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major gandhi
Nov 3 2005, 14:49
I agree with Aussie there.

What I don't understand is why developpers still issue such naive release dates. I mean when a mod-team that works in their freetime on the stuff can't keep such a release date it's totally understanable. But a professional game company that already published two games + vbs1 should be able to estimate how much work is still left and how long it'll take to complete their project! That can't be too hard damn it! Thier are supposed to be professionals!

What's also pretty annoying is that developpers don't think it's necessary to tell the community what's happening. Of course the relationship between the community and the developpers is better than in other game communities. But what is so difficult about telling us, "No we won't make the release in 2005, it'll be Q1 or 2 2006". Especially when you consider that most guys here are loyal to this game since 2001!

Ironsight
Nov 3 2005, 15:41
We wont see Arm As till early next year. Theres no way they can get a publisher and package,then release the game within 2 months, which to me dont make any sense at all. Xmas is the peak $$$$ time It is a little disapointing to not have any more info considering we are still here playing after all these years. Perhaps even as late as March next year. This is one time I hope I am wrong though
Who said they don't have a publisher yet? http://forums.bistudio.com/oldsmileys/confused_o.gif

I mean look at how fast OFP:Elite came out. The date of the BIS press release (Elite going gold) was 14.10.2005 and a week ago it came out in Europe http://forums.bistudio.com/oldsmileys/whistle.gif

EDIT:
And the news of Codemaster being the publisher came out on 30.9.2005 which is a bit more then a month ago so I guess it's still possible it will come out with christmas http://forums.bistudio.com/oldsmileys/whistle.gif

Kode
Nov 3 2005, 15:43
@<hidden> gandhi: Why would professional programmers be on time while they have experience in previous games? They don&#39;t, it&#39;s a new piece of code, new software, new changes. While writing a program(in this case, a game) most likely there will always be bugs. as it is partly new, it is therefor different. a mod-team is not the same as a professional team most of the times, but still, they might be organised as a professional company and depends of the free time they put in it. Don&#39;t forget mods are making units missions script and so on, then test it, this is the base of all this they have to (re)write which is harder. Done when it&#39;s done...

And I think they already found a publisher, they are just not telling it yet.

The reason for not giving information away can be because of many reasons, which of you and I aren&#39;t aware of. They always have a reason for it. Just trust them a bit  http://forums.bistudio.com/oldsmileys/banghead.gif

EiZei
Nov 3 2005, 15:43
I mean look at how fast OFP:Elite came out. The date of the BIS press release (Elite going gold) was 14.10.2005 and a week ago it came out in Europe  http://forums.bistudio.com/oldsmileys/whistle.gif
Uhh.. so?

What difference does it make how fast it took to get to shelves after they started to print the discs?

It does mean however mean that it has to go gold before the beginning of december unless BIS and the publisher want to royally screw their sales (of course assuming the printing process takes the same amount of time).


Quote[/b] ]Who said they don&#39;t have a publisher yet?  http://forums.bistudio.com/oldsmileys/confused_o.gif
Well.. they have not announced any yet and I don&#39;t see a reason to hide that fact.

Ironsight
Nov 3 2005, 15:46
I mean look at how fast OFP:Elite came out. The date of the BIS press release (Elite going gold) was 14.10.2005 and a week ago it came out in Europe http://forums.bistudio.com/oldsmileys/whistle.gif
Uhh.. so?

What difference does it make how fast it took to get to shelves after they started to print the discs?
Look at my edit http://forums.bistudio.com/oldsmileys/whistle.gif

EiZei
Nov 3 2005, 15:48
I mean look at how fast OFP:Elite came out. The date of the BIS press release (Elite going gold) was 14.10.2005 and a week ago it came out in Europe  http://forums.bistudio.com/oldsmileys/whistle.gif
Uhh.. so?

What difference does it make how fast it took to get to shelves after they started to print the discs?
Look at my edit  http://forums.bistudio.com/oldsmileys/whistle.gif
I recall codemasters being called the publisher for god-knows-how-long. I think they said that at the last E3 too.

Christmas release is not impossible but it seems as likely as general guba doing a striptease. http://forums.bistudio.com/oldsmileys/yay.gif

Ironsight
Nov 3 2005, 15:52
I mean look at how fast OFP:Elite came out. The date of the BIS press release (Elite going gold) was 14.10.2005 and a week ago it came out in Europe http://forums.bistudio.com/oldsmileys/whistle.gif
Uhh.. so?

What difference does it make how fast it took to get to shelves after they started to print the discs?
Look at my edit http://forums.bistudio.com/oldsmileys/whistle.gif
I recall codemasters being called the publisher for god-knows-how-long. I think they said that at the last E3 too.
They didn&#39;t say it on last E3. Publisher was back then "to be determined" we heard Codemasters would be the publisher in the 30.9.2005 press release.

PainDealer
Nov 5 2005, 11:45
I mean look at how fast OFP:Elite came out. The date of the BIS press release (Elite going gold) was 14.10.2005 and a week ago it came out in Europe http://forums.bistudio.com/oldsmileys/whistle.gif
Uhh.. so?

What difference does it make how fast it took to get to shelves after they started to print the discs?
Look at my edit http://forums.bistudio.com/oldsmileys/whistle.gif
I recall codemasters being called the publisher for god-knows-how-long. I think they said that at the last E3 too.

Christmas release is not impossible but it seems as likely as general guba doing a striptease. http://forums.bistudio.com/oldsmileys/yay.gif
well whaddya know I think he&#39;s feeling as hot as the rest of us knowing the game of the year is knocking on our doors http://forums.bistudio.com/oldsmileys/tounge2.gif

Marshal
Nov 7 2005, 21:36
Im not getting my hopes up of ArmA coming out any time soon. Lets look at the facts shall we?

1. BIS refuse to let their loyal followers know any information about a release date or how far along the road they are from completing the game.

2. Even if they were ready to release the game tomorrow, they do not have a publisher.

3. I personally believe that this game is a long way off - Why do I believe this? Well for starters theres only 4 screenshots of the game on their official website. The ArmA website is basic to say the least - hardly any info or screenshots.

4. Having bought OFP: Elite for the XBox last week I am very worried about what they will do with any future OFP related games. It seems that they are more interested in adding moving grass than getting things right like clear graphics and nice looking soldiers.

5. BIS need to get in some new programmers to give the game a facelift. Its obvious that BIS are a pretty small outfit run by 2 brothers. Compare OFP with BF2 and theres no competition in the graphics and engine stakes. I know that some people will say that Im trying to compare a 4 year old game with the latest technology, but what about OFP: Elite? Some may say that the XBox wouldnt have the power to run OFP anyway, but what about other games like Splinter Cell and Doom 3 which use better graphics, also what about the new BF2 game for the XBox?

Granted, BF2 doesnt have quite the same playability as OFP, but do you seriously believe that OFP has to look so crap with todays PC technology? What about ragdoll physics, real weather conditions and less bugs?

I was surprised at how good BF2 was straight out of the box - no building clipping or odd things that plagued OFP on release that needed a fix (and in most cases still arent fixed).

I believe that if BIS dont get a publisher soon or release ArmA within the next quarter that they will lose the vast majority of people interested in their game. I recently reinstalled OFP to my PC and realise that its a really old and tired looking game now. Why did BIS take so long to start working on a sequel? 4 years is an awful long time to expect fans of the game to wait (and are still waiting) for a new game.

As many of you know, I ran the TNT league for 2 years and had 100% faith in the greatness of this game for 4 years. But over the past year I have lost all faith to be honest because of the way that BIS has handled the cheats (or should I say that they havent actually done anything to stop them?) and how they have simply abandoned the game and basically sent out a message to the community to &#39;get on with it&#39;. Some people will say that what do I expect for a 4 year old game, but it was BIS who chose to take that long to work on an update.

Its obvious that Codemasters also had the same worries otherwise they wouldnt have pulled out as publisher.

Gordy
Nov 7 2005, 23:07
So, what&#39;s the status?
I skipped the whole thread, only to find out what I already know -> nothing.

It seems that PR team (if there exists any) has somewhat misconception of what a PR really is. Perhaps they mistook it for censorship.

Well, whatever. I&#39;ll buy it when/if it comes out.

Mr_Tea
Nov 7 2005, 23:15
I hope we can buy Armed Assault before Xmas. http://forums.bistudio.com/oldsmileys/huh.gif

xnodunitx
Nov 8 2005, 00:25
Maybe,doubtful,but don&#39;t forget the games you suggest all have an area you must stick to and its generally 10x smaller than an OFP island or area,plus the higehr graphics you have the less space I guess you could say,a vast island on bf2 wouldn&#39;t necessarily work too well.

Notice how even the 64 player maps only expand barely when compared to 32 or simply get another post or two?

I wouldn&#39;t worry about the nice looking soldiers so much,remember the game was based on gameplay and simulation,not eye candy.

Heatseeker
Nov 8 2005, 02:11
Im not getting my hopes up of ArmA coming out any time soon. Lets look at the facts shall we?

1. BIS refuse to let their loyal followers know any information about a release date or how far along the road they are from completing the game.

2. Even if they were ready to release the game tomorrow, they do not have a publisher.

3. I personally believe that this game is a long way off - Why do I believe this? Well for starters theres only 4 screenshots of the game on their official website. The ArmA website is basic to say the least - hardly any info or screenshots.

4. Having bought OFP: Elite for the XBox last week I am very worried about what they will do with any future OFP related games. It seems that they are more interested in adding moving grass than getting things right like clear graphics and nice looking soldiers.

5. BIS need to get in some new programmers to give the game a facelift. Its obvious that BIS are a pretty small outfit run by 2 brothers. Compare OFP with BF2 and theres no competition in the graphics and engine stakes. I know that some people will say that Im trying to compare a 4 year old game with the latest technology, but what about OFP: Elite? Some may say that the XBox wouldnt have the power to run OFP anyway, but what about other games like Splinter Cell and Doom 3 which use better graphics, also what about the new BF2 game for the XBox?

Granted, BF2 doesnt have quite the same playability as OFP, but do you seriously believe that OFP has to look so crap with todays PC technology? What about ragdoll physics, real weather conditions and less bugs?

I was surprised at how good BF2 was straight out of the box - no building clipping or odd things that plagued OFP on release that needed a fix (and in most cases still arent fixed).

I believe that if BIS dont get a publisher soon or release ArmA within the next quarter that they will lose the vast majority of people interested in their game. I recently reinstalled OFP to my PC and realise that its a really old and tired looking game now. Why did BIS take so long to start working on a sequel? 4 years is an awful long time to expect fans of the game to wait (and are still waiting) for a new game.

As many of you know, I ran the TNT league for 2 years and had 100% faith in the greatness of this game for 4 years. But over the past year I have lost all faith to be honest because of the way that BIS has handled the cheats (or should I say that they havent actually done anything to stop them?) and how they have simply abandoned the game and basically sent out a message to the community to &#39;get on with it&#39;. Some people will say that what do I expect for a 4 year old game, but it was BIS who chose to take that long to work on an update.

Its obvious that Codemasters also had the same worries otherwise they wouldnt have pulled out as publisher.
Bah, those facts are no good.

1. Its not of our business, its obviously not apropriate for them to advertise their future games when they have just released a console one.

2. Not their fault? I wouldnt like to see BIS make a deal with a BS publisher just to be rushed and throw games out before the end of said publishers fiscal year. Decent achievements and art take time to acomplish, BIS wont settle for less.

3. VBS2 is being presented in a private event by the end of this month, if both products share the shame technology and engine then its likely that things are shaping up.

4. The xbox console system has a 700 mhz cpu, 64 megs of PC2100 ram and a GF3 based graphics chip, they did a good job.

5. BIS seems quite big and competent to me, they have "other" business afairs other than developing state of the art technology for both consumer and private use, they recently released one console game and are working on 3 other apps simultaniously i believe.
OPF is larger than everything ever done on console, its more comparable to a GTA game with the diference that things dont spawn into the game out of thin air, D3 is a corridor game, your comparison there is ridiculous... BF2 is aimed more towards graphics but doesnt deliver 1/3 of what is available in OPF:E.

OPF for PC looks not so great and has some issues because:
a) The game is huge and open ended.
b) The game is 4.5 years old since release.

BF2 will also look like crap after 4 years and nobody will play it because its a very limited game, i also doubt it will be supported for 4 years, furthermore i remind you that like other games out there OPF wasnt supposed to have MP, yet BIS supported us and made it work, they also improved the game with several patches and improvements over the years, their support was way above average, how soon do we forget http://forums.bistudio.com/oldsmileys/whistle.gif .

True OPF fans will wait, all will come runing when they hear news about the game because there is no alternative out there, definetly not BF2 http://forums.bistudio.com/oldsmileys/rofl.gif .
Codemasters did a wrong move/decision, bohemia can and will deliver great, unique products. Do you know how long D3, HL2 and Far Cry took in development http://forums.bistudio.com/oldsmileys/wink_o.gif ?

Eww, im sounding like Placebo here, better vanish http://forums.bistudio.com/oldsmileys/crazy_o.gif .

AUS_Twisted
Nov 8 2005, 04:30
5. BIS need to get in some new programmers to give the game a facelift. Its obvious that BIS are a pretty small outfit run by 2 brothers. Compare OFP with BF2 and theres no competition in the graphics and engine stakes. I know that some people will say that Im trying to compare a 4 year old game with the latest technology, but what about OFP: Elite? Some may say that the XBox wouldnt have the power to run OFP anyway, but what about other games like Splinter Cell and Doom 3 which use better graphics, also what about the new BF2 game for the XBox?

Granted, BF2 doesnt have quite the same playability as OFP, but do you seriously believe that OFP has to look so crap with todays PC technology? What about ragdoll physics, real weather conditions and less bugs?

I was surprised at how good BF2 was straight out of the box - no building clipping or odd things that plagued OFP on release that needed a fix (and in most cases still arent fixed).
These comparisons right here are really silly, your comparing OFP and BF2&#39;s graphics, BF2 cant handle anywhere near the amount of units on a map or island like OFP can at once and OFP has far more area to play on.

Your now comparing OFP Elite, Splinter Cell and Doom 3, thats a even worse comparison then the one above. Doom 3 has very small "modeled" maps and doesn&#39;t use height maps for the ground. Ever seen whats behind the walls in those Doom 3 maps, thats right absolutely nothing except a background box model for the sky and horizon, not to mention the very little amount of AI at once in the game. BF2 on XBOX a lot of graphics have been cut down and again BF2 doesn&#39;t need the resources like OFP does with the massive amount of units it can run at a time.

Again you state why "OFP has to look so crap with todays PC technology" You said yourself above that OFP is over 4 years old so what are you trying to say here?, Armed Assault is not even out yet for everyone to see up close and I believe a lot of new details in it will look very good once you have it running, especially the new shaders which will make a big difference from OFP. Some of the unit models are from VBS and the models in VBS are very good if you actually see it running on your own PC.

It&#39;s funny though, I&#39;ve heard a lot of people that played OFP bought BF2 and came back to OFP because of BF2&#39;s stupid gameplay online, I&#39;d rather play something like Unreal Tournament if I want to jump around fragging people.

ANTH
Nov 8 2005, 07:07
I do agree with the cheating you brought up marshal the filecheckers are useless and I mean USELESS the only way I can handle cheats is using the knowledge of who I know and who I dont the ones I dont normally the stupid names get kicked but somtimes that fails and you get people comming on saying "why you kick me&#33;&#33;" bla bla bla but its the only way to deal with them.

Happened yesterday on Castle Keeps some guy on west taking out our jeeps and running us over in the humvee with god mode on. I managed to kick him first time with his stupid name but then another person on east started to do the same thing in the same game he had god mode on running us over with brdm I also kicked him first time http://forums.bistudio.com/oldsmileys/rofl.gif but somtimes it goes wrong and people take it out on us its bad for the community and theres not a thing we can do about it but kick and ban.

[uTw]Snakeater
Nov 8 2005, 07:41
Hi,

i think Armed Assault is on the way to the never ending story like "Duke Nuke&#39;d Wherever" and "Team Fortress 2 late" - They should give them the new name : "Armed Never Assault".

The community needs more information like status of the prozess, pictures, videos or so.

snoops_213
Nov 8 2005, 08:49
Snakeater @<hidden> Nov. 08 2005,09:41)]Hi,

i think Armed Assault is on the way to the never ending story like "Duke Nuke&#39;d Wherever" and "Team Fortress 2 late" - They should give them the new name : "Armed Never Assault".

The community needs more information like status of the prozess, pictures, videos or so.
You forget that they only officially announced this game at E3 this year&#33; And PR work is for the publisher to handle. And before you start saying yes but its been 4 years since ofp take into account that they have 3 game projects running at the same time, all the tools to build the games are built in house, and this project seems to be major upgrade/update of current OFP engine not the main project and is being released for us to play with in the mean time. And if what Heatseeker said about VBS2 sharing ArmA technologies then this should be a pleasent improvement for us.

Im sure somewhere it says in one of the interviews with BIS it said that the release date was a hopeful release date not gods word. Oh yes and at least they havent lavished us in pics and videos only to push it back. Patience the storm is coming
http://forums.bistudio.com/oldsmileys/wink_o.gif

@<hidden>

"3. VBS2 is being presented in a private event by the end of this month, if both products share the shame technology and engine then its likely that things are shaping up."

where did you hear that?[B][CODE] http://forums.bistudio.com/oldsmileys/wow_o.gif

Marshal
Nov 8 2005, 09:23
Why does everyone think that ArmA will share the same graphics and technology as VBS2?

VBS was a lot more expensive than OFP and was made specifically for the military. Why would a company use the same technology from VBS2 which is vastly more expensive when you could just buy VBS2 anyway?

Its a bit like saying Jaguar are going to bring out a state of the art car for Ł300,000 but theyre also bringing out another version which will have most of the features too for just Ł10,000. Why would anyone want to buy the dearer option if the cheaper one has the same technology?

And, regardless of what any of you have said, BIS have in the past and still today refuse to address the cheating problem. Why do you think so many players left the game?

