black__bird
Apr 25 2003, 04:36
a more accurate flight model like on a flight sim to make it easier to fly and fight(maybe even some air-to-air stuff in addition to CAS and bombers)
portable mortars carried by a squad
real artillery, towed howitzers, large mortars, self-propelled artillery.
better boats
better demolition charges(C-4 in particular)
fuse delay grenades
White Phosphorus(willy pete) grenades
more aircraft with more accurate loadouts(OFP1 for example the A-10 Thunderbolt II carries a max of 1,350 rounds of 30mm but usually only 1,150rds)
aircraft carriers and large ships
unarmed fighting options(knives, punching, kicking)
working bayonets on rifles
the ability for troops to move around in transports while moving, and fire personal weapons from either firing ports or exposed hatches
claymore mines
When you die, have funnier quotes like one guy in my squad who always says "Whats the Range of an Excuse.....0 meters!"
better water to allow swiming, SCUBA diving, and Submarines
Thats about all i got for now.....
Thx
black__bird
http://www.stogroup.net
http://www.warfaregames.com
portable mortars carried by a squad
real artillery, towed howitzers, large mortars, self-propelled artillery.
better boats
better demolition charges(C-4 in particular)
fuse delay grenades
White Phosphorus(willy pete) grenades
more aircraft with more accurate loadouts(OFP1 for example the A-10 Thunderbolt II carries a max of 1,350 rounds of 30mm but usually only 1,150rds)
aircraft carriers and large ships
unarmed fighting options(knives, punching, kicking)
working bayonets on rifles
the ability for troops to move around in transports while moving, and fire personal weapons from either firing ports or exposed hatches
claymore mines
When you die, have funnier quotes like one guy in my squad who always says "Whats the Range of an Excuse.....0 meters!"
better water to allow swiming, SCUBA diving, and Submarines
Thats about all i got for now.....
Thx
black__bird
http://www.stogroup.net
http://www.warfaregames.com