PDA

View Full Version : Update site?



Impavido
Apr 24 2004, 20:53
Im trying to say what is on everyone elses mind without sounding like a total dick...but here it goes:

BIS, can you please update the official OFP2 site? With the exception of the (relatively) new modern look over the cold-war era tube-TV, there is nothing there on flashpoint2.com. I've searched the forums with only limited success and many of the links for possible screenshots and such are dead. And despite the fact it looks pretty cool, the offical site is...well....useless.

This is the ONLY un-released game I give a flying #@<hidden>&&#33; about and it seems to be going nowhere. Not that BIS isnt hard at work, just we the fans are still in the dark. The forums have stagnated with re-hashed topics and pure speculations.

And the last offical post in the VTV News forum was on May 8th. In a few weeks the most recent official post will be a year old http://forums.bistudio.com/oldsmileys/crazy_o.gif

I know that the final version of OFP2 is a good deal of time off...but please, THROW THIS DOG A BONE&#33; http://forums.bistudio.com/oldsmileys/tounge_o.gif I&#39;ve been a loyal fan since I played the Beta before the release of OFP1. http://forums.bistudio.com/oldsmileys/unclesam.gif

quakergamer
Apr 25 2004, 01:36
Im trying to say what is on everyone elses mind without sounding like a total dick...but here it goes:

BIS, can you please update the official OFP2 site?  With the exception of the (relatively) new modern look over the cold-war era tube-TV, there is nothing there on flashpoint2.com.  I&#39;ve searched the forums with only limited success and many of the links for possible screenshots and such are dead.  And despite the fact it looks pretty cool, the offical site is...well....useless.

This is the ONLY un-released game I give a flying #@<hidden>&&#33; about and it seems to be going nowhere.  Not that BIS isnt hard at work, just we the fans are still in the dark.  The forums have stagnated with re-hashed topics and pure speculations.

And the last offical post in the VTV News forum was on May 8th.  In a few weeks the most recent official post will be a year old  http://forums.bistudio.com/oldsmileys/crazy_o.gif

I know that the final version of OFP2 is a good deal of time off...but please, THROW THIS DOG A BONE&#33;  http://forums.bistudio.com/oldsmileys/tounge_o.gif I&#39;ve been a loyal fan since I played the Beta before the release of OFP1.  http://forums.bistudio.com/oldsmileys/unclesam.gif
BIS won&#39;t probably updated the site till after E3. Just wait at E3 you&#39;ll probably have a lot of pictures and videos to see about OFP2&#33;

Friedchiken
Apr 25 2004, 01:48
We can only hope (>.<)

Thank god for the editing community http://forums.bistudio.com/oldsmileys/smile_o.gif

Evishion
Apr 25 2004, 01:58
OFP2 aint on the E3 list  http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/sad_o.gif

Harnu
Apr 25 2004, 02:50
Personally, I&#39;d rather see it kept how they are doing it now. We know they are making it, but you don&#39;t really NEED to know exactly what is going on. I prefer the quiet over every time the make/say something (Or it is accidentally found) most of the forum goes crazy with ideas an conspiracies...

Impavido
Apr 25 2004, 03:24
I always subscribe to the "Good things come to those who wait" club. Half-life proved that after me waiting for YEARS for it to be released. I just dont like being in total blackout and was worried since I&#39;d heard that OFP2 didnt appear on the E3 list. That in itself would be nice to be communicated to the community of fans. A "Hey guys, we will (or will not) be showing OFP2 at E3 this year" would be great. The community is speculating on this because we have nothing official to go on.

I greatly appreciate a game developer that listens to the fans when making a sequel. The last game I can think of that was made with such attention given to the wishes of the fans was Fallout 2. I&#39;m pleased to see that BIS decided to alter the setting of OFP2 due to the opinions of the fans (though I didnt agree with the more modern option and looked forward to the vietnam era setting, never-the-less I&#39;m pleased to see a developer listen). http://forums.bistudio.com/oldsmileys/smile_o.gif

We&#39;ve been in the dark for nearly a year. The posts in the OFP2 forums show this; they&#39;ve stagnated. http://forums.bistudio.com/oldsmileys/ghostface.gif Most recent posts in the General Forum are pretty pointless and many posts in Suggestions get closed because they already have threads. The community has nothing to discuss or give feedback on.

And Harnu is right we dont need to know everything about OFP2 thus far. BIS works in a compeditive business and they will probly keep some details longer. But some early screenshots and details on setting/story wouldnt hurt. Maybe details on some of the vehicles and equipment that will be diferent from the original. Anything to stimulate and excite the community of fans&#33;

Love,
Impavido

Oh and by the way...Fallout is the greatest RPG series ever. If you argue...you&#39;re wrong. Have a nice day.

Friedchiken
Apr 25 2004, 15:40
Well, the great thing about BIS is that they don&#39;t overhype us like those Wings guys for Soldner.

... Well, I hope BIS isn&#39;t implementing Michael Jackson moves into OFP2. How will we be able to stop them then???
http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif

Impavido
Apr 25 2004, 16:00
Hype is bad
Giving something to the fans to excite them and spark feedback is good.

firedrake
May 16 2004, 11:26
Have to agree with Impavido, the OFP2 forums are ZZZZ, ZZZZ, ZZZZ, ZZZZ, ZZZZ, and ZZZZ also ZZZZ.
I&#39;m really getting bored with the speculations and promised titbits. You can only keep a donkey interested by tangling a carrot in front of its nose for so long...

See you in 6 months maybe, provided I remember to come back for some reason or another.

Yes, I am duckling disatisfied customer&#33;


http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Yes, I live in a duckling democracy where I can vote for the European referendum but not against a duckling illegal war.

Lumamorod
May 17 2004, 14:31
Yep.. i just notice the VTV news section of the forum. Last news were from May 8th. I jump in to look at it and it was 2003, May 8th... Thats one year with no official news...