As I said in my earlier post, I reloaded up OFP the other day for old times sake and in the very first game back online I saw cardboard looking vehicles driving around and players on the map were transported to different areas on the map including being suspended in the sky. Perhaps somebody could tell me what other game suffers from such an active cheat community with no response from the games company?

Yes I accept OFP is an old game, but when did BIS ever tackle the cheating issue? Never to my knowledge and that was from day 1.

The main cheat community which makes cheats for OFP even have the cheek to have a disclaimer on their site saying that they reserve the right to use BIS code to make cheats and if you dont agree then you shouldnt enter the site.

Perhaps Doom 3 was a bad example, but it does bring me onto another question and that is why OFP has to load complete islands and have it all running at the same time? Seriously how many players here have played a map that uses the entire length of Everon?

Its a bit like saying that Halflife 2 looks rubbish because you can explore the whole game as soon as you enter it and so all the locations are there sitting using your processor even though your 99% unlikely to use them.

I have made several maps in my time and I would rather select a small area to run the map - that is why such things as fog have to be added, to stop the game lagging because too much terrain is available which you dont even need for your mission.

Blake
Nov 8 2005, 10:26
Quote[/b] ]Seriously how many players here have played a map that uses the entire length of Everon?

I&#39;ve played, very often indeed and on islands bigger than Everon. So you are basically saying that for the sake of eye candy we should have smaller maps and have loading pauses while moving to other parts of the island? Ever heard of Capture The Island (CTI), big coop maps, helicopter insertions and such? I think you are arguing here against the very thing that makes OFP tick.

Heatseeker
Nov 8 2005, 11:29
@<hidden>

"3. VBS2 is being presented in a private event by the end of this month, if both products share the shame technology and engine then its likely that things are shaping up."

where did you hear that? http://forums.bistudio.com/oldsmileys/wow_o.gif
Discuss here (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=60;t=48577;st=60)
souce there (http://www.virtualbattlespace.com/news.htm#vbs2_iitsec) http://forums.bistudio.com/oldsmileys/smile_o.gif .

Kode
Nov 8 2005, 11:36
Its a bit like saying that Halflife 2 looks rubbish because you can explore the whole game as soon as you enter it and so all the locations are there sitting using your processor even though your 99% unlikely to use them.

I have made several maps in my time and I would rather select a small area to run the map - that is why such things as fog have to be added, to stop the game lagging because too much terrain is available which you dont even need for your mission.
But there you are wrong, true they are loaded, but they are only taking resources if it&#39;s in your visibility range, or when something is near it, otherwise there is no need for it, and then it isn&#39;t taken into consideration.

The big maps are lovely for CTI, give me one game who offers such type of game.

And yes, for some missions, you don&#39;t need the entire area, why should fogs be added, it&#39;s silly to create borders, people can get lost, and that gives a more realistic aspect, which is another nice feature of OFP.

This thread is about the release of Armed Assault not things like that, stick to the subject perhaps.


Talking about the release, I think they still can make it on time. They didn&#39;t announce anything, but tat can change any day. They don&#39;t have a publisher you say? who says that, a publisher isn&#39;t important to be known before the game has gone gold, and I&#39;m pretty sure they have found one http://forums.bistudio.com/oldsmileys/wink_o.gif

gabgab
Nov 8 2005, 11:37
I have made several maps in my time and I would rather select a small area to run the map - that is why such things as fog have to be added, to stop the game lagging because too much terrain is available which you dont even need for your mission.
Maybe you chose the wrong game and you are better off with Counterstrike and the Battlefield Series.

And I am still very pleased with OFP graphics. Gameplay is all that counts for me - I really love to play coop missions and the only game that delivers is OFP.

Doom 3, HL 2 and Far Cry are Graphics Demos to sell an engine license. Allthough HL 2 and Far Cry are nice demos and I played them for a while. BF2 is a nice little Game too but with every new BF franchise it&#39;s getting more and more boring. I enjoyed BF1942 for its short and fast paced battles but I don&#39;t see the point having to buy a new one with a new dress every other year like a sports franchise. I&#39;m just not this kind of Gamer and I never was and never will be.

gabgab
Nov 8 2005, 12:23
Talking about the release, I think they still can make it on time. They didn&#39;t announce anything, but tat can change any day. They don&#39;t have a publisher you say? who says that, a publisher isn&#39;t important to be known before the game has gone gold, and I&#39;m pretty sure they have found one http://forums.bistudio.com/oldsmileys/wink_o.gif
The publisher isn&#39;t important to be known but the game has to be. There are almost no ads and very few previews for OFP:E and with ArmA it&#39;s the same - I mean it is supposed to be released this year but barely anyone knows about it outside this community.

OFP:E clearly delivers what BF2 fails to on Xbox but still, more people will buy BF2 because they simply don&#39;t know about OFP:E.

There should be more previews, ads, screenshots, movies, maybe a developer diary for ArmA by this time. Not for us here but for all the gamers who never heared of Armed Assault. There are so many games out there, it&#39;s a very strong competition these days - you need to have a strong PR to get your games bought. Quality is not an insurance for good sales anymore.

Jack-o
Nov 8 2005, 15:21
Or put it like this , most people dont like complicated games so that is why they play BF2 , no teamwork , just runing and shoting ,in ofp launguage calle "R" "A" "M" "B" "O"

SniperAndy
Nov 8 2005, 15:23
or better AmericsArmy packed with cheats even it got PunkBuster running and still needs a lot of Fog to be set on them tiny maps they got... http://forums.bistudio.com/oldsmileys/whistle.gif

Marshal
Nov 8 2005, 15:24
Ok heres a fine example to compare OFP too - World of Warcraft and Everquest - both games use huge maps (bigger than any OFP island Ive seen) and far more players are playing it than OFP could even dream of attracting. They both run without any lag with great graphics and detail.

What do you mean the publisher isnt important? Ever tried to produce a book without a publisher? Very hard indeed.

OFPE does not deliver at all - I returned my copy to the shop because it just looked shoddy and the speech was a complete joke... Have you tried it? obviously not. The time when player speech was made up of many different recorded words that are cut together to make a sentence went out in the mid 90&#39;s.

It all looks to me that BIS are still stuck with the technology that they were using in 2001. As I said in my earlier post, why did they even bother to introduce moving grass into the XBox version? It provides nothing to the overall game, other than using up processor power.

If you have the chance, please go and have a play on OFP Elite and then you will see what BIS has done for the past 3 years.

Its a joke&#33; http://forums.bistudio.com/oldsmileys/banghead.gif

GabGab wrote:
Quote[/b] ]Maybe you chose the wrong game and you are better off with Counterstrike and the Battlefield Series.

And I am still very pleased with OFP graphics. Gameplay is all that counts for me - I really love to play coop missions and the only game that delivers is OFP.

Maybe you dont realise that I ran the TNT League (The worlds biggest OFP league) since 2003? If your happy with the graphics then maybe you just play pacman as your other game of choice?

Sanyix
Nov 8 2005, 16:01
Ok heres a fine example to compare OFP too - World of Warcraft and Everquest - both games use huge maps (bigger than any OFP island Ive seen) and far more players are playing it than OFP could even dream of attracting. They both run without any lag with great graphics and detail.
http://forums.bistudio.com/oldsmileys/rofl.gif And the wow is a simulator right? And wow is a 4,5 years old game? eh... http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/rofl.gif

4 IN 1
Nov 8 2005, 16:02
console game are console game, and never think about a console same as PC, for me Elite work gread as a console game, maybe you are right, it is not like the pc verson and somehow........well i dont know, but just dont forget that it is a console game

and somehow i just dont understand whats the hold bitching is about

.kju [PvPscene]
Nov 8 2005, 16:11
Marshal dont get me wrong, but you should think about your attitude sometimes.
You and TNT were just a small part of the MP community, and cqb is not the only thing ofp is capable of.

Instead of bashing you should try to make some constructive critism or leave.

OnTopic:
BIS should rather take their time, than to release again a buggy game as ofp 1.0 was &#33;
ArmA should not make this huge mistake again &#33;

Marshal
Nov 8 2005, 16:12
Quote[/b] ]And the wow is a simulator right? And wow is a 4,5 years old game? eh...

OFP Elite was released just a week ago - according to BIS it has elements of OFP2/ArmA in it. Well if thats the future for OFP then please stop the tank as Ill get off right now.

I really could never get some peoples belief that OFP was an accurate simulator - I dont think it is. What about the building clipping, invisible walls when you blew up buildings, buildings hovering above the ground when you place them on maps and stuff like that? Is that an accurate simulation of real life?

4 IN 1
Nov 8 2005, 16:37
Quote[/b] ]And the wow is a simulator right? And wow is a 4,5 years old game? eh...

OFP Elite was released just a week ago - according to BIS it has elements of OFP2/ArmA in it. Well if thats the future for OFP then please stop the tank as Ill get off right now.

I really could never get some peoples belief that OFP was an accurate simulator - I dont think it is. What about the building clipping, invisible walls when you blew up buildings, buildings hovering above the ground when you place them on maps and stuff like that? Is that an accurate simulation of real life?
No Elite is not the future of OFP based Game for mother sakes, it is the console verson of OFP for crying out loud, it have some elements from ArmA/game2 but the baseline is that IT IS for the Xbox and it MEANS to be work on a console, i dont know how much you HATED BIS but if you dont trust BIS i think that you may get off the boat now

and WTF was that? if you so like to bitch with these small isuss then like someone said, you might pick the wrong game(for 2 or so years)

AUS_Twisted
Nov 8 2005, 16:45
Perhaps Doom 3 was a bad example, but it does bring me onto another question and that is why OFP has to load complete islands and have it all running at the same time? Seriously how many players here have played a map that uses the entire length of Everon?

Its a bit like saying that Halflife 2 looks rubbish because you can explore the whole game as soon as you enter it and so all the locations are there sitting using your processor even though your 99% unlikely to use them.

I have made several maps in my time and I would rather select a small area to run the map - that is why such things as fog have to be added, to stop the game lagging because too much terrain is available which you dont even need for your mission.
This here makes me laugh, every time I play OFP online (usualy CTI) we use the whole island every game as obviously you have to capture towns for money and also find the enemy base or bases. To have such small islands would take away so much of the freedom you have in OFP. You obviously haven&#39;t played CTI then, but I thought you ran the TNT league for 2 years and come out with a statement like that http://forums.bistudio.com/oldsmileys/rofl.gif

zyklone
Nov 8 2005, 16:46
Ok heres a fine example to compare OFP too - World of Warcraft and Everquest - both games use huge maps (bigger than any OFP island Ive seen) and far more players are playing it than OFP could even dream of attracting. They both run without any lag with great graphics and detail.

You are trolling but well...

WoW is a very simple client.
No collision detection at all except for static objects for example.
Extemely short viewdistance. Less than 150m on max settings. Yes, you can see further sometimes. But you won&#39;t know what&#39;s there except for the static map elements.
It makes huge guesses on item positions for non static objects.

If you made a FPS with the WoW client you&#39;d have players screaming all over the place.

Jezz
Nov 8 2005, 16:50
what are you expecting mate ofpe is just ofpres shoe horned on to that evil black box of course its going to look horrible compared to modern games, the sound is mince i will agree there who ever thought it was a smart idea should be shot but the rest is ok for a xbox game sure it lacks graphic detail ect but find a xbox game that does the same.

realisitic http://forums.bistudio.com/oldsmileys/rofl.gif can you show a more realisitc large scale game i cant http://forums.bistudio.com/oldsmileys/crazy_o.gif . the only other game i can think that might come close is "enemy in sight" which is being made by illusion softworks(h&d2 mafia ect). all other games that have atemped a similar idea have iether been buggier ie soldner or gone tom and jerry school of violence "battlefield series".

and before you say im some fan boy hell ill jump ship as soon as a better series comes along but so far im not seeing one. roll on Armed Assault and 2nd gen game http://forums.bistudio.com/oldsmileys/yay.gif

4 IN 1
Nov 8 2005, 17:05
what are you expecting mate ofpe is just ofpres shoe horned on to that evil black box of course its going to look horrible compared to modern games, the sound is mince i will agree there who ever thought it was a smart idea should be shot but the rest is ok for a xbox game sure it lacks graphic detail ect but find a xbox game that does the same.

realisitic http://forums.bistudio.com/oldsmileys/rofl.gif can you show a more realisitc large scale game i cant  http://forums.bistudio.com/oldsmileys/crazy_o.gif . the only other game i can think that might come close is "enemy in sight" which is being made by illusion softworks(h&d2 mafia ect). all other games that have atemped a similar idea have iether been buggier ie soldner or gone tom and  jerry school of  violence "battlefield series".

and before you say im some fan boy hell ill jump ship as soon as a better series comes along but so far im not seeing one. roll on Armed Assault and 2nd gen game http://forums.bistudio.com/oldsmileys/yay.gif
no, just let him "walk off" the boat http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif(j/k)

anyway @<hidden> and other mods around,
it is not our will to start such crap here, but clearly someone need to have a little white wash http://forums.bistudio.com/oldsmileys/yay.gif

Goeth
Nov 8 2005, 17:17
buildings hovering above the ground when you place them on maps and stuff like that?
I think you´re using 3rd party addons like editor addon, there is no addon made by BIS which allows you put buildings via missions editor. Buildings placed via Visitor don´t float, believe me.

gabgab
Nov 8 2005, 17:29
Maybe you dont realise that I ran the TNT League (The worlds biggest OFP league) since 2003? If your happy with the graphics then maybe you just play pacman as your other game of choice?
Sure, I love pacman. How can you not like pacman? Good example for gameplay over graphics, btw.

4 IN 1
Nov 8 2005, 17:30
@<hidden> Nov. 08 2005,19:17)]
buildings hovering above the ground when you place them on maps and stuff like that?
I think you´re using 3rd party addons like editor addon, there is no addon made by BIS which allows you put buildings via missions editor. Buildings placed via Visitor don´t float, believe me.
and just dont forgot there is setpos command

Marshal
Nov 8 2005, 17:39
Quote[/b] ]Marshal dont get me wrong, but you should think about your attitude sometimes.
You and TNT were just a small part of the MP community, and cqb is not the only thing ofp is capable of.

Instead of bashing you should try to make some constructive critism or leave.

The TNT league had the most teams of any OFP league, so what do you mean that it was just a small part in the MP community?

I have been making constructive criticism. Granted, OFP is never going to look as good on the XBox as it would on the PC, but compared to other games on the XBox it looks very dated.

Why do I appear to be bitter? Maybe its because Im sick of BIS doing nothing to help the OFP community? Maybe its because I was at the sharp end of dealing with cheaters in my league, and it was me who got the brunt of angry players slagging me off when all I was trying to do was to clean up the OFP community because BIS seemed oblivious to the extent of cheaters in the game. Put yourself in my situation for just a few minutes - you have to deal with a cheat in your league and when you do everybody says that your an asshole - so would they have rather me just let them cheat or what?

Maybe its because this game isnt even worth playing anymore (and for anyones information Ive been playing the game since day 1) because the cheat community has taken it over. They are laughing in the face of legitimate players like myself because they can just come onto any server and spawn tanks, have God mode or drop battleships onto the map. BIS need to make sure that IP addresses can be banned on servers because its obvious that the old method of player ID banning does not work.

More players play CTF than CTI - We did several polls in TNT to see if players wanted CTI maps, hell I even made a few, but there was no interest.

Believe me, I want ArmA to be as good as any of you do, but from seeing BIS&#39;s latest efforts Im not holding my breath.

I cannot understand why so many of you have so much faith in ArmA to solve everything, especially when such things as invisible walls and building clipping havent even been addressed in OFP1 in the 4 years that its been out.

Im glad you stepped into the conversation Killiki because if it werent for guys like you this game would have died long ago. I think this game has lasted because of the enthusiasm of the community that plays it rather than its makers. The modding community have made a lot of addons to make this game better - strip that all away and you&#39;ve pretty much got a very buggy game.

You see, people are here saying that you need the big islands to play CTI and yet when OFP was released CTI didnt even exist in OFP world. So the belief that the reason why OFP islands were made fully funtional at all times was because of CTI games is incorrect.

Espectro
Nov 8 2005, 18:12
Although I disagree on allmost everything you have said in this thread, Marshal.. I must admit, that the support giving to ofp:res after all these cheats have been very disapointing.

I have allways thought that BIS was very good to the community. They even had weekly movies/diaryes during ofp development. But they really screwed up their own reputation. And this is why the mp community is falling apart.

I just hope that they will support ArmA some more, in such important matters as anti-cheating.

the video footage I have seen from Elite, impressed me alot. Its very cool to see such a large game ported to such a small machine http://forums.bistudio.com/oldsmileys/smile_o.gif

Kode
Nov 8 2005, 18:15
Quote[/b] ]The TNT league had the most teams of any OFP league, so what do you mean that it was just a small part in the MP community?

Sure, there were tons of teams, but moest players aren&#39;t interested in competition, but in fun. There were tons of fun-clans, and people that played only SP etc...


Quote[/b] ]I have been making constructive criticism. Granted, OFP is never going to look as good on the XBox as it would on the PC, but compared to other games on the XBox it looks very dated.

Perhaps they look dated, but no other game on the xbox has a that large visibility and islands, it&#39;s the formula that is important, not the graphics.


Quote[/b] ]More players play CTF than CTI - We did several polls in TNT to see if players wanted CTI maps, hell I even made a few, but there was no interest.

Obviously, because the players that voted for all were used to CTF...


Quote[/b] ]Believe me, I want ArmA to be as good as any of you do, but from seeing BIS&#39;s latest efforts Im not holding my breath.

What can you see about AI, collision detection, etc? nothing...


Quote[/b] ]I cannot understand why so many of you have so much faith in ArmA to solve everything, especially when such things as invisible walls and building clipping havent even been addressed in OFP1 in the 4 years that its been out.

Those things you named cannot corrected by a patch, it&#39;s also due to enginelimitations. Besides, we don&#39;t expect to fix everything. Armed assault is there, with improvements to let people play the game while waiting for game2.




