View Full Version : Right & Left Handed
Im not sure if this has been brought up at all, I searched and found nothing.
But every screenshot ive seen so far, and also in OFP, everyone is right handed. I know this would mean creating the odd extra animations but hey, not everyone is right handed.
Sgt.Storm
Aug 6 2005, 18:25
Good point because every game out there except a couple ai and players are liimited to playing in right handed shooting. I am a lefty and would like to play a lot more games with this feature but not just the player the ai having random arm animations so they are randomly left or right. But there should be a lot more rightys due to the fact that the earth is promently a righty world where almost everything is made to be used with right arms. But that's all I got to say I better get cracking on something else! http://forums.bistudio.com/oldsmileys/notworthy.gif Peace Out
It should already be possible to make left handed soldiermodels, it is basically just mirroring the model + selections... http://forums.bistudio.com/oldsmileys/confused_o.gif
gandalf the white
Aug 6 2005, 21:03
I am left handed, but fire a gun as a right handed man would (never fired it though, just held one http://forums.bistudio.com/oldsmileys/tounge2.gif ). Imho it's natural... so not all left handed guys need a adapted rifle http://forums.bistudio.com/oldsmileys/smile_o.gif
Soul_Assassin
Aug 6 2005, 21:06
yeh i guess u just would hold a normal rifle as a leftie unless ofcourse u want a burst of burnin hot bullet casings in yalls face.
I am left handed too, and as far as I know most rifles are made to be used right handed (reloading etc etc). As a kid I mostly held rifle toys right handed so Imo it's not a very big deal. But sure, it would be nice/realistic with some variety.
yeh i guess u just would hold a normal rifle as a leftie unless ofcourse u want a burst of burnin hot bullet casings in yalls face.
One of the improvements to the M16A2 over the A1 was that it had a "Spent Case Deflector" which directed the casing away from the soldiers face.
From the USMC Website:
Quote[/b] ]* a modified upper receiver design to deflect ejected cartridges, and preclude the possibility of the ejected cartridges hitting the face of a left-handed firer;
From World.Guns.Ru (http://world.guns.ru/main-e.htm) :
Quote[/b] ]The M16A2 also featured the spent case deflector - a triangular bulb on the receiver, just behind the ejection port, that allows the gun to be safely fired left-handed.
So lefties can at least fire the M16 http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Im not left handed, I am a righty, but i sure would like to be a left "footer".
Anyway CS allows you to use the weapons with the left hand, but then again CS is not realistic.
Generally the more east in the planet u are, the more likely is that you will find a left hander/footer. At least thats my theory. http://forums.bistudio.com/oldsmileys/tounge2.gif
I saw an image with a game2 marine using the M-16A2 with the left hand. I think I saw that on the PCGamer scans so check its thread, though it can be just an inverted image.
i wish i could switch between hands in game with some few keys(just like splinter cell do)
all basic movement on a single key(like walk, run, reload, lay down etc just like now)
and maybe key combination for those more advance movenemt(lead, change hands, or maybe normal combat movement=> close combat movement etc)
xnodunitx
Aug 7 2005, 06:52
then again the target on CS was always in the center as well,OFP is usually in the center but has more moving around room.
Big Dawg KS
Aug 8 2005, 01:36
all basic movement on a single key(like walk, run, reload, lay down etc just like now)
You can do that in OFP 1 you know...|
But yea, I want a freaken left handed soldier!
Soul_Assassin
Aug 8 2005, 06:10
yeh i guess u just would hold a normal rifle as a leftie unless ofcourse u want a burst of burnin hot bullet casings in yalls face.
One of the improvements to the M16A2 over the A1 was that it had a "Spent Case Deflector" which directed the casing away from the soldiers face.
From the USMC Website:
Quote[/b] ]* a modified upper receiver design to deflect ejected cartridges, and preclude the possibility of the ejected cartridges hitting the face of a left-handed firer;
From World.Guns.Ru (http://world.guns.ru/main-e.htm) :
Quote[/b] ]The M16A2 also featured the spent case deflector - a triangular bulb on the receiver, just behind the ejection port, that allows the gun to be safely fired left-handed.
So lefties can at least fire the M16 http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Me dont know that http://forums.bistudio.com/oldsmileys/smile_o.gif me work with stoneage weapons like AK have no cartrige deflector fire bullets straight into leftie eye.
