PDA

View Full Version : Damned errors



Illicit
May 15 2004, 20:43
Hi, i have recently made an MP5SD6 (from scratch), textured and saved, i have a simple config.cpp and binarized my addon, but when i get around to playing it, i get a "cannot load object pkcsd6.p3d.

Is there something that may need to be done in o2 to rectify this problem, or is it something to do with the fact i imported from Studio Max.

(i was following a tutorial by bbresb or someone, and only have 0.000 and memory LOD's)

Any help at fixing would be great

BraTTy
May 21 2004, 01:15
cfgnonaivehicles in the config.cpp