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View Full Version : Objects stats stored where?



[IT|Q]
Oct 5 2003, 11:10
every1 nows the annoying collision scan of destroyed buildings - being stuck inside / bullets hit invisile walls etc

so my idea is to give these objetcs almost infinite hitpoints (very very high) in order to make them no destroyable

so again my question, where is the data/stats of objects like houses stored?

(bear in mind that i want it for the original islands and they are standard-objects (of the map)/ automaticly placed / independent from a mission)

PicVert
Oct 11 2003, 03:50
you have to modify the cpp file of the building or also every things that you want to be not destroyable.
If that is for building class you have to put this line in the config of your class of building :

destrType="DestructNo";

BraTTy
Oct 15 2003, 02:26
I think putting "named property" ..."dammage" - "no"
In geometry LOD will do what you ask