View Full Version : M557 or M1068
Desiato
Mar 10 2005, 11:23
M557 armored command post (not beta).
Why make addon vehicles without right equipments and controls? Filesize Over 7mb just another empty M113 more?
Good example from: http://www.combataddons.com
http://www.netti.fi/~harriata/Operation_flashpoint/Camera_and_map_pictures/M557final2.jpg
Only map view screen, why?
More good examples, with missing controls:
B-52 stratofortress, yes i know just beta addon. Not bad idea and filesize only 680kb.
http://www.netti.fi/~harriata/Operation_flashpoint/Camera_and_map_pictures/zab52final.jpg
But we need more, weapon control panels for weapon officer?
Download :B-52 addon (http://www.netti.fi/~harriata/Operation_flashpoint/B52_dead_duck_project/Za_B52_beta1.rar)
Read more: http://www.ofpec.com/yabbse....d=16844 (http://www.ofpec.com/yabbse/index.php?board=12;action=display;threadid=16844)
I need comments, pictures, tips, scripts and example addon files.
M557 addon remake or just new M1068 vehicle? (another command post vehicle model), both models needs more interior equipments and controls.
This game really need finished addons with good controls. Fennek addon, Bundeswehr Mod. Best addon example what you can find. Good camera pan, zoom and UAV drone select controls. Download page: http://www.bistudio.com/flashnews/200205/flashnews_200205.html
http://www.netti.fi/~harriata/Operation_flashpoint/Camera_and_map_pictures/fennek.jpg
M557 armored command post (not beta).
Why make addon vehicles without right equipments and controls?
Good example from: http://www.combataddons.com
img]http://www.netti.fi/~harriata/Operation_flashpoint/Camera_and_map_pictures/M557final2.jpg[/img]
Only map view screen, why?
More good examples, with missing controls:
B-52 stratofortress, yes i know just beta addon.
img]http://www.netti.fi/~harriata/Operation_flashpoint/Camera_and_map_pictures/zab52final.jpg[/img]
But we need more, weapon control panels for weapon officer?
Download :B-52 addon (http://www.netti.fi/~harriata/Operation_flashpoint/B52_dead_duck_project/Za_B52_beta1.rar)
Read more: http://www.ofpec.com/yabbse....d=16844 (http://www.ofpec.com/yabbse/index.php?board=12;action=display;threadid=16844)
I need comments, pictures, tips, scripts and example addon files.
M557 addon remake or just new M1068 vehicle? (another command post vehicle model), both models needs more interior equipments and controls.
This game really need finished addons with good controls. Fennek addon, Bundeswehr Mod. Best addon example what you can find. Good camera pan, zoom and UAV drone select controls. Download page: http://www.bistudio.com/flashnews/200205/flashnews_200205.html
[mg]http://www.netti.fi/~harriata/Operation_flashpoint/Camera_and_map_pictures/fennek.jpg[/img]
Well it is the choice of the developers, maybe you can give it a try on making the extra equipment and controls? http://forums.bistudio.com/oldsmileys/smile_o.gif
Desiato
Mar 10 2005, 13:24
Yeah and really bad choice if you look also filesizes. How about fairplay and tell: just early alpha version with pretty textures and almost everything missing.
Lots of tricky reverse engineering and not too many examples. Uhh... better start working again.
ag_smith
Mar 10 2005, 14:11
You know what? Go make some addons yourself and show you can do better than these before coming over here and saying somebody else's hard work is worth shit! http://forums.bistudio.com/oldsmileys/mad_o.gif
.
.
.
.
If you haven't notice, OFP does NOT support all the advanced control panels very well and majority of more sophisticated display is almost impossible to make. It's really unfair to ask people to go waste more time working on features that will be hardly ever noticed and used. What purpose M577 could serve anyway, other than a target for a Spetznas team (exagerating a little bit http://forums.bistudio.com/oldsmileys/wink_o.gif ). http://forums.bistudio.com/oldsmileys/rock.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif
Desiato
Mar 10 2005, 14:24
Sorry, looked fennek addon? Simple extra controls with camera screen views not impossile. Usefull? this is just right place talking more. Making better addons? no just little better working addons perhaps. I dont try nothing complex messing and if i cant make better or finished stuff. I just add next markings to my files: alpha version.
eestikas88
Mar 10 2005, 15:13
Nobody actually uses those extra controls in ofp.Because noone needs them.Sure addonmakers could make them to make it look realistic.But for most of the time you won't notice them because you don't need them.
edit*i'm talking about myself http://forums.bistudio.com/oldsmileys/wink_o.gif
Desiato
Mar 10 2005, 15:27
Ehh... no need for realistic missions. Planes and vehicles without any kind equipments, sounds great. More small group missions more running. No big scale battles with usefull group or platoon handling? M557 just good example how you control units, realistic mission type really bad idea? Only information for controlling units: maps and ground vehicle or UAV camera views with (example: damage) information.