GuyKorn
May 17 2004, 21:09
Maybe its cancelled..... http://forums.bistudio.com/oldsmileys/ghostface.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/sad_o.gif

firedrake
May 24 2004, 12:29
I&#39;ve lost my bright lightbulb what does this mean. I&#39;m not in favour because I complained? Or does it need changing? How many moderators do you need to change a lightbulb?





http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Typical, its lit up again must been a powercut or loose connection. http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Fall0ut
May 24 2004, 18:48
yeah... I would like to see some news, haven&#39;t seen any for about a year.

Hockey112
May 24 2004, 19:07
Hmm.... What if the OFP DEVs made something like a OFP Developer Diary??? If they have time though... Like whenever they feel for it and want to post what they&#39;ve did that day just post it here or in a new topic called developer diary..

Well, that would be awesome&#33; Just like this.. http://boards.lionhead.com/showthr....d=34977 (http://boards.lionhead.com/showthread.php?threadid=34977)

http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Anyway, Regards Hĺkon.

Korax
May 26 2004, 00:36
http://forums.bistudio.com/oldsmileys/wow_o.gif A developer diary would be cool http://forums.bistudio.com/oldsmileys/biggrin_o.gif
I also hope that BIS takes lots of screenies while testing and developing ofp2, so they can release them all when the final product comes out, and we&#39;ll be able to see how ofp2 "evolved" http://forums.bistudio.com/oldsmileys/tounge_o.gif

-=BT=- Matty R
May 26 2004, 06:50
That would be nice

-=BT=- Matty R
May 26 2004, 06:52
but to make it so only BIS members can post so it dont get flooded
http://forums.bistudio.com/oldsmileys/tounge_o.gif

NetWalker
Jun 2 2004, 13:00
No official news about OFP 2 for more than a year.. This really sux http://forums.bistudio.com/oldsmileys/mad_o.gif

Hockey112
Jun 2 2004, 16:03
Well, we haven&#39;t got much of a choice though.. http://forums.bistudio.com/oldsmileys/tounge_o.gif
And patience rewards http://forums.bistudio.com/oldsmileys/crazy_o.gif , but I agree it would be cool with some news.

But it&#39;s better to get a new and better game instead of just screens isn&#39;t it? http://forums.bistudio.com/oldsmileys/rock.gif

bone
Jun 2 2004, 20:40
I&#39;m new and weren&#39;t thown here by Bohemia. ;)

The last news I found on the web was that OF2 was delayed until beginning next year, because BI wanted to complete the first game for the console version (I think it was for the X-Box) first before doing OF2.

At the same breath I think it is sad how they are treating the fans on their forum. If they dont want to communicate news to their followers, then why have this forum? This is bad PR.

Hellfish6
Jun 3 2004, 00:41
Maybe they don&#39;t wanna tell us anything until they know for certain that it works and will be in the game. Thier info from a year ago about OFP2 being in Africa, Asia and Europe in the &#39;70s was changed. I&#39;m sure whatever they&#39;re working on now might be changed too. http://forums.bistudio.com/oldsmileys/smile_o.gif

Berghoff
Jun 26 2004, 18:23
About time they release some new fresh info  http://forums.bistudio.com/oldsmileys/crazy_o.gif

=) I&#39;m getting crazy now...need info.... http://forums.bistudio.com/oldsmileys/crazy_o.gif

Totala
Jun 30 2004, 11:33
YES, pleeeaaaaaseee, a couple of OFP˛ screens, and/or a few news, pleeeaaaaaseee http://forums.bistudio.com/oldsmileys/smile_o.gif
Just move or say something so that we know that you are still alive http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Team HFr http://forum.hardware.fr/hardwarefr/JeuxVideo/sujet-59233-1.htm

ade_mcc
Jun 30 2004, 14:39
Looking around the site, there is more than enough evidence that ofp2 is still in the pipeline and will emerge sometime or later be it xmas 2004 or 2006+.
This is a completly different situation to either HalfLife2, DukeNukenForever or Deus Ex2, projects that were promised then put back (forever?), or failed to have impact.
CWC came out of (seemingly) nowhere and blew us all away and i&#39;ve no doubt that OFP2 will do the same.  I just wouldn&#39;t be worried about the lack of information.
And in the meantime whilst tallented teams such as the FDF guys and individuals such as Kegety keep suprising us in the ways that they do, its an exciting time in the flashpoint world, whatever happends.

Just my thoughts, im rubbish at arguments.

Heatseeker
Jun 30 2004, 15:17
Depressing http://forums.bistudio.com/oldsmileys/crazy_o.gif . We dont know anything about what will be in OPF2 or when will it be released but thats ok because VBS1 has been released to the public, but unfortunetly is not afordable by the majority of OPF fans so...
If we are patient we wait for OPF2, if we are rich we get to play VBS while we wait and if not were just stuck with opf:r buts its hard to find quality user made aditions (namely missions) so i guess we wait http://forums.bistudio.com/oldsmileys/sad_o.gif .

gandalf the white
Jul 7 2004, 20:13
lol, what if OFP2&#39;s the first game that releases a demo before screenshots?&#33; http://forums.bistudio.com/oldsmileys/biggrin_o.gif

honest, less then a year to go and still no news.... i&#39;m getting worried http://forums.bistudio.com/oldsmileys/rock.gif

edc
Jul 8 2004, 00:28
I&#39;d agree. Even if it&#39;s just a "we&#39;ve been too busy with OFP Xbox to do much with OFP2", it&#39;d still be nice to know something.

MrZig
Jul 8 2004, 07:10
Just you wait, I&#39;m sure they will bring OFP2 out of nowhere and surprise us all.

Like right now we&#39;re all "Damnit&#33; I want news&#33;"

"Is it dead?"

Etc.

Imagine if in 6 months they released 40 screenshots, 4 movies, a promise of a demo in 2 months, and a table of features and editing information etc. all at once&#33;

It would increase hype 100x more then say giving a screen now... then next month.. etc.

I&#39;m too tired to think so I could be saying rubish.

