PDA

View Full Version : retextured retextured HTTV



Offtime
Mar 31 2005, 23:50
some time ago ive made my own version of InQUisiToR and Rifleman HTTV.
its not finished becouse back in the days i was bored with desert stuff, but now i could finish it, ask for permissions and maybe release it.
but i would like it to be as good as i can make it, so maybe some sugestions on things i could add ? some scripts ? some stuff on it ? details on textures ?

and btw, anone knows how to catch INQ and Riffleman ? i have some strange problems with finding ppl on the web :/ if they will say "no" then... theres no point in finishing it...

some screens:
http://img111.exs.cx/img111/8263/httv10hi.th.jpg (http://img111.exs.cx/img111/8263/httv10hi.jpg)_http://img170.exs.cx/img170/8639/httv26er.th.jpg (http://img170.exs.cx/img170/8639/httv26er.jpg)

http://img170.exs.cx/img170/2922/httv34sn.th.jpg (http://img170.exs.cx/img170/2922/httv34sn.jpg)_http://img170.exs.cx/img170/3533/httv40lb.th.jpg (http://img170.exs.cx/img170/3533/httv40lb.jpg)

http://img170.exs.cx/img170/8177/httv59is.th.jpg (http://img170.exs.cx/img170/8177/httv59is.jpg)_http://img170.exs.cx/img170/2152/httv64wc.th.jpg (http://img170.exs.cx/img170/2152/httv64wc.jpg)

Gordy
Apr 1 2005, 00:01
pm Inq. He visits BIS forums recently.

FerretFangs
Apr 1 2005, 03:21
I'd also like to see the Mk19 AGL-armed varient in those textures. Further, it would be great to see some ammo, and weapons added to the vehicle as default. Something like a several M4's, perhaps an M203 w/a crate of grenades, a couple AT4, or SMAWs, or even a Barrett M107 .50 AMR.

Miss_Cleo
Apr 1 2005, 05:55
Hey, those look great. If you are going to do them, you should add the Mk-19 version and maybe one with an M240. I would also like to see one in the standard Nato camo.
Your textures look great, but you should remove the part that says "Helo Transporable Tactical Vehicle" and the guys name if its still on there. I doubt that that will be on the production version. Maybe add "Marines" or the eagle globe anchor.

InQUisiToR
Apr 1 2005, 07:08
nice work, you have my permissison for release

Cozza
Apr 1 2005, 07:10
hurray now all we need is Riflemans http://forums.bistudio.com/oldsmileys/smile_o.gif Dont know where his is thought http://forums.bistudio.com/oldsmileys/rock.gif

Ironsight
Apr 1 2005, 08:15
Looks very sweet Offtime http://forums.bistudio.com/oldsmileys/smile_o.gif

Can't wait for the release http://forums.bistudio.com/oldsmileys/smile_o.gif

Offtime
Apr 1 2005, 11:05
nice work, you have my permissison for release
thanks man :-)

[...] but you should remove the part that says "Helo Transporable Tactical Vehicle" and the guys name if its still on there. I doubt that that will be on the production version. Maybe add "Marines" or the eagle globe anchor.
good tip :-)

hurray now all we need is Riflemans http://forums.bistudio.com/oldsmileys/smile_o.gif Dont know where his is thought http://forums.bistudio.com/oldsmileys/rock.gif
me too :/


any sugestions on scripts ?
i was thinking about adding fire script from BAS
anyone made some other interesting scripts for cars ?

i also want to add some customization via proper scripts, few things will be random on vechicle so 2 or 3 on one map will not look totaly identical.
also spare ammo boxes on vehicle side will disappear depending on how many times m2 was reloaded

there is also this thing with cargo animation (co-driver) his riffle is now outside vehicle, anyone could make new anim for me ? so this dude would hold his gun betwen legs ?

h -
Apr 1 2005, 11:43
Quote[/b] ]anyone made some other interesting scripts for cars ?
krhm... http://forums.bistudio.com/oldsmileys/wink_o.gif

MCAR has working Mk19 scripts (so no more slow velocity exploding bullets but 'real' grenades), they just require a couple of final MP tests until being released...
That is if you will be making the Mk19 version...

Miss_Cleo
Apr 1 2005, 15:47
isnt there already an anim with a guy with his gun between his legs? im pretty sure its the default for troops riding in the rear of a truck.

Gordy
Apr 1 2005, 15:51
It'd be cool if the soldier in the back was animed as if he was a rear shooter.

