I had a bit of worry if things would reflect light,well I decided to do the "race" mission. When I saw a civy car comming at me I noticed how the windshield had shine to it and the light moved. (I was driving a 5T truck at the time) and decided to crash into it,instead of the car getting stuck in the model and bouncing around,it heavily slowed down the truck and always stayed at the front,pushing along.
I also greatly noticed this on the Clean Sweep I mission,I played it and when I looked at one of the houses it almost felt like I was looking at the sun,the windows shone so much that it looked like pure light,but this of course changed as I ran near it.
The civilian buildings also look much better,the cracks in concrete,hell even the wooden fences if you look closely enough has the wooden texture to it.
I noticed the ran looks better,I also think I didn't see it appear as an overlay and get into my vehicle,this of course was at night so I can't say for sure...
However after beating clean sweep I went on to Bomberman,well I noticed it was raining,the area looked much different and I clearly saw the rainbow in the sky,stretching from the valley. The water also looks excellent and if you crash into it has a much better sound,you can also see the ripples much better if you get close and its semi-transparent.
The grass seems to 'glow' in the dark,heheh..well not in the dark,put the NVG's on and look at the grass and you'll see what I mean. The soldiers look great imo.
My only two nitpicks really are the voices on the radio and the view in first person. In OFP the view was great,however in OFP:E you can see so little of your gun,after playing OFP it sort of feels unnatural. The issue I have with the radio voices is not the way they talk,I think they talk normally and better,my nitpick about them is the 'quality' they sound like their standing right next to eachother rather than talking over a radio with some static like OFP was.
Still all in all I think what I have seen is superb,can't wait to exchange my disc so I can get one thats actually playable >.<
-Oh yeah and if you listen to the trailer (after watching the OFP:E title screen for a bit) if I'm not mistaken there is some voice actor who wasn't changed,one of the resistance soldiers.
And the ever so obvious new face mapping,or they did it more smooth,not sure which but they look much better.
BonusStage (http://www.bonusstage.com/art3104.html) made a very detailed review of OFPE and gave it a 9.1
colossus
Nov 29 2005, 18:50
Bonustage (http://www.bonusstage.com/art3104.html) made a very detailed review of OFPE and gave it a 9.1
Now thats a real review, 3 pages filled with info.
Excellent find http://forums.bistudio.com/oldsmileys/wink_o.gif
fattymoon
Dec 1 2005, 10:34
From the BonusStage review... "Every player who dives into Operation Flashpoint: Elite will have his or her own war stories to tell about each mission, and to me, that’s more impressive than a bunch of folks sitting around crowing about graphics any day."
Back when GTA III was first released, I followed the postings on The Well's games section. Everybody had all these cool stories to tell about how they completed a mission. OPE is like that... the GTA III of war games.
Uziyahu--IDF
Dec 2 2005, 03:13
Rather, GTA III is the OFP:CWC of Crime-based games.
meyamoti
Dec 2 2005, 03:19
When I first saw it I thought that only the infantry were upgraded with some bump mapping,new models/textures but I have to admit...that is compeltely wrong,I'v been amazed with what I'v seen,I was just walking through a forest and I noticed that the shadows are now actually cast ONTO the tree's,the vehicle lighting...and I do believe I saw some dynamic shadows,I'v also seen some bugs,dragonflies mostly...if you have an xbox I highly recommend getting OFP:E,even the sound system is changed,when your back is facing a firing gun it sounds muffled and gets clearer as you turn towards it..its just amazing really,sometimes the sun will glare off the windshield alot,other times it will barely glare..its hard to put it all into words without making a very long review and you have to see much of it for yourself,to be honest if they brought OFP:E on PC or AA is OFP:E I'd buy it without a second thought,from what I'v seen...
Heres another example,I was in a mission and some soldier was shooting white flares that would cause the buildings to glow whitish,well when we seazed the town a green flare was shot and the surrounding area,ground,building,lighitng no soldier clothing,soldier,EVERYTHING had a greenish tint,there is just so much improvement here....
