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Hellfish6
Aug 26 2004, 17:10
I saw this posted in another forum today:

VBS1 Press Release (http://www.virtualbattlefieldsystems.com/press_releases/vbs1_partnership_08-26-04.htm)

Maybe that'll interest some of you? http://forums.bistudio.com/oldsmileys/smile_o.gif

Also,

maybe a full time job? (http://www.ctcorp.com/employment.html)

Adumb
Aug 26 2004, 17:13
good news http://www.m151a1.com/ofp/sm/armata_PDT_34.gif

m21man
Aug 26 2004, 19:05
Crap, all of the good positions are in Orlando http://forums.bistudio.com/oldsmileys/crazy_o.gif .


Quote[/b] ]We are working on several new projects ourselves, but cannot address all the potential applications for VBS1 so we’ve put out the welcome mat for application partnerships.
Hmmm...

Maybe the Finnish military will develop an interest in VBS1 http://forums.bistudio.com/oldsmileys/wink_o.gif http://forums.bistudio.com/oldsmileys/tounge_o.gif .

blackdog~
Aug 26 2004, 21:09
Sweet! Fewer addons for the general public!

Heatseeker
Aug 26 2004, 21:11
I wish good luck to all addon makers, but soon we will miss some more of our best OPF addon makers too, we already lost quite a few to VBS1 http://forums.bistudio.com/oldsmileys/sad_o.gif .

Pathy
Aug 26 2004, 22:24
Bloody hell! *Pathy gets emailing*

http://forums.bistudio.com/oldsmileys/wow_o.gif

Maybe that portfolio of textures i've drawn will come in use http://forums.bistudio.com/oldsmileys/tounge_o.gif

oyman
Aug 26 2004, 22:36
Quote[/b] ]Local Candidates only please.
too bad i live on the other side of the US http://forums.bistudio.com/oldsmileys/tounge_o.gif

Viper9
Aug 27 2004, 23:11
So I take it this will be a CT Corp Only project and not Official BIS/BIA work?

Gordy
Aug 27 2004, 23:15
Do you think that the fact I live in Poland would cause any problems?

Bikecop
Aug 28 2004, 00:11
Told you VBS1 is going to eat up the community.
Bye addon makers!
Bye great scripters!
Are they deliberatly trying to rip apart the OFP community?

m21man
Aug 28 2004, 00:58
Quote[/b] ]Bye addon makers!
Bye great scripters!
<span style='font-size:15pt;line-height:100%'>The scripters, modelers, texturers, and other OFP addon/mod creators owe the OFP community nothing&#33;</span>
They are not community possessions to be batted around at will. If they want to leave OFP for a medium that can better support their talents, then good luck to them&#33;

shinRaiden
Aug 28 2004, 02:11
There is two communities because public VBS is just now kicking off. It remains to be seen how the communities will co-exist, and if there will be any leaching. I presume though, that there will be a more mature audience with VBS from the price tag and from the target audience.

If you want toys, they&#39;ll be in OFP as well. If you want tools, chances are you&#39;ll have to play ball.

- on topic -

Coalescent has hints about several sizable Homeland Security themed projects in the works, and all the help on VBS I&#39;m sure will work its way back into OFP. In a way, this is an opportunity to help make the product the very best. Then again, it only has itself to top. http://forums.bistudio.com/oldsmileys/wink_o.gif

philcommando
Aug 28 2004, 11:43
Personally, i feel addonmakers and scripters DO owe a fair bit to ofp community (but not to any particular person) cos first of all, there got to be players who love the game enuff to post reviews here. From there, we test the game out, some like it, some dont, but those that do were given the chance to enhance ofp further thru bis tools but more importantly - unofficial tools, ideas, concepts that are discussed and given out freely here like no other.

I&#39;ll dare bet even the best mr.know at all king addonmaker or scripter started from zilch and progress to the throne cos somehow somewhere someway, he would have benefitted from the community&#39;s liberal sharing of information. But there is no kingaddonmaker or scripter in this community cos ofp is a multi-faceted game and not many can do it all on his own in terms of modelling and scripting just overnight. Point is, the more we share, the more we grow.