Good night.

alacasam
Jul 10 2004, 05:32
there is no sign of people from bis or anyone concern by the making of the game that they are reading what we write, there is just no consideration for us (im sure the game will be very hot but at least they should try to keep people happy or just make all the rumors stop or any words like "be patient everything is going good ") http://forums.bistudio.com/oldsmileys/rock.gif  give us a sign please just to tell us that your listening and that we are not loosing our time by coming to this forum. http://forums.bistudio.com/oldsmileys/sad_o.gif

Heatseeker
Jul 10 2004, 17:27
They must be very busy with OPF-xbox, they have been working in that conversion for so long now. Maybe it was a mistake to make a xbox conversion of OPF, it must be a great chalenge for them to make OPF run in a console but they took it and have a contract and they will have to conclude it before even thinking about OPF2.
The good thing is that by porting OPF to a console they must have optimised the engine to its extreme limits and developded new techniques that will make OPF2 run smoother and with better detail amongst other improvements.
After xbox opf comes out BIS will problably need some very earned vacations and after that they will start developing OPF2. Now for OPF&#39;s sequel to come close to all our expectations and to reach what BIS&#39;s wants to achieve it will take a very long time of development too (OPF is not like COD or any other Quake 3 mod style games). So the bad news is BIS problably expected to have finished OPF-xbox by now but they havent and they problably havent started OPF2.
Now how much time does a developer need to put a good game together? 2/3 years? Problably more so they will only start advertising it when they have something representative of what the game will offer and look and a estimate release date. 2006? 2007? It wont come any time close so we better loose this premature hype and enjoy what we have now.

Hornet85
Jul 10 2004, 20:04
do you guys realy think BIS will post news if you cry for news hel i whodent and i whant news to but hey let them work and we will probebly have OFP 2 some time in the next years

Skewballzz
Jul 12 2004, 05:55
With all respect to BIS, it seems like we get little support from them compared to other Devs. It&#39;s almost like a slap in the face with the cult following we all have for this game. I understand that I have no right to be shown what I ask, but out of common decency, OFP would be a &#036;10 bargain game if it wasnt for us. It just seems like the devs are playing with us like little puppies...while we all view them as gods.



If u want, gimme a warning level for this, I&#39;m willing to take it if you guys dont like what I said. I guess my days on this forum are numbered after that comment. Sorry if I offended anyone...it wasnt my intention.

MATRA
Jul 12 2004, 12:44
First of all Hi ALL&#33; My first post  http://forums.bistudio.com/oldsmileys/biggrin_o.gif

I follow this forum for about one year and a half by now, and since a saw the OPF2 I press relese, came here almost everyday, trying to get any info on the greatest game I ever played and still play, it´s my absolut record, i never play one game more than 3 or 4 months.

I have to agree with Skewballzz, its odd or at least strange that we dont have not a single word from the DEV´s team I know they dont have to say or reveal anything, but this is their forum&#33; We know they read it, or should read it, so a litle word just saying that the work being done or so, will revive all comunity.
Sometimes I thing they dont show anything, because there´s NONE&#33;&#33;  http://forums.bistudio.com/oldsmileys/sad_o.gif

Maky
Jul 12 2004, 18:35
Sometimes I thing they dont show anything, because there´s NONE&#33;&#33;  http://forums.bistudio.com/oldsmileys/sad_o.gif
I&#39;m sure there is work. I ask me for how long....

For developing games you need cash. 3 years after release of OFP 1 and the last Cash Cow in June &#39;02 (OFP:R)
-> 2 years&#33;&#33; <-
they need OFP XBOX to be a hit an to get some money....
....to finish their next work. If i&#39;m wrong, if they take a bath in dollars every evening after the work, it&#39;s ok, no problem for me http://forums.bistudio.com/oldsmileys/biggrin_o.gif

alacasam
Jul 14 2004, 14:08
Quote[/b] ]Bohemia Interactive announce the employment of Paul “Placebo” Statham as Community and Public Relations Manager, based at our offices in the Czech  Republic.   So placebo if i read correctly you are the one who take care of public relations (based at our offices Czech  Republic) means that you know a lot about whats going on , could you tell us a little more? about whats bis intentions about the communauty and ofp2 and anything you find would bring this topic to an end (at least tell us what bis as decided to do about communauty please so we are not gonna loose our time by comming here each day if they dont even want to inform us) http://forums.bistudio.com/oldsmileys/rock.gif

alacasam
Jul 14 2004, 14:28
for hornet85  
Quote[/b] ] if you cry for news hel i whodent...by telling us such things , it just show that you dont care about people ,We do not ask them to give us the moon we just ask for respect , and i have bought ofp1 and ofp goty edition &#036;&#036;&#036;&#036;&#036;&#036;&#036;, i gave them my money in exchange bis have to show me some respect and every other persons here too. Right now ,they are doing ofp2 with our &#036;&#036;&#036;&#036;......at least they should write us something ,anything even if its not anything of importance.
http://forums.bistudio.com/oldsmileys/sad_o.gif P.s wish i could speak czech meaby i would have better result http://forums.bistudio.com/oldsmileys/rock.gif

JimGun
Jul 14 2004, 14:54
I agree with the original poster. Throw us a bone - any bone. Even if it&#39;s, "Sorry we are too busy at the moment, we will get back to you soon. Honest." then at least we know you are all still alive.

As for release dates, a years notice would be good - so I can get to work building an uber pc in time for (I hope..) a game that I can spend another 3 years stopping the missus from accidently popping into the microwave.

Gollum1
Jul 28 2004, 11:51
I think BIS has figured out that you want screenshots ever since they announced OFP2, no need for a thread thanks&#33;

It&#39;s just a bit silly asking placebo for answers;

-"I am not allowed to say anything about this new project yet, company policy"

-"BUT CAN YOU TELL US ANYTHING&#33;?"

-"Oh well since you asked:"

http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Complaining about it won&#39;t change anything, and we all know you&#39;ll buy the game anyway. http://www.flashpoint1985.com/ikonboard311/non-cgi/Skin/SKIN-2/PostIcons/icon4.gif

Don&#39;t worry, BIS will give you your info when they have some info to give...

HKFlash
Jul 28 2004, 12:35
Quote[/b] ]Thier info from a year ago about OFP2 being in Africa, Asia and Europe in the &#39;70s was changed.

Hahah&#33; This only proves the kind of communication of BIS towards its costumers and fans.

We are in the year 2004 end of july, and the news about the scenarios of Africa, Europe and Asia, were about....May 2003. Im sorry but didnt even knew that the scenarios had changed. (probably to islands, which honestly are the best scenarios for this game)

In one word: funny.

