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View Full Version : Binarize and 'sharpen'



CBFASI
Nov 26 2003, 19:18
Heres the problem...

I have a model of part of one of my new ships

It imports well with no faults.
I can binarize just after import.

If I use the 'sharp edges' feature in O2 the model will no longer Binarize and XP reports that 'Binarize' has encountered a problem and must close'

This is from the rpt file...

Quote[/b] ]=====================================================================
== D:\O2Viewer\binarize.exe
=====================================================================
Exe version: Fri Oct 11 10:02:00 2002

=======================================================
Date: 11/26/03 Time: 20:15:58
-------------------------------------------------------
Exception code: C0000005 ACCESS_VIOLATION at 00681558
Version 1.86
Fault address: 00681558 01:00280558 D:\O2Viewer\binarize.exe
Prev. code bytes: 89 46 08 80 27 00 B0 01 EB C5 53 8B 5C 24 08 56
Fault code bytes: 8B 73 14 85 F6 57 8B F9 74 03 FF 46 04 8B 4F 14

Registers:
EAX:00000000 EBX:00000004
ECX:0012DA74 EDX:00000000
ESI:00000004 EDI:01150668
CS:EIP:001B:00681558
SS:ESP:0023:0012D624 EBP:0012D658
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010202
=======================================================

Call stack:

Stack 0012D624 00131624
Address Logical Function
mapfile: binarize (empty 1)



Does anyone have an idea what might be wrong??

NZXSHADOWS
Nov 26 2003, 22:09
Like the read me says for binarize

Quote[/b] ]Utility crashed when .p3d file is bigger than 1MB.

Thats all I know.

Leone
Nov 27 2003, 00:58
Hmmm, that's a weird one. Maybe download Binarize again?

CBFASI
Nov 27 2003, 07:08
http://forums.bistudio.com/oldsmileys/smile_o.gif http://forums.bistudio.com/oldsmileys/smile_o.gif

Thanks

Problem now solved.

Turns out it was the 1mb limit, thanks NZX

My ship is chunked into even smaller sections now.

NZXSHADOWS
Nov 27 2003, 07:19
now that i think about it.Theres addons out there that are over 1mb before they are bined.So i dont see what the problem is.

Suma
Nov 27 2003, 07:51
Quote[/b] ]Turns out it was the 1mb limit, thanks

I think the 1 MB limit was present only in some older binarization version. If you will download the recent version, it should work even with the bigger models.

CBFASI
Nov 27 2003, 16:05
Thanks Suma, I will download the latest vesion and try it again

CBFASI
Nov 27 2003, 16:24
http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Yep big thanks Suma....
http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif

The Binarize I was using was 3 days older than the version I just downloaded of your breathe site...

Am quite happy now, means I can add that extra detail I was after without having to chunk my ship up even more.