MontyVCB
Mar 10 2005, 16:21
i don't care about special features (even tho its nice at times and makes it more fun), i just want to grab my rifle and shoot ruskies http://forums.bistudio.com/oldsmileys/wink_o.gif
Desiato
Mar 10 2005, 16:29
Only rifle without any nice toys wow. Good grunt, para troops rules yeah. But how long you run without any kind support?
Stelios
Mar 10 2005, 16:34
Desiato, what the hell is your point with the last post.
And do you think with the way you start your topic anyone is gonna say : oh you're so right, we suck, all our hours of work put in and still we did a shitty job.
Combat! team has produced some of the finest addons mankind has ever seen. B!tching about a control panel in such a manner, is pointless and disrespectfull.
MontyVCB
Mar 10 2005, 16:39
well done ranger mate http://forums.bistudio.com/oldsmileys/biggrin_o.gif, and yea what is wrong with cutting the hi-tech stuff and just getting stuck in http://forums.bistudio.com/oldsmileys/smile_o.gif
i would also like to point out that wizzywig intends to use that beta B-52 to as platform to launch tomahawk missiles http://forums.bistudio.com/oldsmileys/tounge_o.gif , or thats what he had plans im not sure what hes doing at the moment http://forums.bistudio.com/oldsmileys/smile_o.gif
@<hidden>
Maybe this game is not the game for you!
Try something different (and better) if you can... http://forums.bistudio.com/oldsmileys/tounge_o.gif
Desiato
Mar 10 2005, 16:45
Please just test M557 and tell me. Why only map screen view?
Wrong topic for questions and wishes?
And yes perhaps wrong game for big missions. Good old stuff (M1 tank platoon 2) who really need better or even try something diffrent?
MontyVCB
Mar 10 2005, 16:47
nothing wrong with it, just no need to be so rude about it....
also about ur last couple of posts to me, i'd rather have a M2 IFV giving me support than a M557 http://forums.bistudio.com/oldsmileys/smile_o.gif, what would be the point? you would'nt see it for most of the mission, alot of these features can be scripted into the mission by the author http://forums.bistudio.com/oldsmileys/wink_o.gif
DKM Jaguar
Mar 10 2005, 17:40
Desiato:
How can you be so ignorant as to demand something from anyone, when you do not in any way contribute towards it?
Did you pay for your addon? No. Did you do any research for them to get it right? No. Did you in any way spend ANY of your time doing ANYTHING at all for these addons? No.
So why is it you feel you can complain?
Addon making is the only hobby where it's "correct" to tell someone their work is no good, and I don't see why that should continue.
Here we have a true example of what it used be like when addon teams were just getting good, now we're reverting back to it? It's happening more and more. Well that's just going to make the addon makers who haven't already left do so, then you'll be FUCKED. No addons, no fun, no community, nothing to complain about any more. i guess you'll have to find a real hobby. http://forums.bistudio.com/oldsmileys/sad_o.gif
Oh and BTW: find me sites showing the inside of a M557 (or any other modern military vehicle larger than a UAZ, they're all pretty impossible to find decent pics of, unless you know someone who serves in one) in great detail, and I'll take back every word.
Also, I'm not trying to cover my own ass on this subject, the ADATS will feature as realistic an interior as I can make, but ONLY becuase I stumbled upon loads of pictures of the damn thing, and that's rare.
Tomislav
Mar 10 2005, 17:53
if you guys don't get back on topic and stop that childish discussions that thread will be closed I guess.
so let desatio work on the improvements he wants to make, and look at the result, if he is not able to do those i guess it'd be better to let the thread fade away
-HUNTER-
Mar 10 2005, 17:57
I kinda agree on what he is saying but I think the tone needs to change allot... I do support the idea that addons should be filled up even more with gadgets.. And well the CBT 577 is a bit empty, but I use the table in the tent behind it when im using the addon...
