View Full Version : SmokeShell
bravo 6
Jul 28 2005, 22:08
Its really boring when AI see trough smoke/trees/bushes.
but the point here is: can SmokeShell be fixed for OFP2*?
would be nice when a SmokeShell is thrown the AI Could Not see trough it, like us (players) can not see anything.
Fork122
Jul 28 2005, 22:36
JAM makes it so AI cannot see through smoke.
I'd like to see a fix to prevent players from turning off cloudlets in MP. It sucks in a game to throw smoke and have a player hit you right through it http://forums.bistudio.com/oldsmileys/sad_o.gif
D.murphy man
Jul 28 2005, 22:36
hehe dose this really need to be asked? im pretty much 100% that a bug like this will be fixed by the time OFP2* is released. http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Its really boring when AI see trough smoke/trees/bushes.
but the point here is: can SmokeShell be fixed for OFP2*?
would be nice when a SmokeShell is thrown the AI Could Not see trough it, like us (players) can not see anything.
I'm rather sure it can be fixed. But rather than asking a question this small and specific about a game that is even further down the pipe than AA is rather useless. If you want to suggest the smokeshell being fixed, do it in the suggestions forum, and search or use the correct sticky thread. (AI, Game Physics, or another thread already created)
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.