-Added hours later-
REmember that idea people threw around about the water? Well pictures did indeed reveal water but after noticing it closer on the campaign I decided to toy around a bit in the editor. It seems that if you set the weather to clear and sunny there are no waves,the water is very calm,you still see some waves on the land but nothing heavy,the texture appearence is also different,set it to normal day and you get waves in the water,set it to stormy weather and the waves are more frequent/violent and man is there alot of thunder now! Oh and PS,the waves do cause boats to move up and down as the waves pass. The water is also semi transparent so you can see things through it,I noticed I could also walk deep into the water,instead of isntantly taking damage or dieing you can sit down there for a few seconds before you start suffocate.
Thunnder Bunny
Dec 2 2005, 19:36
Sorry if this was already posted, but has anyone seen a review on any of the shows on the G4 network? I need to do a better search of their site, but so far no luck.
I've seen a brief little video on cinematech but thats about it. The original OFP was in the top10 war games of all time on the show FILTER awhile back.
I'm not sure what the folks at X-PLAY or g4tv might say about OFP-E, but they might able to be swayed by people on their forums.
Uziyahu--IDF
Dec 7 2005, 04:27
You can now add your own personal professional-looking review of the title at Team X-Box:
OFP:E Reader Reviews (http://games.teamxbox.com/xbox/574/Operation-Flashpoint-Elite/)
Just click on the Reader Reviews link and then click "Submit Your Own Review"
BorjaMari
Dec 8 2005, 00:51
5,4-mediocre on gamespothttp://www.gamespot.com/xbox....6140901 (crap)
It provides an interesting look back at the history of vehicle-based first-person shooters, but as a modern Xbox game, Operation Flashpoint: Elite doesn't hold up.
The Good: Tons of content; online multiplayer action is decent, if you can find opponents.
The Bad: Poor graphics engine, with short draw distances; sound effects are quite bad; not much feedback when firing weapons; can sometimes be difficult to figure out what to do or where to go.
If playing Operation Flashpoint: Elite for the Xbox feels like a time warp, that's because it really is like hopping into the way-back machine and setting it for four years ago. And four years in terms of first-person shooters is an eternity. While the game helped pioneer vehicle-based first-person shooters as we know them today, Operation Flashpoint: Elite is almost a straight port of the original 2001 PC game, complete with a now-ugly graphics engine and sound effects that are completely primitive by today's standards. The game simply hasn't held up over time.
Operation Flashpoint: Elite ships with two different campaigns--the one included in the original game, Cold War Crisis, and also a later expansion pack, called Resistance. This is a ton of content that includes dozens of missions that put you in the role of an American soldier fighting against Russian invaders on a fictional archipelago. The game is set during the later era of the Cold War, so you'll employ weapons and vehicles contemporary to that period of time, including M16 and AK-74 rifles, Mi-24 Hind and AH-1 Cobra attack helicopters, and Abrams and T-80 tanks, among others. As you can imagine from that partial list of vehicles and weapons, the fight happens on land and in the air, and some missions even have you at the coast fighting with boats, so a complete wargaming experience is ready to be had. Perhaps more impressive, at least at the time the game was originally released, are the massive maps stretching out over several square kilometers. These landscapes include rolling hills, open plains, and thick forests to maneuver your troops in and around. An intricate network of roads also crisscrosses the island landscapes. The missions are pretty varied, ranging from search-and-destroy missions on convoys to guard duty at a base or simple patrol missions. Other missions have you dressed as a civilian as you try to sneak around Russian-held territory. In many ways, Operation Flashpoint was Battlefield before there was Battlefield, with its focus on contemporary combat with drivable vehicles like tanks and attack helicopters.
It all sounds really fun and impressive on paper, and at the time, it was. The problem is that today, the game looks and sounds so primitive that it negatively affects the gameplay experience. Textures used for landscapes and buildings are very rough. Soldiers animate stiffly, whether running or walking. Foliage in the forests looks woefully repetitive and similar, as though the level designer copied and pasted the same tree and bush hundreds of times to create the forest. Many buildings in towns can't be entered or explored either. Perhaps the biggest problem with the graphics is that the draw distances are very short. Combat in the game happens at extreme distances, requiring you to shoot at tiny antlike silhouettes in the distance. Since you can't see anything more than about 100 or 150 meters away, this detracts from the wide-open feel of the battlefield. It's also very easy to accidentally shoot at your own allies since you can't tell at a glance who's who.
