View Full Version : Customization
I think it would be beneficial to allow more customizations of soldiers without modifying files that get checked in the servers (i.e. data.pbo). For example it would nice to play with custom soldiers and weapons (skins and models, not firepower that is) without having people thinking that you are cheating or having to resort to addons. It's not so important for other people to see it but more so the individual user; if others could see it then that would be great as well but could create a lot of bandwidth problems. I love the option to put my own face in but I'd love to tweak other stuff as well. Also I'd like to be less limited with sound editing. For example we can modify sound.pbo but I'd like to see a seperate user editable config for sound as well. Just my 2 cents.
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wright @<hidden> 07 May 2003,10:44)</td></tr><tr><td id="QUOTE">Also I'd like to be less limited with sound editing. For example we can modify sound.pbo but I'd like to see a seperate user editable config for sound as well. Just my 2 cents.[/QUOTE]<span id='postcolor'>
That´s generally a good idea but i see a huge huge problem there, if every kiddie in the block can alter the sounds and customize the sound properties like how long distances it can be heard. I bet many many wonderful people gonna get pissed.
May 7 2003, 13:22
Ideas like that sound good but fall apart when released on the unwashed masses. I liked it at first but I agree w/ Goeth, all those really annoying idiot kids are gonna ruin everything. They always ruin everything, Counter-Strike, Quake, Unreal, even OFP to some extent.
I love online games...I hate most of the idiots playing them... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/mad.gif
I havent noticed cheats in UT, thats what ur referring to right?? Cheats?
May 7 2003, 15:23
No, I meant the annoying kids who flock to games like that...I'm glad OFP has fewer such morons but we still get a few. When I mean annoying kids you know what I mean:
JOOZ GOT PWNED!!! <-----Dumb stuff like that http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/mad.gif
Christ I hate that l33t speak shit. It just makes me laugh when a guy says to me in CS or whatever 1 PWNED J00 4SS when I know the guys a fecking virgin who will never have real friends.
May 7 2003, 15:29
Exactly, PREACH ON BROTHER!!
May 20 2003, 12:32
whats the point if custom weapon skins could be made and someone would make neonglow orange or green weapons to everyone, wouldnt it give that player an unfair advantage..
hm I sort of forgot about this thread. I can see your points about possible cheating, but I think we need to delve further into this. When I look at the body of ofp players, it seems to me that not many people are playing to get the most kills so they can brag to their buddies and "own" people. Rather they are enjoying the realism and challenge that ofp provides. Personally I would doubt that more than a few unscrupolous individuals would paint the enemy uses bright yellow so they stick out a mile away. I suppose some CS kiddies might (not to affend any cs kiddies) but I don't see many of them around. Also, soundwise I really doubt that people would bother to increase things like footsteps for example. I think the mentality is different for the average ofp player and even if those cheaters exist they will eventually get bored and move on, leaving the rest of us to enjoy our game with excellent customization options. For me enjoyment is maximized when immersion is maximized. What better way to do that then to add in the elements (both sound and vision) that are most realistic to you. It is important to realize that we all have different visions of what is realistic based on our exposure to media, real life experience ect and that's why I think it's essential to let the player decide that for themselves.
Baron Hurlothrumbo IIX
Sep 5 2003, 13:18
While customisation is nice, it does make it a lot easier to cheat, and hence makes the game a lot more attractive to the lamers.
Best solution IMO is officially condoned packs: the custom skins are sent to an official (hell, even to a willing moderator or admin on these forums would be good enough) to be given approval: if they aren't cheats, they are added to 'valid' types to check for in multiplayer server. Note that the actual skins/ sounds don't get added to the official thing, just their data for file consistency checks. Or the person who checks them could, on approval, use some sort of tool to compress them in a special way (like binarize) and add a BIS approved file marker thingy.
I think that would work great Baron. From my discussions with Suma in the past however I get the feeling that they are unwilling to allocate official resources to updating that sort of list, and sounded reluctant to let a third party do it either. Still, things can change. I hope at least for ofp2 that they will give these sorts of options some more serious thought.
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