Balschoiw
Aug 8 2005, 09:05
I´m a lefty but always used guns the right handed way. If you keep in mind that it is sometimes more than the casing ejection that causes trouble. You have the handpiece for example that is often designed for righthanders and the thumb can´t rest properly when used with left hand and the switch to choose firing modes and make the weapon safe is also for right handers only. It´s a bit complicated to operate a weapon that is intended for righthanders with the left hand. In fact I never had any problem to operate a weapon with the other hand as you only pull the trigger with your right hand but "guide" the weapon with your left hand which is imo an advantage for lefties.
guns are ment to use by right hand.
when empty bullets come out from chamber they wount hit your face :P
I'm also left handed but shoot a rifle right handed, pistol with my left hand though http://forums.bistudio.com/oldsmileys/smile_o.gif
I also kick right footed, although that might not be relevant http://forums.bistudio.com/oldsmileys/wink_o.gif
I`m right handed, but I shoot rifles left handed, because my eyes are not perfect and even with my glasses on, I got only near 100% at my left eye. My right eye is around 85%. So I have to shoot rifles left handed, it feels somehow wrong but I`m a good shooter over long distances too. That`s for the rifles. It`s another thing with pistols. I hold pistols ond revolvers with both hands, and aim with my left eye. When I shoot a shortweapon right handed, I aim with my left eye too. I want to have that feature, that I can hold a rifle left handed in OFP, or in AA and in Next generation PC Game for shure. http://forums.bistudio.com/oldsmileys/huh.gif
I would be cool to be able to switch shoulders but it is general rule to use you strong side most of the time.
They should do os you when making your carater should chose your strong side and then when you switch tor your weak side it should be harder to keep the weapon stable and make accurate shots.
STGN
xnodunitx
Aug 8 2005, 13:49
Hmmm wonder how many people try shooting with their dominant arm and then try with their not so dominant arm,wooo bet thats fun.
Hmmm wonder how many people try shooting with their dominant arm and then try with their not so dominant arm,wooo bet thats fun.
Well I dont do that with my hands but with my feet when i play soccer. Im always trying to perfect my left foot. http://forums.bistudio.com/oldsmileys/tounge2.gif
My brother uses both hands though. He uses the eating knife on the right hand as well as the computer mouse but then he uses his left for writing for example. Weird. http://forums.bistudio.com/oldsmileys/yay.gif
colossus
Aug 8 2005, 15:45
I'm left handed, but I have used my right hand for the mouse for a long time now (actually right after I got my first PC)
I know you can switch hand in CS, but because all of the games that are made with just a right hand model I have never felt that it was normal with left handed models in games.
If BIS makes it possible to have a left handed model I would probably use the right handed model, because I'm used to that in the game world.
xnodunitx
Aug 8 2005, 15:58
Same,I'd probably keep edging over or something because it looks distorted.
Balschoiw
Aug 8 2005, 16:02
I´m not sure if the effort needed to implement and create left-handed soldiers and weapons is really justifying the more or less minimal result for gamers. There are versions of guns for lefthanders but it´s not that common that those are bought and used for regular grunts. Most of those versions sell on the private market. If you keep in mind that OFP2 will most likely offer a large variety of weapons, the time needed to actually build dual versions of weapons in question would imo be too much for that little additional choice. If that wouldn´t be done precisely by BIS people would go frenzy once more and scream about weapon details.
Keep in mind that the soldier animations and model would have to be reworked also. This goes for all included armed human models.
I don´t think it´s worth that. Maybe I´m wrong.
all basic movement on a single key(like walk, run, reload, lay down etc just like now)
You can do that in OFP 1 you know...|
But yea, I want a freaken left handed soldier!
after playing OFP for 4 years i think know that pretty well http://forums.bistudio.com/oldsmileys/biggrin_o.gif
anyway, the point is that most of us have already quite get into the way we move around in the old game, which works quite good, so it would be better to left most of them untouch while making new things with that as basic
xnodunitx
Aug 8 2005, 16:41
I´m not sure if the effort needed to implement and create left-handed soldiers and weapons is really justifying the more or less minimal result for gamers. There are versions of guns for lefthanders but it´s not that common that those are bought and used for regular grunts. Most of those versions sell on the private market. If you keep in mind that OFP2 will most likely offer a large variety of weapons, the time needed to actually build dual versions of weapons in question would imo be too much for that little additional choice. If that wouldn´t be done precisely by BIS people would go frenzy once more and scream about weapon details.