The sound effects in the game also leave a lot to be desired. Gun effects are absolutely terrible--they're so limp and low-fidelity that they sound like gunfire from an '80s-era arcade game. Tank cannons and machine guns mounted on vehicles don't carry a lot of oomph either. The included cutscenes in the campaign have plenty of voice acting, but it's so wooden and poorly done as to be laughable. The voice actor who plays the drill sergeant at the start of the game, for example, tries painfully hard to sound like a gruff American but falls out of accent so many times that it's obvious he's a European trying to sound like an American. Worst of all is the voice used in-game. Your squad will constantly report on their position and the position of spotted enemies, which is nice, but the sound mixing is so terrible at matching tone of voice and intonation that everyone sounds like a Speak & Spell.
Despite Operation Flashpoint's modest looks, games like Battlefield took a lot of cues from it.
There's definitely a certain sense of realism in the game, as the chaos of pitched battles does lead to a lot of confusion. You have to pay close attention to the mission parameters and learn the shapes of various vehicle types to figure out what's going on in the game and on the field. But you never get the sense that there's a war being waged all over the island. It feels as though stuff only spawns and pops in within the immediate area that you travel, giving the game less of an epic feel than you'd expect from a game of this type. And given the refinements that the genre has seen over the past few years, it's tough to go back to a game like Operation Flashpoint: Elite, which puts a lot of the onus on you to make sure you are doing what you need to be doing on the battlefield. You're not given a lot of feedback about your weapon's effect when firing at the enemy. There's a map in-game to peer at, but it's difficult to read, so getting your bearings with the map and compass is still very tricky. Hardcore grognards may feel a lot of affinity for this game, but compared to similar games available today, the gameplay in Operation Flashpoint: Elite just doesn't stand up.
Online play for up to 14 players is included over Xbox Live. We noticed a server running that accommodated 28 players, but no one ever joined it. In our play testing we were never in a game with more than 12 players at any given time anyway, as the online population for Operation Flashpoint: Elite is pretty thin. The matches we played worked pretty well, and the game will also spawn in bots to help fill out the huge battlefields. Standard game types like team deathmatch, capture and hold, cooperative mission play, and capture the flag are available, along with dozens of different maps to play on. The game is somewhat more fun when you're playing online, but the pacing will definitely be off-putting to those who are used to playing more modern team-based shooters. Somehow it just isn't all that fun to plink at guys you can barely see in the distance.
It's tough to recommend Operation Flashpoint: Elite to anyone in this day and age. If you're curious as to the history of vehicle-based first-person shooters and want to check the game out to see how far the genre has come, then it might be worth a look. There's certainly a ton of content with dozens of campaign missions and stand-alone single-player missions. Given how dated the game looks and plays, though, it would take quite a wargaming fanatic to want to get through all of it.
TennesseeTitans
Dec 8 2005, 00:56
Well the Gamespot review just came in. 5.4, but like 60% of the reviews out there, it is biased and written by some one just bursting with incompetence. Oh well, at least some people are mature enough to enjoy this masterpace. It seems like the market just doesn't tolerate realistic tactical games these days. I sure hope that the golden age of tactical shooters isn't behind us, but at least some developers haven't abandoned the genre and their fanbase. Here's the link if you'd like to read it, but it is an utter waste of time.
http://www.gamespot.com/xbox....shpoint (http://www.gamespot.com/xbox/action/operationflashpointcwc/review.html?q=operation%20flashpoint)
Edit- Looks like some one beat me to it.
Again with the graphics. Bloody hell,what is wrong with these people? And he calls the draw distance short?! I think that in and of itself pretty much sums up the biased nature of the review. http://forums.bistudio.com/oldsmileys/crazy_o.gif
colossus
Dec 8 2005, 07:09
Hey, news flash! Battlefield 2:MC got 7 in graphics!