MadDogX
Jul 28 2004, 19:22
I don&#39;t think we have any right to expect BIS to give us any us info when we want it. After all it&#39;s their descision when to release what information about the game. Just because we bought OFP1 and Resistance doesn&#39;t mean they owe us anything.

Goeth
Jul 28 2004, 19:59
Don&#39;t worry, BIS will give you your info when they have some info to give...
That´s creepy, if they don´t have any new info at this point then we´ll see ofp2 maybe at 2015.

SXO
Aug 5 2004, 01:49
You guys really should take a look at the OFP2 forum (http://community.codemasters.com/forum/forumdisplay.php?s=&forumid=167) over at the Codies&#39; site. We&#39;ve been talking about this same topic in several posts.

hardrock
Aug 5 2004, 02:31
Okay&#33;&#33;

If you don&#39;t give me news about OFP2 RIGHT NOW me and hundreds of other members will leave the community and never return&#33;&#33;&#33;&#33;&#33;&#33;&#33; Not even for OFP2&#33;&#33;&#33;&#33; Never&#33; you heard it, n-e-v-e-r&#33;&#33;


....



...


you win... http://forums.bistudio.com/oldsmileys/sad_o.gif

http://ofp.gamezone.cz/_hosted/hardrock/pic/cry.jpg

Albert Schweitzer
Aug 5 2004, 08:27
Who needs OFP2?

http://forums.bistudio.com/oldsmileys/biggrin_o.gif

The original is always the best, keep that in mind&#33;

SXO
Aug 5 2004, 16:36
I need it&#33; http://forums.bistudio.com/oldsmileys/crazy_o.gif
The problem is they mentioned it, now I must know&#33; It&#39;s like when someone says "I was going to tell you something, but nah, forget it." As soon as they say that you have to know. Valve Software tried to play it safe by waiting until the very end (or so they thought) before even acknowledging that HL2 was on the way. It was supposed to be released that September, ofcourse we all know now they were quite a bit too optimistic.
BIS and Codies don&#39;t have the option now of keeping the cat in the bag for so long.

funnyguy1
Aug 7 2004, 12:14
I think, we`ll soon see some pics...

I don`t have official info :P But I`ve used the Force http://forums.bistudio.com/oldsmileys/tounge_o.gif

Look, ofp2 will be in 2006, so they probably understand that It`ll be nice to see anything before 2006http://forums.bistudio.com/oldsmileys/wink_o.gif (&#33;&#33;&#33;), so...

If they have some pics already, but simply It wasn`t so pretty as we want to see (as the pic from the game that is going to be developed in 2004/2005), they show us It, just because we have`nt got anything else... Maybe on the secret page? I don`t know...just an idea...

regards to "waiting" community

Impavido
Dec 19 2004, 05:45
I posted this thread on April 24th 2004, in which I pointed out that the last official news post was almost a year old at that time...

Well..I really don&#39;t want to sound like a whinner, but I have no choice. It is now December 19th 2004 and not a single thing has changed. http://forums.bistudio.com/oldsmileys/sad_o.gif

This really blows.

PS- I still love you BIS

PainDealer
Dec 19 2004, 13:55
I gotta agree with that. I&#39;ve already got this creepy feeling there&#39;s not much going on with the project.

JdB
Dec 19 2004, 19:01
Most likely most of the people at BIS are still too involved with finishing OFP for X-box http://forums.bistudio.com/oldsmileys/sad_o.gif

Evishion
Dec 19 2004, 19:20
why make OFP1 on xbox http://forums.bistudio.com/oldsmileys/sad_o.gif when they can make OFP2 on PC? http://forums.bistudio.com/oldsmileys/biggrin_o.gif

-=BT=- Matty R
Dec 20 2004, 09:28
why make OFP1 on xbox  http://forums.bistudio.com/oldsmileys/sad_o.gif  when they can make OFP2 on PC?  http://forums.bistudio.com/oldsmileys/biggrin_o.gif
i agree

PainDealer
Dec 20 2004, 15:02
the Xbox version ain&#39;t gonna be a best seller anyway... I think some of the old fans might buy it but Xbox palyers are too busy playing sci-fi and racing games

gandalf the white
Dec 20 2004, 19:12
yeah, but cancel this X dollar project is a waste too...

if they&#39;d just release the engine people would be *very* pleased...

say, i got a question....

if you make more or less thesame engine, but using a diffrent format of file ( *.KRO for addons for instance ) , but also devellop a tool that turns .PBO into .KRO , would it still be illegal?

where is the limit? what if people just take the old OFP engine and rip out some lines, add some features, change / optimise allot of code etc, wouldn&#39;t it kinda be a diffrent engine?

(I prolly pissed of allot of BIS coders with that idea http://forums.bistudio.com/oldsmileys/tounge_o.gif but i just want "Posseidon 2" to see the light faster&#33; http://forums.bistudio.com/oldsmileys/sad_o.gif )

heck i would be happy to hear ANY word from BIS&#33; just a "I haven&#39;t forgotten about you." from Suma would be enough for me&#33; http://forums.bistudio.com/oldsmileys/sad_o.gif

http://img.photobucket.com/albums/v297/15179/Suma.jpg

editing that pic actually took me longer then him posting that.... WHAAAAA&#33;&#33;&#33;&#33; http://forums.bistudio.com/oldsmileys/sad_o.gif

JdB
Dec 20 2004, 19:17
where is the limit? what if people just take the old OFP engine and rip out some lines
Even using one line of code from the original engine is illegal (although it is hard to prove, since many engines are similar, and therefore will have very similar pieces of code.

BraTTy
Dec 21 2004, 18:08
I think its most likely this scenario:

Codemasters is publisher and its up to them to advertise (we know they lacked on OFP1) or disclose things of importance to keep us in suspense,apparantly they choose to keep us in suspense (again)
For that matter possibly they know nothing until the final product anyways.
BIS won&#39;t breach any contract and can&#39;t tell us anything.We are bugging the wrong people

Gandalf did a nice msg from Suma and ya ,something like that would be nice

Silent N Deadly
Dec 22 2004, 00:54
http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif
When I saw the post I thought Suma acually said that. After reading it my heart fell. http://forums.bistudio.com/oldsmileys/tounge_o.gif

Batukhan
Dec 23 2004, 19:39
Imagine if BIS has actually bankrupted loooong ago and they&#39;re just keeping this forum to see us wither in pain.

