View Full Version : Town names.
Vladmir
Jul 12 2003, 04:02
How do you add town names, Any help will be appreciated.
Also, I wanted to post pics of my island, Lidovia, but I don't have a host, so.........you know. http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Again, Help will be appreciated.
Thanks.
You need a names class inside your islands class in the cfgWorlds section of your cpp.
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class Names
{
class airport
{
name="Cliff Isle Airport";
position[]={660,375,1000};
};
class milbase
{
name="Military Base";
position[]={2558,2183,1000};
};
[/QUOTE]
The name in each of the classes, is just what you want to be displayed on the map. The first 2 parts of position are the x and y coords for where you want it to be. The last part, determines in what zoom level it will show(the higher the # is, it will show when you are more zoomed out).
Vladmir
Jul 12 2003, 05:16
O.K. Thanks! http://forums.bistudio.com/oldsmileys/smile_o.gif
ACES_KEVIN
Jul 12 2003, 16:45
http://forums.bistudio.com/oldsmileys/sad_o.gif I was also hoping visitor would have had a built in way to do this http://forums.bistudio.com/oldsmileys/sad_o.gif
Oh well its easy enuff
Vladmir
Jul 13 2003, 00:57
Also, I noticed in buldozer, the interiors of buildings are absent of objects!!!! Is this just another result of buldozer distorting the image or do I manually have to place the furniture inside???
If thats the case, I am horribly frustrated as I will have to redo my entire island!!!!!!!!!!! Pls help
Jakerod
Jul 13 2003, 15:25
I dont think it is.... They appear empty in mine too but ingame they are there... Same happened with WRPEdit
Vladmir
Jul 13 2003, 20:44
Phew! O.K. thanks.
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