View Full Version : Operation flashpoint 2
Operation Flashpoint 2 (http://www.flashpoint2.com)
Proof..
Well.. some people can find out how.. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
Bring on the conspiracys!
FallenPaladin
Mar 21 2003, 22:31
I`m still whining because of 1.91 becoming final http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif
Definately a plot created by the Pentaverate.
looks interesting anyways.
Interesting. I saw this at OFPEC.
Here is my guess what it's all about.
The Tv set is an old B+W one so our story takes place in the past say the 1950's or 60's. So what major event in Czechoslovakia took place?, you guessed it a Soviet invasion. I think it will be a resistance type campaign set in the 60's in an eastern european country (island).
Placebo
Mar 21 2003, 22:57
While it's funky and all that there's a domain it still doesn't change the fact that mere speculation is really pointless until those splendid chaps (and chaplets) give us some cold hard facts http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
I dont know any reason why we should close this thread.
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif nice, opened. So this will be the OFP2 site, can't wait for something to come up on it. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
COOOOOOOOL.
We will have OFP2.
Where is the button for pre-order? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (uiox @<hidden> Mar. 23 2003,14:21)</td></tr><tr><td id="QUOTE">COOOOOOOOL.
We will have OFP2.
Where is the button for pre-order? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
doh offcourse we will http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
I have a nice idea of an EAST vs. WEST conflict in the mid-eighties around a fictional island group. I guess that would be a great idea for a mod based on OFP2. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (master @<hidden> Mar. 23 2003,13:15)</td></tr><tr><td id="QUOTE">I dont know any reason why we should close this thread.[/QUOTE]<span id='postcolor'>
You the Masta! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
InqWiper
Mar 23 2003, 13:43
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Where is the button for pre-order? [/QUOTE]<span id='postcolor'>
Yes, good question, thats the first thing that needs to be added to this site http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (master @<hidden> Mar. 23 2003,13:15)</td></tr><tr><td id="QUOTE">I dont know any reason why we should close this thread.[/QUOTE]<span id='postcolor'>
Placebo hot owned http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
btw its interesting about the comparison from the Res book and this TV screen.
Placebo
Mar 23 2003, 14:41
Blah http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Scorpio
Mar 23 2003, 15:14
Nice TV Set...
MP Studio
Mar 23 2003, 15:26
Boring - always the same... want some actions of OFP 2 http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
STS_SolidSnake
Mar 23 2003, 18:13
Could be the Vietnam War,
mid 60's
vektorboson
Mar 23 2003, 18:43
Well, I just hope, that BIS doesn't make the same mistakes as with OFP 1!
But I won't buy OFP 2, until BIS releases together with the game:
- a modelling tool (like our O2, but with extrude!http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
- an island tool (like Visitor)
I don't think that I or others will wait another time for 1-2 years for first high quality addons and islands. Well, at least there will be games, that already announced releasing documentation on file formats or tools, or parts of those tools are prebuilt in the game itself. And OFP 2 has to compete with those games!
I don't want to sound too negative, but OFP was and is a great and unique game, and BIS supported it as long as possible, and I am grateful for that. For me it seems, that the first MODs (if they get finished) get finished 2 years after initial game release. That is too long.
So please BIS, don't make the mistakes of OFP 1, just support us from the beginning with the right tools! And please deliver us a SDK, so we can extend the possibilities of your future engine ourselves.
[SZ]Vladimir
Mar 23 2003, 18:43
For info, flashpoint2.com is reserved by BIS http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
http://www.networksolutions.com/cgi-bin....Type=do (http://www.networksolutions.com/cgi-bin/whois/whois?STRING=www.flashpoint2.com&SearchType=do) (all info about this domain name).
Vladimir
Placebo
Mar 23 2003, 19:22
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bigpoppa @<hidden> Mar. 23 2003,19:43)</td></tr><tr><td id="QUOTE">So please BIS, don't make the mistakes of OFP 1, just support us from the beginning with the right tools! And please deliver us a SDK, so we can extend the possibilities of your future engine ourselves.[/QUOTE]<span id='postcolor'>
So you would rather Opf2 get delayed 6-12 months so that mod tools can be included rather than getting Opf2 first and then waiting a while for the mod tools? Personally I know what I prefer and it's not the first option http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
i would rather have the mod tools delivered when promised wether that be after or included with the release.
Doesn't matter, I would buy it anyway of course. But yeah, would be nice if it didn't take too long.