Sniperwolf572
Dec 24 2004, 09:50
If thats the case then why this?

Operation Flashpoint 2 Website (http://www.flashpoint2.com)

Now I realise that you&#39;re new here,but please don&#39;t make any ridicoulous comments like that. http://forums.bistudio.com/oldsmileys/smile_o.gif

Anyways Merry Christmas http://forums.bistudio.com/oldsmileys/xmas_o.gif

HKFlash
Dec 26 2004, 18:25
He is new? He joined May 2003 and u joined Feb. 2004&#33;&#33;&#33; http://forums.bistudio.com/oldsmileys/crazy_o.gif

PainDealer
Dec 27 2004, 07:11
I bet he only paid attention to the amount of posts he has made http://forums.bistudio.com/oldsmileys/tounge_o.gif

Silent N Deadly
Dec 30 2004, 01:55
Umm guys...that&#39;s 9 monthes difference. A year has 12 monthes, so there is almost a whole year difference between when they joined the forums. Plus one guy could of been watching the forums...but just not posting....so you never know how long someone was really on the forums. But still a year difference is a bit.

Sniperwolf572
Dec 30 2004, 22:21
I have an older account, I just forgot a pass for it and if we go by who watched this forums longer, I&#39;ve been around reading since I got OFP and thats way back, just haven&#39;t had any need in registering, but anyways this is not whats the topic about.

On topic:
Even if OFP2 doesn&#39;t look beautiful, it would be nice to read about any progress as I somewhere mentioned something like DEV&#39;s diary, whitch would go something like this:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">
Bohemia Interactive Studios
Operation Flashpoint 2 Developement diary&#58;

31.12.2004.
We started to write this diary and made a few posts on forums.

01.01.2005.
We&#39;ve been making OFP2 for a few months now and we think it&#39;s time for some relaxing.

10.01.2005.
Continued work on OFP2. &#91;Unnamed Employee 1&#93; has been making adjustments to the skeletal animations of models,they look much better now.

&#91;Reference photo goes here&#93;

11.01.2005.
Made additional motion capturing,and succesfully integrated into the engine.

12.01.2005.
...
...
...
...

26.06.2006.
OFP2 HAS HIT THE SHELVES&#33; Go get your copy NOW&#33;[/QUOTE]

Cozza
Dec 30 2004, 23:56
26.06.2006.
OFP2 HAS HIT THE SHELVES&#33; Go get your copy NOW&#33;[/code]
Whooa. His been to the furture and brought back a time for us http://forums.bistudio.com/oldsmileys/tounge_o.gif Know go back and get 4 copies of OFP2. I get one, u get one and the two go to Maruk and Suma to make em speed up production http://forums.bistudio.com/oldsmileys/tounge_o.gif

Jan 2 2005, 20:50
I know i really need to post more on the forum, not playing Operation Flashpoint is like having no heart&#33; Anyway, one topic and OFP2, i realise that they probably have very busy schedules so i&#39;m not surprised you haven&#39;t heard anything on the Codemasters or BIS website, perfection is completed in one day you know&#33; I think OFP 2 is going to be the highlight of my next year and a half, i&#39;m definately pre-ordering it when it&#39;s available, has anyone any idea as to minimum specifications etc or would be so kind as to point towards a discussion thread about specifications?

Cozza
Jan 4 2005, 02:45
nah. But you probly need a 64 grapichs chips http://forums.bistudio.com/oldsmileys/smile_o.gif

StealthTiger
Jan 9 2005, 00:04
I&#39;m at Codemasters in Stoney Thorpe on monday (11th Jan) on an appointment... maybe I can get a scoop whilst there?&#33; http://forums.bistudio.com/oldsmileys/wow_o.gif

StealthTiger
Jan 10 2005, 15:22
Ok I had reason to visit Codemasters in an official capacity today & after my meeting I had a quick chat about OFP2 with the guys I was seeing.

This is what they said (paraphrased)...

"OFP2 is the most awaited title of all time for us and to date we still don&#39;t know when it will be released?" When questioned about a release they said that "it might be next year, it might be late this year, but we really don&#39;t know?"
"OFP2 is in active development as we speak, it&#39;s being worked on right now. The whole game has been dumbed down slightly from what was originally developed, which was a full-on, as realistic as it gets simulation... which basically means if you got shot that was it, your dead, end of&#33; It was incredibly hard, much harder than the current games"
"They&#39;ve really developed the whole &#39;freedom to go anywhere do want you want aspect further in OFP2 & it looks amazing....."

...And I&#39;m afraid that&#39;s it, I can&#39;t tell you anymore&#33;.. http://forums.bistudio.com/oldsmileys/biggrin_o.gif
If nothing else, I hope it&#39;s renewed your enthusiasm for the very much, &#39;long-awaited&#39; Operation Flashpoint 2?&#33;

gandalf the white
Jan 10 2005, 15:50
The whole game has been dumbed down slightly from what was originally developed, which was a full-on, as realistic as it gets simulation... which basically means if you got shot that was it, your dead, end of&#33; It was incredibly hard, much harder than the current games"
Yeah, the community will appreciate that&#33; CS 2.5&#33; http://forums.bistudio.com/oldsmileys/biggrin_o.gif

... ******&#33;&#33;&#33;&#33;&#33; http://forums.bistudio.com/oldsmileys/mad_o.gif

That was exactly what made OFP a one of a kind game&#33; http://forums.bistudio.com/oldsmileys/mad_o.gif Ahwell, seems some of us have some reconfigs to do... http://forums.bistudio.com/oldsmileys/sad_o.gif

kavoven
Jan 10 2005, 15:53
The whole game has been dumbed down slightly from what was originally developed, which was a full-on, as realistic as it gets simulation... which basically means if you got shot that was it, your dead, end of&#33; It was incredibly hard, much harder than the current games"
If that&#39;s true I won&#39;t buy OFP 2... http://forums.bistudio.com/oldsmileys/mad_o.gif

ShuyaNanahara
Jan 10 2005, 15:55
Quote[/b] ]quote:
"The whole game has been dumbed down slightly from what was originally developed, which was a full-on, as realistic as it gets simulation..."