The idea of giving orders from your command vehicle is a good idea and then if you have lots of screens and gadgets in front of you it would be much sweeter..
But the addon works, is compatible and looks good enough... They have finished it and well they have done an excellent job. ATLEAST NOW WE HAVE A m577! http://forums.bistudio.com/oldsmileys/wow_o.gif
Dude I agree on what your saying, but I would not have put it in those words... since they have worked on the addons and they are fully elite, they could be better but they arent shit because they arent up to your standard... http://forums.bistudio.com/oldsmileys/blues.gif
Desiato
Mar 10 2005, 18:03
Yes nice empty M557 addon, jup i am happy now.
Can i ask more or wrong topic?
ag_smith
Mar 10 2005, 18:03
Sorry, looked fennek addon? Simple extra controls with camera screen views not impossile. Usefull? this is just right place talking more. Making better addons? no just little better working addons perhaps. I dont try nothing complex messing and if i cant make better or finished stuff. I just add next markings to my files: alpha version.
You clearly display you know nothing about how addons are made. What you call "simple extra controls", is an effect of days or weeks of hard work.
In most cases addonmakers decide to drop such nice features, because they change little to how the given vehicle will be used.
Be grateful for what you get or go play another game!
Nobody here really cares about your 'alpha version' designations.
Tomislav
Mar 10 2005, 18:04
yes you're right, the tone is absolutly misplaced, but maybe english is not his native language (it is not mine i have to add) so that he doesn't mean it as he writes it.
and the Combat stuff in my opinion is really well done, but if he can get more out of the addon, then let him do it and look at the result
Desiato
Mar 10 2005, 18:27
Yeah right who really need readme files and my comments, there is only finished and polished addon files, great what a happy day.
I dont try teach nothing, just many stupid questions for smarter addon makers.
I dont know nothing but i try learn more, just stupid habit or what?
Ok right topic for questions and wishes? just tell and its ower.
There is ready scripts and systems but without use why?
Wrong place for asking how to use scrips and ready systems for updating?
Really wrong place to ask little updates?
High realistic interiors and equipments no thanks, only simple working stuff please.
Alpha, beta what ever... finished or not... who really cares...
Complete wrogn place for tire kicking?
grunt249
Mar 10 2005, 21:45
Regarding the M577, I feel that the COMBAT! team has done an excellent job with their addon. It serves the purpose that most mission makers need, and has a good interior for general purpose use.
The M577 is used in a variety of roles, and having been in one myself during military service, I can tell you that the actual vehicle doesn't have a whole lot of stuff that has need for use in OFP. The radio communications equipment and remote surveillance monitors can all be replicated through the use of scripts and dialog boxes, including remote unit or camera monitoring. There is little or no need to add these features to the addon itself as not many will find use for it, and those that do need it can make the scripts themselves with a little effort. Everything that you are asking about in regards to improved controls can be made through dialog consoles and scripts, which many addon and mission makers have done with average effort and skill. This also leaves the option for the mission maker to configure his/her controls based on their needs. I don't see the point in adding a whole array of extra stuff to an addon that is already just fine as it is, because this would serve only a small portion of the users and would require much more time and effort before the addon can be released.
If you are curious about what the real interior looks like, just take a look at this picture (http://img.photobucket.com/albums/v298/Ninja_STO/Misc%20Military/InsideM577.jpg) taken from one of our M577's on Fort Sill. This photo has been reduced from 1728x1152 due to my image hosting site's limits, so if you want the full-sized pic just let me know. But as you can see even from this poor angle that there's not a whole lot of extra stuff that is needed, mostly it's a ton of communications equipment inside. There are a few computer systems but those could be made with the dialogs as mentioned above, no need at all for them to be hardcoded into the addon itself.
And remember that this is OFP, not VBS1. Addons made for the gaming community do not need all the extra features as would be needed for a military-contracted addon. And if an OFP mission maker feels he needs the vehicle to include an extra control system, map screen, computer console, etc. then they can make it themselves. I think that for your concerns, you should be contacting scripters or posting your requests for this type of thing in a different area. If you have an idea for improving a "beta" addon, then post it within that addon's own thread or send a suggestion email to the authors. And if you do have ideas on improvements, it's best to show examples of what you would like, give a summary of how it will be used, and make an effort to explain the suggestion in a way that appeals to the addon maker and community as something that would seriously improve the addon's overall outlook.
