View Full Version : Visitor res objects
I need a little help and yes I have read all the previous posts.
I can see res objects in visitor and bulldozer but cannot see them in game help.
Jul 28 2003, 14:50
follow Yamato's orders step by step. I had problems by myself. Got it with the instructions below.
Hope I could help you.
Let's say that Buldozer is in C:\Buldozer.
put all de-pbo'd folders onto Buldozer dir.
make a .bat file, which says
subst Z: "C:\buldozer"
then save it as.... I don't know, "prepareOFPE.bat" or something like that.
then execute the bat file. There should be a "Z:\" directory with C:\Buldozer being the root.
the rest is easy.
Load Visitor, goto system preference,
set basic directory to Z:\
tex to Z:\
everything else to Z:\
If you want to use tex from O.pbo, make sure the Texture directory is set to
I think you can use texture only from 1 pbo.
Now when you try to load an object, the list should be like:
data3d\ker trs travy.p3d
The tough part is replacing the existing objects with the new same file with different subdirectory.
Oh, if you were just starting to make an island, be happy. It won't be such an onerous task.
Now, if you have more than 100 types of objects used, it's time for you to groan and start working on the freakin' task of replacing all 100 new files, which took me an entire day, pretty much. But it's worth the effort.
Hi thanks for responding to my post.
I am in need of more help however, what the hay is a .bat file and how would I make it?http://forums.bistudio.com/oldsmileys/rock.gif
Did you get your Island to work in OFP game with res objects?
Please let me know.
Semper Fi RP Rodgers
Jul 28 2003, 22:52
Open notepad and then put in the text file, "SUBST Z: C:\Whereveryouhavebulldozerandoandeverythingelse", then save it as whateveryhouwantittobecaled.bat (you must save under "all files").
Double click it and you should have a virtual drive, Z:
OK one more stupid question I hope, does the O.pbo file need to be edited with cut pbo to use in visitor?
PLease let me know thanks RP Rodgers
You can simply extract files from O.pbo, and it's ready.
I heard that there are some dePBOing softwares that won't work though...
Thanks for all your replies
Two more things;
How can you go into res forest in ofp?
and I get an error message when I reload buldozer it reads cannot load object sil6konec.p3d and I can't see some sil curves in ofp.
any help thx RP
Roads are fixed my bad wrong file ERRRRRRRRRR!
any help with the forest would be kewl
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