View Full Version : Elevation in visitor 2
I need some help with Visitor 2...
Can someone tell me how to create elavation. I select a square and go Tools->Change Height It's in CZ here and I don't know what to do http://forums.bistudio.com/oldsmileys/sad_o.gif I don't have 3DSM, and I don't want to use the example (I want to create my own island). Can someone just help me out here?
Thanks in advance. http://forums.bistudio.com/oldsmileys/smile_o.gif
Soul_Assassin
Jun 18 2003, 22:43
JUST USE KEG'S NEW GREAT TOOL (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=39;t=31312)
I think he wants to know how to do it "in visitor".
Soul_Assassin
Jun 18 2003, 23:44
I think he doesnt need to http://forums.bistudio.com/oldsmileys/tounge_o.gif
NZXSHADOWS
Jun 18 2003, 23:59
I think he needs to.JK,
Well thanks for the help. For that TGA thing... what do I do? Sorry I'm slow-witted...
I would also like information as to what to do. I have photoshop.
SpeedyDonkey
Jun 19 2003, 09:50
In the Buldozer you can change the elevation with the J and U keys but i dont know if that's what you'r after?
That would be great, if I could get Buldozer to load with trees or houses on my island. *sigh*
whisperFFW06
Jun 19 2003, 11:33
I would also like information as to what to do. I have photoshop.
Use Photoshop or anything else (like The Gimp) to create for example a 256x256 TGA image, and make a grayscale image.
Black drawing is for lowest level, white for the highest.
Save, use kegetys tool to make it an ACE file, import in visitor, specifying lowest level altitude (black layer) and highest level altitude (white layer).
Whis'
Ah yes, that isn't so hard. I want to thank you boys for all your help.
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