However, let us not begrudge those that may wanna seek employment in the games industry cos its only natural to wanna do a job where your interest lays. And let us not bemoan the loss of such talents, for as long as their interest are in such games, we will never lose them and can expect once in a while better goodies given back to the community which has help such talents grow and showcase their talents.

Its a win-win situation for all, vbs gets to select the cream of the crop, addonmakers/scripters will wanna do a better job at ofp free addons level, the community benefits by helping them to share info, the world gets a better vbs product. Those that are chosen will then have better skills to further help this community here.

And of course, do remember that whatever is freely given, be thankful...cos such folks who do decides to create something for the community on his own time do not necessarily have to do so for repayment comes in many forms. Lets be positive&#33; http://forums.bistudio.com/oldsmileys/wink_o.gif

bn880
Aug 28 2004, 12:49
Your topic title is incorrect, should read "Attention US OFP fans who want to live in Orlando"

You&#39;ve got well over half your talent internationally, furthermore a large amount of US citizens won&#39;t be all doodle dandy to move to Florida. http://forums.bistudio.com/oldsmileys/tounge_o.gif At least people are given a chance though, not just friends and family which is often the norm in the govt. and other corporations. http://forums.bistudio.com/oldsmileys/wink_o.gif

The opinions expressed in this post are not representative of any group or company but only that of Bn880. http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Pathy
Aug 28 2004, 16:59
Personally, i feel addonmakers and scripters DO owe a fair bit to ofp community....
Addon makers owe you nothing, any debt they incur in ideas ect is more than repaid by what they do for you FOR FREE.

They have no duty to stay with a community. However, i have re-thought this one through and changed my mind about applying....i have a duty to my mod and its members, and i doubt it could co-exist (with me in charge) if i was working for Coalescent....in the unlikely event they do make some sort of offer i will be turning it down for OFP modding..... http://forums.bistudio.com/oldsmileys/smile_o.gif

Bikecop
Aug 28 2004, 18:16
I didnt say they owe shit.I just said good bye&#33;
The trend is over&#33;
When a government agency starts contracting civis its over&#33;
OFP addons makers are leaving its ok OFP will be dead and thats that.
I said goodbye to all those great scripters and addonsmakers because I respect them.
*starts humming &#39;goodbye blue sky by pink floyd&#39;*

Pathy
Aug 28 2004, 18:20
Yes and thats why i quoted Philcommando and not you..... http://forums.bistudio.com/oldsmileys/rock.gif

Bikecop
Aug 28 2004, 18:30
no it was a coupla posts up.

Jakerod
Aug 28 2004, 19:06
You guys think they would hire a 16 year old for that island maker position in Orlando?

Pathy
Aug 28 2004, 21:07
Probably not for one of the full time posts, i dunno though, its always worth trying....i mean....if you dont apply you wont know. http://forums.bistudio.com/oldsmileys/smile_o.gif

Soul_Assassin
Aug 28 2004, 21:46
You guys think they would hire a 16 year old for that island maker position in Orlando?
no

shinRaiden
Aug 29 2004, 04:06
Quote[/b] ]Local Candidates only please.

That means:

1 - We won&#39;t pay to fly you out for an interview. If you&#39;re really that hot of an asset, you would have been sought out already.

2 - We&#39;re not paying relocation for your average Joe. Standard line in this field. With the high position-rollover of software dev jobs over a career, this makes sense financially at this level.

3 - It may not be worth your while to move yourself in light of the offered terms. Then again, last time I checked, Florida had a much lower Cost-of-living than west of the mississippi, especially more than the west coast.

4 - In the art field, it&#39;s your portfolio that sells you. If you already have a reputation, they&#39;d know about you. If not, you&#39;d have some fast talking to do to explain how you would be more of an asset to the company and not just a raving fan wasting their time.