Quote[/b] ]You see, people are here saying that you need the big islands to play CTI and yet when OFP was released CTI didnt even exist in OFP world. So the belief that the reason why OFP islands were made fully funtional at all times was because of CTI games is incorrect.

And finally, yes, people refer to CTI, because it&#39;s very usefull for it. But here are things that are not-CTI related:Big islands gives you a feeling of freedom, and you can do helicopter drop offs, fly to a target, if you had small islands, you can&#39;t take off, just to kill a target at 1 km... that would be silly, you should at least fly some distance, otherwise you could just use artillery or send some infantry http://forums.bistudio.com/oldsmileys/wink_o.gif. walking is a nice aspect, and the fact you can retreat, move on from different places is realistic, if suddenly there is a load time it would just ruin the gameplay...

4 IN 1
Nov 8 2005, 18:20
OFP had always been more a COOP/single player/huge scale side match game then pvp run-and-shooter, CTF may get more ppl playing with but thats means notthing on the depth of this game

cant see point of the "BIS didnt help community much" thing, as most of the time somehow we didnt need BIS help
besides i always wondered how ppl think it is "easy" to make a good game, as the fact that making a mod is already hard enought http://forums.bistudio.com/oldsmileys/confused_o.gif

edit: i am quite late for the offical forums so i dont really know how BIS screwed up their own reputation, all i know is that there seems to be too little BIS could do on the anit-cheat thing, adding anit-cheat stuff may screw the game as much as if there is tons of cheater(hard to see one in a coop game) and modding in OFP somehow has a link with hacking.......i know it is strange but it is like that

Sanyix
Nov 8 2005, 18:26
More players play CTF than CTI - We did several polls in TNT to see if players wanted CTI maps, hell I even made a few, but there was no interest.
No, the most of players playing CTI http://forums.bistudio.com/oldsmileys/wink_o.gif
There was an ofp serverstats webpage (but it isn&#39;t exist since last year http://forums.bistudio.com/oldsmileys/sad_o.gif ), and on the most played missions table, the mfcti 1.16 maps were always on the first places, with the most of players. As i remember, the most played mission after cti missions, was the Saint Pierre TCZ.

Espectro
Nov 8 2005, 18:48
I think the problem is as follows:

What got me into OFP, was first of all the demo, back in spring 2001. Then I checked this website (which looked somewhat different from now), and were able to go a section, explaining all the vehicles, units, and weapons in the game, check it out, theres even video footage from 2000 (http://www.flashpoint1985.com/units/units.html).

Here is an example from BIS doing an estimated system rquirements, YEARS before release:
Estimated minimum system requirements

CPU 400 MHz, 8 MB 3D card, 64 MB RAM, 300 MB HDD, CD-ROM, keyboard, mouse, sound card, DirectX 8

There is a HUGE difference on the support given by BIS towards OFP, and Armed Assault.

I bet the publisher will be Codies once more, but BIS... you GOT to get yourself together if you want some sales&#33; Bring out some news... Especially with codies as publisher&#33;

major gandhi
Nov 8 2005, 20:00
what you experience in nearly every disucssion about BIS and ArmA nowadays is the frustration of players who really loved ofp, played this game for four years and are now slowly getting tired of it. Even though were are getting new addons every week the gameplay basically remains the same. Now everbody is waiting for Armed Assualt and hopes that it may bring some fresh drive into OFP. Some may only continue playing ofp in order to shorten the waiting time until Armed Assault. But when the waiting time seems to stretch more and more and the Developpers seem to ingore the community it&#39;s just natural that players get bored and stop playing ofp (and stop modding, like the monthly messages about mods being stopped show) or get angry and insult the developpers.

kavoven
Nov 8 2005, 20:22
what you experience in nearly every disucssion about BIS and ArmA nowadays is the frustration of players who really loved ofp, played this game for four years and are now slowly getting tired of it. Even though were are getting new addons every week the gameplay basically remains the same. Now everbody is waiting for Armed Assualt and hopes that it may bring some fresh drive into OFP. Some may only continue playing ofp in order to shorten the waiting time until Armed Assault. But when the waiting time seems to stretch more and more and the Developpers seem to ingore the community it&#39;s just natural that players get bored and stop playing ofp (and stop modding, like the monthly messages about mods being stopped show) or get angry and insult the developpers.
That&#39;s exactly the point, as some others (including me) mentioned before, but hey, does anyone really expect a reaction? http://forums.bistudio.com/oldsmileys/confused_o.gif

ANTH
Nov 8 2005, 20:26
what you experience in nearly every disucssion about BIS and ArmA nowadays is the frustration of players who really loved ofp, played this game for four years and are now slowly getting tired of it. Even though were are getting new addons every week the gameplay basically remains the same. Now everbody is waiting for Armed Assualt and hopes that it may bring some fresh drive into OFP. Some may only continue playing ofp in order to shorten the waiting time until Armed Assault. But when the waiting time seems to stretch more and more and the Developpers seem to ingore the community it&#39;s just natural that players get bored and stop playing ofp (and stop modding, like the monthly messages about mods being stopped show) or get angry and insult the developpers.
That&#39;s exactly the point, as some others (including me) mentioned before, but hey, does anyone really expect a reaction? http://forums.bistudio.com/oldsmileys/confused_o.gif
Thats true its all down to frustration. We all just have to wait and see and hope that it lives up to the game we all still love.

deanosbeano
Nov 8 2005, 21:20
wow ,the community is gettin all frustarted now. http://forums.bistudio.com/oldsmileys/smile_o.gif

all this panic why not just crank ofpr to high res. after all arma or 1.5 is only a new engine to play ofp on.so leaning and shadows on vehicles and jip and moving trees and grass. you think all this will matter in a tank battle or crouching at corner of a building looking for a sniper ? . ok maybe leaning will. lets wait a lil longer and play more ofp http://forums.bistudio.com/oldsmileys/smile_o.gif
or we could play some of this below http://forums.bistudio.com/oldsmileys/smile_o.gif.hmmm nice (http://media.putfile.com/modello)

Heatseeker
Nov 9 2005, 01:11
Maybe its because this game isnt even worth playing anymore (and for anyones information Ive been playing the game since day 1) because the cheat community has taken it over. They are laughing in the face of legitimate players like myself because they can just come onto any server and spawn tanks, have God mode or drop battleships onto the map. BIS need to make sure that IP addresses can be banned on servers because its obvious that the old method of player ID banning does not work.

Believe me, I want ArmA to be as good as any of you do, but from seeing BIS&#39;s latest efforts Im not holding my breath.

I cannot understand why so many of you have so much faith in ArmA to solve everything, especially when such things as invisible walls and building clipping havent even been addressed in OFP1 in the 4 years that its been out.

Im glad you stepped into the conversation Killiki because if it werent for guys like you this game would have died long ago. I think this game has lasted because of the enthusiasm of the community that plays it rather than its makers. The modding community have made a lot of addons to make this game better - strip that all away and you&#39;ve pretty much got a very buggy game.
Oh no, Marshal is down.

Just so you know there will always be cheaters in MP games, especialy on a game has open ended has flashpoint, just forget about leagues and enjoy the game with some buds on a private server, if you want online competition there are other games better than OPF for that, this game and comunity is way above that league crap, thats quake/CS territory.

If you like graphics vs scale, cqb vs open ended games, competition vs fun and imersion you are playing the wrong game, theres plenty of that out there, go play americas army then. Better yet try BF2 >> that way, seems like the game for you.

Now acording to you BIS should rule out what made this game great and focus on pretty graphics, WTF man http://forums.bistudio.com/oldsmileys/crazy_o.gif .
OPF:E was never meant to be a BF2 clone, its diferent, its bigger, it may not be has pretty but it delivers alot more, dont like it? Leave, its not like BIS will make a game to suit your personal taste besides there are plenty of pretty small games out there so i dont see why your not a happy gamer http://forums.bistudio.com/oldsmileys/confused_o.gif .

Support? You really expected BIS would support this game for 4+ years http://forums.bistudio.com/oldsmileys/crazy_o.gif , like:

" We are very sorry that back in 2001 available PC resources and technology couldnt handle proper physics, colision detection and future graphics technology so here you have a new version of our old game for free, thank you for buying our old game 5 years ago."

Be real, and yes modders really kept the game going with the missin editor BIS provided, with visitor that BIS provided, with O2 that BIS also provided, and you got to set your league because BIS was generous enough to make MP work, do you remember V 1.0? Were you around? I dont think you were...

Yes the game still has some issues, yes it looks 3 years old but if you push resolution and AA/AF it still looks great, i still land on a top of a hill admiring the sunset and scenery, i still like the freedom and amount of detail rendered in it, i still play it and like it and i cant wait for ARMA, Doom3 cost me 60€, i went thru SP once and tried MP once, its now burried and forgoten and OPFR is still instaled in my machine, best value i ever got out of a game for my money.

Farewell Marshal, im sorry you dont like OPF, im sure there are enough games out there that suit your preference http://forums.bistudio.com/oldsmileys/smile_o.gif .

This is going waaay off topic http://forums.bistudio.com/oldsmileys/crazy_o.gif .

zyklone
Nov 9 2005, 05:02
More players play CTF than CTI - We did several polls in TNT to see if players wanted CTI maps, hell I even made a few, but there was no interest.
No, the most of players playing CTI http://forums.bistudio.com/oldsmileys/wink_o.gif
There was an ofp serverstats webpage (but it isn&#39;t exist since last year http://forums.bistudio.com/oldsmileys/sad_o.gif ), and on the most played missions table, the mfcti 1.16 maps were always on the first places, with the most of players. As i remember, the most played mission after cti missions, was the Saint Pierre TCZ.
CTF actually doesn&#39;t even come close nowdays.

This is data i recorded under a short period a few months ago.
CTI - 9604 games, 113095593 sec playertime
CTF - 7115 games, 49697000 sec playertime

Currently the most played mission after various CTIs is the Battlefield v1.81++ ch30 map, followed by corridor CTF.

ANTH
Nov 9 2005, 06:37
More players play CTF than CTI - We did several polls in TNT to see if players wanted CTI maps, hell I even made a few, but there was no interest.
No, the most of players playing CTI http://forums.bistudio.com/oldsmileys/wink_o.gif
There was an ofp serverstats webpage (but it isn&#39;t exist since last year http://forums.bistudio.com/oldsmileys/sad_o.gif ), and on the most played missions table, the mfcti 1.16 maps were always on the first places, with the most of players. As i remember, the most played mission after cti missions, was the Saint Pierre TCZ.
CTF actually doesn&#39;t even come close nowdays.

This is data i recorded under a short period a few months ago.
CTI - 9604 games, 113095593 sec playertime
CTF - 7115 games, 49697000 sec playertime

Currently the most played mission after various CTIs is the Battlefield v1.81++ ch30 map, followed by corridor CTF.
Its bad to actullay gudge it that way seen though it takes many hours to play a cti game where as ctf is played over a 30 min period but i would say ctf has disappered a lot over the past year only because of cheats ive seen many ctf clans breaking up over this and quite a few that are struggling because there members are all leaving for other games its a shame to see but its the state ofp is in atm.

Marshal
Nov 9 2005, 14:12
Well said Anth. CTI has only become really popular within the last 18 months - go and get stats for the first 2 and a half years that OFP was out and youll find that CTF wins hands down. Like Anth said, CTI is ok if youve got an hour or so to waste, but the average gamer wants a good variety of maps and quick games. Like it or not thats the truth. And the reason why CTI is more popular is because the mainstream CTF players have moved onto games that do not suffer from so much cheating (me included).


Quote[/b] ]do you remember V 1.0? Were you around? I dont think you were...

Well Sherlock, if you cared to read my previous posts in this topic youll see that I had OFP on day one of release, so that pretty much answers your question.

Its a fair comment not to expect BIS to be supporting OFP anymore, but even when they were they didnt sort out clipping and other bugs.

Also taking into consideration of the original requirements for OFP which were a Pentium II 400, 64mb of ram, and a 16mb 3D card, dont you think that with computers now running at 10 times faster that we should be starting to see something approaching good graphics in ArmA?

Also consider that games today are released on 4.7gb DVD discs (or over 8 gig if they are dual layered). Theres nothing stopping BIS releasing a game to compete with any of the A list shooters that are on the market today. Or do you seriously believe that just because OFP is meant to be realistic that it should look like it emerged from the last century?

Metal Heart
Nov 9 2005, 14:56
Quote[/b] ]Theres nothing stopping BIS releasing a game to compete with any of the A list shooters that are on the market today.
Oh please, why should BIS suddenly start developing "A list shooters", there&#39;s tons of competition in that genre, while in first person military sims they have zero competition and a large fan base already.

No offense, but if you love CTF so much, why&#39;d you play OFP in the first place with all it&#39;s obvious short-comings in this area? This I have never understood.

PrivateNoob
Nov 9 2005, 15:10
OFP and CTF&#33;? Lol? http://forums.bistudio.com/oldsmileys/crazy_o.gif
Since I started playing OFP I only play SP(I also know others that only have played OFP either SP or in LAN with close firends and not regular MP). Why BIS should change this awesome creation into another lame Quake/CS game, someone just has to explain that for me. Because a majority of players want that kind of games? There are already tons of fast action games on small maps, why not just play those instead? Thank heavens BIS is thinking in another direction and therefore making the gaming community diverse and not one-way oriented. Its called integrity. All respect to BIS.

ANTH
Nov 9 2005, 16:07
Well why do I play CTF in ofp instead of counterstrike or other games. Where to start well it takes a lot of skill and brains to win in a clan match to outwit your opponent for one, these people who are putting ctf down thinking its some kind of rambo style game need there head reading its nothing of the sort it takes tactics and very goood team work to get the flags and keep your team organized enough to win the game it can get very intense at times and the maps are varied in size and do have vehicles knowing when to bring them out is key.

Now I can sit here and put down and compare cti, ctf, sp, c&h, co-op and rts all day im not going to because I like them all a true ofp player to the game who enjoys all parts of it.

I think marshal is just trying to say that computers have came a hell of a long way in 5 years graphics cards processors etc. So it is right that we should expect very nice graphics from ArA, But are they going to be? Are we going to be shocked in a good way or bad? How much better will ArA look compared to ofp? Time will only tell.

Sanyix
Nov 9 2005, 16:10
And the reason why CTI is more popular is because the mainstream CTF players have moved onto games that do not suffer from so much cheating (me included).
Cheating?? Did you ever play ofp in multiplayer? http://forums.bistudio.com/oldsmileys/biggrin_o.gif
I&#39;ve never seen cheaters in ofp multiplayer... How can a player cheat in ofp if the server always checking every files of ofp??
And how?? Heatseeker bullets, or invulnerable tanks, or how? LOL

ANTH
Nov 9 2005, 16:13
And the reason why CTI is more popular is because the mainstream CTF players have moved onto games that do not suffer from so much cheating (me included).
Cheating?? Did you ever play ofp in multiplayer? http://forums.bistudio.com/oldsmileys/biggrin_o.gif
I&#39;ve never seen cheaters in ofp multiplayer... How can a player cheat in ofp if the server always checking every files of ofp??
And how?? Heatseeker bullets, or invulnerable tanks, or how? LOL
The cheats hide there cheats outside of the ofp folder making it useless the filechecker cant touch them. They have many ways of hiding them from the checker. But I know the supercheat gets hiden in a mod folder with a random number that really cant be picked up.

Im afraid its very hard to stop a cheat that knows what hes doing in ofp RN seem to have the best way of stopping them they ban there ips but not every ofp server can do this what else can you do, nothing really just guess who is doing it like I explained in the above post.

You need to play more if you dont know this.

Metal Heart
Nov 9 2005, 16:22
When I stopped playing OFP MP a couple of months ago, almost all competetive game types were swarming with cheaters (the main reason I got frustrated of MP and quit, the other one being unpatient rambo "team" mates). The file check is easily by-passed by haxoring the ofp executable.

The only means to counter the cheaters seems to be IP range bans but since a certain team is giving the cheats to every god-damn idiot who wants them, this is not very effective.

4 IN 1
Nov 9 2005, 16:46
play coop then, there is no point for cheating there

EiZei
Nov 9 2005, 16:56
Or get OFP:E.. http://forums.bistudio.com/oldsmileys/tounge2.gif

Heatseeker
Nov 9 2005, 17:06
...they didnt sort out clipping and other bugs.

Also taking into consideration of the original requirements for OFP which were a Pentium II 400, 64mb of ram, and a 16mb 3D card, dont you think that with computers now running at 10 times faster that we should be starting to see something approaching good graphics in ArmA?

Theres nothing stopping BIS releasing a game to compete with any of the A list shooters that are on the market today. Or do you seriously believe that just because OFP is meant to be realistic that it should look like it emerged from the last century?
Well they patched the game has much has they could and clipping and other issues are not something you can fix with a simple patch, at the time it was a limitation of the graphics engine.
BIS support was some of the best i have ever experienced with any product, fixes and new features, tools and optimisations, they didnt just move on and left us with a game with great potential, they improved it has much has the code could take it http://forums.bistudio.com/oldsmileys/smile_o.gif .

And regarding graphics and system specs im not even concerned, the latest 4 Aras pics look great imo. I dont know what shooters you consider grade A really because they all seem small and mediocre to me (even Far Cry did), im positive BIS will make a good balance betwean graphics and scale, i wouldnt like to see the game dumbed down because of simple plasticy graphic details. Ask all other "grade A" game developers when are they gonna create games that deliver more than shiny graphics and corridor levels/invisible walls? I want my huge forests, mountains and towns, bridges, roads, deserts.. full scale combat and huge, dynamic interactive world, i dont want it to load a new section of it every 500 meters, i want freedom http://forums.bistudio.com/oldsmileys/crazy_o.gif &#33;

You are panicking for no real reason, consider that HW has indeed become more powerfull, BIS have grown and are no longer a unknown rookie developer and they know what improvements the comunity would like to see in a sequel http://forums.bistudio.com/oldsmileys/wink_o.gif .
OPF is meant to be realistic and huge, in that department most other games are still stuck in the last century and the old OPF still remains unmatched http://forums.bistudio.com/oldsmileys/notworthy.gif .

