Lockheed Martin$ch
Mar 2 2004, 18:06
Hey you all!
I have a very stupid, crazzy and just an annoying damn Problem http://forums.bistudio.com/oldsmileys/sad_o.gif
I've gone mad at trying to fix it, because everything I tried was just for nothing http://forums.bistudio.com/oldsmileys/sad_o.gif
It is like this:
I made a shed. Wonderful, this even works! But only, if it has not more than the 24 Faces and 40 Points.
If it has more, the most aweful thing happens: If you fire at it, you can see the whole model right though the smoke of the explo....
If you have less than 100 faces, it happens, if you fire maybe 3 times at it. Then it happens everytime....
I could spitt out about it, because I don't know WHY.
So, if someone knows how to fix it, or knows a solution, I would kiss his feets!!!
The original model has:
Points: 659 Faces: 415
The config:
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches
{
class LMS_Sheds
{
units[] = {};
weapons[] = {};
requiredVersion = 1.75;
};
};
class CfgVehicles
{
class All {};
class Static : All {};
class Building : Static {};
class LMS_Shed1 : Building
{
model="\LMS_Sheds\LMS_Shed1";
armor=200;
scope=2;
displayName="$STR_shed1";
vehicleClass="Mapfact Objects";
icon="\LMS_Sheds\Shedlogo.paa";
mapSize=40
};
class LMS_Shed2 : LMS_Shed1
{
model="\LMS_Sheds\LMS_Shed2";
displayName="$STR_shed2";
};
class LMS_Shed3 : LMS_Shed1
{
model="\LMS_Sheds\LMS_Shed3";
displayName="$STR_Shed3";
};
};[/QUOTE]
Image of the Fault:
http://factmap.net/Material/Sonstigebilder/Smoke-Bug.gif
Thanks for suggestions!!
Lockheed Martin$ch
I have a very stupid, crazzy and just an annoying damn Problem http://forums.bistudio.com/oldsmileys/sad_o.gif
I've gone mad at trying to fix it, because everything I tried was just for nothing http://forums.bistudio.com/oldsmileys/sad_o.gif
It is like this:
I made a shed. Wonderful, this even works! But only, if it has not more than the 24 Faces and 40 Points.
If it has more, the most aweful thing happens: If you fire at it, you can see the whole model right though the smoke of the explo....
If you have less than 100 faces, it happens, if you fire maybe 3 times at it. Then it happens everytime....
I could spitt out about it, because I don't know WHY.
So, if someone knows how to fix it, or knows a solution, I would kiss his feets!!!
The original model has:
Points: 659 Faces: 415
The config:
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches
{
class LMS_Sheds
{
units[] = {};
weapons[] = {};
requiredVersion = 1.75;
};
};
class CfgVehicles
{
class All {};
class Static : All {};
class Building : Static {};
class LMS_Shed1 : Building
{
model="\LMS_Sheds\LMS_Shed1";
armor=200;
scope=2;
displayName="$STR_shed1";
vehicleClass="Mapfact Objects";
icon="\LMS_Sheds\Shedlogo.paa";
mapSize=40
};
class LMS_Shed2 : LMS_Shed1
{
model="\LMS_Sheds\LMS_Shed2";
displayName="$STR_shed2";
};
class LMS_Shed3 : LMS_Shed1
{
model="\LMS_Sheds\LMS_Shed3";
displayName="$STR_Shed3";
};
};[/QUOTE]
Image of the Fault:
http://factmap.net/Material/Sonstigebilder/Smoke-Bug.gif
Thanks for suggestions!!
Lockheed Martin$ch