View Full Version : New multiplayer design
@<hidden>: What improvements over OFP1 can we expect with MP gameplay and netcode?
Marek: Most notable shall be ability to join a game in progress in some missions (as an option to the designer of the multiplayer mission).
That's the coolest ever!
Not to make it all Counter-Strike'ish , but I honestly truthfully think this is a great idea.
BIS has alot of competition with other games like Half Life 2 coming, but I honestly truthfully think that after OFP 2 is released, it will blow everything out of the water, and we will be seeing some new fans visiting us on these very forums http://forums.bistudio.com/oldsmileys/wink_o.gif
Tex, lets hope this idea is not too "Quake'ish" for DB http://forums.bistudio.com/oldsmileys/tounge_o.gif
Jun 3 2003, 16:27
Erm, didnt they mention that all the way back in that big interview on ofp.info a few weeks ago?
Jo Man Dragon
Jun 3 2003, 19:32
i think so
Jun 3 2003, 20:17
Last time they mentioned that they wanted JIP and this time they confirmed it http://forums.bistudio.com/oldsmileys/smile_o.gif
Correct me if im wrong though http://forums.bistudio.com/oldsmileys/smile_o.gif
Eviscerator they did, I must have missed it http://forums.bistudio.com/oldsmileys/smile_o.gif
I skimmed through the ofp.info one.
How can u say OFP2 has competition with Half Life 2 when Half Life 2 is set to be released 30th September and OFP2 is not until late next year?
That is true.. but I honestly dont think for us OFP fans,
Half -Life 2 wont stand a chance of winning over OFP 2
Jul 8 2003, 23:41
you do realize that Half Life has been around for 5 years and is still the #1 game going?
Jul 9 2003, 07:14
not to turn this thread in to HL2 Vs OFP2 -
comparing both is like comparing apples and oranges. HL2 is for entertainment, OFP2 would be for realism(IMO)
and it takes special people with better taste to appreciate better things. in other words, popularity, which depends on number of people who play, may not be the ultimate judgement. http://forums.bistudio.com/oldsmileys/wink_o.gif
Jul 9 2003, 09:11
JIP will bring alot of bad stuff to OPF2, it will make mp much more popular and easier to play.. and will also bring alot of imature players to the comunity, TKers, cheaters, rambos, whinners... just like all other MP games out there, i think passworded games will be the only way to have a good game in the future http://forums.bistudio.com/oldsmileys/sad_o.gif .
If those type of people come, simply ban em from the server. I think jip could be a good thing for some missions. It'd be especially nice for when you get disconnected.
Jul 14 2003, 19:40
It'll be a great feature as long as it can be turned off on the server and/or in the maps.
Jul 16 2003, 13:35
The author of the mission can decide for himself whether you can join the map whenever, or at the very beggining.
It is gonna be one awsome thing for the Battlefield 1985 map.
Quote[/b] ]It'll be a great feature as long as it can be turned off on the server and/or in the maps.
Even if you can't, it would'nt hurt to have 2 versions of the mission ;)
Jul 17 2003, 07:47
Would make some great missions that take long periods of time.
Jul 23 2003, 08:20
Even if you couldn't actually join but "spectate" until a new game started....that would be enough for me http://forums.bistudio.com/oldsmileys/biggrin_o.gif
Aug 1 2003, 06:12
firstly, i personally feel that having the players being able to join while game is in progress is very much counter strikish, in a way, and it is oneof the reasons i actually dislike counter strike.
Furthermore i feel that this feature could really ruin a lot of maps, and games. and as stated before bring a more immature crowd to the game that i think will only damage the enjoyment of multiplayer in this game.
Spectating, however, is a great idea. i would love to beable to watch. =D
Just my personal feelings.
I think OFP2 should have jip, but the admin should have to OK each person who tries to join during a game before the person can actually get in the game.
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