If you really prefer small and prettier "grade A" generic shooters (plenty available) and dont care about what makes OPF 5 steps above why do you bother posting here http://forums.bistudio.com/oldsmileys/confused_o.gif .

AUS_Twisted
Nov 9 2005, 21:37
Really doesn&#39;t make sense to me, to many people worry about graphics.

The main features I&#39;m looking forward to in Armed Assault is: Better collision model, Join in progress, Improved MP code, a even more realistic atmosphere which I&#39;ve allready seen from pics and Elite video&#39;s, and the new shaders which will add to the actuall gameplay a lot.

About MP cheating, well I&#39;ve only seen it a few times in open servers, but I&#39;m usualy always playing on the same server with the same people which is passworded. I&#39;m sure in open servers there will always be cheating no matter what anti cheat protection there is, I haven&#39;t heard of a game that was impossible to cheat at in MP?

xnodunitx
Nov 9 2005, 22:31
Same here,whatever graphics improvement I was hoping for has been shown infact in OFP:E,the ability for shaders and bump maps,simply lookin at the soldiers in that game is stunnin,anyway,I guess these people just play too much doom3,F.E.A.R and other modern games,forgetting that OFP is geared to the large spacious area&#39;s of many many units.

Metal Heart
Nov 10 2005, 00:17
Quote[/b] ]play coop then, there is no point for cheating there
Majority of the cheaters seem to be intrested only on ruining games and pissing people off so I wouldn&#39;t be surprised to find someone cheating on co-ops too. At least if there were any popular public ones with lots of folks participating.

The ones that do use cheats only to gain advantage, obviosly try to hide the fact that they&#39;re cheating and generally don&#39;t ruin games, but I can imagine some of this scum playing co-ops too and cheat to get better scores.

This combined to the facts that it&#39;s hard to find nice people to play co-ops with and that the people I know don&#39;t find OFP so great, results in OFP MP being pretty much dead to me. I still play SP missions and mess around with the editor. I was making some MP missions too not long time ago but after a couple of weeks I realised how utterly pointless it was and stopped.

I guess there probably ain&#39;t any cheaters on the X-Box version but I&#39;m never ever going to get a game console, for reasons that I&#39;m not gonna go into here.

armandobronca
Nov 10 2005, 01:18
Lol they havent updated Elite release date in bis web...

"Expected release date of Operation Flashpoint: Elite on Xbox is November 2005."

http://www.bistudio.com/games/ofx.html

What about fix that and ARMA release date too.

ARMA release date will be "Estimated release date is Q1 2006"

And then fix game 2 release date to Q1 2007

http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/banghead.gif

Dwarden
Nov 10 2005, 04:03
i dont get it ... FlashPoint:Elite is already in shops ... maybe they use "November" to cover worldwide releases ...

galbaldy
Nov 10 2005, 10:15
If I was in charge of BIS, I would fire the guy in charge of marketing; it&#39;s in BIS&#39;s interest to promote their game.

They should not be secretive.

Hellfish6
Nov 10 2005, 12:50
Marketing is the realm of the publisher. Hence, if there is no publisher...

Marshal
Nov 10 2005, 14:35
Considering as you say that BIS havent got a publisher, can you explain why they would use that excuse to post wrong information on their own website?

It doesnt really matter whether they have a publisher or not - the details coming out of the BIS camp should be accurate.

If you havent experienced any cheating during MP games then I would suggest that you have hardly played the game at all. What I meant by A grade shooters was that it should at least compare in the technology department.

Anyone remember Hidden and Dangerous 2? Thats what Im talking about - a very nice game similar to OFP (in fact OFP probably borrowed a lot of ideas from the original H&D by the looks of things).

I like OFP, I played it for 4 years, so why should I have to go and play CTF on another game because BIS dont know how to program games the way other games firms can?

I bet that all the people here talking about OFP Elite havent even seen the game in action. Everyone says it looks great from the screenshots, but the game I played on the XBox looked nothing like the screenshots. Ever heard of box art being tarted up in a paint package? I believe that is what your all talking about as the XBox version I played looked nothing like the pictures on the box (and thats the reason why it was returned to the shop).

Please go try the XBox version and then come back and give an honest verdict of what you think of the graphic quality, over use of fog and framerate.

Suma
Nov 10 2005, 14:42
Ever heard of box art being tarted up in a paint package?
Ever heard about false accusations? http://forums.bistudio.com/oldsmileys/confused_o.gif

Off course the screenshots on the box are the best of the best we were able to select and capture, which I think is understandable, but they are really the real and authentic Xbox ingame screenshots from the OFP:Elite.

Kode
Nov 10 2005, 15:37
I saw the xbox version at a friend of mine, and it definately looks good, and also like on the box.

@<hidden>, you are the only person negative on everything. There are people saying some things aren&#39;t that good, true, but you are saying everything is bad, then why did you bought it? what were your expectations? You are even negative on armed assault which you haven&#39;t even seen yet... Do you have something personal against BIS? http://forums.bistudio.com/oldsmileys/banghead.gif

nubbin77
Nov 10 2005, 15:40
Quote[/b] ]Quote (Marshal @<hidden> Nov. 10 2005,16:35)
Ever heard of box art being tarted up in a paint package?

Ever heard about false accusations?

Off course the screenshots on the box are the best of the best we were able to select and capture, which I think is understandable, but they are really the real and authentic Xbox ingame screenshots from the OFP:Elite.

Marshal, have you ever looked at a 640 * 480 picture full screen at 1600 by 1200 resolution? Notice the picture is blocky and cruddy looking? What happens when you shrink that picture down to its proper size? It looks good again - shrink it even more and it looks great. That happens on the box too. Shrink a picture the size of your tv down to the little square on the box and that little picture is ALWAYS going to look great by comparison.

4 IN 1
Nov 10 2005, 15:47
I saw the xbox version at a friend of mine, and it definately looks good, and also like on the box.

@<hidden>, you are the only person negative on everything. There are people saying some things aren&#39;t that good, true, but you are saying everything is bad, then why did you bought it? what were your expectations? You are even negative on armed assault which you haven&#39;t even seen yet... Do you have something personal against BIS? http://forums.bistudio.com/oldsmileys/banghead.gif
well because BIS didnt help him on the cheating problems i think, which IMO is just B/S(if not totally)

PrivateNoob
Nov 10 2005, 15:54
so why should I have to go and play CTF on another game because BIS dont know how to program games the way other games firms can?


Well you said it yourself right now didnt you&#33;? http://forums.bistudio.com/oldsmileys/wink_o.gif

....and what games are these A grade shooters, I sure havent seen them, just lame quake/CS clone games coming in a row, pressing nice graphics inside small maps because their engines cant work on something bigger.

4 IN 1
Nov 10 2005, 15:55
Quote[/b] ]play coop then, there is no point for cheating there
Majority of the cheaters seem to be intrested only on ruining games and pissing people off so I wouldn&#39;t be surprised to find someone cheating on co-ops too. At least if there were any popular public ones with lots of folks participating.

The ones that do use cheats only to gain advantage, obviosly try to hide the fact that they&#39;re cheating and generally don&#39;t ruin games, but I can imagine some of this scum playing co-ops too and cheat to get better scores.

This combined to the facts that it&#39;s hard to find nice people to play co-ops with and that the people I know don&#39;t find OFP so great, results in OFP MP being pretty much dead to me. I still play SP missions and mess around with the editor. I was making some MP missions too not long time ago but after a couple of weeks I realised how utterly pointless it was and stopped.

I guess there probably ain&#39;t any cheaters on the X-Box version but I&#39;m never ever going to get a game console, for reasons that I&#39;m not gonna go into here.
well i have seen cheaters on public servers a few time, but after all they just did notthing more then making us having a good laught b4 being kicked, since it is just too easy to see who&#39;s cheating, and besides getting better scores is quite usless for us coop freaks, finishing the objectives one by one, with teamwork, finish the mission alive, and enjoy the playing is the most important for us(just remember the first time i make it out in one hardass mission with 4 others(starts with 26), damn that just feel great&#33; ) http://forums.bistudio.com/oldsmileys/yay.gif

xnodunitx
Nov 10 2005, 16:16
There are rumors going around that AA was cancelled,can anyone confirm wether this is true or not?

Mr Reality
Nov 10 2005, 16:23
xnodunitx you know better than to post something like that without telling us how you heard this rumour...

Zerg
Nov 10 2005, 16:25
Hes trolling.

StealthTiger
Nov 10 2005, 16:26
There are rumors going around that AA was cancelled,can anyone confirm wether this is true or not?
LMAO - What rumours and from whom?

What a pile of BS&#33; http://forums.bistudio.com/oldsmileys/pistols.gif
People like you really p*** me off - why bother? http://forums.bistudio.com/oldsmileys/mad_o.gif

Dynamax
Nov 10 2005, 16:38
quit fishing for info you are not going to get&#33; http://forums.bistudio.com/oldsmileys/banghead.gif

im just guessing here so anyone(suma or placebo) can tell me otherwise.

it&#39;s possible that Bis is waiting to see the impact of OFP:E, and seeing that so many people are getting it and are liking it; its save to say that Bis can get better offers from publishers now.

i think BIS already has a publisher and is busy working with them to get the publisity and add campain ready for a suprise release.
it only makes sence to be getting ready to release armass mid November-early December, just intime for Xmas.

anytime after that would be a waste, and Bis would loose alot in sales.

xnodunitx
Nov 10 2005, 17:41
There are rumors going around that AA was cancelled,can anyone confirm wether this is true or not?
LMAO - What rumours and from whom?

What a pile of BS&#33; http://forums.bistudio.com/oldsmileys/pistols.gif
People like you really p*** me off - why bother? http://forums.bistudio.com/oldsmileys/mad_o.gif
On the Armed assault website,it should still be on the first page unless the a new page was made in which case its on 2 or 3,just do a search for the word "Fooled" and thats the person. I didn&#39;t say the rumor,somebody else did so get off my case,both of you. All I was doing was asking a simple question,I didnt say the game was cancelled so its not trolling,so what did I do to piss you off? If it was a simple question then you need some anger management man.

Mr Reality
Nov 10 2005, 18:03
What i&#39;d like to know is that if NO info has been issued how does he know for sure it&#39;s been cancelled. I think he&#39;s just speculating as he&#39;s not used to the waiting times some companies put us people through. He&#39;s impatiant because he needs constant updates and pictures to feed his tiny mind. So to make himself feel better he starts to spread his "bad vibes" through the rest of the community, fishing for anybody with the same insanely innacurate views.

Hes called himself "fooled" because thats what he&#39;s trying to do to us....

Zerg
Nov 10 2005, 18:03
K, then you were not trolling, you were just fooled by a troll.

schmerzbringer
Nov 10 2005, 18:40
http://forums.bistudio.com/oldsmileys/wow_o.gif What? Canceled? http://forums.bistudio.com/oldsmileys/wow_o.gif

Raptor
Nov 10 2005, 18:46
lol, oh yes they make a big preview on the E3, the biggest game fair and canceled the game few month later. http://forums.bistudio.com/oldsmileys/smile_o.gif

i believe we will get more information soon. http://forums.bistudio.com/oldsmileys/wink_o.gif

xnodunitx
Nov 10 2005, 19:20
What i&#39;d like to know is that if NO info has been issued how does he know for sure it&#39;s been cancelled. I think he&#39;s just speculating as he&#39;s not used to the waiting times some companies put us people through. He&#39;s impatiant because he needs constant updates and pictures to feed his tiny mind. So to make himself feel better he starts to spread his "bad vibes" through the rest of the community, fishing for anybody with the same insanely innacurate views.

Hes called himself "fooled" because thats what he&#39;s trying to do to us....
Hence the reason I was trying to get a confirmation from a staff employee so I could shut this person up,I don&#39;t myself believe that AA is cancelled,from the amount of work they have put in it and such.

StealthTiger
Nov 10 2005, 19:26
Anger Management? That&#39;s our friends the Yanks&#33;

I&#39;m sorry if I offended you - Maybe if you&#39;d explained yourself first off you wouldn&#39;t have had such a negative response&#33;

xnodunitx
Nov 10 2005, 19:45
Yeah but it wasn&#39;t really called for to make me look like somebody said the game had been cancelled when I was simply asking a confirmation,I thought I had put the information there but it must have been something else.

ziiip
Nov 11 2005, 10:48
I fear that ArmA won&#39;t be published until they sell some of OFP:E because no one would buy OFP:E(except those who only have Xbox) when they can play ArmA on PC. I hope I&#39;m not right.

Heatseeker
Nov 11 2005, 12:05
I fear that ArmA won&#39;t be published until they sell some of OFP:E because no one would buy OFP:E(except those who only have Xbox) when they can play ArmA on PC. I hope I&#39;m not right.
I think finding a publisher willing to publish and support the game must also have some sort of influence, and i mean making a good contract, not selling themselves to a greedy/shitty publisher http://forums.bistudio.com/oldsmileys/crazy_o.gif .
This is where i think ARAS should aim towards being a whole new game and not a improved version of the old one with some new content and the Operation Flashpoint:R material included. This would increase the product&#39;s value and its odds of competing and succeding has a comercial product.
Right now it sounds like the same game with a improved engine and a new expantion included wich might seem good enough to the loyal fanbase but not in the eyes of a potencial publisher.

Jack Boots
Nov 11 2005, 14:06
Theres been rumors about Activision and Codemasters in bed with eachother on one forum here
Another BIS forum (http://www.armedassault.com/default.php?comm_start_from=15&archive=&subaction=showcomments&id=1127728436&)


I thought BIS and Codemasters parted

Makes me wonder if Activision maybe the distribution compnay this game has been looking for, might be something OFP gets used to seeing. I&#39;m just guessing as all of us are but if you read this it might make sense :-
 Activision to Distribute Quality Lineup (http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&STORY=/www/story/07-21-1999/0000986020&EDATE=)

Dowie100
Nov 11 2005, 14:14
There needs to be some sort of official statement soon.

But the canceled statement is a big lie.

Well put it this way, if it said AA was canceled I might buy it but BI arnt even making an OFP2, game2 is owned by them 100% nothing to do with Codemasters, this blip in this scam reveals the fact that the statement is bullshit.

Jack Boots
Nov 11 2005, 14:22
Above post are you referring to xnodunitx&#39;s post with regards to Fooled ?

if so I read that , seems like BS to me too

armandobronca
Nov 11 2005, 14:26
I don&#39;t know if they haven&#39;t publisher, or if they want to wait to sell some Elite copies or other reasons. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif

The only thing i know is: there is no reason for not giving to the community some info (more pics, a trailer, and if ArmA is not going to be released in Xmas, a demo&#33http://forums.bistudio.com/oldsmileys/wink_o.gif. A demo will increase the number of people going to buy the game for sure... http://forums.bistudio.com/oldsmileys/wink_o.gif

<span style='color:red'>News are</span> http://forums.bistudio.com/oldsmileys/welcome.gif

Dowie100
Nov 11 2005, 14:32
Above post are you referring to xnodunitx&#39;s post with regards to Fooled ?

if so I read that , seems like BS to me too
I was just refering to fooled posts, ironic name isnt it, I dont buy his statement, im just surprised Placebo hasnt made a statement which worries me, but well as I said above the statement doesnt make sense.

Jack Boots
Nov 11 2005, 14:32
I don&#39;t know if they haven&#39;t publisher, or if they want to wait to sell some Elite copies or other reasons. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif

The only thing i know is: there is no reason for not giving to the community some info (more pics, a trailer, and if ArmA is not going to be released in Xmas, a demo&#33http://forums.bistudio.com/oldsmileys/wink_o.gif.  A demo will increase the number of people going to buy the game for sure...  http://forums.bistudio.com/oldsmileys/wink_o.gif

<span style='color:red'>News are</span>  http://forums.bistudio.com/oldsmileys/welcome.gif
That&#39;s the whole point if there&#39;s no distributor there cant be no trailers , demos..

I&#39;m sure I saw somewhere release date during the fall, well thats not over yet  http://forums.bistudio.com/oldsmileys/nener.gif

Dowie100
Nov 11 2005, 14:35
I don&#39;t know if they haven&#39;t publisher, or if they want to wait to sell some Elite copies or other reasons. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif

The only thing i know is: there is no reason for not giving to the community some info (more pics, a trailer, and if ArmA is not going to be released in Xmas, a demo&#33http://forums.bistudio.com/oldsmileys/wink_o.gif.  A demo will increase the number of people going to buy the game for sure...  http://forums.bistudio.com/oldsmileys/wink_o.gif

<span style='color:red'>News are</span>  http://forums.bistudio.com/oldsmileys/welcome.gif
That&#39;s the whole point if there&#39;s no distributor there cant be no trailers , demos..

I&#39;m sure I saw somewhere release date during the fall, well thats not over yet  http://forums.bistudio.com/oldsmileys/nener.gif
Why cant there be trailers without a publisher?

BIS owns Armed Assault, they can do what they want with it, release a demo, put the whole game on their site for free download, anything they want.