Bobcatt666
Apr 1 2005, 19:44
the vehicles caro load should be left empty annd all those weapons will cause addon depencey to the weapon packs, lessen its flexabilty durring mission making. Weapons can be stowed in units via editor or player loading them ingame from an ammo point. In real combat you wouldn't be sitting in the open under fire make it really easy for the enemy to draw a bead on your nose. The vehicles is very under powered being a diesel engine they don't really load a lot of stuff one them. Usualy only the gunner and driver are operating them, too easy to be thrown off if em. It was a stop gap when the M151A2 FAV was removed from invintory and the M998A1 didn't fit in the cargo bays of most Marine choppers. HTTVs have fallen to low use as the Marines just sling load in better armored humvees for most missions. lessens ligistal problems with support maintance not having to make sure parts are aviable for it.


Suspession scripts be great,
spent casing scripts also great.
avoid fire scritps, its mostly eye candy. AI driving never got improved bursting into flames after bumping into a building is not a good way to die in mp missions. Or small arms fire hits. I got mod verssion with cargo laoding abilities for a CH6 not released yet if I find it can send the bits to update yours seeing the other isn't being released.

Offtime
Apr 2 2005, 22:02
ok...
1. sig on dors removed
2. USMC logo on engine hood changed
3. script to randomize some textures and stuff added
4. script that will make shure that after gunner death one of passangers will take over M2
5. new co-driver animation added

some screens:
http://img134.exs.cx/img134/1095/httv76by.th.jpg (http://img134.exs.cx/img134/1095/httv76by.jpg)_http://img183.exs.cx/img183/2694/httvb4wv.th.jpg (http://img183.exs.cx/img183/2694/httvb4wv.jpg)
http://img54.exs.cx/img54/4264/httv96mp.th.jpg (http://img54.exs.cx/img54/4264/httv96mp.jpg)_http://img54.exs.cx/img54/7629/httva4zq.th.jpg (http://img54.exs.cx/img54/7629/httva4zq.jpg)
http://img54.exs.cx/img54/1781/httv80sv.th.jpg (http://img54.exs.cx/img54/1781/httv80sv.jpg)

@<hidden>
i will be more than happy if you will help me in any wey :-)

honchoblack
Apr 2 2005, 22:17
very nice work, looks like this could become my favorite vehicle http://forums.bistudio.com/oldsmileys/wink_o.gif

Hornet85
Apr 2 2005, 22:23
maybe whant to change the texture on the top of it thats the old us desert pathern right? maybe make 2 versions one for the 91 Gulf war and a never for today special up missions

Offtime
Apr 2 2005, 22:29
maybe whant to change the texture on the top of it thats the old us desert pathern right? maybe make 2 versions one for the 91 Gulf war and a never for today special up missions
well.. i didnt pick this pattern to fit soldiers camo
its just tarp on vehicle roof, they had such in stocks so they use it http://forums.bistudio.com/oldsmileys/wink_o.gif
anyway,this hood is random thing, 3 versions
1. camo
2. sand color
3. none

but maybe i will make more of them, more randomization = less boring http://forums.bistudio.com/oldsmileys/smile_o.gif

ADDED:
http://img62.exs.cx/img62/2048/httvc6cf.th.jpg (http://img62.exs.cx/img62/2048/httvc6cf.jpg)_http://img184.exs.cx/img184/5216/httvd3gv.th.jpg (http://img184.exs.cx/img184/5216/httvd3gv.jpg)

Bunkerslusken
Apr 3 2005, 14:40
How about using this anim for the co-driver?
http://home.kabelfoon.nl/~anon/flashpoint/addons/fn_f2000/f2000gls.jpg

(anim is from the modified JeepMG Sole made with his F2000 addon)

http://www.flashpoint1985.com/cgi-bin....t=36557 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=4;t=36557)

@cero
Apr 3 2005, 16:22
I was just going to sugest that.
I personally preffere this one.
http://img201.exs.cx/img201/5489/cargoanimation7xr.jpg
http://img147.exs.cx/img147/1115/cargoanimation22al.jpg
I got them from the HMMWV pack that Falber and Blackdog were working on.
I don&#39;t know where the animations came from exactly, but I supose that if you ask Blackdog or Flaber they&#39;ll be able to let you know.
The thing about ramndom textures, I supose you are tallking about weadering and use effects, that would be very cool.
You may want to add a texture with bullet holes that appear in the vehicle depending of the dammage.
Regards.
@<hidden>

Offtime
Apr 3 2005, 16:56
i have strange problem with setObjectTexture
whet i set texture wich is not the one mapped on surface in o2 it looks damn blured, like it was 256x256 WTF?

ag_smith
Apr 3 2005, 19:29
Click me&#33; (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=54;t=38387;hl=vektorboson) http://forums.bistudio.com/oldsmileys/rock.gif

Wilco
Apr 4 2005, 00:14
I was just going to sugest that.
I personally preffere this one.
http://img201.exs.cx/img201/5489/cargoanimation7xr.jpg
http://img147.exs.cx/img147/1115/cargoanimation22al.jpg
I got them from the HMMWV pack that Falber and Blackdog were working on.
I don&#39;t know where the animations came from exactly, but I supose that if you ask Blackdog or Flaber they&#39;ll be able to let you know.
The thing about ramndom textures, I supose you are tallking about weadering and use effects, that would be very cool.
You may want to add a texture with bullet holes that appear in the vehicle depending of the dammage.
Regards.
@<hidden>
From my anim.pbo replacement pack.

