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Sen†ry ˛°°ł
Jul 5 2005, 19:47
Hi....


i would like to know how many polygons u can use in armed assault, whats the maximum of it??

please gimme an answer... thx very much

ltrs
Sen†ry ˛°°ł

gandalf the white
Jul 5 2005, 19:57
EDIT: Hunter told me I couln't speak about it... http://forums.bistudio.com/oldsmileys/sad_o.gif classified information sucks to have knowledge about http://forums.bistudio.com/oldsmileys/sad_o.gif .

Dwarden
Jul 5 2005, 20:43
does it really matter? ... millions ? .... if it have qualite lod system and way how adapt by hardware used ...

DBR_ONIX
Jul 5 2005, 20:47
:hmm:
This knoweledge would greatly help addon makers who want to start making models/textures for ArmA, but dont know how many polys is "normal".
For example. Mr Addonmaker makes a weapon model for ArmA tomorrow, should he make it 2000 polys, or 1000? Or 500?
- Ben

BennyBoy
Jul 5 2005, 22:57
You'll be sverely hampered when making it by bulldozer, it doesnt like high poly models at all.

Best to wait until the new tools (that's a hint BIS) are made available.

Odin [AEF-Kampa]
Jul 6 2005, 06:00
If you are a good modeller, you dont need millions of polys/points. USe LODs, use tricks, use grafic ...

-> stupid question

DBR_ONIX
Jul 6 2005, 10:01
But still it's good to know roughlty what poly-count to make them. You could model stuff in 3DSM/Maya, then when the ArmA tools are out convert them http://forums.bistudio.com/oldsmileys/wink_o.gif

But anyway, not really important, but would be usefull to know
- Ben

Sen†ry ˛°°ł
Jul 6 2005, 13:10
Yep its that, i can model in 3Ds Studio Max, i got the version 6, there you can model better than in o2 because in o2 when you do a model with more than 10`000 polys then o2 is lagging, 3ds max not.

I think it isnt a "stupid question"

@<hidden> odinchen

hasst mich ja nur aufm zacken seit leztens einer CTI ^^

Odin [AEF-Kampa]
Jul 7 2005, 00:02
?&#33;?&#33;?&#33;

Shadow
Jul 7 2005, 15:00
hasst mich ja nur aufm zacken seit leztens einer CTI ^^
English is the only accepted language around here.

Berghoff
Jul 7 2005, 16:07
Yep its that, i can model in 3Ds Studio Max, i got the version 6, there you can model better than in o2 because in o2 when you do a model with more than 10`000 polys then o2 is lagging, 3ds max not.

I think it isnt a "stupid question"

@<hidden> odinchen

hasst mich ja nur aufm zacken seit leztens einer CTI ^^
=) I would rather have more units on the maps with detail as the HYK units. http://forums.bistudio.com/oldsmileys/smile_o.gif

Sen†ry ˛°°ł
Jul 7 2005, 16:59
hasst mich ja nur aufm zacken seit leztens einer CTI ^^
English is the only accepted language around here.
Sorry Shadow, was a intern thing to him http://forums.bistudio.com/oldsmileys/whistle.gif

i dont do it again, sorry http://forums.bistudio.com/oldsmileys/wink_o.gif