And here's another surprise, it's the same guy who reviewed it!
Impressive graphics indeed (http://img.gamespot.com/gamespot/images/2005/298/reviews/920759_20051026_screen030.jpg) http://forums.bistudio.com/oldsmileys/wow_o.gif ***http://forums.bistudio.com/oldsmileys/yay.gif
Gamespy ** 3 / 5 Nov 23, 2005
IGN ** 5 / 10 Nov 14, 2005
Game Zone ** 6 / 10 Dec 7, 2005
TeamXBOX ** 6.3 / 10 Nov 29, 2005
Games Asylum ** 6 / 10 Dec 1, 2005
Next Level Gaming ** 57 / 100 Nov 30, 2005
BonusStage ** 9.1 / 10 Nov 28, 2005
GameCell UK ** 6 / 10 Nov 18, 2005
Pro-G ** 8 / 10 Nov 9, 2005
Boomtown ** 9 / 10 Nov 3, 2005
Total Video Games ** 8 / 10 Oct 31, 2005
Xbox World Australia ** 90 / 100 Oct 24, 2005
AussieXbox 8 / 10 Nov 23, 2005
Games Radar UK 92 / 100 Nov 9, 2005
Electronic Gaming Monthly ** 8 / 10 Jan 1, 2006
Official Xbox Magazine ** 7.5 / 10 Dec 25, 2005
Play Magazine 4 / 10 Dec 1, 2005
i see more good score than bad ones overall.
Uziyahu--IDF
Dec 8 2005, 13:36
Essentially, that Gamespot review is trying to say, "Your wife may have pleased you enough to make your eyes roll back in your head 4 years ago, but even with a little working out at the gymn and a new sexy wardrobe, she has all of a sudden forgotten how to perform in the bedroom."
Gimme a break.
If I knew where my "SEAL Team" diskettes were, I'd be giving that game a whirl, even though it has 286/386 quality graphics.
Good games don't become bad games over time.
I'd still be playing Tango Hunts in Rogue Spear if my processor wasn't so fast that the tango A.I. drills a hole in my head before I can even squeeze the trigger.
Good games don't go bad, just like good movies don't go bad. For example, "Blade Runner" and "Excalibur" are always worth a watch, in my opinion.
These bad reviews are further evidence of the stupification of the nation of my birth, America.
Quote[/b] ]Uziyahu--IDF Posted on Dec. 08 2005,09:36
--------------------------------------------------------------------------------
These bad reviews are further evidence of the stupification of the nation of my birth, America.
Too true, ***http://forums.bistudio.com/oldsmileys/sad_o.gif
If a game has the depth of a mudpuddle after a spring shower, and looks pretty when you splash in it (but doesn't let the player get wet) It'll be a hit over here. ***http://forums.bistudio.com/oldsmileys/mad_o.gif
"I've seen ships on fire off the shoulder of Orion" ***http://forums.bistudio.com/oldsmileys/tounge2.gif (good stuff)
Attorney1977
Dec 8 2005, 17:02
Unfortunately it's the same on this side of the pond. ***Too many gamers have an unhealthy preoccupation with graphics and not enough focus on gameplay. ***
My personal fave game of all time, Goldeneye N64 had very clinical graphics ( not brilliant - not rubbish ) but at the time, had a wealth of options and nuances that are absent from even some of the current generation of games.
Good games are like good wine; they age well. The "pretty boys" look really rank in a couple of years time.
In todays' throwaway society, games are pumped out endlessly by the big software houses with no real long term commitment or thought. ***The likes of Bungie and Ubisoft seem to be going for the youth market, which they're welcome to!
Can you imagine if EA developed OFE? ***They would have started work in 2001, then released the game in 2002, then released "Operation Flashpoint Elite 2003" and then "OFE 2004". ***etc up to 2005 - and they would have all been
5 h 1 T
Yuk!! ***Need I say more?
Right. ***Rant over, I won't get political no more.
