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View Full Version : Hmm, folders and extracted files!



Vassili
Jun 20 2003, 23:41
Hello, thats my first post on this forum, even if im not new with WRPedit, and OFP at all http://forums.bistudio.com/oldsmileys/biggrin_o.gif

. But im new to visitor, and i have a problem :

I wanted to include some objects from O.pbo (resistance)to an island , and in order to do that, i extracted the data contained into O.pbo to the folder data3d... So in the data3D Folder, i have a folder "0" with the data... It worked pretty well in the editor, i made my island, compiled it into a PBO, and tried to import it into OFP...But the objects doesnt appear! As if my organisation of the folder data3D was wrong, with that folder "O" inside...Do you have any ideas? Where should i put the files? directly in data3d without any folder?please help me, im sure i'm not the only one who has the problem ...thx

PS: sry for my english, i'm french

http://forums.bistudio.com/oldsmileys/tounge_o.gif

Vassili
Jun 20 2003, 23:56
I dont even know what i did, but now, i just reloaded the project, and the textures doesnt show up... I have to objects, but without textures....I would really need some help about directories and how they are supported by visitor and buldozer, because i'm getting crazy...re-thx



PS: i just noticed something : only textures which are directly in data or data3d and not in a directory show up...Is it normal? How can OFP recognize that that texture comes from that PBO, if it isnt organised into directories?

FatWombat
Jun 21 2003, 01:59
This post "Using multiple pbos (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=39;t=31349)" has the info you need to setup Visitor & Buldozer properly.