Illicit
May 15 2004, 20:43
Hi, i have recently made an MP5SD6 (from scratch), textured and saved, i have a simple config.cpp and binarized my addon, but when i get around to playing it, i get a "cannot load object pkcsd6.p3d.
Is there something that may need to be done in o2 to rectify this problem, or is it something to do with the fact i imported from Studio Max.
(i was following a tutorial by bbresb or someone, and only have 0.000 and memory LOD's)
Any help at fixing would be great
Is there something that may need to be done in o2 to rectify this problem, or is it something to do with the fact i imported from Studio Max.
(i was following a tutorial by bbresb or someone, and only have 0.000 and memory LOD's)
Any help at fixing would be great