Keep in mind that the soldier animations and model would have to be reworked also. This goes for all included armed human models.
I don´t think it´s worth that. Maybe I´m wrong.
Good point and if nothing else I'm sure they could release tools for the community to do that a year or so later.
The Lord
Aug 8 2005, 21:02
the G36 assault rifle has a fire selector on both sides right, so that would mean it can be used by tighties and lefties
also some rifles eject the round into the air as opposed to the right or left eliminating the risk of getting hit by a casing
lol im both handed, i grew up using my right hand.. so i was good with anything but i soon learned i was also left handed when i was bowling i kept getting strikes.. then i started playing pool with left hand and i also hold a gun left hand..
but i can use both.. im multi talented http://forums.bistudio.com/oldsmileys/rofl.gif
but i can use both.. <s>im multi talented http://forums.bistudio.com/oldsmileys/rofl.gif</s> I'm a switch hitter
http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Personally I've never fired a gun, but I do natrually hold it righty, though I write left handed, I shoot pool with either hand, but I throw righty. All ove the place when it comes to sides lol
so the suggestion is made. Both sides should be implemented for OFP2*
http://forums.bistudio.com/oldsmileys/smile_o.gif
but i can use both.. <s>im multi talented http://forums.bistudio.com/oldsmileys/rofl.gif</s> I'm a switch hitter
http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Personally I've never fired a gun, but I do natrually hold it righty, though I write left handed, I shoot pool with either hand, but I throw righty. All ove the place when it comes to sides lol
Im not going to ask what hand you use for.. well you know. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
The Cobra
Aug 10 2005, 19:53
but i can use both.. <s>im multi talented http://forums.bistudio.com/oldsmileys/rofl.gif</s> I'm a switch hitter
http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Personally I've never fired a gun, but I do natrually hold it righty, though I write left handed, I shoot pool with either hand, but I throw righty. All ove the place when it comes to sides lol
Im not going to ask what hand you use for.. well you know. http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
http://forums.bistudio.com/oldsmileys/biggrin_o.gif
I shoot my soft-air gun with right hand. Also rifle with the right hand at the trigger.
quiet_man
Aug 12 2005, 20:06
I would like to be able to use both hands
http://forums.bistudio.com/oldsmileys/pistols.gif
http://forums.bistudio.com/oldsmileys/pistols.gif
http://forums.bistudio.com/oldsmileys/pistols.gif
firing two weapons on close combat http://forums.bistudio.com/oldsmileys/notworthy.gif
(before you ask: yes I'm good with both http://forums.bistudio.com/oldsmileys/xmas_o.gif )
quiet_man
meyamoti
Aug 12 2005, 21:28
Yeah but how many infantry do ya see with pistols rather than rifles?
Balschoiw
Aug 13 2005, 07:21
Quote[/b] ]firing two weapons on close combat
Hard to imagine that would work IRL http://forums.bistudio.com/oldsmileys/huh.gif
May I call you John Rambo from now on ? http://forums.bistudio.com/oldsmileys/tounge2.gif
but i can use both.. <s>im multi talented http://forums.bistudio.com/oldsmileys/rofl.gif</s> I'm a switch hitter
http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Personally I've never fired a gun, but I do natrually hold it righty, though I write left handed, I shoot pool with either hand, but I throw righty. All ove the place when it comes to sides lol
Same. Thought I shot with my right. Just comftoble http://forums.bistudio.com/oldsmileys/wink_o.gif
well most of you agree that left-handed shooting should be implemented in the game... but lets take this discussion to the next level. As a Norwegian Army solder I got training in CQB. In CQB we have to use both right and left handed shooting (around corners, in buildings etc.. For our own safety). How about implement in-game shifting between right/left???
HKFlash
Aug 16 2005, 22:35
well most of you agree that left-handed shooting should be implemented in the game... but lets take this discussion to the next level. As a Norwegian Army solder I got training in CQB. In CQB we have to use both right and left handed shooting (around corners, in buildings etc.. For our own safety). How about implement in-game shifting between right/left???