BorjaMari
Dec 9 2005, 15:51
GOOD REVIEW http://forums.bistudio.com/oldsmileys/smile_o.gif http://www.computerandvideogames.com/reviews....=131014 (http://www.computerandvideogames.com/reviews/reviews_story.php?id=131014)
8 http://forums.bistudio.com/oldsmileys/smile_o.gif
BorjaMari: Your link is broke. http://forums.bistudio.com/oldsmileys/tounge2.gif
Found a 6 that hasn't been listed here:
Gamezone review, 6/10 (http://xbox.gamezone.com/gzreviews/r27681.htm)
I've only read the first couple of paragraphs, but already it reads like a frigging joke. Here's the first paragraph:
Quote[/b] ]Taking place in the early 1980s during the most volatile period of the Cold War, President Reagan and newly appointed leader of the Soviet Union, Gorbachev are determined to put an end to years of mistrust and finally see some peace. Unfortunately there's a resistance movement lead by a man named Victor Troska who sees these talks as the beginning of the downfall of the Soviet Union and will stop at nothing to restore it to power. Aiding the resistance movement is a hardened Communist General whose methods and followers become a threat. This is where the NATO Task Force comes in and as we assume the role of four Special Forces members
Uh. What the hell? http://forums.bistudio.com/oldsmileys/crazy_o.gif
Good lord. More choice quotes:
Quote[/b] ]Operation Flashpoint: Elite had all the makings of a solid action title much like its PC original
http://forums.bistudio.com/oldsmileys/crazy_o.gif
And more knocking on the graphics. Seriously, what's up with these guys?
Quote[/b] ]Another major letdown comes in the form of the game's extremely ugly graphics. Really this one does not resemble an Xbox game...The environments try to portray the areas terrain realistically enough but it does so without adding any real detail.
http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
Reading some of the Elite reviews, I truly wonder if these reviewers have actually played the PC version, or if they're just saying they have in order to sound knowledgeable. The Gamezone review linked above, for example, keeps mentioning his experiences with the PC version, but the way he writes about Elite seems contrary to those claims.
In better news, Official XBox Mag UK gave it an 8/10, according to Gamerankings. http://forums.bistudio.com/oldsmileys/thumbs-up.gif
TennesseeTitans
Dec 9 2005, 21:52
That Game Zone review has very little credibility. Either the reviewer is suffering from short term memory or hardly bothered to play the game. The story does have some interesting twists, but that hardly justifies his lack of understanding of the events of the story. Either way, it is pretty humorous.
Placebo
Dec 12 2005, 08:15
Thanks to the guys over at Xbox World Australia the first review of Operation Flashpoint: Elite is online and gets 90% http://forums.bistudio.com/oldsmileys/smile_o.gif
XBW AU's review. (http://www.xboxworld.com.au/xbox_games/review_xbox.php?idReview=624)
XBW AU have now added a review of the multiplayer side of Opf:Elite http://forums.bistudio.com/oldsmileys/smile_o.gif
XBW AU Opf:Elite MP Review. (http://www.xboxworld.com.au/xbox_games/review_xbox.php?idReview=624#opfpmpreview)
SpecOp9
Dec 12 2005, 15:56
Why are the official BIS screenshots clean and pretty, but the GameSpot photos are blured to hell?
xnodunitx
Dec 13 2005, 06:20
Play on graphics and jpeg quality,a comparison of jpegs for instance,open mspaint and photoshop,save a jpeg in PS at the highest quality,then look at it,very little loss right? Now save it in mspaint and look at how blurry and color loss and fuzzy it becomes.
'Operation Flashpoint: Elite had all the makings of a solid action title much like its PC original but it is so completely held back by its troublesome defects that even fans of the genre won’t have much fun with it." That just makes me laugh...I can sit on my butt and play OFP:E a very long long time,I'm not sure why the pictures are also fuzzy with the FOV,I have noticed in OFP that when you switch to the iron sights that things very close to you get fuzzy,but this is how real life is potrayed as you are focusing on whats farther than closer,simlar to the 'eyes on the finger' effect. I have a 19" TV and it works great for me,things are crisp,I have never seen an enviroment as dully lighted as potrayed in those pictures unless the weather was rainy.