60's? What do you people hope that the setting will be?
RalphWiggum
Mar 23 2003, 20:14
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @<hidden> Mar. 23 2003,22:08)</td></tr><tr><td id="QUOTE">60's? What do you people hope that the setting will be?[/QUOTE]<span id='postcolor'>
duh....
marijuana, hippies, flowers, and free sex. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @<hidden> Mar. 23 2003,22:14)</td></tr><tr><td id="QUOTE">duh....
marijuana, hippies, flowers, and free sex. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif[/QUOTE]<span id='postcolor'>
Lol, imagine the "mods".
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The guys at LLWR Mod (http://www.loveletterwithroses-mod.com) (Love Letters With Roses) have released their brand new Bean Plant! Great job![/QUOTE]<span id='postcolor'>
No but seriously... I guess Vietnam can be nice. If not today. Doesn't anyone want it to be set today? Perhaps with a made-up conflict...
STS_SolidSnake
Mar 23 2003, 21:10
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @<hidden> Mar. 23 2003,22:55)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @<hidden> Mar. 23 2003,22:14)</td></tr><tr><td id="QUOTE">duh....
marijuana, hippies, flowers, and free sex. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif[/QUOTE]<span id='postcolor'>
Lol, imagine the "mods".
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The guys at LLWR Mod (http://www.loveletterwithroses-mod.com) (Love Letters With Roses) have released their brand new Bean Plant! Great job![/QUOTE]<span id='postcolor'>
No but seriously... I guess Vietnam can be nice. If not today. Doesn't anyone want it to be set today? Perhaps with a made-up conflict...[/QUOTE]<span id='postcolor'>
I'd really enjoy to have it set today like operation iraqi freedom with alot of desert stuff
im a desert maniac
or a fictional one set in 2004-05 would be cool
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (STS_SolidSnake @<hidden> Mar. 23 2003,23:10)</td></tr><tr><td id="QUOTE">I'd really enjoy to have it set today like operation iraqi freedom with alot of desert stuff
im a desert maniac
or a fictional one set in 2004-05 would be cool[/QUOTE]<span id='postcolor'>
Could be nice, yeah, but I think it would be a bit "single-tracked" or something, I mean, only one place. One "island". So I don't know...
And I wouldn't call 2004-2005 "fictional" as the game is probably going to be released in mid 2004 http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
OxPecker
Mar 23 2003, 21:21
Yes, I certainly hope modding tools for OFP2 come out sooner than OFP1 did.
Anyway, good to see a site open for OFP2.
vektorboson
Mar 23 2003, 21:56
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (placebo @<hidden> Mar. 23 2003,21:22)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bigpoppa @<hidden> Mar. 23 2003,19:43)</td></tr><tr><td id="QUOTE">So please BIS, don't make the mistakes of OFP 1, just support us from the beginning with the right tools! And please deliver us a SDK, so we can extend the possibilities of your future engine ourselves.[/QUOTE]<span id='postcolor'>
So you would rather Opf2 get delayed 6-12 months so that mod tools can be included rather than getting Opf2 first and then waiting a while for the mod tools? Personally I know what I prefer and it's not the first option http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
Well, it's modding that keeps me and others to this game; I have no problem if it takes one or two months until the modding tools are released; so there'll be a better chance that a mod will be completed before the majority left the community (I don't want to discuss the community thing).
But, if it would be the same like with O2 light and even no released Visitor, then I would look at games that deliver the tools to create nice addons or mods.
Just look at FarCry or especially Soeldner: Secret Wars. They want to release parts of the source, so people can expand the game.
And why should OFP 2 be delayed if the tools would be released short after game release? I think that the developers have to create the modding tools first, as they have to create islands, models and stuff before they release the game, right?
God, I wish they would rework their physics engine and fix the bouncing problem... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/crazy.gif
It would be nice if BIS asked us (players) in some kind of poll - "which conflict would you like to see in OFP2?".
Well.. if one day the will ask me about this I'll tell them - Vietnam... "and nothing else matters" http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
Nobody has done a good Vietnam era game, that would be nice,todays conflict wouldn't be bad.
After seeing the Bis Camel and its still in beta wha...WW1?
A conflict covering WW1 - WW2 and maybe even to Vietnam would be sweet
I expect with the new engine capabilities it won't stop at just a Vietnam game, as there would be so many possibilities.