Interesting point, I've seen american green berets using both hands in CQB around corners with an SAW. Its like in soccer, you shoot better with the right foot on the left side of your team's attack and vice-versa.
remember the G36 corner bugs? or through it is kind of build in cheating, yet if do it right, it would be great for tactical movement
xnodunitx
Aug 18 2005, 01:49
Eh not really a good idea for a default character as all the newbies would be using it when a OFP vet could pick em off from a hill with a M16 and not be seen.
Switching from left to right handed ingame is a good idea, especially in CQB.
How about pushing it further?
If you set your character to be left-handed then when you use your personal weapon right handed your weapon-handling skills becomes worse? as in longer time to aim and steady the sights, longer time to reload etc.
I have never heard of a person who is equally good handling a weapon both left- and right-handed.
I can shoot and reload a handgun with my right hand (I'm a leftie) but it feels clumsy as hell. I can shoot with it, but nowhere near the accuracy and speed as if I use my left hand.
Batukhan
Aug 18 2005, 13:40
Guys... you remember in older games there was an option STRAFE MODIFIER (default key ALT), so that you can walk sideways..
Well, what about making a LEAN modifier, so that when you hold down ALT or something, then you can smoothly lean as much as you need, with your mouse. If you lean too much left, then the character automatically switches the gun to the left hand.
Batukhan
Aug 20 2005, 14:26
Ok, i upgraded my idea (this should be in suggestions). How about making a FULL TORSO MODIFIER? So holding down ALT key (or any other) and moving your mouse, you can raise, lower, or lean your torso. It would also make it really easy to use maybe some gun-integrated cameras, to look over some ledges or behind corners. Of course this would mean no animations, very good joint system for models. Would be cool not to have only 3 stances, but to smoothly choose your own.
If you mean smooth lean like in Ravenshield, that is only usefull in CQB when there are lots of objects around/in your way.
Batukhan
Aug 21 2005, 10:07
I don't know Ravenshield, but yes, i had CQB in mind when i thought of it. But i didn't mean only LEAN.
Anyway, there should be lots of CQB in Game 2.
Commando84
Aug 28 2005, 01:38
i don't care so much about left handed use , but i would like it to be possible to have two handguns or small SMG's in both your hands like in GTA san andreas game or in matrix http://forums.bistudio.com/oldsmileys/tounge2.gif
would be funny for those wacky civie type missions maybe and nice for mods to use http://forums.bistudio.com/oldsmileys/smile_o.gif
Batukhan
Aug 28 2005, 10:54
I don't know how easy it is to control a small SMG even with two hands, but you're saying you want 2 onehanded SMG's?
IMO left handed/right handed would be pure eyecandy, and probably not worth the work put into it. Obviously itll be for BIS to decide http://forums.bistudio.com/oldsmileys/smile_o.gif
Fork122
Aug 29 2005, 02:38
IMO left handed/right handed would be pure eyecandy, and probably not worth the work put into it. Obviously itll be for BIS to decide http://forums.bistudio.com/oldsmileys/smile_o.gif
I agree, we'd have to have 2 sets of animations for everything, it'd be tons of work and in the end most people would never end up using the left handed animations.
I say stick with the normal OFP right handed soldier http://forums.bistudio.com/oldsmileys/tounge2.gif
yeh i guess u just would hold a normal rifle as a leftie unless ofcourse u want a burst of burnin hot bullet casings in yalls face.
One of the improvements to the M16A2 over the A1 was that it had a "Spent Case Deflector" which directed the casing away from the soldiers face.
From the USMC Website:
Quote[/b] ]* a modified upper receiver design to deflect ejected cartridges, and preclude the possibility of the ejected cartridges hitting the face of a left-handed firer;
From World.Guns.Ru (http://world.guns.ru/main-e.htm) :
Quote[/b] ]The M16A2 also featured the spent case deflector - a triangular bulb on the receiver, just behind the ejection port, that allows the gun to be safely fired left-handed.
So lefties can at least fire the M16 http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Me dont know that http://forums.bistudio.com/oldsmileys/smile_o.gif me work with stoneage weapons like AK have no cartrige deflector fire bullets straight into leftie eye.
Great Mod in your sig http://forums.bistudio.com/oldsmileys/notworthy.gif
IMO left handed/right handed would be pure eyecandy, and probably not worth the work put into it. Obviously itll be for BIS to decide http://forums.bistudio.com/oldsmileys/smile_o.gif
What if a right handed soldier can lean further to the right than left and vice versa?