Dwarden
Nov 11 2005, 16:50
who needs publishers/distributors today right ? ...

let&#39;s made fully digital online distribution ...

price 15-20 bucks and own all competition http://forums.bistudio.com/oldsmileys/smile_o.gif

and of course in case someone want CD/DVD then some more bucks for fedex (or so) delivery anywhere in world http://forums.bistudio.com/oldsmileys/smile_o.gif

in case of wallmart and similar stores ... no problem to print some tens thousands CD/DVDs for them too http://forums.bistudio.com/oldsmileys/smile_o.gif

Dowie100
Nov 11 2005, 16:55
sell it on fileplanet etc, or mail order from BI

If we want a cover, we can have a community competiton

schmerzbringer
Nov 11 2005, 17:06
LOL. self distribution isn´t "manage"-able, guys.
1 - 2 million DVDs or CDs - Boxes is a 15 - 30 km high tower http://forums.bistudio.com/oldsmileys/smile_o.gif



http://www.easyfoto.at/easyfoto/temp_scholzi/vergleich.jpg

EiZei
Nov 11 2005, 17:44
LOL. self distribution isn´t "manage"-able, guys.
1 - 2 million DVDs or CDs - Boxes is a 15 - 30 km high tower http://forums.bistudio.com/oldsmileys/smile_o.gif
And that is what we have the internet for. http://forums.bistudio.com/oldsmileys/tounge2.gif

schmerzbringer
Nov 11 2005, 17:46
only online-disti. ? http://forums.bistudio.com/oldsmileys/rofl.gif http://forums.bistudio.com/oldsmileys/nener.gif

Mr Reality
Nov 11 2005, 18:18
1 - 2 million DVDs or CDs - Boxes is a 15 - 30 km high tower http://forums.bistudio.com/oldsmileys/smile_o.gif
I can solve that problem straight away. DONT PUT THEM ON TOP OF EACH OTHER http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/tounge2.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Acecombat
Nov 11 2005, 20:07
1 - 2 million DVDs or CDs - Boxes is a 15 - 30 km high tower http://forums.bistudio.com/oldsmileys/smile_o.gif
I can solve that problem straight away. DONT PUT THEM ON TOP OF EACH OTHER  http://forums.bistudio.com/oldsmileys/crazy_o.gif  http://forums.bistudio.com/oldsmileys/tounge2.gif  http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Hmm make a thin line across the world built of ArmA boxes? We&#39;ll call it the Tropic of Bohemia http://forums.bistudio.com/oldsmileys/tounge2.gif .

AUS_Twisted
Nov 11 2005, 22:26
All these threads are getting so boring lol, everythings just getting repeated over and over and over and over again lol.

It really just shows though how little info we have of Armed Assault. If no info is given out soon where gonna have to organise a community attack on BIS with every addon made for OFP LOL.

orange juice
Nov 12 2005, 00:10
Seriously - it´s just a matter of time until riots start around BIS headquarters&#33;

- excuse me, i´m stupid. http://forums.bistudio.com/oldsmileys/goodnight.gif

Heatseeker
Nov 12 2005, 00:17
The only thing i know is: there is no reason for not giving to the community some info (more pics, a trailer, and if ArmA is not going to be released in Xmas, a demo&#33http://forums.bistudio.com/oldsmileys/wink_o.gif.  A demo will increase the number of people going to buy the game for sure...  http://forums.bistudio.com/oldsmileys/wink_o.gif
There are plenty of reasons actually http://forums.bistudio.com/oldsmileys/smile_o.gif .
Marketing strategies have a very big efect on sales numbers.
It wouldnt make much sense advertising a game like crazy without knowing when will it reach store shelves (the publisher thingy) http://forums.bistudio.com/oldsmileys/wink_o.gif .
BIS do know that the more info they release the more we go crazy about it, a demo is out of the question too i guess, there are bigger things at stake for them other than not being able to please the fanbase, staying in business for example, afterall these "products" are the result of many years of work.

"Here is the demo of the game we are working on atm, we still dont know when we will be able to release it because we dont have a publisher yet, enjoy it untill you get bored with it and move along..." .

The fanbase wont buy 1 million+ copies of ARAS (fact), for the game to succeed it depends on alot more than its quality and content, it has to reach a very large audience.

Really, i want the game has much or even more than you guys do but we must remain rational about this whole deal, also the more time they get to work on it the better it will turn out. Im sure they dont want to disapoint us, just have a little faith, BIS will eventualy deliver http://forums.bistudio.com/oldsmileys/notworthy.gif .

4 IN 1
Nov 12 2005, 01:05
i dont need a huge paper box m8, just give me a CD/DVD nicely packed with nice little paper bags with a menu and maybe some little nice gift then i am happy(and i save the world a bit too) http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif

Dwarden
Nov 12 2005, 06:51
Self Distribution is always possible mainly via internet:

just think about most of MMO games

Valve with steam Steam

CD2Drive from GameSpy

and now also EA with BF2 : Special Forces , see here http://www.downloader.ea.com/English/bf2sf
simple you pay 30 USD and can pre-load game to play instantly at date of release ...

philcommando
Nov 12 2005, 09:04
internet distribution pitfalls:-

1. Rampant piracy:- one download site = easy to set up the file onto another server and use it for download to the masses.

2. CD order:- one BIS order site can be spoofed by con artists to accept other&#39;s money and not sending anything.

3. Millions of orders = millions of postage stamps within 1 month = hundreds of computers to handle and process orders = more staff = more confusion = more headache = more computers to be sold after the peak period = more staff to be laid off = more money for consumers to pay for cds.

Age of internet does not = age of enlightenment or age of ease. It only allows more creative crooks to con kids lunch money.

Bricks and mortal is the only best proven way to do business still. We have waited for 5 years and sure can wait another 5 years more for a good product. Its BIS hardwork and lets not begrudge them the biz opportunity for themselves and their staff to get better publishers/marketing/ distributors. These grubby greedy fellas who do nothing but sit on their bottoms for a hot product will wanna suck BIS dry if they could.

eg: BIS wants just &#036;20 for the product - publishers will pay &#036;20 to BIS but charge us &#036;50 to us - result = publishers makes the most money -&#036;30 per set -for doing nothing just because they have the ability of distribution and the silly excuse of
shipping/transportation/warehousing/marketing/advertising,etc which actually if u work it out base of economy of scale of 1million sets = &#036;2 per set and not &#036;30.

StealthTiger
Nov 12 2005, 09:11
and now also EA with BF2 : Special Forces , see here http://www.downloader.ea.com/English/bf2sf
simple you pay 30 USD and can pre-load game to play instantly at date of release ...
Yes I was wondering about that... I wonder if you changed the system time could you trick it to allow you to play?

Anyway I digress - Yes we all really want this game but I personally only want it as soon as possible... not &#39;now&#39; at all costs, unfinished and in whatever state it&#39;s in&#33; http://forums.bistudio.com/oldsmileys/crazy_o.gif

Have faith, have patience and in time you shall be rewarded. Learning to wait - it comes with age http://forums.bistudio.com/oldsmileys/wink_o.gif

Goeth
Nov 12 2005, 11:43
Anyway I digress - Yes we all really want this game but I personally only want it as soon as possible... not &#39;now&#39; at all costs, unfinished and in whatever state it&#39;s in&#33; http://forums.bistudio.com/oldsmileys/crazy_o.gif
Actually how unfinished do you think it is? It´s flashpoint engine which has been tested four years and it uses new features from ofp elite and those new features must have been tested pretty thoroughly before the release. Anyway the bottom line is that it can´t be very unfinished...i hope http://forums.bistudio.com/oldsmileys/biggrin_o.gif

EiZei
Nov 12 2005, 12:12
Quote[/b] ]
1. Rampant piracy:- one download site = easy to set up the file onto another server and use it for download to the masses.

As opposed to just setting up the cd image on another server. In fact requiring online checks will quite effectively curb online illicit copies (Steam).


Quote[/b] ]
2. CD order:- one BIS order site can be spoofed by con artists to accept other&#39;s money and not sending anything.

That&#39;s what we have certificates and common sense for.


Quote[/b] ]
3. Millions of orders = millions of postage stamps within 1 month  = hundreds of computers to handle and process orders = more staff = more confusion = more headache = more computers to be sold after the peak period = more staff to be laid off = more money for consumers to pay for cds.

"CDs? Where we&#39;re going we don&#39;t need CDs."


Quote[/b] ]
Age of internet does not = age of enlightenment or age of ease. It only allows more creative crooks to con kids lunch money.

Only if the kids leave their lunch money on the table unattended or they happen to ride the short bus.

Dwarden
Nov 12 2005, 13:03
btw. some time ago Microsoft announced they works on new online content distribution for gaming ... and they have already in testing one for normal software (ie office suites etc) ...

Kode
Nov 12 2005, 13:11
well that&#39;s silly, because some countries have something like downloadlimits and more, like 10Gb/month which is reduced quiet fast, imagine you download HL2 you are already at half of that... http://forums.bistudio.com/oldsmileys/confused_o.gif

EiZei
Nov 12 2005, 13:20
well that&#39;s silly, because some countries have something like downloadlimits and more, like 10Gb/month which is reduced quiet fast, imagine you download HL2 you are already at half of that... http://forums.bistudio.com/oldsmileys/confused_o.gif
Then you need to give your ISP the boot for doing such. Limited ISPs are still a minority.

JdB
Nov 12 2005, 13:51
Then you need to give your ISP the boot for doing such. Limited ISPs are still a minority.
From what I have heard from various Belgian people, in countries such as Belgium all ISP&#39;s are limited, I even think the goverment demands this to combat piracy... http://forums.bistudio.com/oldsmileys/confused_o.gif

Kode
Nov 12 2005, 13:58
True, I&#39;m Belgian, I searched for an ISP without a limitation, which doesn&#39;t exist :s. a normal connection, speed 3.3 Mb download 512kb upload with 15Gb transferlimit is about the standard, at an average prive of +-35€, you can buy extra packages of 5 Gb, but they cost 5€... so, expensif http://forums.bistudio.com/oldsmileys/mad_o.gif http://forums.bistudio.com/oldsmileys/banghead.gif

kavoven
Nov 12 2005, 14:16
Pour Belgiens.. http://forums.bistudio.com/oldsmileys/sad_o.gif

Anyway, that what you said philcommando makes no sense at all and as EiZei pointed out, you&#39;re wrong, too. Don&#39;t take it personally, but it proves again, that people who criticize this system, have no real idea about it...

imported_bör
Nov 12 2005, 14:19
well that&#39;s silly, because some countries have something like downloadlimits and more, like 10Gb/month which is reduced quiet fast, imagine you download HL2 you are already at half of that... http://forums.bistudio.com/oldsmileys/confused_o.gif
Then you need to give your ISP the boot for doing such. Limited ISPs are still a minority.
In Austria I pay around 30€ for 3,5GB of download. There is no alternative, flatrates cost 60-70€ per month. http://forums.bistudio.com/oldsmileys/huh.gif

philcommando
Nov 12 2005, 14:40
I aint no biz hotshot or an apprentice wannabe with Donald Trump and may be wrong, but just wanna share a thought with u folks.

We talk about a million copies being sold without even seeing the product..fact is:- how did we get this figure? outta hot air?

The fact of our vision is because:-

An example:- When a boss hires a manager for his empire, would he hire an ordinary joe off the street or someone who has a PROVEN track record of success?

Ans:- He will hire the hotshot. Everyone loves a proven winner. In the real biz world, things move fast. Time and profits is the only reality, the rest is crap. Apprenticeship is only for those who are already established or has the capital to burn money for their mistakes.

Extrapolate on the above example of the manager as BIS and the boss as the publisher. Publishers would be a fool not to look into the proven past track record of BIS developement and accept the risks of printing 1 million cds for ArmA.

Furthermore, the millions of ofp1 cd sold was not based on any slick promoting by Codemasters - evidence:- Anyone heard of ofp1 in 2001 compared to L33T counterstrike? CM probably bunched ofp1 together with other latest releases forcing it cheap onto retailers hoping for some profits without even realizing its full potential&#33;

Now think of a marketing team who did wonders for StarWars and Halo.....heck&#33; we wont even be talking about 1 million copies - in US alone its gonna be 20 million copies within 3 months if the marketing team had the funds and the right approach&#33;&#33;&#33; ( beating pirates if they can achieve this target in that timeframe)

My optimism for Arma ( greatly improved ofp1) may be based on statistical evidence on BIS&#39;s track record of sales and support such as this community, and any bizman worth his salt will tell yer statistics do lie, but my personal and unqoute gut feeling is that the world&#39;s boys and youths is awaiting for an enhanced graphical game like this with its all almighty mission editor&#33;...( and to an extent - this talented BIS supportive community here too)

All the best, BIS&#33; http://forums.bistudio.com/oldsmileys/notworthy.gif

Edit:- Anyway, kovovan and Eziel, my posts were not meant to criticise any member here for who am i? I just share my thoughts and its up to the rest to decide who is right or wrong. I dont and wont criticise any member - right or wrong, for only those who experienced it and time will prove the reality of our beliefs. Nothing personal, Cheers&#33;

EiZei
Nov 12 2005, 15:28
I think OFP1 sold about 1-1.5 million copies, not millions.. http://forums.bistudio.com/oldsmileys/yay.gif

Heatseeker
Nov 12 2005, 15:35
Extrapolate on the above example of the manager as BIS and the boss as the publisher. Publishers would be a fool not to look into the proven past track record of BIS developement and accept the risks of printing 1 million cds for ArmA.

Furthermore, the millions of ofp1 cd sold was not based on any slick promoting by Codemasters - evidence:- Anyone heard of ofp1 in 2001 compared to L33T counterstrike? CM probably bunched ofp1 together with other latest releases forcing it cheap onto retailers hoping for some profits without even realizing its full potential&#33;
Lets also consider one specific feature of Operation Flashpoint that wasnt available in any other game at the time of its release. Drivable vehicals.
Was it the gigantic highly detailed landscapes? Was it the open gameplay and simulation aproach? Was it the mission editor and the games huge potential and freedom?
Did these contribute to its success? Imo and unfortunetly not really..
What made this game appealing to the average dumbass joe gamer was the exact same thing that made the BF series a even bigger success, usable vehicals. 5 years ago the presentation of a first person shooter military type game where you could control diferent types of helicopters, MBT&#39;s and APC&#39;s, cars, jeeps and trucks was obviously very inovative and appealing to the masses, today its been well covered in other arcade type shooter games such has the BF series, joint operations, etc.
We all know OPF sold 1 million+ copies but what about resistance? 100.000? 200.000? If Aras is not even a real sequel its chances of surpassing resistance sales arent that big actually.
I wouldnt be surprised if a large % of people who bought OPF at the time gave up on the game when they were faced with the very challenging and realistic (sometimes frustrating) gameplay and surrendered once they reached the sp campaign mission "After Montignac" out of frustration.
with ARAS being a "improved" flashpoint its odds of becoming a multi million best seller arent very big, for the fans it will the best thing in the world but for the general market? It will really depend on the improvements and content included in the game but i wouldnt expect it to beat OPF&#39;s success at the time.

Sanyix
Nov 12 2005, 16:05
I think OFP1 sold about 1-1.5 million copies, not millions.. http://forums.bistudio.com/oldsmileys/yay.gif
1 millon 6 months after the release...

Kode
Nov 12 2005, 17:31
Well I thought ArMa would be a mid-budget game, so a selling price of 29€ or something.

Also remember 2001 when flashpoint came out, how many people had a that powerfull computer to run it? I had an expensive P2 400 mhz at that time...

kavoven
Nov 12 2005, 18:11
Well I thought ArMa would be a mid-budget game, so a selling price of 29€ or something.

Also remember 2001 when flashpoint came out, how many people had a that powerfull computer to run it? I had an expensive P2 400 mhz at that time...
One really cool thing was, that it only cost 70 DM =(35 Euro), and all the other games cost 45-50 Euro... http://forums.bistudio.com/oldsmileys/smile_o.gif

StealthTiger
Nov 12 2005, 21:18
@<hidden> Nov. 12 2005,12:43)]
Anyway I digress - Yes we all really want this game but I personally only want it as soon as possible... not &#39;now&#39; at all costs, unfinished and in whatever state it&#39;s in&#33; http://forums.bistudio.com/oldsmileys/crazy_o.gif
Actually how unfinished do you think it is? It´s flashpoint engine which has been tested four years and it uses new features from ofp elite and those new features must have been tested pretty thoroughly before the release. Anyway the bottom line is that it can´t be very unfinished...i hope http://forums.bistudio.com/oldsmileys/biggrin_o.gif
You misunderstand me - I believe it must be very close to the finished product if it&#39;s not already. What I want from BIS is that finished article that they feel is diserving of a release however.. not a rush job to please the odd few people. Which is what they are - &#39;a few&#39; in the grand scheme of things.

Marshal
Nov 13 2005, 16:53
I knew my post regarding trying to get some new info on the game would be locked. But I had to laugh at what the moderator wrote:


Quote[/b] ]seems like the more info out the more people want this and that.

This is a bit of a funny statement because not only is there no info coming out, it is clearly stated in a topic on this forum that we should not bother asking for anything else as the game is now in production and its to late to ask for things to be included.

Well if the game is that far advanced where fans &#39;most wanted&#39; things cannot be included, why isnt there any information on this site regarding this game which is obviously according to BIS almost finished.

Also, if BIS is not working on OFP2, why is their banner still on the Codemasters OFP2 website?

ziiip
Nov 13 2005, 17:15
Also, if BIS is not working on OFP2, why is their banner still on the Codemasters OFP2 website?
Because they&#39;re just too lazy to remove it. Look at the games menu on BIS&#39;s website. The OFP:E&#39;s still under the "under developement" selection. It&#39;s totally the same. OK, ok, maybe they aren&#39;t lazy but busy, but it doesn&#39;t matter for this case.

Codemasters is making it&#39;s own OFP2, and BIS is making it&#39;s own OFP2, but I believe you know that. http://forums.bistudio.com/oldsmileys/smile_o.gif

Marshal
Nov 13 2005, 17:20
Seems like theyre in need of a proper webmaster who can take care of things - I could do that http://forums.bistudio.com/oldsmileys/tounge2.gif

ANTH
Nov 13 2005, 19:23
sigh im tired of the topics in here now. just put me out of my misery. http://forums.bistudio.com/oldsmileys/pistols.gif http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/pistols.gif http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/pistols.gif http://forums.bistudio.com/oldsmileys/banghead.gif

Dowie100
Nov 13 2005, 19:36
god, theres just no info about this game at all.

crave22
Nov 13 2005, 22:22
You know what I realised? It&#39;s very obvious.

It&#39;s a pretty effective marketing strategy what BIS is doing. Don&#39;t advertise or release any extra info. The community gets all hyped up about it. The community draws their friends in. The community is constantly curious about the game, and will stop at nothing to get more info. When more info is put out, the community is brought in deeper. When it is released, the community members rush out to buy it. It racks in millions. Brilliant. http://forums.bistudio.com/oldsmileys/huh.gif Using the human quality of curiosity against us. Utterly brilliant. It&#39;s a strategy that has made millions before and will make millions again.

