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Dropbear
Dec 3 2003, 05:57
ok I have several models and up until yesterday I could view them all in bulldozer
Now 1 of them will not show up., well the 0.00 lod anyway all its other lods show in bulldozer.
and all the other models 0.00 lods still show in bulldozer

http://forums.bistudio.com/oldsmileys/sad_o.gif would like to know why and how to get back to norm

oh yeah the model in question still loads and plays ok in game.

Ian Malcolm
Dec 3 2003, 08:13
ok I have several models and up until yesterday I could view them all in bulldozer
Now 1 of them will not show up., well the 0.00 lod anyway all its other lods show in bulldozer.
and all the other models 0.00 lods still show in bulldozer

http://forums.bistudio.com/oldsmileys/sad_o.gif ***would like to know why and how to get back to norm

oh yeah the model in question still loads and plays ok in game.
Buldozer has some problems with viewing too hi poly objects. So if your first LOD is over (just guessing, i don't know exact number) something about 10000 poly, Buldozer will not load it.

Dropbear
Dec 3 2003, 08:42
Thanks for reply
Yeah thats sounds like it but compared to some models mine is not the complicated.
is there another way of viewing other then loading ofp?

Ian Malcolm
Dec 3 2003, 11:11
Thanks for reply
Yeah thats sounds like it but compared to some models mine is not the complicated.
is there another way of viewing other then loading ofp?
I'm affraid there is not other way. Next thing what Buldozer seems to dislike is when hi-poly object is textured, but it can't find textures... it takes AGES load object...

Dropbear
Dec 3 2003, 11:21
Ok so I just put up with it
Thanks again

Dropbear
Dec 4 2003, 19:17
I have found away around this problem
Its not a brainstorm but it works for me

Just select the section you want to view then cut and paste in an un used lod ie commander view then view in bulldozer.