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View Full Version : Map will not show



Shadow
Jun 20 2003, 20:37
I went through Kegetys tutorial (which is an excellent tut btw, thanks Keg ;) )
I used Kegetys ase file etc.
I corrected this part in the cpp-file

Quote[/b] ]class TutIsland: Eden {};


I don't get any error-messages when starting OFP, but I don't see the island on the list in the mission editor either http://forums.bistudio.com/oldsmileys/sad_o.gif

btw I deleted the ASE and the tga-files (assuming OFP don't need those), to make the filesize significantly smaller.

Any ideas ?


I also noticed sometimes when I reload Buldozer some textures are missing in some places and sometimes everything looks fine.
Is this normal?

Shadow
Jun 20 2003, 21:12
Forgot to mention that I use makepbo by amalfi to make the pbo-file.

Cosmic Evolution
Jun 20 2003, 21:33
You'll need to add the line

worlds[]={"TutIsland"}; //or whatever you want to call it

into the CfgPatches section of the .cpp file.

Shadow
Jun 20 2003, 22:33
thanks http://forums.bistudio.com/oldsmileys/smile_o.gif

I did that and now it shows up.
But then it kicks me to windows without an error-msg when loading the map.
So i tried by replacing my map with Kegetys map and it works fine.
Maybe its because I used objects from \res\dta\data3d.pbo ?

I'll try the regular ofp data3d.pbo tomorrow.