"Running in first-person and third-person view just feels so clumsy that it’s no wonder you’ll get killed very often during the game’s ample missions. The fact that you’ll even get killed by unseen enemies will frustrate. Even operating vehicles will prove to be a real pain. As for the game’s shooting bits, the action goes from Ok to unrealistically awful." This person must just plainly suck as I can play OFP:E in first person with very little problems,sometimes the view of the gun is awkward from what I saw on the PC but you quickly get over this. As for the action I don't know what he's talking about,I guess he played bf2 so much that its gone to his head.
"Really one of the most atrocious-looking Xbox games to come along in a long time. The environments lack real detail and the character models look very unnatural even when they’re running. There aren’t many death animations and explosions aren’t spectacular. In short, this doesn’t look like an Xbox game at all."
Another load of bs,I seriously think our xbox's are showing different htings or something...as for the enviroments,they look more natural than any game I have seen,the flora and fauna are superb,the enviroments look like their actually alive rather than some simple.
"The game’s soundtrack ranges from the militaristic marches found in most military shooters but it’s also mixed in with some solid rock tunes. The voice acting, on the other hand, is awful and they sound slightly robotic during missions. There are sound effects but they, much like the graphics, aren’t impressive or well-detailed."
I admit the orders were a bit odd sounding but thats how it is in original OFP as well,I have not played a game that has a similar squad order thing that has Multiple not to mention ADJUSTABLE voices that sounds better. The voice acting didn't bother me as much,the only problem I really had was the person who did Victor's voice,it was louder than everyone elses so I had to keep my volume fairly quiet and he seemed to lack the emotion in the words that the last actor had.
This person says that the controls are difficult...I swear he must not be trying much at all really,I'v had no trouble with controlling,sure as first I was a bit finicky but after a round or two I became associated with them and control became easy.
The screenshots they show on the Gamezone website are misleading,anyone who has an xbox and has played Elite would know this,I sure wish there was a way I could get pictures from my TV onto the computer so people could see what it truly looks like and what bs these big reviewers are giving.
Another thing about the sound,I have to say I strongly dissagree with them,of course I run my sound from my home theatre and not my TV,the tread squeeking,the engines,the shots...either this person has some issues or they just are talking alot of bs.
And BIS stayed true to the box "What you see is what you get",except for the green reticle in the sniper scope,i didn't see that. I can't rate multiplayer as I don't have live nor do I intend to buy live to play with other people.
If details are what your looking for on OFP:E then I suggest looking closely. Military vehicles now have scratches all over them that give them an extra effect,the shock system on vehicles work on the wheels even better,just watch in third person as your vehicle is going through rough terrain,pay attention to the ground,you just might notice the BM's,keep your eyes open and you will see a seagul and even bugs,take a close look at the infantry and things of this nature. The only thing that is 'out dated' on the game that I saw,were the vehicles and even then,they look great to me.
I couldn't be bothered to see if the guy mentioned AI afterwards but they are indeed intelligent,I'v shot at them a few times and I see some take cover behind buildings,trees or bushes,I remember I was sniping some soldiers from a steep hill and one soldier saw his buddy die,he got his gun and ran right into an area that had alot of bushes that I couldn't see into,needless to say I had to go down there to find him,even then I couldn't..I think he ran away or something when I was climbing down.
If this person reaaally wants to talk about a game that doesn't look like an xbox game,perhaps they should look into bf2 modern combat,screens of that....and its just dissapointing,I would think I'm playing some old old PC game.
If you want an accurate review,go with that Xbox World Austrialia said as it fits what I haev seen on OFP:E to the spot,the collision has vastly been fixed,don't bother trying the running and going prone to get through a wall,that doesn't work anymore http://forums.bistudio.com/oldsmileys/tounge2.gif another time I noticed is when I ran my ural into a 5T truck and I tell ya...that thing acted like it was five tons,it stayed at the bumper and barely slid on the road,then I hit a civy vehicle and a similar thing happened,only it wasn't quite as heavy.
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