Bobcatt666
Apr 4 2005, 00:28
Naw the animations been around longer than that, uness the animation pack was made back like when ver 1.40 something came out, Wanted to use Wilcos animations but never got around to asking sometimes the RMt does use Wilcos animations due to a config error now, like how Dreamy knights anim.pbo hoses a number of jeep classed units co driver animations.

Wilco
Apr 4 2005, 01:28
Naw the animations been around longer than that, uness the animation pack was made back like when ver 1.40 something came out,  Wanted to use Wilcos animations but never got around to asking sometimes the RMt does use Wilcos animations due to a config error now, like how Dreamy knights anim.pbo hoses a number of jeep classed units co driver animations.
No, that is definetaly my co-driver animation http://forums.bistudio.com/oldsmileys/wink_o.gif

Offtime
Apr 4 2005, 10:26
custom animation from INQ version (back cargo) looks almost the same, and INQ wrote in readme:

Quote[/b] ]Credits:
======
- Rifleman for the basic model
- the guy who made the custom cargo animation (TCP ? ? ?)
- AAO for some textures

INQ release date 27-01-04

http://img46.exs.cx/img46/4421/httvf4vr.jpg

if i dont find anything better or anyone who can make something better then i will probably redo it to also fit co-driver seat.

-HUNTER-
Apr 4 2005, 14:21
yeah this looks nice, make the dude sit in the ride with his right foot up like that&#33; you will also stay in your seat much better.. http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Bobcatt666
Apr 4 2005, 15:36
Most military vehicles after 1989 came with seatbelts. The cover was commonly hat ever could be fashtioned to protect the driver from the sun. The poncho was often used for this as well as making hooches by ground troops when in the field. The six color was used being in the PX lots as well as the tri color patern that later replaced it much like other gear covers it often was a civilian made item stocked in the PX due to its being in high demand. by troops.

Offtime
Apr 4 2005, 17:47
this animation fits on back cargo position but as co-driver theres no place to hold leg like this, so it needs to be straight like left leg.

Wilco
Apr 4 2005, 22:25
Very weird, I made one about a year or two ago that looked just like that http://forums.bistudio.com/oldsmileys/wink_o.gif . Was included in my very first anim.pbo replacement actually.

http://img25.exs.cx/img25/391/ofp0411rv.jpg


My sincere mistake  http://forums.bistudio.com/oldsmileys/tounge_o.gif

Offtime
Apr 4 2005, 22:45
they look very similar, all tho some body parts and weapon positions are slightly different,
i dont realy know if its ripped animation, and if yes then who from whom stole it....

@<hidden>
maybe you should download INQ_HTTV and compare them to be absolutly sure, this topic is starting to stink with animations stealing and i dont want that around this vehicle.

Wilco
Apr 4 2005, 22:54
No problem offtime, I&#39;m not saying he stole it, just comparing http://forums.bistudio.com/oldsmileys/tounge_o.gif .


No worries http://forums.bistudio.com/oldsmileys/smile_o.gif .

Offtime
Apr 5 2005, 21:15
http://img29.exs.cx/img29/6262/httvg7ju.th.jpg (http://img29.exs.cx/my.php?loc=img29&image=httvg7ju.jpg)http://img154.exs.cx/img154/7237/httvh7yc.th.jpg (http://img154.exs.cx/my.php?loc=img154&image=httvh7yc.jpg)
http://img154.exs.cx/img154/4928/httvi4sk.th.jpg (http://img154.exs.cx/my.php?loc=img154&image=httvi4sk.jpg)http://img154.exs.cx/img154/967/httvj7cs.th.jpg (http://img154.exs.cx/my.php?loc=img154&image=httvj7cs.jpg)

so like for now there are new textures, hood and tarp on back are random (3 versions, but there will be way to define camo type in editor by setting one variable).
smoke script and keep gunner script
and back cargo animation reworked to fit co-driver seat.

-HUNTER-
Apr 7 2005, 15:00
cant you make the cargo anim hat hes sitting on the rear with his feet kinda outside the car.. like they are sitting in a helo, but feet on the bumber or something... but watching backwards so you could give him a machine gun aswell.


And maybee you could make something like they are hanging on the side of the car standing on something like a side bull bar...?

Offtime
Apr 7 2005, 16:45
cant you make the cargo anim hat hes sitting on the rear with his feet kinda outside the car.. like they are sitting in a helo, but feet on the bumber or something... but watching backwards so you could give him a machine gun aswell.