....you head is slightly tilted to the right if you're right-handed and aiming down the sights. Kinda like in Splinter Cell Chaos Theory.
Quote[/b] ]I don't know Ravenshield, but yes, i had CQB in mind when i thought of it. But i didn't mean only LEAN.
Anyway, there should be lots of CQB in Game 2.
In Ravenshield with the smooth-lean enabled, your mouse controll your torso and legs. left/right is lean left/right, up/down is analogue controll between stand up and crouched.
Quote[/b] ]Shadow Posted on Aug. 29 2005,04:11
--------------------------------------------------------------------------------
In Ravenshield with the smooth-lean enabled, your mouse controll your torso and legs. left/right is lean left/right, up/down is analogue controll between stand up and crouched.
Wow, I'm in the dark ages. That sounds like a great idea for all the varied obstructions in OFP.
IMO left handed/right handed would be pure eyecandy, and probably not worth the work put into it. Obviously itll be for BIS to decide http://forums.bistudio.com/oldsmileys/smile_o.gif
What if a right handed soldier can lean further to the right than left and vice versa?
....you head is slightly tilted to the right if you're right-handed and aiming down the sights. Kinda like in Splinter Cell Chaos Theory.
Then he ends up with a load of hot casing in his face. http://forums.bistudio.com/oldsmileys/smile_o.gif
Balschoiw
Aug 29 2005, 13:25
What´s next ?
http://www.bubbygram.com/georgi/Tashev04.jpg
http://forums.bistudio.com/oldsmileys/tounge2.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif
On a serious note. Keep in mind that soldiers tend to wear body armor and a lot of other belt thingies that hinder the side-bending ? a lot.
Fork122
Aug 29 2005, 13:42
What´s next ?
http://www.bubbygram.com/georgi/Tashev04.jpg
http://forums.bistudio.com/oldsmileys/tounge2.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif
I tried that and severly injured my back http://forums.bistudio.com/oldsmileys/confused_o.gif
I have no idea how he does that or why he want's to do that... http://forums.bistudio.com/oldsmileys/rofl.gif
DBR_ONIX
Aug 29 2005, 13:46
The body armour will only prevent bending forward/backwards to extremes (Human extremes*, not like in that picture http://forums.bistudio.com/oldsmileys/tounge2.gif)
But even still, it stops fairly high up, and will allow you to bend a bit I guess
The belt-kit wont stop you leaning more than 90* ( http://forums.bistudio.com/oldsmileys/crazy_o.gif ).
The stuff will be thought out well enough not to limit movement too much, it wont stop you being able to lean. Even if it did, you could lean using your legs only
I totaly agree, left/right handed anims would be purely athetical, and fairly pointless.
I don't see how it would affect game-play, and would make making new animations a pain, as you'd have to do new animations (Even if something like a localised animation system was used, which would allow you to only animate a certain area, nothing else, a bit like the expressions - animating the face only, and allowing the rest of the animations to run unaffected)
All in all, more effort than it's worth..
- Ben
Edit : (:crazy:) doen't work, needs spaces, it turns out http://forums.bistudio.com/oldsmileys/icon_rolleyes.gif
Pathy dont forget that uncle sam is using a mod version of FN2K
about the "effort and worth" thing i couldnt see anything that didnt worth to try out in modding thing, for this game there is just way too many things that is made with shit loads of work and with a little usage i.e. PC parachute, hard to control, not as effective(to the scripted, menu controled one) isnt it, but its still the only realistic one by far we have got(FDF have a built in one, but it is also a total conv. mod)
so if you ask me if it is going to worth it, my answer is "may be not", but does this means that we didnt need to have a try? i dont think so, as you could only see the result when you acturaly finished and release it
funnyguy1
Aug 30 2005, 16:58
First of all, I`m right handed...
The biggest noticeable difference is when you hold your weapon quite low, during the hip-shooting...right?
Since game2 will have (very realistic) IR sight system suggested by me http://forums.bistudio.com/oldsmileys/tounge2.gif (well It probably wouldn`t, but I expect something even more realistic and definetely the reduction of the hip-shooting value in game) there probably wouldn`t be need to make 2 kinds of weapon holding anims couse hip-shooting won`t be as effective as it is now.
