MadDogX
Jun 18 2003, 20:53
OK peeps, here's the problem: I have made a small, simple island in Visitor... I exported it to WRP, made a nice config, put it all into a PBO..... it start OFP with no probs, select the island, place myself as a soldier, press preview.... crash to desktop? Why? What did I do wrong? Check the settings.... here they are:
Basic Folder: C:\visitor\visitor2
Textures: C:\data
Nature objects: C:\data3d
Artificial objects: C:\data3
Forests and roads: C:\data3d
World files: C:\worlds
Buldozer: C:\buldozer.exe -dx -window
Basically my entire file system is based in in C:.
I can load my map into Visitor, and I can see it in Buldozer. Now I have been wondering: how in sod's name does Visitor know that my custom textures and models are saved in an addon? When I include them to the map, I always selected my addon folder and chose them from there and thought that would work. But it doesn't.
So then I tried changing the settings in Visitor to this:
Basic Folder: C:\visitor\visitor2
Textures: C:\ww3des\tex
Nature objects: C:\ww3des\mdl
Artificial objects: C:\ww3des\mdl
Forests and roads: C:\ww3des\mdl
World files: C:\ww3des
ww3des is my project folder btw. I tried this and it brought the same effect: crash to desktop. I there something I'm forgetting? Do have I tell Visitor that my files must be loaded from an addon?
PLZ PLZ PLZ PLZ HELP!
Basic Folder: C:\visitor\visitor2
Textures: C:\data
Nature objects: C:\data3d
Artificial objects: C:\data3
Forests and roads: C:\data3d
World files: C:\worlds
Buldozer: C:\buldozer.exe -dx -window
Basically my entire file system is based in in C:.
I can load my map into Visitor, and I can see it in Buldozer. Now I have been wondering: how in sod's name does Visitor know that my custom textures and models are saved in an addon? When I include them to the map, I always selected my addon folder and chose them from there and thought that would work. But it doesn't.
So then I tried changing the settings in Visitor to this:
Basic Folder: C:\visitor\visitor2
Textures: C:\ww3des\tex
Nature objects: C:\ww3des\mdl
Artificial objects: C:\ww3des\mdl
Forests and roads: C:\ww3des\mdl
World files: C:\ww3des
ww3des is my project folder btw. I tried this and it brought the same effect: crash to desktop. I there something I'm forgetting? Do have I tell Visitor that my files must be loaded from an addon?
PLZ PLZ PLZ PLZ HELP!