PDA

View Full Version : Problems with explosionsmoke (going mad!)



Lockheed Martin$ch
Mar 2 2004, 18:06
Hey you all!

I have a very stupid, crazzy and just an annoying damn Problem http://forums.bistudio.com/oldsmileys/sad_o.gif
I've gone mad at trying to fix it, because everything I tried was just for nothing http://forums.bistudio.com/oldsmileys/sad_o.gif

It is like this:

I made a shed. Wonderful, this even works! But only, if it has not more than the 24 Faces and 40 Points.
If it has more, the most aweful thing happens: If you fire at it, you can see the whole model right though the smoke of the explo....

If you have less than 100 faces, it happens, if you fire maybe 3 times at it. Then it happens everytime....

I could spitt out about it, because I don't know WHY.


So, if someone knows how to fix it, or knows a solution, I would kiss his feets!!!


The original model has:
Points: 659 Faces: 415

The config:
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches
{
class LMS_Sheds
{
units&#91;&#93; = {};
weapons&#91;&#93; = {};
requiredVersion = 1.75;
};
};

class CfgVehicles
{
class All {};
class Static &#58; All {};
class Building &#58; Static {};
class LMS_Shed1 &#58; Building
{
model=&#34;&#92;LMS_Sheds&#92;LMS_Shed1&#34;;
armor=200;
scope=2;
displayName=&#34;&#036;STR_shed1&#34;;
vehicleClass=&#34;Mapfact Objects&#34;;
icon=&#34;&#92;LMS_Sheds&#92;Shedlogo.paa&#34;;
mapSize=40
};
class LMS_Shed2 &#58; LMS_Shed1
{
model=&#34;&#92;LMS_Sheds&#92;LMS_Shed2&#34;;
displayName=&#34;&#036;STR_shed2&#34;;
};
class LMS_Shed3 &#58; LMS_Shed1
{
model=&#34;&#92;LMS_Sheds&#92;LMS_Shed3&#34;;
displayName=&#34;&#036;STR_Shed3&#34;;
};
};[/QUOTE]


Image of the Fault:
http://factmap.net/Material/Sonstigebilder/Smoke-Bug.gif


Thanks for suggestions&#33;&#33;


Lockheed Martin&#036;ch

scousejedi
Mar 2 2004, 19:54
Do you have view LODs and fire LODs?

Nathanz
Mar 2 2004, 20:54
This isnt really a fix but i have this problem with ALL addons http://forums.bistudio.com/oldsmileys/crazy_o.gif

Lockheed Martin$ch
Mar 3 2004, 17:40
This isnt really a fix but i have this problem with ALL addons  http://forums.bistudio.com/oldsmileys/crazy_o.gif
Unfortunetly me too.... All addons I&#39;ve done are "dead" since a short while. I don&#39;t know why, maybe since 1.95, but it would be very unreal, because I work with 1.92....

@<hidden> scousejedi

Yes, I now added also View-Geomtric, Fire-Geometric, Geometric and 3 detail-LODs.

But no result http://forums.bistudio.com/oldsmileys/sad_o.gif

Actually in the other thread I made (because of the same bug, but with light on cars) someone said, it would BE A BUG.

So, no fixing in sight??

Lockheed Martin$ch
Mar 8 2004, 11:00
Does really noone has a solution??

It is really anoying, waiting to release it, but with such a bug, it is not the fine Swiss calitiy http://forums.bistudio.com/oldsmileys/sad_o.gif  http://forums.bistudio.com/oldsmileys/wink_o.gif

So please.... Just an advice or something like that....


//Edit: Got it&#33; It was from one to the other second away... Can&#39;t explain myself what happend, but I&#39;m that happy again now http://forums.bistudio.com/oldsmileys/wink_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/smile_o.gif