--------------------------------------

Furthermore in the case of minors, you at best could only hope for an internship, and you can kiss that goodbye once the school year legally starts due to state and federal laws.

For map makers, you need extensive professional GIS experience, not just OFP-specific stuff. IE, this needs to already be your day job, and you better have a good reason for quitting your day job to chase this.

Programmers and developers have schedules and deadlines to meet, and quality standards to achieve. You don&#39;t get paid to learn to code, you get paid to make solid code out of the blocks under pressure, and in this case in a restrictive environment.

Reading Clancy books is not going to make you a superior scriptor. Remember, VBS is for real-world training for standard operating proceedures, not rambo adventurers. You need to already have a solid foundation in a wide range of military SOP&#39;s, have a strong advanced math and programming background, and be recognized for creating evolutionary content.

So take a break, think about RL, think about what you have to offer, before you go running off doing stuff. Besides, do you know of anyone that will rent a car to anyone younger than 24?

Jakerod
Aug 29 2004, 04:58
Pft, who needs a car. If I live within 5-15 miles of it I can just run there.

Na, I wasn&#39;t really being serious about the whole 16 thing it would be sweet but it would never happen, would be cool if it did though.

Ironsight
Aug 29 2004, 11:39
Na, I wasn&#39;t really being serious about the whole 16 thing it would be sweet but it would never happen, would be cool if it did though.
Just write &#39;em a letter, you can always try http://forums.bistudio.com/oldsmileys/wink_o.gif

philcommando
Aug 30 2004, 03:36
Guys, i think u are missing the forest for the trees&#33; http://forums.bistudio.com/oldsmileys/wow_o.gif The website not only offers employment for local resident of locations they have set up shop, there is an opening for PARTNERSHIP programme&#33;

This is the big numero uno cos vbs is offering u folks a chance to work the 3d franchise on your doorstep as we have an international market/audience here.

As we all know, creating 3d objects are time consuming processes, and there is no way one small company with a staff of 1000 can recreate the world realistically in months. The programming and engine are basic and easy - usually within 1 month a skill programmer can get it up and running, but not the 3d department, would takes years if not months.

Vbs is attracting all kinds of attention on its product for realistic environmental and behavioural simulation from all over the world. However, there is no way vbs can meet the demands of the internation audience for each client would prefer custom made 3d objects to suit their country, right down to the signpost on its streets. Vbs cant hire more staff for once the objects are made, how is vbs gonna keep them on their payroll? Even if vbs could, how familiar would the staff of vbs understand the client&#39;s needs if those staff are not familiar with the client&#39;s country without incurring additonal costs to place staff there? Believe me there are more factors but i shall not lengthen this post here, but stretch your minds and think like donald trump...read my lips..its big international biz from here on, with global HQ in czech and McVBS all over the world.

Its a win-win situation for all - VBS offers u the franchise, the management/expertise/engine - u form the team in your country AT YOUR COST & RISK, be in charge of marketing and 3d, return a percentage back to McVBS in czech and soon, McVBS becomes a global corporation in battlefield simulation - we already saw what ofp1 with a group of like-minded hobbyist from 12 to 50 yrs old could do, offering employment for all in the much need fight against the scourge of terrorism and ganster rackets plaguing the world today and more years to come.

Start small with friends and minimal capital but THINK BIG - u dont have to be a citizen of that country to work the franchise, heck&#33; move over to the country itself and set up shop - its a globalized world now, the barriers are down. As long as u can convince VBS and the client country u are good - u are marketable. Weapons of war are always upgraded, threats are always new, cities are always springing up, trainning of troops,be it good guys or bad guys - will never end as long as mankind is not perfect. Good biz for the green machine corporations, its the 1st oldest proffesion in the world. There is more to say, but think it thru and come out with a business plan and i am sure vbs will listen - whether if u are a 15 yr old or a 50yr old with a sound plan.

All the best&#33; http://forums.bistudio.com/oldsmileys/smile_o.gif

philcommando
Aug 30 2004, 06:04
What kinda plan is workable?

