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BoonieRat
Sep 7 2003, 13:19
How do I make a runway?. Where do I add the textures to Visitor?. I tried putting them in the textures tool but they came out all wonkey, they created transitionals out of themselves!...

Please help!...

*EDIT* I found a tutorial about how to define a runway once the textures are laid, but I can't lay the textures! Do the runways have to face north(top of map) or is there a way of turning the taxi L turns around 90degrees? How do I lay the textures?. What tool do I use. Like I said, it create transitional textures when I do it with the 'texture' tool http://forums.bistudio.com/oldsmileys/sad_o.gif ...

Please! Please help!...

Jakerod
Sep 7 2003, 23:15
Im pretty sure you will have to take the textures and put them in the group with hte textures that will be around them that should solve the problem of the converting textures.

BoonieRat
Sep 8 2003, 07:54
I tried laying the desert runway on pt texture, it makes no difference...

BoonieRat
Sep 8 2003, 10:26
Ahhh!, you have to add them to the 'variables' field of whichever texture the surround is! (pt for desert, t1 for grass), set the 'percentage' to 0 (zero, zilch, nada) to prevent it being randomly created with the 'parent' texture...

Thanx for the help http://forums.bistudio.com/oldsmileys/smile_o.gif ...

Berghoff
Sep 8 2003, 12:44
Ahhh!, you have to add them to the 'variables' field of whichever texture the surround is! (pt for desert, t1 for grass), set the 'percentage' to 0 (zero, zilch, nada) to prevent it being randomly created with the 'parent' texture...

Thanx for the help http://forums.bistudio.com/oldsmileys/smile_o.gif ...
O M G
I was looking for this for a month http://forums.bistudio.com/oldsmileys/smile_o.gif Thx to you all http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Berghoff
Sep 8 2003, 12:55
Ahhh!, you have to add them to the 'variables' field of whichever texture the surround is! (pt for desert, t1 for grass), set the 'percentage' to 0 (zero, zilch, nada) to prevent it being randomly created with the 'parent' texture...

Thanx for the help http://forums.bistudio.com/oldsmileys/smile_o.gif ...
O M G
I was looking for this for a month ***http://forums.bistudio.com/oldsmileys/smile_o.gif ***Thx to you all ***http://forums.bistudio.com/oldsmileys/biggrin_o.gif

Quote[/b] ]you have to add them to the 'variables' field of whichever texture the surround is! http://forums.bistudio.com/oldsmileys/rock.gif And where is that ? http://forums.bistudio.com/oldsmileys/rock.gif

BoonieRat
Sep 8 2003, 14:02
Ooopps!, I meant variants, not variables!...


When you open up the 'texture' tool you have an initial list, in kegetys tutorial he names it 'grass' or 'sand' ( I called them 'Terra' and set the textures up by 'Elavation' (http://koti.mbnet.fi/~hekezu/visitor_tut.htm) ), you have to add the texture to the box on the right, (he called them grass and sand, ect, as well) when you add/open(edit!) that part you get another window opens with a 'variants' section in the bottom right corner. Add the runway textures there http://forums.bistudio.com/oldsmileys/smile_o.gif ...

Look in the 'Elavation' tutorial I've linked, the 'variants' section can be seen in the third pic down. Happy to have helped someone out! http://forums.bistudio.com/oldsmileys/biggrin_o.gif...

Berghoff
Sep 11 2003, 18:51
http://forums.bistudio.com/oldsmileys/smile_o.gif Thank you very much, it worked !
Now there is only ONE problem left : Making working Resistance forest.... http://forums.bistudio.com/oldsmileys/wink_o.gif