Hindhunter
Dec 2 2001, 10:07
I have discovered a very annoying bug regarding to the rate of fire of Helo rockets som time ago.
If you create a mission and choose to fly any of the helicopters, you will see that when firing rockets the rate of fire is slower than what is normal. I noticed this could change from time to time between missions and tried to figure out what caused this.
By chance I learned that if you adjust the skill of the unit by dragging the slider left or right, you also affected the rate of which the rockets are fired.
With maximum skill, you get what appears to be the realistic ROF for FFAR/UV57 rockets whereas you get a significantly slower ROF with the slider at minimum.
I think this is just to silly to be meant to be since the ROF has nothing to do with the gunners skill, it´s a preset in the weapons system and shouldn´t be adjustable. I´d like to call it bug in it´s true meaning.
(Edited by Hindhunter at 2:38 pm on Dec. 2, 2001)
If you create a mission and choose to fly any of the helicopters, you will see that when firing rockets the rate of fire is slower than what is normal. I noticed this could change from time to time between missions and tried to figure out what caused this.
By chance I learned that if you adjust the skill of the unit by dragging the slider left or right, you also affected the rate of which the rockets are fired.
With maximum skill, you get what appears to be the realistic ROF for FFAR/UV57 rockets whereas you get a significantly slower ROF with the slider at minimum.
I think this is just to silly to be meant to be since the ROF has nothing to do with the gunners skill, it´s a preset in the weapons system and shouldn´t be adjustable. I´d like to call it bug in it´s true meaning.
(Edited by Hindhunter at 2:38 pm on Dec. 2, 2001)