Vicente_cgn
May 12 2003, 13:37
Hi there!
I have a suggestion: I really liked the "peeking"-function in Vietcong.
If you were behind a rock or a fallen tree for example when you pressed the right mousebutton, you went up just so far that you could aim your weapon over this object.
This way it didn't really matter how high the object was and it worked while prone or lying down.
This would be especially great if BIS get rid of the clipping-problem in houses and so on. There you could use this function to hide behind windows etc.!
Bye,
-Vic-
P.S. Sorry for the bad english but I hope you get what I mean
I have a suggestion: I really liked the "peeking"-function in Vietcong.
If you were behind a rock or a fallen tree for example when you pressed the right mousebutton, you went up just so far that you could aim your weapon over this object.
This way it didn't really matter how high the object was and it worked while prone or lying down.
This would be especially great if BIS get rid of the clipping-problem in houses and so on. There you could use this function to hide behind windows etc.!
Bye,
-Vic-
P.S. Sorry for the bad english but I hope you get what I mean