OMFG&#33;&#33;&#33; lets hire hitmen...a few deaths may encourage them to go back to full on sim http://forums.bistudio.com/oldsmileys/mad_o.gif http://forums.bistudio.com/oldsmileys/mad_o.gif http://forums.bistudio.com/oldsmileys/mad_o.gif http://forums.bistudio.com/oldsmileys/mad_o.gif http://forums.bistudio.com/oldsmileys/mad_o.gif GRRRRRRRRRRRRRRRRRRRR i&#39;ll buy it...but then i&#39;ll mod it...F*ck that if i want less than a simulation i can play Battleshite 2..and the netcode is f**kin better for that&#33;&#33;

Hellfish6
Jan 10 2005, 16:36
You guys are reading too selectively.


Quote[/b] ] The whole game has been dumbed down slightly from what was originally developed, which was a full-on, as realistic as it gets simulation... which basically means if you got shot that was it, your dead, end of&#33; It was incredibly hard, much harder than the current games"


There&#39;s "REALISM http://forums.bistudio.com/oldsmileys/smile_o.gif"

and then there&#39;s "REALISM http://forums.bistudio.com/oldsmileys/sad_o.gif"

There can be a point at which realism can hinder the enjoyment of a game. If what he wrote above is anything to go by, I don&#39;t think very many people would be happy when they get shot in the hand or foot and die.

You have to remember that all of us on this board are the die-hard fans. We may be incredibly loyal, but there aren&#39;t that many of us left. If OFP2 is going to be successful, it has to have a wider appeal than just us diehards. BF1942 may be a stupid game that has no realism, but it is a stupid game that has sold many, many, many units.

Hopefully OFP2 will be scalable so that the CS/BF kiddies can see what a real game looks like and still have fun and yet realistic enough for us grognards (it&#39;s French... look it up) to be able to see the difference between the accuraccy of an AK47 and an M16 at 500m range. http://forums.bistudio.com/oldsmileys/smile_o.gif

kavoven
Jan 10 2005, 17:08
Well, OFP is one of the lone games, for that you need somehow higher skills than for CS or BF for example, you have to THINK&#33; What&#39;s with:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">
If you see the flash, it&#39;s already too late&#33;
[/QUOTE]

I mean the driving of vehicles isn&#39;t very realistic, but I think that&#39;s enough unrealism... http://forums.bistudio.com/oldsmileys/rock.gif

I don&#39;t want to run through the fields and get shot 10 times before I die, then there is no need for teamplay at all, because you can handle everything on your own...

StealthTiger
Jan 10 2005, 17:33
I think most of you except Hellfish6 have taken the &#39;realism&#39; aspect the wrong way. My impression wasn&#39;t that it was going to be a BF1942 clone, I mean c&#39;mon OFP 1.46 is much more realistic than that anyway nevermind Resi and a next generation title like OFP2. They&#39;re starting from a much higher base with regards to realism already, are they not?

Hellfish is correct and at the end of the day IT IS A GAME, there has to be some give and take. It needs to be playable otherwise you jump out of the helo without your safety on, hit the deck & accidently fire off your semi into your face...game over. The point I&#39;m trying to make (possibly?) is that if it&#39;s too real, it ceases to be a game & ceases to be fun. As soon as it does that:Operation Flashpoint - The End.

I think OFP2 will be harder than Resi, however not as hard as what they had previously had in mind after testing.

I did forget to mention above that they have also said they have "been looking intently at both the HL & Unreal engines" so maybe we&#39;ll see much better player gfx etc. Guess we&#39;ll have to wait and see?....

gandalf the white
Jan 10 2005, 17:51
they have also said they have "been looking intently at both the HL & Unreal engines"
THE WORLD IS COMING TO A FUCKING END&#33;&#33;&#33; http://forums.bistudio.com/oldsmileys/crazy_o.gif


Hellfish, in OFP you dont die from a shot the the hand (well, you do but that&#39;s because you can&#39;t hold your gun properly anymore) or foot, but not dieing from a 7.26 in the ribcase is wrong&#33; I mean, even not i sometimes live on and i am able to get the fieldmedic to rip out a 5.56 out of my skull and continue fighting&#33;

Well, anything can be modded i guess... but i sure hope they wont try to compete with Battlefield 2...

Hellfish6
Jan 10 2005, 17:54
Hellfish, in OFP you dont die from a shot the the hand (well, you do but that&#39;s because you can&#39;t hold your gun properly anymore) or foot, but not dieing from a 7.26 in the ribcase is wrong&#33; I mean, even not i sometimes live on and i am able to get the fieldmedic to rip out a 5.56 out of my skull and continue fighting&#33;
Note how he said OFP2 was, initially, much more difficult than OFP:R. He&#39;s just saying that now it&#39;s not AS difficult - that could mean a lot of things. The AI doesn&#39;t engage you at 1000m with an AK, that one shot doesn&#39;t always mean one kill, etc.

Has BIS ever let us down? Give &#39;em the benefit of the doubt. Even OFP wasn&#39;t all that realistic when it came out yet look at what we&#39;ve done now. And we all still play it.

bn880
Jan 10 2005, 18:02
Yeah, and when it comes to realism, remember the difficulty modes, we can have a lot more than just veteran and cadet, even 5 levels and so on... so even "REALISM http://forums.bistudio.com/oldsmileys/ghostface.gif " could be in there. http://forums.bistudio.com/oldsmileys/tounge_o.gif

funnyguy1
Jan 10 2005, 19:04
Yeah, and when it comes to realism, remember the difficulty modes, we can have a lot more than just veteran and cadet, even 5 levels and so on... so even "REALISM  http://forums.bistudio.com/oldsmileys/ghostface.gif " could be in there.  http://forums.bistudio.com/oldsmileys/tounge_o.gif
yeah
I think they should add those abandoned (ok, maybe courteous a bit...) "ultra realistic" mode, just to show us what they can, and to just let see others the most realistic war simulator ever:)

Seriously, <shot in a leg = death is a bug>, not realism, but as i said the full realism should be included (as an option) for extraordinary super veterans from the good old ofp:)

StealthTiger
Jan 10 2005, 19:45
Why the **** would they try and make it like BF2?&#33;?&#33; You&#39;ve got the wrong idea big-time&#33;
Is there freedom in the BF series for a start? No. I suggest reading the conversation again maybe?

