Mahatma
Aug 2 2005, 18:39
Hi.Have anyone heard anything about tanks simulation in AA opposed to OFP?The one thing that bugged me about OFP was the tank simulation (If you dissregard the aiming bit with soldiers).It didn't matter at what range you were getting hammered by tanks:(In reality, when you get hit with a SABOT at 1K is serios,at 100m it cuts through armour like a white-hot knife through butter.In OFP it didn't matter how far you nailed him from,just the amountg of hits.I'd like to see damage-control implemented along those lines.When using a rocket:distance makes no matter in regards to damage.But to shells it does.Also,I would like to see more air options:Like one or two fly f-16,and the others in ground assault needing back-up:)
Just my two cents
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Just my two cents
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