Pre-Order button would be nice too, after Operation Flashpoint I am sold on any product from this company!
Model editor or not (original OFP did have the mission editor which was nice)
In pcgamer they reported ofp2 was going to be vietnam. Or it was a rumor around there office, along with the VTV network is one in vietnam.
OxPecker
Mar 24 2003, 00:28
Vietnam would be cool, but I hope the engine leaves itself open to modern conflicts as well.
I think Marek mentioned in his interview that the OFP2 engine would be backward compatible with OFP1 addons?
And I hope Independence Lost still gets a release, but after the interview, I'm not holding out much hope.
RalphWiggum
Mar 24 2003, 00:49
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (OxPecker @<hidden> Mar. 24 2003,02:28)</td></tr><tr><td id="QUOTE">Vietnam would be cool, but I hope the engine leaves itself open to modern conflicts as well.[/QUOTE]<span id='postcolor'>
good point
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">
I think Marek mentioned in his interview that the OFP2 engine would be backward compatible with OFP1 addons?[/QUOTE]<span id='postcolor'>
he said, they are really trying, not for sure.
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">And I hope Independence Lost still gets a release, but after the interview, I'm not holding out much hope.[/QUOTE]<span id='postcolor'>
that's up to BIS Austrailia. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
Jester983
Mar 24 2003, 01:05
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">It would be nice if BIS asked us (players) in some kind of poll - "which conflict would you like to see in OFP2?".
Well.. if one day the will ask me about this I'll tell them - Vietnam... "and nothing else matters" http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif[/QUOTE]<span id='postcolor'>
Well they do sorta have the same thing.
OFP 2 thread full of suggestions (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=33;t=14164)
I think thatll help them quite a bit if they're having problems thinking of what kind of stuff to have in ofp2.
Also in an interview they called ofp2.. "attack of the shrubs" Hm.. silly name but vietnam would fit that description.
I'd take a czech war scenario over yet another vietnam game any day.
Every second publisher is going for at least one vietnam game already. (vietcong, men of valour, ...)
In the end, it will turn out to be a nice game for sure, but I would really prefer some other scenario than Vietnam. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
PiNs_Da_Smoka
Mar 24 2003, 06:54
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @<hidden> Mar. 23 2003,20:14)</td></tr><tr><td id="QUOTE">Also in an interview they called ofp2.. "attack of the shrubs"[/QUOTE]<span id='postcolor'>
Damnit SFG. If i have to tell you ONE MORE time why they had that caption there under the OFP1 screenshot, i'm gonna scream! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/mad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
Well looking at the tv-set i would also think it s a conflict in the 60's or 70's.
Its an old tvset, and got a black & white testscreen.
My guess is vietnam too http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
I would prefer a modern conflict rather than an old one....
I think ww1 and ww2 get boring and are not as impressive as modern conflicts.......
I hope too...I hate to see old crap campaigns about Vietnam Id rather play fictional modern campaigns with modern weapons....Besides, there is a Vietnam Seb Nam Pack with many addons, sounds, and everything..you can play it on ZEUS ADDON server...
I hope OFP-2 will have improved engine, also reload system would be done correctly so you can reload on the move.....
Personally, I am tired of WW2 bullshit games like BF42, WW2 online, Vietcong, and other crap....I WANT MODERN STUFF!!!
I know this has been asked many times before but Nevermind
Soldiers Shooting Out of Vehicles!!,Multiple Gunners on One Vehicle http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Doolittle
Mar 24 2003, 19:45
So www.flashpoint1985.com happened in 1985 times....soooo: www.flashpoint2.com happened 2 A.D. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Doolittle
(Please please please understand the importance of Join In Progress for OFP2.)
Lt_Damage
Mar 24 2003, 20:48
The little i know which i really can't say, but the little i know about what is coming has me drooling.
I can say what everyone should be able to work out and this isn't an expansion this is a brand new game with a new engine.
Bah I was gonna type more but I'll jump on with BIS and keep the suspense going http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
jacobaby
Mar 24 2003, 21:31
Things I noticed;
VTV is the name of a czech TV channel.
I see in Maruks interview he says OFP XBOX will use version 1.5 of the OFP engine.
To me this means that OFP XBOX will maybe include some of the new features they have been working on, like vertex and pixel shading. I dont have an XBOX, but I can wait for the reports for comparison. Anybody got one?http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif??
What about a radical idea. They make the new game OFP2, with its larger playing area and better physical engine, and they get BAS to do the models and textures..