KISS - Keep it short and sweet

Forget about lengthy projections, cost estimates, tax deductibles cos NO ONE can ever tell the future, only bore the hell outta suits.

1.If u currently are a Mod leader or have a team with u within your state or province or country for some time with real work done, - get them together and convince them of VBS&#39;s vision - a win win situation for all and make a buck outta your efforts.

2. Find out your state&#39;s military and security agencies needs and weaponery, who&#39;s the head honchos and have their contacts ready.

3. Send an email to VBS and let them know who u are and convince them u are in it for the long haul, not a bunch of armchair biz analysts who after 3 months stab one another out of the enterprise spoiling the image of VBS.

4. Work out the terms and understand fully the commitment of a biz deal with VBS, prove to them that should the govt agencies gives the green light to implement vbs system, u and your team are ready to undertake the work assignment within schedule - for govt agencies will not listen to u bunch of kids nonities but will listen to VBS, a proven leader with years of experience in ofp1, xbox and stringent US military contracts. VBS should be able to wing the deal for your first few assignments if they already do not have such deals laying on their overflowing tables already.

5. Subsequently, as u prove u are capable of handling the assignments and can be trusted to do a good job, more contracts will be awarded to u and time to think expansion and hiring of more staff.

6. Do remember 3d virtual worlds are not created overnight and will take time, therefore unless u have a huge team, VBS will have to listen to other teams as well and i believe for the US market alone will need at least 300 such teams operating as VBS franchise on their own to support the various arms of the US green machine&#33;

7. The good thing about virtual worlds are that they are NOT limited only to real world but to the fantasy world limited to a person&#39;s imagination as well. Depending on how big your organisation may be, just using vbs engine would be enuff to diversify your operations not only to the military or home security but to science, education and games as well.

In 1995, i was part of Mark Pesce&#39;s ( widely known as the father of VRML) movement to bring 3d to the internet. It floundered then cos the bigwigs were comp illiterates struggling just to send an email out. The world wasnt ready for 3d. But now, 15 yr old kids in 1995 have grown up to be 25yrs old now, within management circles fully conversant with 3d uses in daily life. And what better company to tap and spearhead the use of 3d than ofp/vbs?

Never worry about losing talents here who have been providing free addons. Wish them well and with the exposure gained working with VBS..addons here will only get better. ALL addonmakers and scripters here are hobbyist, and hobbyists are usually in it for the interest and very seldom the money, as long as they can have a couple of bucks to live the day, more than enuff i guess.

philcommando
Sep 2 2004, 04:24
ok..i aint some biz CON sultant, but i receive some emails on how to go about it, so i thot to share it here hoping it may benefit others too in the opportunity vbs MAY BE offering u guys, a level playing field for all whether u are 15yrs old or 50yrs old.

Organisation of a mod team:-
---------------------------
1. Project Manager:- this guy must be an optimistic person cos as a leader, not only must u lead, u must be the guide and motivator all in one, able to take hits and still stand. He must have an outgoing personality cos he would need to deal with people from all walks of life, be him a janitor to the Chief of Staff of the army. Do anything and everything but get the project done and on time.

2. Graphics:- this guy must have an artistic bent, able to take pics and edit in comp.

3. 3d modeller:- this guy should be able to see an object in the finish detail even b4 he starts the project and should have interest in the job to finish what he started even if it kills him cos there will be frustrating moments. He should be artistic enuff but not too much that he creates object to the highest polygon count, for this is a game mod and not an advertising mod - the higher polygon count only cause the death of game play thru lag.

4. Scriptwriter/Beta tester:- Someone who is good at maths and comp lingo to think outta the box to create dynamic scripts or heck&#33; just simple ones so that even an idiot can activate the scripts.

5. Mission makers:- Someone who has at least done 3 months service in the arm forces to know how such forces operate and their Standard Operation Procedures. Prefferably someone who has an interest in books and movies so that he can recreate the atmosphere and storyline of what he read.