I hope this has been understandable, as I have been busy working many hours and my comments might not be as clear as they should. I agree that some of the addons could do a better job of improving the overall realism and detail that goes into their products, and if I see a project underway that I can help with, I provide technical reference materials to assist when possible. I have done this with COMBAT!, DKM, and CoC. Although I'm not sure myself how much use my materials proved to be, I am always happy with their results regardless. So again, it's best to provide examples and reference materials for what you desire. I don't "request" improvements or features that I can't help by providing some kind of reference photos or details on.
Rudedog
Mar 10 2005, 22:07
Well, fact is, Pablo had no clear shot of the interior and it was his first addon ever. So we just decided to do something simple. That way if we ever got good reference pics, we could redo it easily.
Bobcatt666
Mar 11 2005, 05:11
There isn't a lot inside of the M557, its often an overgorifoed office on tracks, with a briefing room and radio array, ther eis commonly more stuff in the Stryker and M1A1 than in the M557 which isn't really used all in that great of an amount due to it being based on the M113 chassis. What is in the M557 is dependent on what unit is usuaing and what their degsingation is. Uisualy a raid of radios, a table which folds down on one sid eof the vehicle place where laptops are setup as its becomes a mobile commmand center with the M2A3 and Stryker doubt the M557 is really seeing much use other than in the HHC HQ postions.
Desiato
Mar 11 2005, 05:20
Finally real addon idea talking (2 last messages) thanks.
And now last part of messages...
Topic name: Addons & mods discussion.
And what i found: Just one wrong question (what missing) and what a mess. Dont make update requests, comments and stupid questions what a great topic thanks.
After many games and forums i found this kind stuff, great thanks again.
Topic for tire kicking perhaps not, just bad place for ideas who knows...
Billabong81
Mar 11 2005, 05:32
Finally real addon talking thanks.
What the hell is that supposed to mean? Incase you haven't noticed, nearly everyone who has replied to your topic is an addonmaker. Agent_Smith has made many objects (search for AGS packs), Jaguar made tons of shit for DKM...and you have made what? Nothing? Perhaps you should improve all this stuff you say sucks if your so cocky about it.
EDIT: Typo http://forums.bistudio.com/oldsmileys/wink_o.gif....and explicit language removed... http://forums.bistudio.com/oldsmileys/tounge_o.gif
Desiato
Mar 11 2005, 06:01
Topic messages about 50% real addon idea talking and next 50% ...
More this kind topics talking and hey look: no more new addon makers, great combination.
Idea topic? pff.... Here we go again... read my all messages and read again, and think... Right place for ideas and questions or not?
DKM Jaguar
Mar 11 2005, 09:21
Is it just me that's having a hard time understanding a single point he's trying to make?
Perhaps that's deliberate http://forums.bistudio.com/oldsmileys/rock.gif
I think I misunderstood what was being said with my post (lucky I didn't get angry about it http://forums.bistudio.com/oldsmileys/biggrin_o.gif ) but it still looks to me like he's annoyed that this is a discussion forum and yet we're not allowing people to come here and shit all over other peoples' work just becuase it is not "perfect". To be honest I think that's a good sign. http://forums.bistudio.com/oldsmileys/wink_o.gif
To Desiato (or however it is spelt): If you feel you can do better than Combat! then go ahead, try. Make your own M557. But why do you have to have a go at them before you do it?
Hoahman: It's not loads of shit http://forums.bistudio.com/oldsmileys/tounge_o.gif The ADATS is like my first vehcle addon. http://forums.bistudio.com/oldsmileys/crazy_o.gif (The NAFP stuff etc all came after, just haven't got it finished enough to take screens.)
Desiato
Mar 11 2005, 10:11
Really hard to understand or what?
I found few good anwers thanks. Rest of answers, just better leave alone.
Yes i make stupid questions:
My first topic message, (missing details) that is clear now.
Complete wrong topic for me.
Keep same topic line and wait: no new addon makers with stupid questions.