But It`s just a subjective opinion, couse I can`t tell how much helpful would it be to add those left-handed anims for left handed guys, so It`s up to them.
in OFP i usually goes around right coner without being killed quite easily, no matter if i use the lead script/g36 bugs or not, but when the coner is at your left hand side it always cause some problems, either i was too far out the coner(even when i lead around it, with that shooting post you just get too limited FOV) or i couldnt see any enemy there b4 my hold body have fully move away from cover(just dont tell me to rush out to the next right coner, would you do that in RL combat?), bear in mind that OFP is not the type of game that your gun always point at the center of screen, so in order to make close contact life in easier this thing could be helpful, just my $0.2
Pathy dont forget that uncle sam is using a mod version of FN2K
about the "effort and worth" thing i couldnt see anything that didnt worth to try out in modding thing, for this game there is just way too many things that is made with shit loads of work and with a little usage i.e. PC parachute, hard to control, not as effective(to the scripted, menu controled one) isnt it, but its still the only realistic one by far we have got(FDF have a built in one, but it is also a total conv. mod)
so if you ask me if it is going to worth it, my answer is "may be not", but does this means that we didnt need to have a try? i dont think so, as you could only see the result when you acturaly finished and release it
Time spent making a whole new set of anims, just so we can have the thrill of seeing our soldier holding thier gun left handed, and MAYBE even have the benefits of being able to lean better to the left, is time i'd prefer BIS concentrated on doing something content related http://forums.bistudio.com/oldsmileys/smile_o.gif
Do i need to explain it anymore?
No?
Then http://forums.bistudio.com/oldsmileys/goodnight.gif
brataccas
Sep 1 2005, 16:42
well if the XBOX version has it then surely all the other future games will have too judging by the look of this pic http://forums.bistudio.com/oldsmileys/tounge2.gif
http://onfinite.com/libraries/595367/album/540/405/6d5.jpg
DBR_ONIX
Sep 1 2005, 18:53
That was discussed already, it's almost certainly just to control layout.. ALmost all xbox games have various combinations of controls, left/right hand will swap the moving/aiming analouge sticks/triggers, for example..
- Ben
gandalf the white
Sep 1 2005, 23:08
That was discussed already, it's almost certainly just to control layout.. ALmost all xbox games have various combinations of controls, left/right hand will swap the moving/aiming analouge sticks/triggers, for example..
- Ben
kinda odd, anything Bis does just raises more questions instead of answering questions http://forums.bistudio.com/oldsmileys/tounge2.gif
Posted by some muppet on another forum........
To clear it up, left/right handed is for the controller configuration, if like me you choose left handed then you aim with the left analogue stick and walk with the right analogue stick, your gun is still held and shot right handed http://forums.bistudio.com/oldsmileys/smile_o.gif
Posted by some muppet on another forum........
To clear it up, left/right handed is for the controller configuration, if like me you choose left handed then you aim with the left analogue stick and walk with the right analogue stick, your gun is still held and shot right handed http://forums.bistudio.com/oldsmileys/smile_o.gif
Thats kinda sloppy...
I mean, its like playing OFP with the mouse on the left of the screen. http://forums.bistudio.com/oldsmileys/tounge2.gif
I play with the mouse on the left of my desk http://forums.bistudio.com/oldsmileys/wink_o.gif
Major Gripe
Sep 10 2005, 01:52
I play with the mouse on the left of my desk http://forums.bistudio.com/oldsmileys/wink_o.gif
Time for us cack handers of the world to unite!
VirtualReal
May 16 2012, 21:35
i would like lefthand players and maybe weapons in arma 2 too!
who to hell throws a grenade with the right hand? ;/ :))
someguywho
May 16 2012, 22:31
2005? Really?
how is a topic from 2005 in the arma 2 forum? lol
btw, i throw grenades with my right hand ;)
mrcash2009
May 17 2012, 11:09
There is a feature now at the top of threads that are old:
Notice: This is an old thread. The last post was (number) days ago. If your post is not directly related to this discussion please consider making a new thread.
Even so, 2005?
** He asks while tossing in a virtual thread cooked grenade combination in an ambidextrous-criss-crossed-figure-of-eight-pin-release-walks-away-large-explosion-ensues-behind-me-all in a-slow-mo-mean-faced fashion **
:j:
I'm left handed and I find it weird using the mouse on the left side of the desk and using left-handed controls, also, I like to fire rifles with my right hand.
Please stop digging out old threads when you have nothing important to add to them.
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