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Seriously I think they could have an online "Bank" of addon units available at payable download for just a few bucks each.
Each group of units could fit seamlessly into the existing campaign and SP/MP missions, which would be more randomly scripted to allow for MAX replay value.
And a free busty redhead with each CD of course..........
TJ
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @<hidden> Mar. 24 2003,22:48)</td></tr><tr><td id="QUOTE">the little i know about what is coming has me drooling.[/QUOTE]<span id='postcolor'>
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif I want to be you
Lt_Damage
Mar 24 2003, 23:26
You should be drooling just knowing BIS is making something new. Seriously you know Suma, Maruk etc, they are great guys and when great minds are working on a new game you can bet it will be something we will love http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
After playing OFP I have a great amount of respect for BIS and trust them 100% that whatever they release will be something new and innovative, not just a clone.
Mr. Snrub
Mar 25 2003, 00:51
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @<hidden> Mar. 25 2003,09:26)</td></tr><tr><td id="QUOTE">You should be drooling just knowing BIS is making something new. Seriously you know Suma, Maruk etc, they are great guys and when great minds are working on a new game you can bet it will be something we will love http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
After playing OFP I have a great amount of respect for BIS and trust them 100% that whatever they release will be something new and innovative, not just a clone.[/QUOTE]<span id='postcolor'>
Hear Hear!
OFP was BIS' first proper game as well - which is an amazing accomplishment in itself, to start off with such a top game -, so now they have some invaluable experience and, as Marek said in the interview, having learned some lessons here and there.
I am under no doubt that BIS is going to come up with something absolutely fantastic http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Hellfish6
Mar 25 2003, 02:21
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @<hidden> Mar. 24 2003,18:26)</td></tr><tr><td id="QUOTE">You should be drooling just knowing BIS is making something new. Seriously you know Suma, Maruk etc, they are great guys and when great minds are working on a new game you can bet it will be something we will love http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
After playing OFP I have a great amount of respect for BIS and trust them 100% that whatever they release will be something new and innovative, not just a clone.[/QUOTE]<span id='postcolor'>
No offense, but could you explain a little bit of how you know what you know? I mean, how do we know you're not fooling us? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
Lt_Damage
Mar 25 2003, 02:39
You don't need to trust me, trust that BIS make good games.
But judging by what you have seen from BIS so far, would you expect a new game from them to be good or not good? Easy answer http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
_WTF_onslaught
Mar 25 2003, 03:45
Im excited by the idea of a flashpoint2 being a 'nam based conflict.
That conflict from a US/AUS/NZ point of view relied heavily on CAS, and Artillery strikes, which would be interesting to see implemented in the game (not as a 3rd party addon/script).
Also the most graphically intensive environment would be jungle imo, so they must think they can work wonders with the new graphics engine to do that.
cheers!
ons,
This whole discussion about OFP2 being Veitnam is ridiculous speculation guys. From the BBC TV Series "Yes Minister":
"My dog has four legs. All dogs have four legs. My cat has four legs. Therefore my cat is a dog."
This is the sort of logic you guys are employing I'm afraid http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
As for joining while a game is in progress....I'm all for that so long as it is possible to lock/unlock teams during a game.
I have no doubt that it will be a great game, whatever it will be!
The only wish I really really do have, for me and for a longlasting and happy MP community, is a greatly improved netcode.
HitmanFF
Mar 25 2003, 10:38
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (jacobaby @<hidden> Mar. 24 2003,23:31)</td></tr><tr><td id="QUOTE">VTV is the name of a czech TV channel.[/QUOTE]<span id='postcolor'>
Vietnam also has a (state owned) TV network called VTV, Vietnam Television...
If you can read Vietnamese, check out VTV (http://www.vtv.org.vn/)
SpeedyDonkey
Mar 25 2003, 12:29
Interesting HitmanFF. Maybe we would fight as a Vietnamese soldier this time as a contrast to most other vietnam games.
interstat
Mar 25 2003, 12:32
Please not another Vietname game, and please not another game where you play as an American, why can't it be someone else!!!
Eastern European arena would be excellent,
Is it possible the motion capture technology just developed by BIS with be OFP2, its a juicy prospect! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Postduifje
Mar 25 2003, 16:13
Great to hear what's comming up.
