View Full Version : Cant get textures to show in buildozer
Jun 22 2003, 23:14
In the tutor version TutIsland I have got the trees to show on a greyscale land mass. however the intent was a grassy island. Also the Objects do not show and the roads do not show. Acts like the texture is being placed at 0 elev.
Problem: Textures do not show.
P.S. The trees are black, the sky is blue and the sea is a darker blue. Therefore it is not a hardware problem. So what is it??? http://forums.bistudio.com/oldsmileys/crazy_o.gif
I suggest you take another look at where you unpbo'ed data.pbo and data3d.pbo and check the paths in Visitor.
Jun 23 2003, 11:01
I used UNPBO.
Created Directory structure similar to the one done by CIA
Had a prob with road placement till I re-unpboed.
Have not had a problem placing anything on the map since then
Only the viewer does not show any of it only the grey scale Island.
Spent the weekend reading every Visitor pose here and have not figured out the prob.
BTW thanks for the response.
Jun 23 2003, 18:43
I've have this same problem. I followed the tutorial exactly, even using the exact same directories, but the textures still fail to show up in buldozer. If you extract the "landtext.pbo" that's in your res/dta folder and open the devils island.pew, the textures show up in that, but when i try and change the textures, it turns white again.
Jun 25 2003, 11:38
Forgot to give the Texture a basic Color in the Primary Texture - name window, like click the icon and select.
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