And maybee you could make something like they are hanging on the side of the car standing on something like a side bull bar...?
maybe you can make those anims ? http://forums.bistudio.com/oldsmileys/wink_o.gif
im not animator....

looking at post count in this thread i dont think that community needs desperatly this addon, it will wayt for better times on my hdd for now, i will focuse on other projects.

Stelios
Apr 7 2005, 17:04
Dude, I would love to have this addon&#33;&#33;&#33;
If needed I&#39;ll crank up the post count http://forums.bistudio.com/oldsmileys/tounge_o.gif
The anims look good to me, manhuntsor is just a little whining wanker http://forums.bistudio.com/oldsmileys/wow_o.gif http://forums.bistudio.com/oldsmileys/wink_o.gif
A good HTTV is always welcome. It has that elite SF look to it. Love the textures, love the anims, love the entire vehicle.

Bobcatt666
Apr 8 2005, 10:16
Think it needs the addition of the shell casing script, and suspenssion script to make her complete so you can really drive her hard over rough terrian. : got most of those if you need em.. Left over from the HUMVEE and MUTT PACK..

Mr Reality
Apr 8 2005, 15:39
looking at post count in this thread i dont think that community needs desperatly this addon, it will wayt for better times on my hdd for now, i will focuse on other projects.
I also have been keeping an eye on this thread with great anticipation. I havn&#39;t posted because i&#39;m not spamming this thread with "Great job dude" or "Nice work there buddy when will it be released" also i can&#39;t offer any advice on this vehicle but that doesn&#39;t mean i don&#39;t want it any less  http://forums.bistudio.com/oldsmileys/sad_o.gif . So for me and undoubtably many other &#39;silent&#39; fans of this addon please stay on track.

Ps: If your gonna shelf this project why not get in touch with FischKopp seeing as he&#39;s leading the way in USMC addons. He&#39;s a little busy at the moment but maybe you can release it when he releases his own pack. Just a thought.

@cero
Apr 8 2005, 16:50
cant you make the cargo anim hat hes sitting on the rear with his feet kinda outside the car.. like they are sitting in a helo, but feet on the bumber or something... but watching backwards so you could give him a machine gun aswell.


And maybee you could make something like they are hanging on the side of the car standing on something like a side bull bar...?
maybe you can make those anims ?  http://forums.bistudio.com/oldsmileys/wink_o.gif
im not animator....

looking at post count in this thread i dont think that community needs desperatly this addon, it will wayt for better times on my hdd for now, i will focuse on other projects.
That would be very sad.
I&#39;m really looking forward for this vehicle.
I like the original, but this one is going to be much much muuuuuuuuuuuch beter, and I promisse I&#39;ll release a tidy mission with this addon, I promise http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Regards.
@<hidden>

kerosene
Apr 8 2005, 17:30
Theres probably more people than you think just checking in the thread, I like what you&#39;ve done with it a lot. I was gonna ask if you felt like prettying up the FAV thats out there too, but I tohught that would be taking the piss..

-HUNTER-
Apr 9 2005, 18:40
Yes man please do continue we need SF vehicles&#33; http://forums.bistudio.com/oldsmileys/blues.gif

How are we ever going to PWN those middle eastern soldiers on Afghan island version ELITE&#33; http://forums.bistudio.com/oldsmileys/blues.gif

MrZig
Apr 9 2005, 19:13
This looks good, Offtime. Nice job on it.

ag_smith
Apr 9 2005, 20:35
C&#39;mon Offtime, don&#39;t make us beg you more&#33; http://forums.bistudio.com/oldsmileys/tounge_o.gif

Kaitnieks
Apr 9 2005, 20:44
Offtime I could Animate for you if you wan&#39;t.

I&#39;m free this whole week :-)

Just drop me a line when you need me.

Cheers,
Aivars.

Offtime
May 10 2005, 22:57
Offtime I could Animate for you if you wan&#39;t.

I&#39;m free this whole week :-)

Just drop me a line when you need me.

Cheers,
Aivars.
but you didnt reply my pm&#39;s....

who wants to finish this addon ?

wipman
May 12 2005, 14:54
Hi, looks like that the USMC HTTV&#39;s have the "Hell-O transportable Vehicle" letters in the sides, but what don&#39;t seem to have it&#39;s the sign of the HTTV designer, that Ray whatever. A M240B will be fanzy to see in a new version of the HTTV&#39;s that don&#39;t stomps the version that INQ made for us. Let&#39;s cu

USMC HTTV (http://www.defenselink.mil/photos/Jan1998/980120-M-2954F-001.jpg)

FerretFangs
May 12 2005, 21:06
Great pic, wipman. Thank you.
Couldn&#39;t they add some mudguards to that vehicle? http://forums.bistudio.com/oldsmileys/crazy_o.gif