You also have to look outside of OFP and see what&#39;s good in other games. HL & Unreal both have there good points (personally I&#39;m not a fan of either), doesn&#39;t mean to say that OFP2 is going to be CS 2.5 or Unreal VII. Would you be happy if it was VBS1? Look what they&#39;ve got already and what you&#39;ve created yourselves, surely you don&#39;t think that they are going to go backwards? http://forums.bistudio.com/oldsmileys/mad_o.gif

hardrock
Jan 10 2005, 19:55
Why the **** would they try and make it like BF2?&#33;?&#33; You&#39;ve got the wrong idea big-time&#33;
Is there freedom in the BF series for a start? No. I suggest reading the conversation again maybe?

You also have to look outside of OFP and see what&#39;s good in other games. HL & Unreal both have there good points (personally I&#39;m not a fan of either), doesn&#39;t mean to say that OFP2 is going to be CS 2.5 or Unreal VII. Would you be happy if it was VBS1? Look what they&#39;ve got already and what you&#39;ve created yourselves, surely you don&#39;t think that they are going to go backwards? http://forums.bistudio.com/oldsmileys/mad_o.gif
good point

Daddl
Jan 10 2005, 20:02
Well, I&#39;m sure BIS will get the realism/gaming mix right again. They did so two times already - and if they f*** up this one, then I&#39;m there&#39;ll probably still be a VBS2 for the hardcore sim fans.

kavoven
Jan 10 2005, 20:06
Why the **** would they try and make it like BF2?&#33;?&#33; You&#39;ve got the wrong idea big-time&#33;
Because they want to make money&#33;

How many players have bought OFP? Nearly one million. And how many have bought RH or even Resi? Not so many, because they didn&#39;t get along with OFP 1.0. Yes, there were these hardware specs, but I think the reason why most people rejected from buying the addons was that they can&#39;t run around and fire at everything which is not on a tree until 3.

I mean, yes, your points aren&#39;t bad, but imagine what a community would come with a game closer to BF IN GAMYPLAY then to OFP. Imagine all the BF kiddies who&#39;re shooting each other IN THERE TEAMS, just to get the points for the flag...

I&#39;m very distanced to these new "difficulties"... http://forums.bistudio.com/oldsmileys/rock.gif

Hellfish6
Jan 10 2005, 20:22
You have to admit, OFP 1.0 had a lot of problems. I can see why people would have abandoned it. The only reason I didn&#39;t was because I&#39;d been aching for a game exactly like this for some time - at least since &#39;96 when a friend of mine and I talked about making a game like this to kill time in boot camp. A game that would bring us a real infantry experience, not a Doom-like FPS where we&#39;re channeled into tunnels and dungeons. We wanted to use AT4s to kill BTRs with - we wanted to attack across fields with tracers zipping overhead.
We got that in OFP - eventually. But not everyone could see the potential the game had back then. Some people were looking for a Doom/BF1941/CS clone. They were dissappointed as well.

I think BIS realizes where it&#39;s strengths are - creating a very expandable and customizeable gaming engine with robust performance in simulation large outdoor environments. I don&#39;t think they&#39;d abandon that.

I don&#39;t expect OFP2 to have the level of detail we come to expect from our addon makers (there still may be tanks that don&#39;t quite look like their real life counter parts, aircraft that don&#39;t quite perform exactly like the real ones do, etc. - I don&#39;t think BIS is a bunch of ubergrogs like us who painstakingly scrutinize everything for realism and don&#39;t care if one bolt on a road wheel is slightly out of place) but I&#39;m positive that the capability to mod OFP2 to the hyper-realistic game will be there. Hell, even VBS has some realism issues, but I&#39;m sure that someone out there will fix those as well.

My point is that BIS probably realizes that it has a good market in us non-BF1942ers. I think they&#39;ve looked long and hard at what went right and wrong in OFP/VBS and have taken steps to overcome those issues. Hell, VBS already looks better than any other similar game out there (look at the ADF2 pack if you don&#39;t believe me) so graphically they&#39;re already ahead of the game. Adding the Source Engine&#39;s physics and graphics capabilities can only further enhance OFP2, if they decide to move over to it.

StealthTiger
Jan 10 2005, 22:03
BIS are not going to make a BF type arcade blast &#39;em up action thing. They&#39;ve not made one before & with the experience & success they&#39;ve had... I doubt they&#39;re likely too.

If they were more concerned about making money than making a great game, hell we&#39;d already have OFP2.. and it&#39;d be shit. Look at what happened to BF:Vietnam, should&#39;ve just waited, improved it and made it an expansion to BF2. However, I still wouldn&#39;t buy it.

I&#39;m confident in BIS&#39;s abilities to deliver the goods and provide us with the game we all want (well you can never please everyone&#33;)... and if not, the ability to allow you to turn it into the game that you want. http://forums.bistudio.com/oldsmileys/smile_o.gif

SteveVCB
Jan 12 2005, 09:14
Also, the market for arcadey, lowest-common-denominator shooters is cramped: BF42, BF Nam, CS, CS Source, Soldner, HL2, UT2004, Joint Ops, etc. etc. etc. ad nauseum. Even competing with the more realistic tactical shooters such as Raven Shield is dicey, as they&#39;re established.

OFP is a niche game. They pinned an entire corner of the market with one game and one expansion (I don&#39;t count Red Hammer). To ditch pretty much assured success with a smaller market to try (and no doubt fail) at breaking into a larger, more competetive market would be very silly. The kind of players who appreciate BF&#39;s realistic nuances are the same kind of people whose opinion boils down to crap like "CS sux UT rox," and their level of tactical sense dictates that standing still for more than two seconds or (horror of horrors) using concealment or a vantage point equals being a cheating son of a bitch.