Metal Heart
Nov 13 2005, 22:44
Maybe they&#39;re not sure if they&#39;ll get everything done & tested and find a publisher soon enough before estimated release date and don&#39;t want to dissapoint people...

Like, if they&#39;d say:
-"nope, we&#39;re not gonna make it on time" => people bitch and moan endlesly about having to wait more until the day it&#39;s finally out
-"we&#39;re not sure if we&#39;ll make it on time" => people cry about not getting any useful info
-"we&#39;ll make it on time" and then they don&#39;t => WW3 on ArmA forums

They never confirmed the release date, and probably won&#39;t until it is, well, confirmed.

Chipper
Nov 13 2005, 23:34
wake me up when BIS talks

http://forums.bistudio.com/oldsmileys/goodnight.gif

armandobronca
Nov 14 2005, 00:08
I found Placebo answering questions about Operation Flashpoint 2 in codemasters forum.

http://community.codemasters.com/forum/showthread.php?t=57023

The last post he made was at 10-10-2005, 12:16 PM http://forums.bistudio.com/oldsmileys/whistle.gif

Why Placebo answer questions about a game named Operation Flashpoint 2? (which is supposed not under development by Bis)

http://forums.bistudio.com/oldsmileys/wow_o.gif

The answer is clear, Codemasters is going to be the publisher of Next Generation Game (it will be Operation Flashpoint 2 obviously), and that make me think it will be the publisher of Armed Assault too...

Correct me if i am wrong

http://forums.bistudio.com/oldsmileys/help.gif

Edit:
Sorry just found this
http://www.flashpoint1985.com/cgi-bin....t=48812 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=56;t=48812)

philcommando
Nov 14 2005, 01:21
Advertise Arma?...lol&#33;..that would be only icing on the cake&#33;

Look, i am not saying anyone should be loyal to BIS or have blind faith to it or follow herd mentality. If you enjoyed the game, all you need to do to ensure Marek and his team has the funds to continue to do wonders for ofp2 is to HELP sell Arma once it&#39;s outs. You wont have to lug a bag of cds and approach everyone. All u need to do is just tell it to 3 persons who dont know about Arma, be it your school friends, collegues, or relatives. Simple isnt it? Here&#39;s the facts:-

There are over 33, 000 registered users, at 80% will be around 26,000 users to discount double or multiple nicks.

Day 1 sales:- 26,000 persons. tells it to 3 other persons =
Day 2 sales:- 78,000 "
Day 3 sales:- 234,000 "
Day 4 sales:- 702,000 "
Day 5 sales:- 2,106,000 "
Day 6 sales:- 6,318,000 "
Day 7 sales:- 18,95,400 -

Of course, this is an optimistic projection, but a factual model nevertheless if a marketing team played its cards right based on the marketing &#39;power of 3&#39; concept. It certainly wont be 18 million copies sold within 7 days as shown here, for there will be several other factors comming into play, but within 3 months is achievable - and the first 26,000 persons listed is just users here, have not even take into account others who are not listed&#33;

Thats the power of fans, whom BIS, compared to several other top games in the market, had never neglected and even gave us the software and models free to make addons, islands, scripts and a website here to talk about it. http://forums.bistudio.com/oldsmileys/wink_o.gif

t80
Nov 14 2005, 02:24
Lets ivade a smal and poor country, and rename it to Flashpointia http://forums.bistudio.com/oldsmileys/smile_o.gif

frijole
Nov 14 2005, 05:28
yikes, still no info..

And I thought Ubisoft was bad at the PR thing..

(see gr2 for pc)



please don&#39;t let us down like that BIS. Say something... anything. http://forums.bistudio.com/oldsmileys/huh.gif

spoock
Nov 14 2005, 05:56
release .... January? http://forums.bistudio.com/oldsmileys/goodnight.gif

Espectro
Nov 14 2005, 06:20
Advertise Arma?...lol&#33;..that would be only icing on the cake&#33;

Look, i am not saying anyone should be loyal to BIS or have blind faith to it or follow herd mentality. If you enjoyed the game, all you need to do to ensure Marek and his team has the funds to continue to do wonders for ofp2 is to HELP sell Arma once it&#39;s outs. You wont have to lug a bag of cds and approach everyone. All u need to do is just tell it to 3 persons who dont know about Arma, be it your school friends, collegues, or relatives. Simple isnt it? Here&#39;s the facts:-

There are over 33, 000 registered users, at 80% will be around 26,000 users to discount double or multiple nicks.

Day 1 sales:- 26,000 persons. tells it to 3 other persons =
Day 2 sales:- 78,000 "
Day 3 sales:- 234,000 "
Day 4 sales:- 702,000 "
Day 5 sales:- 2,106,000 "
Day 6 sales:- 6,318,000 "
Day 7 sales:- 18,95,400 -

Of course, this is an optimistic projection, but a factual model nevertheless if a marketing team played its cards right based on the marketing &#39;power of 3&#39; concept. It certainly wont be 18 million copies sold within 7 days as shown here, for there will be several other factors comming into play, but within 3 months is achievable - and the first 26,000 persons listed is just users here, have not even take into account others who are not listed&#33;

Thats the power of fans, whom BIS, compared to several other top games in the market, had never neglected and even gave us the software and models free to make addons, islands, scripts and a website here to talk about it. http://forums.bistudio.com/oldsmileys/wink_o.gif
Another great reason why BIS should open their mouth, instead of playing numb

EiZei
Nov 14 2005, 06:49
Those schemes are called pyramid scams for a reason.. http://forums.bistudio.com/oldsmileys/crazy_o.gif

philcommando
Nov 14 2005, 06:54
Just to share a further thought with u guys and i may be wrong.

The basic concept of military is teamwork and most important of all in life or death lifestyle of soldiers is Honour.

OFP is the epitome of military tradition. Bis probably has a contractual obligation for xbox and now that it has finally reached the console after so many years of hardwork, there is a contractual obligation honour bound to ensure X amount of cds are sold in order to justify the funds laid out in advance by the publishers, whom BIS has little or no control over.

So can you imagine if ArmA comes out in the heel of Ofp:Elite? Some love xbox versions, some prefer the high horsepower of the PC....what would happen if everyone waits for ArmA&#39;s RELEASE DATE and neglect xbox?

Perhaps BIS is caught between a rock and a hard place...so the only solution is to delay the release, run a thorough check on Arma to find for bugs, listen closely to the problems of xbox and then release it to the market.

Hang in there..it wont be long..give em a break http://forums.bistudio.com/oldsmileys/wink_o.gif

Edit:-Eizei:-
Quote[/b] ]Those schemes are called pyramid scams for a reason..
Praising something you enjoyed to others is a scam ?? ?? What benefits would you get other than 3 more friends whom you can military-talk to and plan missions or addons together?/

Zerg
Nov 14 2005, 07:32
Ok, lets cut a deal. We don`t need an acctuall update as of jet. We`ll settle for 4 more screenshots.

EiZei
Nov 14 2005, 07:57
Edit:-Eizei:-
Quote[/b] ]Those schemes are called pyramid scams for a reason..
Praising something you enjoyed to others is a scam ?? ?? What benefits would you get other than 3 more friends whom you can military-talk to and plan missions or addons together?/
It&#39;s a scam when people start having unrealistic expectations about everybody getting even one person to buy.

philcommando
Nov 14 2005, 08:48
Eizei, u arent making any sense or displaying any logic or rationality to back up your statements.

IF it is a personality conflict, do pm me and keep it private. There&#39;s no need to make wild accusations on something anyone can see on xbox, or anyone selling Arma for X dollars here. Please stop discrediting ofp whom we love, enjoyed playing and here to give our support. Nothing personal, cheers.

EiZei
Nov 14 2005, 08:57
Eizei, u arent making any sense or displaying any logic or rationality to back up your statements.

IF it is a personality conflict, do pm me and keep it private. There&#39;s no need to make wild accusations on something anyone can see on xbox, or anyone selling Arma for X dollars here. Please stop discrediting ofp whom we love, enjoyed playing and here to give our support. Nothing personal, cheers.
Guess I must be the only one who raises eyebrows upon seeing statements like "we will sell over 3 million copies if everyone tells a friend&#33;" http://forums.bistudio.com/oldsmileys/crazy_o.gif

notan00b
Nov 14 2005, 09:48
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa http://forums.bistudio.com/oldsmileys/crazy_o.gif

gabgab
Nov 14 2005, 11:46
By now it should be obvious that BIS is not releasing any information about ArmA right now (maybe because the xbox version is in the critical after-release stage). It is no use complaining about that, cause it won&#39;t change a thing as you see. Although there were some hints here and there that we will hear something about ArmA soon enough. So I will stay put and wait ...

Mr_Tea
Nov 14 2005, 12:21
How knows what kind of contract binds BIS to Codemasters, related to OFP Elite. http://forums.bistudio.com/oldsmileys/huh.gif
This could be the reason why we are getting no info.

Dowie100
Nov 14 2005, 16:02
How knows what kind of contract binds BIS to Codemasters, related to OFP Elite. http://forums.bistudio.com/oldsmileys/huh.gif
This could be the reason why we are getting no info.
Codemasters published OFP Elite, because they had the contract to it before BI broke up with them its been in dev for a long time, so its not a new deal at all, its just part of the break-up between them like them owning OFP.

Mr_Tea
Nov 14 2005, 16:50
This is clear so far, what i meant is the "fine print", or the little traps, that can be hidden in an contract.

Marshal
Nov 14 2005, 16:56
OFP for the XBox was supposed to come more than a year ago, so that pretty much explains why BIS are not saying anything about ArmA - they dont seem to keep to deadlines.

Take all the facts into consideration - 4 screenshots, an official website that lets anyone post criticising comments without any moderation, the constant asking of the same question without reply here on their official forums and unless your completely stupid, it all spells out that they are way behind schedule.

The paying public will soon find another game to spend their well earned cash on if BIS are so pig-headed to make no announcement - either good or bad - about this games present state of production.

As for ArmA competing with the XBox version and taking away sales - theres no fear of that, but if BIS had their asses in gear then they would have just released OFP/ArmA/OFP2 or whatever you want to call it on the PC or XBox 360 which has more processing power than any current PC on the market.

People here keep saying &#39;Why can&#39;t you wait&#39; - well I&#39;ve waited 4 years for an update - If BIS make statements at gameshows saying that their product will be out in Q4 2005 then they should either deliver that promise or release a statement saying why they havent. Saying nothing only pisses people off like myself and Ill go and spend my cash on another game like Ghost Recon Advanced Warfighter (XBox 360).

Keeping everyone here in the dark will only frustrate potential customers and drive them away from the game. I can think of many games in the past which have come out way after its original stated release date, and when they do finally come out the current technology on the market available usually far out performs the product that you were so looking forward to playing.

So go ahead BIS keep quiet or let us know some info so that we know where we all stand. Or would you rather dig your own grave?

Hellfish6
Nov 14 2005, 17:21
Marshal, you&#39;re dangerously close to trolling. I stongly suggest you take your tone and your attitude off of this forum or I&#39;ll do it for you.

Marshal
Nov 14 2005, 17:45
Hellfish6,

Can I ask a simple question? Why do the moderators on this site happily lock topics without answering any questions? Why cant you say whats happening with the game?

I ran the TNT League for 2 years and if the members of the forum had a question then I would, as moderator answer that question and then lock the topic if it was getting out of hand.

Do you realise what the situation looks like to the community with many people asking about some information with a constant &#39;no comment&#39; from the moderators of this site?

If BIS dangle a carrot in front of our noses which says &#39;finish line in Q4 2005&#39;, dont you think that we should have some more information by now?

Dowie100
Nov 14 2005, 17:52
yeah good point, the mods here just lock threads, on the steampowered forums *shudder, the mods have to deal with the worsr trolls and flame wars on the net, yet they always try at least to answer questions, and they ask Valve for info if they dont have it or at least post a link to a thread that does answer the question.

Here its "troll" locked bye.

.kju [PvPscene]
Nov 14 2005, 17:57
u seem to mix mods with BIS related ppl http://forums.bistudio.com/oldsmileys/whistle.gif

Mr_Tea
Nov 14 2005, 18:03
On the other hand, the "BIS people" are active in this forum nearly everyday. http://forums.bistudio.com/oldsmileys/whistle.gif

Dowie100
Nov 14 2005, 18:05
On the other hand, the "BIS people" are active in this forum nearly everyday. http://forums.bistudio.com/oldsmileys/whistle.gif
Yet offer no info at all on Arma.

Just a simple "its still on track keep checking the site for updates" would be good enough.

And no I havnt got mods and bis people mixed up. I was remarking that mods on other forums ask the devs for info, and are given info if it is something important. here the mods seem more clueless than us lol.

schmerzbringer
Nov 14 2005, 18:09
On the other hand, the "BIS people" are active in this forum nearly everyday. http://forums.bistudio.com/oldsmileys/whistle.gif
I hate the feeling to be ignored. http://forums.bistudio.com/oldsmileys/biggrin_o.gif
I´m looking here everyday for some new infos. http://forums.bistudio.com/oldsmileys/sad_o.gif
It´s hard to look forward to ARMA. http://forums.bistudio.com/oldsmileys/confused_o.gif

Mr_Tea
Nov 14 2005, 18:12
Placebo is the one and only moderator in this forum that have an official "work relationship" with BIS. So the other moderators realy don`t know more than we do.

Hellfish6
Nov 14 2005, 19:13
Moderators aren&#39;t BIS employees - our primary fuction is to uphold the forum rules here. We don&#39;t know and can&#39;t announce release dates. We don&#39;t know and can&#39;t announce BIS policies. We have no "insider" information.

I lock topics that I consider trolling - like conspiracy theories about BIS release dates, conspiracy theories about why BIS is keeping quiet about future projects, etc.

The bottom line is this - there are never, ever hard dates for going gold or shipping. At least not for well-made titles. Release dates and release estimates always change - they will usually say this too, like "Estimated Release: Q4 2005". That is not a guarantee. That is not a promise.

Advertising is not BIS&#39;s sole responsibility - most of that work is left to the publisher. If there is no publisher - bottom line is that there&#39;s no way a release date can be given (publishers usually do final testing and QC as well as arrange distribution and production) and no serious information can be given out (publishers usually do all that - it&#39;s pretty rare to see a Dev diary that isn&#39;t sanctioned at least tacitly by a publisher).

So, what can we assume?

BIS is in negotiations with a publisher. Hence, no release date can be given and providing any new info could harm the negotiation process. Maybe BIS estimated that they&#39;d have a publisher in time to offer ArmAs by Q4 2005 - sometimes it takes longer. Not their fault, so you can&#39;t get mad at them because of it.

Bottom line - keep waiting. When there is info available, it will be made available. It&#39;ll probably happen in conjunction with a press release about ArmAs&#39; publisher.

No sense in getting angry about something that&#39;s out of your control. We all have to wait. 99% of us are fine with that.

Bottom line.

deanosbeano
Nov 14 2005, 19:14
lol all this fuss, arma is just a new engine to play ofpr on. and i dont see many playin ofpr. you want bis to tell you what they already told you lol. there will be swaying trees and grass and shadows on vehicles. release date says q4 2005 its on official site.

what more da ya need to know lol
i hope its not xmas day cause i wanna see the xmas trees in ofpr

Dwarden
Nov 14 2005, 19:24
Marshal ... you quite full of BS ... 4 years waited for update ... funny that last OFPR update was released early this year ... right? ...

and You sure wait for 2nd game from first minute first one was released ...

you made yourself looking like "edited" .... noone said 4 years ago there will be ANY sequel ....

ramboofp
Nov 14 2005, 21:16
Moderators aren&#39;t BIS employees
And Placebo?it s the big the moderator
it s a BIS employe?

luemmel
Nov 14 2005, 22:22
Moderators aren&#39;t BIS employees
And Placebo?it s the big the moderator
it s a BIS employe?
yes he is, as i know it is Paul R. Statham

http://www.bistudio.com/inside/people.html

Hellfish6
Nov 14 2005, 22:29
He is not a moderator anymore - he is the BIS Public Relations guy.

crave22
Nov 15 2005, 00:01
True, but he still has the ability to beat members into submission with a moderating stick. http://forums.bistudio.com/oldsmileys/tounge2.gif

Sorry for contributing to the offtopic discussion, but I couldn&#39;t resist. http://forums.bistudio.com/oldsmileys/huh.gif

http://forums.bistudio.com/oldsmileys/wink_o.gif

Lupus[WD]
Nov 15 2005, 00:36
they will usually say this too, like "Estimated Release: Q4 2005". That is not a guarantee. That is not a promise.

Yes but usually when they know they won&#39;t be able to release in time they inform people before the estimated release date.

So, assuming that BIS are not very defective in the PR dept one is allowed to believe they still think it&#39;s very possible that ArmA hits the shelves before 2006, or ... ?

Dwarden
Nov 15 2005, 06:44
ever heard about &#39;shock&#39; tactic ? ...

while other companies trying &#39;hype&#39; tactic (ending in major people upset by crappy game and low scores in mags etc) ...

so maybe you get ArmAs world wide ready in stores 1 week before xmass ...

note: i said maybe http://forums.bistudio.com/oldsmileys/smile_o.gif

notan00b
Nov 15 2005, 07:26
ok, i am going mad http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/banghead.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif
goodbye cruell world&#33; aaaaaaaaaaaaaaaaaaaa

ACE_FOFA
Nov 15 2005, 09:27
Looks like its going to miss the xmas buying period, as presents are bought &#39;before&#39; the 25th of December.

They must be doing something extra good to it - or too busy playing it http://forums.bistudio.com/oldsmileys/banghead.gif

Jezz
Nov 15 2005, 09:50
personely i wish bis had just waited till they had some good info for us rather than anoucing it like they have. because people are going to be disapointed i feel as they make it out to be more than what its going to be in there head more than anything else.