A. Initially, as a team, it would be preferable to keep it to these 5 person and the leader must be able to convince and cajole them all to work for free, at least b4 the real cash rolls in, after all u wont get paid till u deliver. Dont ever quit your day job till u see george washington&#39;s face.

B. When the money does comes, dont splurge it on the camero,but think of expanding your team first by paying them - either full time or freelance work, so that u can take on more projects and earn more money.

c.When u have built up sufficient capital, the initial members of your team will then form the nucleus of your company, heading each dept dedicated to delievering the goods to your clients...and soon u may even be able to buy over the building down the street and use it as your office.

d. This is by no means exhaustive, but it is a start...all business starts out with dream but it takes a leap of faith of undying passion to keep it going. I wish u all the best&#33; http://forums.bistudio.com/oldsmileys/smile_o.gif

Colonel_Klink
Sep 2 2004, 09:00
Hmm. This is food for thought. Currently I work 10 -12 hours per day 6/7 days a week on OFP model making, so would this mean I&#39;d be working less hours and I&#39;d get paid as well? http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Sadly I&#39;m as remote from Orlando as one could just about get so I guess applying would be out of the question. Still this 52 year old is available for hire if anybody is interested.

theavonlady
Sep 2 2004, 09:02
There goes the neighborhood&#33; http://forums.bistudio.com/oldsmileys/sad_o.gif

Colonel_Klink
Sep 2 2004, 09:17
Don&#39;t worry Avon, the chances of me leaving this forum in anything but a box is pretty remote http://forums.bistudio.com/oldsmileys/smile_o.gif

Pathy
Sep 2 2004, 15:59
I dunno, has anyone applied and heard anything? I certainly havent, although ive changed my mind,(i cant do both a mod and work on VBS1....i prefer my mod.....)and won&#39;t be accepting any (unlikely) offer i get given if they ever do have courtesy to at least reply.....unless it makes me rich.... http://forums.bistudio.com/oldsmileys/tounge_o.gif

Trenchfeet
Sep 4 2004, 09:04
Interesting news,

I don&#39;t suppose the ADF have a position for me (and no not the MOD http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif ) http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Colonel_Klink
Oct 22 2004, 08:15
Hmm a month and a half later and not even a reply.. Just wonder if the emails got thru with the hurricanes and all.

FW200
Oct 22 2004, 09:03
Indeed, I also mailed asking for more info and still haven&#39;t received a reply http://forums.bistudio.com/oldsmileys/sad_o.gif

Placebo
Oct 22 2004, 09:11
Coalescent have a representative who posts at the VBS Resources forums, I&#39;ll go grab his Email address.....

Did I mention I&#39;m blonde? One sec http://forums.bistudio.com/oldsmileys/smile_o.gif

Yeah sorry I forgot you need a VBS key to sign up and guest accounts can&#39;t PM, here&#39;s the Email address posted by CT Corp&#39;s rep on the forums, tell him Placebo sent you http://forums.bistudio.com/oldsmileys/wink_o.gif andersong@ctcorp.com

Colonel_Klink
Oct 22 2004, 09:18
Hmm I guess not having VBS1 will kind of prevent me PMing him http://forums.bistudio.com/oldsmileys/smile_o.gif ah well there goes my career http://forums.bistudio.com/oldsmileys/sad_o.gif

raedor
Oct 22 2004, 23:53
Hmm I guess not having VBS1 will kind of prevent me PMing him http://forums.bistudio.com/oldsmileys/smile_o.gif ah well there goes my career http://forums.bistudio.com/oldsmileys/sad_o.gif
no, one last chance for your career: re-read placebo&#39;s post http://forums.bistudio.com/oldsmileys/wink_o.gif

Heatseeker
Oct 23 2004, 23:49
Short and simple?:
1-You have contacts with/inside the military.
2-You have knowledge of your countrys military equipment and all other stuff.
3- You have a mature, high quality capable team able to develop all sorts of units for OPF engine in a high quality, professional level.
4- blablah...