The reason I play OFP still is because nothing comes close. I play other games when I want a quick fix of carnage. I come back to OFP every time though, because it feels so much more harsh and unforgiving, therefore more satisfying. I don&#39;t like being told that I&#39;ve just been hit in the chest with a burst from an MP40, but it&#39;s okay, it didn&#39;t hurt too bad, it only took 20 health off me. I don&#39;t like being able to take out a T72 with hand grenades. I don&#39;t like being able to recover from a gunshot wound that blew my fucking skull open by walking over a water canteen and a bag of bandages.
I like running through a hail of gunfire, knowing that it&#39;s a very stupid thing to do, and that any one of those bullets zipping past my face will kill me stone dead if I walk into one. Because when I finally get behind something solid, I&#39;ve got that giddy feeling of relief because I&#39;ve just survived horrible odds. When I run across a courtyard in Call of Duty and get chased across by MG42 fire, I don&#39;t really feel too fussed as I could have run across it while being shot up and still have survived.

Also, it&#39;s no fun playing with thirteen year olds who mistake skill for twitch-reflexes and bounding around the map. I&#39;d much rather stick with my OFP squad, where I know the members are genuinely skilled and talented players, be it through practice and dedication or the fact that they&#39;re putting into practice what they did or do for a living.

BIS tapped into this. They made something that almost every single one of us in the community finds appealing. To give up a small, yet loyal fanbase for a large, yet unpredictable market would be like getting Mr. Magoo to perform an emergency heart bypass on your best friend.


So, I don&#39;t think they&#39;ll sell out, as it were. Especially not as there are probably a few people in the community who&#39;ve handled explosives before http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Phleep
Jan 12 2005, 12:21
I think BIS has stated their attitude pretty clearly - they make the game how they want it and whoever buys it, buys it.

Although they no doubt heed the suggestions of fans, probably will even take many ideas straight from the mods, it will be their game.

Hopefully it will become ours too. http://forums.bistudio.com/oldsmileys/wink_o.gif

Yssabem
Jan 14 2005, 16:55
Yeh, what Kooky said. http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Cozza
Jan 15 2005, 02:16
OFP is OFP. The only competition is VBS1 and that dosnt even count as competition beucase it made by the same people.

People play OFP becuase something captured us. Me, I like being a infantry grunt, with my M16, knowing that I can survive attacking a town of infantry. But then tanks come and I know I will die. But when you live and town is secure, I get a feeling of acchivement.

Mr_Tea
Jan 24 2005, 23:01
I`m asking myself, if we can see VBS1 as an alpha, or an beta version of OFP2. I hope we get some info soon, but I dont ecspect to see first sreenshots before summer 2005. http://forums.bistudio.com/oldsmileys/sad_o.gif

Hellfish6
Jan 25 2005, 04:29
I&#39;ve learned in life it&#39;s best not to have expectations - just hopes.

http://forums.bistudio.com/oldsmileys/smile_o.gif

theavonlady
Jan 25 2005, 04:38
I`m asking myself, if we can see VBS1 as an alpha, or an beta version of OFP2.
Being a VBS1 owner, I view it as OFP on graphic steriods - and not a heavy dose.

It&#39;s much the same. You can judge for yourself from the VBS1 pics that get posted here on the OFP Combat Photography thread. Don&#39;t get fooled by the better face and hand textures. That&#39;s just a little smoke and mirrors.

Now, that I&#39;ve said that - yes, it would be nice to have someone at BIS ping us all with a little smidget of information or something or other.

I think that the loyalty and devotion shown by the regs of this community warrants a small show of appreciation by the powers that be. No, I&#39;m not referring to the moderators. http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Berghoff
Jan 25 2005, 13:30
I think VBS1 can handle more polys and bigger textures than ofp. But as I already have ofp I don&#39;t need vbs1, because I know it is the same thing. But I don&#39;t really care about graphics they only need to be average it is the gameplay that makes ofp1 so good.

Ofp2 will be running on a second generation engine I guess. =) Hopefully we can see some ss this year

kavoven
Jan 25 2005, 17:28
I think that the loyalty and devotion shown by the regs of this community warrants a small show of appreciation by the powers that be.
That&#39;t, we dogs want a bone http://forums.bistudio.com/oldsmileys/smile_o.gif

Harnu
Jan 27 2005, 05:06
To me it just feels a little to stale around here lately. I&#39;m a big fan of behind the scene&#39;s stuff. I&#39;m not asking for OFP2 screen shots, but some pictures maybe on the fun page. Something to break this streak of no activity.

funnyguy1
Jan 27 2005, 09:09
Quite good idea to add some of the first pics on the secret pages. The CM`s (well, only the CM`s with the pass) will see it first.

gandalf the white
Jan 27 2005, 21:31
To me it just feels a little to stale around here lately. I&#39;m a big fan of behind the scene&#39;s stuff. I&#39;m not asking for OFP2 screen shots, but some pictures maybe on the fun page. Something to break this streak of no activity.
I know how you feel kid.. about thesame as this soldier felt after i took this pic...
http://img.photobucket.com/albums/v297/15179/NOOOO.jpg

http://forums.bistudio.com/oldsmileys/tounge_o.gif .

No really, just "A word" from anybody from the development team would be great&#33; even if it was just a "don&#39;t f*cking disturb us&#33;" , do they even know this section exists?&#33; http://forums.bistudio.com/oldsmileys/crazy_o.gif

eestikas88
Jan 31 2005, 19:03
this pic has a p**n idea in it.Ewwww and the soldier is a man. http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/crazy_o.gif

This is bad.

Chipper
Mar 17 2005, 20:46
so basicly you want them to suck that commies ****

DBR_ONIX
May 16 2005, 15:16
"Mission failed : You did not follow out all orders" ? http://forums.bistudio.com/oldsmileys/rock.gif
http://forums.bistudio.com/oldsmileys/tounge_o.gif
- Ben

HuNtA
May 16 2005, 17:41
i believe that the OFP community has been thrown a rather large bone http://forums.bistudio.com/oldsmileys/wink_o.gif