I pmd placebo awhile ago and asked if 4th quarter release date was the 4th quarter of the finacial year or not. his reply was pretty much no comment so im taking that answer the same way i do when politcians cant give a straight answer ie asume the worst http://forums.bistudio.com/oldsmileys/sad_o.gif .

i have a feeling if there is no info before december the moderators are going to need to be armed with fire extingushers for the amount of flameing and trolling http://forums.bistudio.com/oldsmileys/confused_o.gif .

Commando84
Nov 15 2005, 10:38
don&#39; be sad, it will all work out http://forums.bistudio.com/oldsmileys/smile_o.gif
c&#39;mon it will be released, they probably just wanna be a bit surprising about it. http://forums.bistudio.com/oldsmileys/wink_o.gif

Blackland
Nov 15 2005, 10:51
ArmA comes 2006 ... too many bugs in the current version (AI and KI) ...???&#33;&#33;&#33; http://forums.bistudio.com/oldsmileys/banghead.gif

Marshal
Nov 15 2005, 12:18
Marshal ... you quite full of BS ... 4 years waited for update ... funny that last OFPR update was released early this year ... right? ...

and You sure wait for 2nd game from first minute first one was released ...

you made yourself looking like "edited" .... noone said 4 years ago there will be ANY sequel ....
You must be the only person who got a OFPR update then mate unless you mean a patch? A patch isnt a new game is it? Just tidying up on bugs in the original game.

Isnt it obvious that a successful game gets an sequel?

Am I wrong to expect an announcement regarding this game because it doesnt seem to be any where near complete and Im curious that no announcement has been made even though the site says &#39;release Q4 2005&#39; ?

Moderators, we are all grown up enough to realise that game makers sometimes cannot make a release date that they were working towards, but we do expect for the company behind the game to make an announcement if they cannot deliver on their specified date.

Keeping quiet only gets people mad (as you can see here). Please dont blame or ban us for holding an interest in your product or for asking a simple question which should have been answered long ago. Were not trolling at all - we just want an official announcement that the game wont appear in Q4 2005 because of a lack of publisher or because the game needs more work.

Why is that such a hard thing to announce?

Dowie100
Nov 15 2005, 12:31
ohh well there goes getting it for xmas, like was said above people buy them before xmas&#33;

This forum is dead, unless you count this pathetic thread thats posted in every while, the size of it says all you need to know http://forums.bistudio.com/oldsmileys/goodnight.gif

I give up.

EiZei
Nov 15 2005, 12:40
BIS really ought to learn the value of "when it&#39;s done" ESPECIALLY without a publisher.

notan00b
Nov 15 2005, 14:16
i am cheking this freakn forum at least 3-4 times a day, i cant take it anymore  http://forums.bistudio.com/oldsmileys/banghead.gif  http://forums.bistudio.com/oldsmileys/banghead.gif  http://forums.bistudio.com/oldsmileys/banghead.gif  http://forums.bistudio.com/oldsmileys/banghead.gif &#33;&#33;&#33;&#33;&#33;&#33; release a picture or youre gonna have my blood on your hands&#33;&#33;&#33;aaaaa&#33;&#33;&#33;


i guess i over reacted http://forums.bistudio.com/oldsmileys/confused_o.gif.....

NetWalker
Nov 15 2005, 14:18
wake me up when BIS talks

http://forums.bistudio.com/oldsmileys/goodnight.gif
lol  http://forums.bistudio.com/oldsmileys/tounge2.gif

I think i&#39;ll do the same, as i&#39;m getting maaaaaddddddddd http://forums.bistudio.com/oldsmileys/banghead.gif  http://forums.bistudio.com/oldsmileys/banghead.gif  http://forums.bistudio.com/oldsmileys/banghead.gif

notan00b
Nov 15 2005, 14:21
ressurect me when bis talks....

[UKF] John R.
Nov 15 2005, 14:39
Let&#39;s give ArmA a new name...

My idea: Phantom-Game -> Everyone heard something about it, but anyone knows if its exist...

p.s.: Sorry for my bad english but i think you know what i mean http://forums.bistudio.com/oldsmileys/confused_o.gif

notan00b
Nov 15 2005, 15:01
John R. @<hidden> Nov. 15 2005,16:39)]Let&#39;s give ArmA a new name...

My idea: Phantom-Game -> Everyone heard something about it, but anyone knows if its exist...

p.s.: Sorry for my bad english but i think you know what i mean  http://forums.bistudio.com/oldsmileys/confused_o.gif
yeah, i for one totally understood what you meant... i&#39;m so sick and tired of this bullshit.... now i&#39;m going insane, for the past two months i&#39;ve been searching for some new info on this forum... so little info on this game, i mean, look at s.t.a.l.k.e.r, they have a shitload of screenies vids and info, and the game should be released next year&#33; and armed assault, who&#39;s gonna be released in 2005 (hopefully) has just a bunch of screens , a very poor website (in content) and half a page of info :&#124; i am so unsure about the release date... It would have been much better if they would have said that the game would be released next year in the beggining, and then make us a surprize and release it this year, not vice-versa&#33; well, it&#39;s not in our hands, heck knows what&#39;s gonna happen....  http://forums.bistudio.com/oldsmileys/mad_o.gif

orange juice
Nov 15 2005, 15:41
warning: totally useless post.

you could use the waiting time to do a good deed by watching this video (http://www.americawestandasone.com/video.html) and giving them all your money.

edit: at least THEY do something for us. AMERICA - WE STAND AS ONE (http://www.americawestandasone.com)


http://forums.bistudio.com/oldsmileys/xmas_o.gif

Dwarden
Nov 15 2005, 15:45
DNF / STALKER etc. delays delays delays http://forums.bistudio.com/oldsmileys/smile_o.gif ... and people whine ... HL2 ... delays ... people whine too ... so maybe we get delays with ArmAs ... people of course whine again ...

Marshal
Nov 15 2005, 16:25
Yeah but at least the companies making those games keep their fans clued up to why its been delayed and when it will probably surface.

No news = Bad news and companies who decide to ignore their fan base will only start creating problems for themselves.

notan00b
Nov 15 2005, 17:14
Yeah but at least the companies making those games keep their fans clued up to why its been delayed and when it will probably surface.

No news = Bad news and companies who decide to ignore their fan base will only start creating problems for themselves.
Someone who understands me and all the other frustrated fans and doesnt kiss BIS ass.....

WeilichderRöhrichbin
Nov 15 2005, 17:21
Yeah, some info would be appreciateted indeed. No news is indeed bad news when considering that the release of ArmA was scheduled for Q4/ 2004. http://forums.bistudio.com/oldsmileys/huh.gif

notan00b
Nov 15 2005, 17:26
i have a Amd Athlon 64 2800+, with 512MB DDRam (2x256), nVidia GeForce FX 5500 etc etc 19* LCD screen....do you think i can play it with high resolution and effects? i am playing OFP with 1280*1024, viewdistance 1500 + or - (depending on the island, if im playing on desert island viewD is set to 5000  http://forums.bistudio.com/oldsmileys/tounge2.gif) terrain detail medium....:) what do you think? they say that the engine is much better than the previous one, more efficient.... so i guess it wont use much resources, no?

(WRONG THREAD http://forums.bistudio.com/oldsmileys/rofl.gif )

Metal Heart
Nov 15 2005, 17:28
1. They have given an estimated release date.
2. They will confirm the release date when the time is right.
3. They owe you nothing.

Try to live with that.

What&#39;s the worst case scenario: ArmA is delayed from the estimated release. Guess what? It wouldn&#39;t be the first time in the history of gaming industry, Holmes.

Espectro
Nov 15 2005, 17:49
No, they don&#39;t owe us... they owe it to themself... Ignoring the fans will just reduce sales.

PR is very important.. you would allmost think they ´learned it after the codemasters scandale

notan00b
Nov 15 2005, 18:13
you&#39;re absolutely right, they dont owe us s**t.... but that doesn&#39;t mean that they should ignore us  http://forums.bistudio.com/oldsmileys/wink_o.gif  we&#39;re not asking that they release the game tomorrow, we&#39;re asking for some info, some freakn info, i would even settle with a "hey stupid morrons that like OFP, i wanna say sorry for keeping you here everyday checking for info when there is none and  i wanna say that the game has been postponned, so here&#39;s a screenshot to last you this week, next week we&#39;ll throw you another so that you don&#39;t "starve" to death" i mean, wtf? and i hate you guys who keep saying " bis will release some new info when they&#39;re ready, just hang on&#33;" when are they gonna be ready? dont tell me that youre happy with the current situation because im gonna tell you u&#39;re nuts.....

Hauk
Nov 15 2005, 18:17
Ok, lets cut a deal. We don`t need an acctuall update as of jet. We`ll settle for 4 more screenshots.
I agree. Four more screenshots and a two second vid and we&#39;ll call it quits until release. I don&#39;t post here often, but have been lurking for a year, and am a hardcore Flashpoint fan for three years now. I&#39;m dying out for some info, just update the site like you said you would even&#33;&#33;&#33;

Hauk http://forums.bistudio.com/oldsmileys/goodnight.gif

colossus
Nov 15 2005, 18:41
If no info about ArmA is released soon at least explane to me what you mean with "when we feel we are ready".
Is it the contract with CM that prevents you from saying anything or is it because you don&#39;t have an agreement with the publisher for ArmA? Or is it the fact that a publisher for ArmA won&#39;t allow BIS to release anything?

I&#39;m just saying that the morale is low http://forums.bistudio.com/oldsmileys/sad_o.gif

notan00b
Nov 15 2005, 18:45
VERY low morale...... http://forums.bistudio.com/oldsmileys/sad_o.gif

Hauk
Nov 15 2005, 18:45
If no info about ArmA is released soon at least explane to me what you mean with "when we feel we are ready".
Is it the contract with CM that prevents you from saying anything or is it because you don&#39;t have an agreement with the publisher for ArmA? Or is it the fact that a publisher for ArmA won&#39;t allow BIS to release anything?

I&#39;m just saying that the morale is low http://forums.bistudio.com/oldsmileys/sad_o.gif
Thats a VERY interesting point&#33;

The one that me was the proposed site update. "We&#39;ll be updating the Armed Assault website soon"(not a direct quote, but said before). Is soon in Czech Republic differant to soon here in Ireland?? Cos our soons are VERY long&#33; but this is just ridiculous&#33;

Hauk

schmerzbringer
Nov 15 2005, 18:47
I&#39;m just saying that the morale is low http://forums.bistudio.com/oldsmileys/sad_o.gif
it hits the dirt http://forums.bistudio.com/oldsmileys/tounge2.gif

[uTw]Snakeater
Nov 15 2005, 19:09
Hits the Dirt ?

The Dirt is 6 feet over us.

Jotte
Nov 15 2005, 19:44
Marshal (and several others),
*You seem to have no or very little knowledge of the realitys of life or business.

*You seem to have this totally prepostreous idea that BIS is holding in the info for no good reason at all. They most certainly have a good reason, and that reason is also very likley to be stopping them from saying anything.

Its getting really annoying to see this repeated pissing an mouning for more information and calling annyone with a "voice of reason" for a fanboy. Says quite a bit about the posters mental or factual age... http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif

Scrub
Nov 15 2005, 22:04
It&#39;s doubtful BIS are just sitting on their collective thumbs.  Everything they have said has been positive - "ArmA is getting more like Game 2", "Will have benefits from &#39;Elite&#39; and &#39;VBS&#39; " , Etc.  You know BIS doesn&#39;t think small, and large projects, especially done well, take time.  Everything is pointing, IMHO, to more being added to ArmA.  I am wholeheartedly trusting that it will be worth it, like the initial release after the demo (remember *that* wait time??) like resistance, ya know: Rev. 1.46 - 1.96?? http://forums.bistudio.com/oldsmileys/rofl.gif I have not been dissapointed yet, and not looking to be in the "near" future... Though I am beginning to think of that Ireland comment on the meaning of &#39;soon&#39;  http://forums.bistudio.com/oldsmileys/tounge2.gif

ANTH
Nov 15 2005, 23:41
Quote[/b] ]It&#39;s doubtful BIS are just sitting on their collective thumbs
I really hope they arnt its there job.

Quote[/b] ]Everything they have said has been positive - "ArmA is getting more like Game 2", "Will have benefits from &#39;Elite&#39; and &#39;VBS&#39; " , Etc.
They would say that they have to sell it there not gonna tell you it sucks. How much more like game 2 is there any point in bringing game2 out if ara is gonna be the same pff i doubt it.

Quote[/b] ] You know BIS doesn&#39;t think small, and large projects, especially done well, take time. Everything is pointing, IMHO, to more being added to ArmA. I am wholeheartedly trusting that it will be worth it, like the initial release after the demo (remember *that* wait time??) like resistance, ya know: Rev. 1.46 - 1.96?? http://forums.bistudio.com/oldsmileys/rofl.gif I have not been dissapointed yet, and not looking to be in the "near" future... Though I am beginning to think of that Ireland comment on the meaning of &#39;soon&#39; http://forums.bistudio.com/oldsmileys/tounge2.gif
I hope your right I just think they are really letting themselves down atm with the lack of information so close I mean if it was months away i could understand it but its not it leads most of us to beleave that there is a chance of delay.

whisper
Nov 16 2005, 12:30
The paying public will soon find another game to spend their well earned cash on if BIS are so pig-headed to make no announcement - either good or bad - about this games present state of production.
Can I ask you what cash did you spend on ArmA?
If it&#39;s more than zero, you&#39;ve been fooled.
We are currently not paying public.
I reserve my money for a good product, not for a release date. I&#39;ve no info on product quality so far, so I don&#39;t reserve my money. Waiting for review, or better, demo (plz BIS).
If you begin to threaten because of missing dates... well, that looks like a spoilt child reaction, tbh.


Quote[/b] ]
they will usually say this too, like "Estimated Release: Q4 2005". That is not a guarantee. That is not a promise.

Yes but usually when they know they won&#39;t be able to release in time they inform people before the estimated release date.

So, assuming that BIS are not very defective in the PR dept one is allowed to believe they still think it&#39;s very possible that ArmA hits the shelves before 2006, or ... ?
... or they don&#39;t know if they can do it in time. possible reason : still no publisher, still in negotiation, restricting possible communications about it.

Dwarden
Nov 16 2005, 13:44
Well many prolly missed that BF2 : Special Forces is coming out soon ... if i&#39;m BIS i will "unsleash" the advertising campaign after BF2:SF hype falls off ...

but hey ... i&#39;m not marketing guy so what i know right http://forums.bistudio.com/oldsmileys/smile_o.gif

Espectro
Nov 16 2005, 15:14
Sure a great project takes great time. But there are also a time when you have to say stop, and just say.. Okay.. its done now&#33;

BIS themself stated that the developping time for OFP was too big, and that actually resulted in buggy software. The game can allways become better... But from the latest screenies i hear, and the great netcode of the x-box... lets say: "Bring it on"&#33;

http://forums.bistudio.com/oldsmileys/smile_o.gif

Im sure BIS has its reasons, and if they could - they would prolly release all the stuff they had for it. But the Publisher/dev releatonship has to be intact... and the trueth is, a publisher will rather have a "fresh" game, instead of one where they can&#39;t decide weather or not to release to the public, simply because the devs allready released it.

Lets wait and see http://forums.bistudio.com/oldsmileys/smile_o.gif

Marshal
Nov 16 2005, 16:15
Marshal (and several others),
*You seem to have no or very little knowledge of the realitys of life or business.

*You seem to have this totally prepostreous idea that BIS is holding in the info for no good reason at all. They most certainly have a good reason, and that reason is also very likley to be stopping them from saying anything.

Its getting really annoying to see this repeated pissing an mouning for more information and calling annyone with a "voice of reason" for a fanboy. Says quite a bit about the posters mental or factual age... http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
And its also obvious to me that you dont know what your talking about. Im 37 and run my own business so I guess I do know about life and business&#33;

Whatever the reasons, there is nothing stopping BIS making a simple announcement like the following:

Dear OFP Community,

We are writing today to inform you that contrary to our earlier expectations, ArmA will not unfortunately appear in Q4 2005. We need just a little more time to finish the game which is almost complete - we will post more information soon.

Now then, whats wrong with that? It tells the fans here that the Q4 date is incorrect and that they need more time to finish the game - thats all we need to hear.

So you think were juvenile for requesting to know why were not seeing any more information or screenshots on this game that is supposed to be out within the next month? How do you come to that assumption? We have a right to know whats happening with the game. Your talking about us not knowing anything about how to run a business - well Ill tell you this, if it were my business I would let my fans know whats happening with a product that they are obviously desperately waiting for and I would fully explain to them why there is a lack of information or screenshots - why would any company just completely close ranks and say nothing?


Quote[/b] ]Quote (Marshal @<hidden> Nov. 14 2005,18:56)
The paying public will soon find another game to spend their well earned cash on if BIS are so pig-headed to make no announcement - either good or bad - about this games present state of production.

Whisper Said: Can I ask you what cash did you spend on ArmA?
If it&#39;s more than zero, you&#39;ve been fooled.
We are currently not paying public.
I reserve my money for a good product, not for a release date. I&#39;ve no info on product quality so far, so I don&#39;t reserve my money. Waiting for review, or better, demo (plz BIS).
If you begin to threaten because of missing dates... well, that looks like a spoilt child reaction, tbh.


Youve misquoted what I meant. My point is that people will spend the money on other FPS&#39;s if they cannot get any information about a game that is supposed to be hitting the shelves before christmas. Money burns holes in gamesplayers pockets - If a game doesnt come out then usually most will look at the reviews and see the next best thing. I also picked up PC Zone today and there are several FPS&#39;s coming out in the next couple of months that look absolutely jaw dropping, if people here believe that maybe BIS are holding back until the new BF2 addon pack is released next Friday, then maybe they havent looked at the releases coming out in the next few months.

How long do you think BIS should wait for release to make sure that there is no competition to compete with their new game?

Compare this fiasco with the release of Peter Jackson&#39;s King Kong. Everyone is expecting it to be released on December 15th. What if it werent released and Peter Jackson didnt bother telling the audience why? Do you think that would be acceptable too?