I dont know, i guess this could be a good chance for professional modelers, texturers and coders to get a deal with BIA and start developing for their military, spreading the VBS1 simulator to has many countrys has possible but all the aspects involved in this seem way above the average OPF mod.
Theres no way BIA could make specific units and material for 10 or more diferent military organisations in a acceptable time frame, all depends on demand i guess.
I see possibilities but i dont see it happening, maybe with a better engine (OPF2) though im still sceptical about infantry simulation tool&#39;s efectiveness.
Just food for thought, im imaginative at times http://forums.bistudio.com/oldsmileys/tounge_o.gif .

Pappy Boyington
Oct 24 2004, 17:52
you should read Coalescent "no" reply... by the time u figure out just wtf the person is talking about u realize the anwser is no http://forums.bistudio.com/oldsmileys/tounge_o.gif

quick tip to Coalescent.... if u dont want us.. just reply "no sorry" instead of a 14 page longexplaination of how u want a modder and saleman and military soldier with "freinds in high places" and "superiour contacts in your local military"... no means no.. just say no... dont BS around. uncool http://forums.bistudio.com/oldsmileys/rock.gif


PS: this was in response to my VBS application...

Suma
Oct 25 2004, 07:11
Quote[/b] ]quick tip to Coalescent....

I really doubt Coalescent will read your tips or notes here. If you have anything to tell them, use the contact channels as given on Coalescent web site (http://www.ctcorp.com/employment.html).

NZXSHADOWS
Oct 25 2004, 11:31
I never liked this thread in the first place.Seemed more like CT Corp related than BIS related?Oh well.I just wanted to get that out there.Oh yeah.If you apply dont forget to send a Resume. http://forums.bistudio.com/oldsmileys/smile_o.gif

philcommando
Oct 25 2004, 13:58
lol&#33; take it easy, pappy..
1. 3d games started out as a hobby and the greatest pleasure is giving free 3d stuff and see the pleasure in others.

2. Somehow it grew and grew and became a commercial enterprise. I am sure CTcorp guys are hobbyist too, but the offer they hold is not a hobby but a biz enterprise.

3. Therefore anything less than a profitable venture would not make any sense to CTcorp for they have to answer to their shareholders - the paymasters, believe me, money aint easy to come by or drop from the sky.

4. I am not surprise if CTcorp doesnt reply cos biz is biz..its &#036;&#036;&#036; and time is money. Thousands of applications, thousands of emails to send = loss of valuable time doing something unproductive = no money = get fried and fired by shareholders.

5.Understand the offer first - what is it that the multi-million company CTcorp wants that they need to make the public offer? cos if u understand, u will know what they want and need, and in the market place the theory of &#39;give em what they want and they will give u want u want&#39; holds.

6. Partnerships are meant to be working as equals, not either party sponging on dependent solely on the other, becomes lopsided and the partnership wont last, therefore anyone will need to be very selective in seeking partners - so that both may mutually benefit.

7. How to get to know &#39;friends in high places?&#39; - not really difficult - make friends and in our closely connected world, someone will know someone who will lead u to someone up there. Dont ever look down on yourself even if u are only 15 yrs old, cos if u have what someone needs, u are a friend to even the President and between us, we personally have experienced the magic of ofp to know and be confident on the usefulness of the product.

8. In the event your community have not heard of ofp, then u gotta do some marketing - creating the need in them( another term for marketing) - get your laptops ready. OFP by itself will put on a good show for u. You just need to show some enthusiasm and a nice friendly smile.

9. I aint no apologist for CTcorp or harbour any hopes of getting that offer - i aint got no mod team nor the time and heck&#33; not even the talent for it, just look at my addons u will see what i mean&#33; lol&#33;....just here to share some ideas to help u guys expand upon your interest in modding with a biz&#036;&#036;&#036;&#036; angle.

Sorry for the long post and brief explainations..but i wish u guys all the best. OFP or VBS, BIS has created a fantastic classic worthy of our efforts and time. http://forums.bistudio.com/oldsmileys/smile_o.gif