Chris Death
Mar 11 2005, 10:53
http://forums.bistudio.com/oldsmileys/rock.gif
http://forums.bistudio.com/oldsmileys/crazy_o.gif
~S~ CD
Stelios
Mar 11 2005, 11:59
This is the right forum for addons discussion. But you're just taking a piss at Combat! and the way you put it is lame.
The tone of your posts display a great deal of arrogance.
This forum is for discussion yes, and to discussion there are some gentlemen's agreements. Approach addon makers with and their work with the appropriate respect, for they have put many hours of work in their addons, not just for themselves, but for the community too. RESPECT! http://forums.bistudio.com/oldsmileys/blues.gif
(if you're still wondering why you are being "misunderstood, you're a complete arse)
Desiato
Mar 11 2005, 12:20
Only one simple question and wrong place and look what happen. Right way to handle questions?
What several of you have completely ignored is that the english language is obviously not his strongest subject... (Tomislav and other logical thinkers exempt)
At no point has Desiato mentioned that anything is "shit" or "worth shit" ...he merely pointed out some things he would like to see added or altered .
If you cant understand something then thing to do is clarify , not just to start ranting .
Placebo
Mar 11 2005, 12:36
I think that Desiato is trying to make valid points just that the silly English language is failing him a little, give the guy a chance, a break, the benefit of the doubt and assume he intentions are good and honourable, it doesn't hurt too much does it? If not perhaps best to not reply to him http://forums.bistudio.com/oldsmileys/smile_o.gif
Billabong81
Mar 11 2005, 19:41
Hoahman: It's not loads of shit http://forums.bistudio.com/oldsmileys/tounge_o.gif The ADATS is like my first vehcle addon. http://forums.bistudio.com/oldsmileys/crazy_o.gif (The NAFP stuff etc all came after, just haven't got it finished enough to take screens.)
I meant you've made a lot of stuff...which is all high-quality work. I didn't mean DKM stuff was terrible http://forums.bistudio.com/oldsmileys/tounge_o.gif.
Well said Placebo. I read the first post about 5 times and it was still really bloody ambiguous.
Ok - Let's say you want to see more control panels in aircraft such as a B52 - 99% of the controls cannot be actually used as it would be pointless, for example - all those gauges on the B52 screenshot are showing RPM, engine temperatures, gas pressures, oil pressures blah blah blah. OFP addon makers just wouldn't have the ability let alone motivation to implement that crap which is useless anyhow.
As for the command vehicle showing info on the units and damage etc to allow large scale missions with focal command and the ability to coordinate forces .... very nice idea *but* you are looking in the wrong place. Addons are 90% asthetic, they are about looking good with models and textures, the CBT team isn't going to add a complex addon integrated command system because:
1) It's bloody difficult (Took CoC several months to get CE2 working, and over 2 years to get CE3 going, and that's still pending)
2) Only 2% of the people would who download the addon would use it, most OFP players seem to just download an addon, stick it on a pretty island against some shiny russians and take pictures, they have fun doing that for 20 minutes then they delete the addon and find another one.
Now, I like your ideas however as I said you are looking in the wrong place. Conventional addons can only provide asthetics and basic functions, however if you want a command engine you have to use a script system. It is far more flexible.
Desiato
Mar 12 2005, 05:22
For B-52 planes little better aiming systems perhaps? Not this kind complex stuff:
http://www.ofpec.com/addons/addon_detail.php?ID=431
B-52 Fixed flight system?
http://www.flashpoint1985.com/cgi-bin....;hl=b52 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=54;t=45021;hl=b52)
I dont know perhaps just only good example scripts and pretty interface pictures without use. Ready systems and still collecting dust. Why make this kind scripts and interface stuff who knows...
http://www.flashpoint1985.com/cgi-bin....t=45273 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=54;t=45273)
-HUNTER-
Mar 12 2005, 12:01
he is now talking about aiming...
ok little change, are there any systems like they used in the first gulf war to laser a target for LGB strike...?
And or would it be possible to get a LGB/JDAM targetting screen on it? You know you fly over the target, the screen turns arround... you just flown over the target and BANG!
