View Full Version : Uniform texture scaling
Can anyone tell me how to switch off uniform texture scaling because its really getting on my nervs .
I.e .. I grab one side of a texture and its opposite side moves.
Usefull if i can switch it on and off..a hinderance otherwise
Mar 29 2004, 01:06
I"m not sure if this is what your asking for, but either hold down control or control+shift and grab the corner and pull it...... can't remember exactly though
Mar 29 2004, 01:59
I am also rather new to O2, but if you hold the shift key down and use the arrow keys (not on the numpad, just the plain arrows) you can adjust the size of the texture you have loaded.
Mar 29 2004, 05:22
Quote[/b] ]I"m not sure if this is what your asking for, but either hold down control or control+shift and grab the corner and pull it...... can't remember exactly though
In texturing mode (press A) you can move with texture by pressing arrow keys. If you are holding Shift and pressing arrows, you are resizing texture. In both cases one press of arrow 1 pixel of screen resolution movement. If you are (in both cases) holding + Ctrl, movement will be 16 pixels.
If you are holding Ctrl, you can with LMB drag corners of texture and resize it in aspect. Holding Ctrl + LMB anywhere else than on corners of texture will rotate it. Ad finally, with just LMB you can drag corners freely and deform texture.
Hmm... that's all i think http://forums.bistudio.com/oldsmileys/wink_o.gif
Well thats were we differ friend coz when i press LMB and try to move a corner...then its opposite corner moves acordingly .
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