View Full Version : Different roads
Sep 17 2003, 21:42
How do I create different road types in Visitor? Say I'm using asphalt type road and there is a transition "T" to dirt trail, how to I use the dirt type road pieces? Do I add them to the already existing Silnice selection or do I create a new selection containing those road pieces?
Sep 18 2003, 06:54
Add them to the road you are using's 'Terminators' Then rightclick(might be left!, whichevr one does'nt 'autolay' the road http://forums.bistudio.com/oldsmileys/wink_o.gif ) on the road section you are making, an 'Edit terminator' type window should pop up, select 'add terminator' to the part you are wanting to put a Tee on (A,B or even C & D). You have to make the dirt road FIRST before you go back and carry on the mainroad (in my experience). If I made new sections of mainroad the 'auto road laying tool' did'nt work on the dirtpath, you'd have to use the 'edit terminator' option(after clicking on it) to carry it on. Hope this makes sense!! http://forums.bistudio.com/oldsmileys/crazy_o.gif http://forums.bistudio.com/oldsmileys/biggrin_o.gif ...
Theres a tab called crossroads in the road define window. thats where you add all the T's and Crossroads
When you come to that point to lay it just click Gen.terminator and then select Crossroad, then yur desired "T" part. Hope this helps..
Sep 19 2003, 14:02
Whoops, my bad http://forums.bistudio.com/oldsmileys/crazy_o.gif . Yep it's in 'CrossRoads' not terminators. The rest still stands(probably http://forums.bistudio.com/oldsmileys/tounge_o.gif )...
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