Because we do have lots of guided LGB's but no decent screen to scan for a target and lock... I remember some aircraft simulator having this function very cool to watch the screen and see how the bombs impact...
and the B52 I would rather have the carpet bombing ability and also hang some COC cruisemissiles under that thing... We need to upgrade our military gentlemen or we will loose the war! http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif
DKM Jaguar
Mar 12 2005, 12:28
Hoahman: It's not loads of shit http://forums.bistudio.com/oldsmileys/tounge_o.gif The ADATS is like my first vehcle addon. http://forums.bistudio.com/oldsmileys/crazy_o.gif (The NAFP stuff etc all came after, just haven't got it finished enough to take screens.)
I meant you've made a lot of stuff...which is all high-quality work. I didn't mean DKM stuff was terrible http://forums.bistudio.com/oldsmileys/tounge_o.gif.
I know, I didn't mean I thought you said the DKM stuff was shit.. I meant I haven't made loads of stuff for DKM: just the ADATS http://forums.bistudio.com/oldsmileys/crazy_o.gif
nubbin77
Mar 12 2005, 18:56
Off topic:
Desiato,
Since english is not your native language, I suggest that you do not post:
1) SARCASM - I don't think anyone can distinguish between when you are making points and when you are being sarcastic.
2) Incomplete sentences, or partial thoughts - (I'm not talking about using perfect grammar, but make your sentences more clear and to the point).
3) Derogatory comments about other people's hard work.
4) and lastly as best as possible, please stay on topic and do not encourage negative responses by making personal attacks.
On topic:
Do you have specific functions that you want performed by specific equipment in vehicles? From reading this post and the others that you have made throughout the forums, I gather that you want:
1) In-vehicle realtime, interactive map
2) and IVIS system.
Regarding 1 - If you need a map.... press M. Why does it need to be in the vehicle from a commanders prospective? The only benefit of having it in game that I can forsee is that you might be able to look at the map and another display at the same time. Not very important in my opinion because you can him m and there is no delay between switiching screens.
Let us know what else it is you are trying to accomplish.
Chris Death
Mar 12 2005, 19:31
So you want a nearly perfect addon in combination with nearly perfect scripts http://forums.bistudio.com/oldsmileys/rock.gif
OK, me as scripter and mission maker (especially multiplayer) and addon maker (still far from top) can tell you: that this is almost impossible.
I tell you what;
Making only textures is a whole science at all - but we would
need not only textures here - we would need good textures.
Creating models is off course some kind of practice with o2 +
some 3D thinking + still required: talent.
Making the right scripts (and for sure multiplayer compatible, as this should be a must for addons - if everything goes right)
is a long way to go, as you really need to go deep into programming language (atleast basics) here.
Furthermore - command engines or multi group controll's or -
like mine was called: MOTAG (MOre Than A Group) systems
don't really get enough benefit from the comunity, that an addon-maker, who is good in texturing, will find be important to implement.
As somebody already pointed out before (soz - don't remember name now): everything you want, can be done
by mission makers - no need to release perfect-only addons,
as you can always add some custom actions in-mission onto
a vehicle, where it would start whatever script- command-engine- dialogue- or whateva.
-
About rudeapproach or notsogoodinenglishlanguage - i can only say: if i read your posts, i can see a lot of potential in
english, that you could find some more nice way of approach -
even if you maybe have no clue of english anywayz - some
of the words being use make me feel that you know lots of
vocabular enough, to come up with some more respect here.
To point with finger on something special, and say that this
is a very good example for waste of time has nothing to do
with not understanding or speaking or writing a language - this
is absolutely intolerable.
Your research of examples and pictures of them let me also feel, that you can do better in language - if you only want to http://forums.bistudio.com/oldsmileys/wink_o.gif
have a nice thread
~S~ CD
Agent556
Mar 12 2005, 21:47
need a map.... press M. Why does it need to be in the vehicle from a commanders prospective? The only benefit of having it in game that I can forsee is that you might be able to look at the map and another display at the same time. Not very important in my opinion because you can him m and there is no delay between switiching screens.
its important when extended map info is DISABLED for realism. you wouldnt be able to see yourself in a map in real life...
i usually prefer it in aircraft when pressing M can have you flying into the ground...
Desiato
Mar 13 2005, 05:50
Reply: DV Chris Death
I dont want perfect addons, perhaps little more this kind topic names?
Addons lying in the dust
http://www.flashpoint1985.com/cgi-bin....t=45351 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=54;t=45351)
Right attidude?
Bye.
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