Marshal
Nov 16 2005, 16:34
Did you know that the anagram of Armed Assault is

U R MAD ASS LATE

Hauk
Nov 16 2005, 16:52
Did you know that the anagram of Armed Assault is

U R MAD ASS LATE
HAHAHAHAAHHAHAHAHAHAHHAhAHAAHA&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;

http://forums.bistudio.com/oldsmileys/rofl.gif http://forums.bistudio.com/oldsmileys/rofl.gif http://forums.bistudio.com/oldsmileys/rofl.gif http://forums.bistudio.com/oldsmileys/notworthy.gif

HAHA&#33;

Hauk

colossus
Nov 16 2005, 17:11
Whatever the reasons, there is nothing stopping BIS making a simple announcement like the following:

Dear OFP Community,

We are writing today to inform you that contrary to our earlier expectations, ArmA will not unfortunately appear in Q4 2005. We need just a little more time to finish the game which is almost complete - we will post more information soon.

Now then, whats wrong with that? It tells the fans here that the Q4 date is incorrect and that they need more time to finish the game - thats all we need to hear.
I 100% agree with you there, I just need to know that it&#39;s a progress at this project and that they are still alive. I have no need for info about ArmA or pictures, only what I said just now. If you won&#39;t make this year, fine, but at least tell us that.

Raptor
Nov 16 2005, 17:22
i hope the new page will launch soon, than i think we will get new information about ArmA.

BIS finished the release of OFP:Elite, so the launch of the new page can&#39;t be so far. http://forums.bistudio.com/oldsmileys/smile_o.gif

Kode
Nov 16 2005, 17:30
Whatever the reasons, there is nothing stopping BIS making a simple announcement like the following:

Dear OFP Community,

We are writing today to inform you that contrary to our earlier expectations, ArmA will not unfortunately appear in Q4 2005. We need just a little more time to finish the game which is almost complete - we will post more information soon.

Now then, whats wrong with that? It tells the fans here that the Q4 date is incorrect and that they need more time to finish the game - thats all we need to hear.
and who is saying that they won&#39;t release it in Q4 of this year? You got nothing to stand on. You are telling bullshit. The game can come out in december easely. So their is no reason they have to tell that...

Yes they aren&#39;t giving information away, but did you even consider they perhaps cannot tell anything? Gamecontracts are quite complicated... If you run your own business, you know you cannot break a contract that easely...

Scrub
Nov 16 2005, 17:43
"We dont know."

gandalf the white
Nov 16 2005, 17:49
and who is saying that they won&#39;t release it in Q4 of this year? You got nothing to stand on. You are telling bullshit. The game can come out in december easely. So their is no reason they have to tell that...

Yes they aren&#39;t giving information away, but did you even consider they perhaps cannot tell anything? Gamecontracts are quite complicated... If you run your own business, you know you cannot break a contract that easely...
I think that fourty five days to print and distribute tens of thousands of copies from a game AND get the publicity to sell it is rather.. small

The only reason a publisher wouln&#39;t tell anything would be because they are also going to publish a game that deals with war... EA?

The ammount of free time the Bis devs spend on the forum (OFP:e section, chezh section) seems to say otherwise, but who knows.

orange juice
Nov 16 2005, 17:54
right now, i would be happy with a "Sorry guys, we can´t tell you anything at the moment" from the mouth of BIS&#33; http://forums.bistudio.com/oldsmileys/confused_o.gif

edit: PLEASE&#33;&#33;&#33; http://forums.bistudio.com/oldsmileys/sad_o.gif

EiZei
Nov 16 2005, 18:12
If it ain&#39;t printing right now it ain&#39;t coming this year. I have yet to see anybody miss the chance of getting some free advertising by announcing the game going gold.

kavoven
Nov 16 2005, 19:08
Whatever the reasons, there is nothing stopping BIS making a simple announcement like the following:

Dear OFP Community,

We are writing today to inform you that contrary to our earlier expectations, ArmA will not unfortunately appear in Q4 2005. We need just a little more time to finish the game which is almost complete - we will post more information soon.

Now then, whats wrong with that? It tells the fans here that the Q4 date is incorrect and that they need more time to finish the game - thats all we need to hear.
and who is saying that they won&#39;t release it in Q4 of this year? You got nothing to stand on. You are telling bullshit. The game can come out in december easely. So their is no reason they have to tell that...

Yes they aren&#39;t giving information away, but did you even consider they perhaps cannot tell anything? Gamecontracts are quite complicated... If you run your own business, you know you cannot break a contract that easely...
I guess your post is your so called "bullshit", which won&#39;t qualify you as a serious person...
You can&#39;t press, advertise and take the game to stores in less than one month. The game can&#39;t come out in december easily, and if it "hardly" does, it won&#39;t bring in a large amount of money, because a lack of advertisment.

But anyway, marshall is completly right. This one tiny text would at least last for one month or so. You see what&#39;s happening in this forum at the moment. http://forums.bistudio.com/oldsmileys/confused_o.gif

Zerg
Nov 16 2005, 19:09
VERY low morale...... http://forums.bistudio.com/oldsmileys/sad_o.gif
I`ve got just the thing to raise the morale&#33; Lets all hold hands and sing (with a really high, squealing, crybaby voice)&#33;

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> Honestly &#40;Stryper&#41;

Honestly, I believe in you
Do you trust in me
Patiently, I will stand by you
I will stand beside you faithfully

And through the years
I will be a friend
For always and forever

Call on me and I&#39;ll be there for you
I&#39;m a friend who always will be true
And I love you can&#39;t you see
That I can say I love you honestly

Call on me and I&#39;ll be there for you
I&#39;m a friend who always will be true
And I love you can&#39;t you see
That I love you honestly
I will never betray your trust in me
And I love you can&#39;t you see
That I can say I love you honestly

[/QUOTE]

orange juice
Nov 16 2005, 19:18
Lets all hold hands and sing
No.

Dowie100
Nov 16 2005, 19:33
America stands alone does it, hmmm....

NetWalker
Nov 16 2005, 19:36
Please, at least update the ArmA site with some info. If you guys from BIS wanna say nothing here direct to us, say something on the website. And I agree 100% with Marshall says &#33;

orange juice
Nov 16 2005, 19:56
America stands alone does it, hmmm....
what do you mean, hmmmm?

schmerzbringer
Nov 16 2005, 20:04
offtopic alert http://forums.bistudio.com/oldsmileys/biggrin_o.gif

but "be a patriot" is realy -> http://forums.bistudio.com/oldsmileys/rofl.gif

however&#33;

A Info in what direction ever from some "official" is realy needed.

Jotte
Nov 16 2005, 20:23
Quote[/b] ]
So you think were juvenile for requesting to know why were not seeing any more information or screenshots on this game that is supposed to be out within the next month? How do you come to that assumption? We have a right to know whats happening with the game. Your talking about us not knowing anything about how to run a business - well Ill tell you this, if it were my business I would let my fans know whats happening with a product that they are obviously desperately waiting for and I would fully explain to them why there is a lack of information or screenshots - why would any company just completely close ranks and say nothing?

We don&#39;t have the right to anything in this regard, thats where you are wrong. They have no obligation whatsoever to tell us one single thing. It might be considered good PR to do so, but they are under no obligations to do it.
Beside, you still seem to ignore the fact that they might be acctually hindered to say anything for a number of reasons. As a bussiness owner, you surly must know that is not an unusual situation.
It is not unusual for a situation to be better to say nothing then to say something and have to go back on it.

schmerzbringer
Nov 16 2005, 20:29
Quote[/b] ]
So you think were juvenile for requesting to know why were not seeing any more information or screenshots on this game that is supposed to be out within the next month? How do you come to that assumption? We have a right to know whats happening with the game. Your talking about us not knowing anything about how to run a business - well Ill tell you this, if it were my business I would let my fans know whats happening with a product that they are obviously desperately waiting for and I would fully explain to them why there is a lack of information or screenshots - why would any company just completely close ranks and say nothing?

We don&#39;t have the right to anything in this regard, thats where you are wrong. They have no obligation whatsoever to tell us one single thing. It might be considered good PR to do so, but they are under no obligations to do it.
Beside, you still seem to ignore the fact that they might be acctually hindered to say anything for a number of reasons. As a bussiness owner, you surly must know that is not an unusual situation.
It is not unusual for a situation to be better to say nothing then to say something and have to go back on it.
aaach.

We are here at the ARMA, nobody cares about the stuff in this forum , except us (OFP-Fans).

And I think there is an GREAT obligation to give us infos.


EDIT: after reading my post again, I decided to add this: http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Jotte
Nov 16 2005, 20:32
You can start talking about obligations once we have bought ArmA, not befor.

schmerzbringer
Nov 16 2005, 20:34
You can start talking about obligations once we have bought ArmA, not befor.
thats not right.

however. peace http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Marshal
Nov 16 2005, 21:56
Well if BIS wants to take on the strategy recommended by the few here who believe that we will still see ArmA out by the end of the year then I hope theyre not surprised at the lack of sales due to poor publicity and a black out on their game.

Its time to stop kidding yourselves here. If ArmA comes out before Christmas it would be in the release lists of all the PC magazine and the PC software stores - it isnt.

The reason why were all here having this discussion is because the game isnt ready -whether BIS want to announce this officially or not does not alter the fact that you&#39;d have to be a complete idiot to believe otherwise.

ANTH
Nov 16 2005, 22:57
Marshal burns the glimar of hope of ArA being under my christmas tree lmao

AUS_Twisted
Nov 16 2005, 23:46
I was surprised OFP Elite was anounced so late for release dates, it usualy takes around 2 - 3 weeks to have a game out in stores from when it goes gold, so theres very little time left.

colt
Nov 17 2005, 00:29
Ack... I hope this doesn&#39;t turn out to be another Independence Lost. Who remembers that? http://forums.bistudio.com/oldsmileys/confused_o.gif

Hopefully, their just hammering out details with a publisher and can&#39;t comment on anything.

armandobronca
Nov 17 2005, 01:45
http://www.independencelost.com http://forums.bistudio.com/oldsmileys/rofl.gif


http://forums.bistudio.com/oldsmileys/goodnight.gif

crave22
Nov 17 2005, 03:05
Oh, God. Not that again. I&#39;m surprised the site is still even up. http://forums.bistudio.com/oldsmileys/biggrin_o.gif

On topic:
Really, guys, lay of the constant:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">OMG&#33;&#33;1&#33;&#33;ONE&#33;&#33;&#33; WHEN IS AA GOING TO BE RELESAED&#33;&#33;&#33;??&#33;&#33;&#33;111&#33;&#33;??[/QUOTE]

All you&#39;re accomplishing is raising your post count. http://forums.bistudio.com/oldsmileys/whistle.gif

xnodunitx
Nov 17 2005, 06:59
Yeah I hope not,Delayed until after OFP2?&#33; Jeez thats a pretty long way away aint it?

Its funny check the AA website,you usually find 10+ people kicking and screaming "OMG WHENZ IT GUNA BE RELEASED I WANNA PLAY IT??&#33;&#33;&#33;"

Frantic
Nov 17 2005, 11:48
http://forums.bistudio.com/oldsmileys/sad_o.gif i heard ArmA will come out Summer 2006 http://forums.bistudio.com/oldsmileys/wow_o.gif

but i prefer a game which is finished instead of every week update&#33;

take any time u need BIs, we wanna have a great game&#33; http://forums.bistudio.com/oldsmileys/xmas_o.gif

colossus
Nov 17 2005, 12:09
http://forums.bistudio.com/oldsmileys/sad_o.gif  i heard ArmA will come out Summer 2006  http://forums.bistudio.com/oldsmileys/wow_o.gif
I think someone mixed ArmA with "Game 2" http://forums.bistudio.com/oldsmileys/smile_o.gif

FCOPZ-Illuminator
Nov 17 2005, 12:57
Pls, no "Armed Duke" *LoL* http://forums.bistudio.com/oldsmileys/goodnight.gif

MCPXXL
Nov 17 2005, 13:57
LOOOOOOOOOOOOOOOL


It´s done when it´s done

Rainbow
Nov 17 2005, 14:52
It stayed 1,5 month to release game and we do not know anything about her.

Soldier [ARMA-FR]
Nov 17 2005, 15:26
waiting  http://forums.bistudio.com/oldsmileys/wink_o.gif

in any way its will not change large thing to complain

4 IN 1
Nov 17 2005, 15:56
well i know its is going to happened, everyone starts to making their own little chaos theorys(no not the clancy one&#33; ), and we still dunno what card is holding in BIS hands(good poker face m8)

t80
Nov 17 2005, 17:52
Just burned my BF2, it was burning real nice, i hated it SOO mutch. now im waiting for armed assault, no new info yet i see. http://forums.bistudio.com/oldsmileys/huh.gif

Dowie100
Nov 17 2005, 18:03
dammit I tried not checking here everyday, but well here I am again, damn you BIS for making the third best game ever.

Awaits news...

C&#39;mon lets make this thread 100 pages long, lets let BIS know how much we want their game.

schmerzbringer
Nov 17 2005, 20:39
... damn you BIS for making the third best game ever.
harhar.

ARMA GET ON&#33;&#33;&#33;

crave22
Nov 17 2005, 22:21
You know what I&#39;ve noticed? Most of the


Quote[/b] ]OMG&#33;&#33;1&#33;&#33;ONE&#33;&#33;&#33; WHEN IS AA GOING TO BE RELESAED&#33;&#33;&#33;??&#33;&#33;&#33;111&#33;&#33;??

posts are made by people older than me. That is a scary thought. http://forums.bistudio.com/oldsmileys/crazy_o.gif

However, from now on, I really don&#39;t feel like coming to this part of the forum until the release because of all the


Quote[/b] ]OMG&#33;&#33;1&#33;&#33;ONE&#33;&#33;&#33; WHEN IS AA GOING TO BE RELESAED&#33;&#33;&#33;??&#33;&#33;&#33;111&#33;&#33;??
posts.

xnodunitx
Nov 18 2005, 04:40
Hehehe yes,its amusing how they belive that kicking and screaming like babies will actualyl make the game come out faster,besides,if its rushed then there are sure to be missing thingsmajor bugs they didn&#39;t get to check for and probably missing content.

Espectro
Nov 18 2005, 05:59
its too bad they miss out on the X-mas sales. Who can afford a new game just after x-mas? Not me

snoops_213
Nov 18 2005, 07:25
its too bad they miss out on the X-mas sales. Who can afford a new game just after x-mas? Not me
trick is wait till after x-mas for the sales http://forums.bistudio.com/oldsmileys/rofl.gif

People as has been said before BIS is not just a game company. They have other projects and contracts that need to meet, I have yet to see one to us saying they owe us a game. I mean anyone really noticed VBS2 being anounced?(sorry i know wrong forum). Just wait, x-mas Im sure was stated as a HOPEFUL release date, shit happens. Details will be released im sure when the time is right.

Acecombat
Nov 18 2005, 08:17
its too bad they miss out on the X-mas sales. Who can afford a new game just after x-mas? Not me
I am not an infidel therefore i dont believe in X-mas so no problem for me http://forums.bistudio.com/oldsmileys/nener.gif .

Jokes aside though , i dont think its like after X-mas you all go penniless and live of scraps from the streets , i mean come on for ArmA i am sure we&#39;ve all got the money http://forums.bistudio.com/oldsmileys/wink_o.gif .

Dwarden
Nov 18 2005, 09:08
its too bad they miss out on the X-mas sales. Who can afford a new game just after x-mas? Not me
trick is wait till after x-mas for the sales  http://forums.bistudio.com/oldsmileys/rofl.gif

People as has  been said before BIS is not just a game company. They have other projects and contracts that need to meet, I have yet to see one to us saying they owe us a game. I mean anyone really noticed VBS2 being anounced?(sorry i know wrong forum). Just wait, x-mas Im sure was stated as a HOPEFUL release date, shit happens. Details will be released im sure when the time is right.
hopefully someone will be able bring us some shots http://forums.bistudio.com/oldsmileys/smile_o.gif ...

"Bohemia Interactive (BI) is pleased to announce that Virtual Battlespace 2 (VBS2) will be demonstrated at I/ITSEC, to be held at the Florida Convention Center in Orlando, from November 28 - December 1, 2005. BI will be located at booth #1028 in Hall B, co-located with the hardware technology developer Cyberdome. "

i know offtopic http://forums.bistudio.com/oldsmileys/smile_o.gif but if VBS2 is so close to be "done" and will be demonstrated ... then why ArmAs can&#39;t be ? http://forums.bistudio.com/oldsmileys/smile_o.gif

Jezz
Nov 18 2005, 09:41
VBS, VBS2 = BIA + third party artists
AA, AA2 = BIS

I think the biggest thing is that alot of the pc users are just feeling down right ignored compared to the Xbox people. You see suma and placebo posting quite a few times in that section but with little here. Other than a few screen shots most of the information we have is either from looking at elite or from unoffical sources. I feel that they anouced this game far far to early what was the point? What is the point of this forum there is next to nothing to discuss bar a few screen shots which have been disscussed to death, hell we cant even suggest anything because the game supposedly is so far in development. what are meant to do declare our un dieing love for bis? Was it to show a publisher a potential market of people willing to buy it? The only thing that seems to be happening is that people are getting anoyed and others are building up to high expectations due to the lack of info. Sorry guys but i cant help feeling you stuffed up in a big way.

D.murphy man
Nov 18 2005, 10:10
I agree, there is no point to this board any more. We have discussed ArmA to death on what little infomation we have, im suprised this topic as gone on for so long. But as you can see just by a breif scroll over the board theres numerous locked topics and bland polls and discussions. Hell we even had a dancing banana thread things are getting so desperate. http://forums.bistudio.com/oldsmileys/confused_o.gif If it was up too me id put a lot of people out there misseary and lock this board intill more infomation is released, just to stop all the &#39;OMG BIZ IM A MARKETING EXPERT AND YOU MUST LISTEN TO ME COZ I CAN MAKE YOU LOOOAADS OF MONEY, JUST RELEASE SCREENS AND INFO&#33;&#33;111&#39;