View Full Version : Mines
I'm making a mission where you have to escort a tank true some enemy cp's. The roads are mined any you have to clear those mines. But is there a way to tell an mine is deactivated?
I looked allready here at the forum but couldn't found the awnser.
Oct 12 2004, 10:58
Does this thread (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=7;t=24377;hl=deactivate+and+mine) help? http://forums.bistudio.com/oldsmileys/smile_o.gif
Not really actually. The problem is when you come to a mine, you get the action "Deactivate mine". After you deactivated the mine there should be some kind of line that tells if an mine is active or not?
when you deactivate a standard BIS mine it tilts to the side to let you know if is no longer active. Hope this helps.
Doh... I did see that allready http://forums.bistudio.com/oldsmileys/tounge_o.gif
But I mean something to put in a trigger.
Like this: Mine1 deactivated AND Mine2 deactivated
Powered by vBulletin® Version 4.2.2 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.