And for me, whatever the setting is, I have every confidence it will be a fantastic game, and I'm absolutely sure I'll buy it. So, I'll just wait and see. I don't play OFP1 very often anymore, but still I have every reason of checking this site every now and then.
Great to hear the news BIS, and I wish you all the luck and succes creating this, no doubt, fantastic new game.
BIS-crew for presidents! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Hellfish6
Mar 25 2003, 16:19
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @<hidden> Mar. 24 2003,21:39)</td></tr><tr><td id="QUOTE">You don't need to trust me, trust that BIS make good games.
But judging by what you have seen from BIS so far, would you expect a new game from them to be good or not good? Easy answer http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
Ohh.... I get it. I thought you visited them or something and already saw it. Hehe... yes, BIS is great. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Lt_Damage
Mar 25 2003, 18:58
That would be quite a trip as I'm in Melbourne, Australia.
P.S Leone: Not.. entirely.. useless speculation http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
[SWAF]Lunatic
Mar 25 2003, 20:59
Im glad to see that we have proof starting to form, but i would like to add that imho, a vietnam mod would be hard to emulate porperly. Vietnam is a large open country, if we look at the present game, we can see why it is island based (due to the map size), if we add a vietnam style map to the game, we then have to set boundarys, which i think BIS dont like, that is the novelty of opfp, that we can run around 14 km X 14 km maps with a realistic boundary of the sea, not an endless cliff or an edge to the map.
We shall have to wait and see, IL is a good contender being island based, unless the new engine will let us get lost in 1000km X1000km maps, as long as i dont have to walk http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
I feel that unrealistic boundarys to the maps would spoil opfp. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/crazy.gif
Lt_Damage
Mar 25 2003, 21:23
Oh I imagine BIS have ideas on how to overcome this http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">
Flashpoint.ru: What perspective of your development do you see in the future? Which trends in the game industry are you going to choose and which technologies?
Marek Spanel: Operation Flashpoint was our first big published game. We learned many lessons and we want to use the experience it in our next games. During last months, our studio has grown and we moved to new offices. Our research and development continues and there are many areas of technology that we focus on and that we're excited about. I don't want to be too specific but I'll just list some of the main areas: vertex/pixel shaders and better surface materials, realtime lightning and shadowing, face capturing, hands capturing, improved animations, realistic representation of vegetation, performance optimizations, streaming of landscapes and data, better add-on management (with having on mind the existing assets to the original Operation Flashpoint so we shall try to let them operate in the new generation game as fine as possible), improved mission editing and scripting, improved AI, improved physical simulation and collisions, join in progress in multiplayer. But most of all, we always focus on great freedom, open ended environment, open architecture of the game and specific style with strong approach towards realism in the gaming environments.
[/QUOTE]<span id='postcolor'>
haunted
Mar 26 2003, 01:50
I never really strayed off course in OFP anyways, unless I wanted to, but i remember playing OFP for the first time on vet mode in Montignac must fall in the dark and getting lost and having to repoeat Where are you to the officer every 30 secs http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/crazy.gif
Nathanz
Mar 26 2003, 12:55
is it just me or didnt the channels nob have numbers on it before ?
The entire tv set has changed http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FW200 @<hidden> Mar. 26 2003,20:29)</td></tr><tr><td id="QUOTE">The entire tv set has changed http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
Yeha.. Someone's haveing fun with the channels.. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
Looks better now http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif Now all we need is some info..
PiNs_Da_Smoka
Mar 26 2003, 20:34
Hmm....wonder what that hidden link by the knobs is supposed to go to, if anything at all.
All I know is that flashpoint2.com was registered by BIS and I'll be damn happywith whatever they make.
PS. Says here that the site was created on Wednesday October 16, 2002.
We need people searching harder http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif It took 5 months to find this http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Milkman
Mar 26 2003, 21:32
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Harnu @<hidden> Mar. 26 2003,16:22)</td></tr><tr><td id="QUOTE">All I know is that flashpoint2.com was registered by BIS and I'll be damn happywith whatever they make.
PS. Says here that the site was created on Wednesday October 16, 2002.
We need people searching harder http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif It took 5 months to find this http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif[/QUOTE]<span id='postcolor'>
http://www.angelfire.com/ne/1forme/images/wiggum.gif
Thats nice work boys
It might of been registered, but they might have not put anything up on the website until recently. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
PFC Mongoose
Mar 26 2003, 22:43
I don't see a problem with setting it in World War 2, or Vietnam.
I honestly believe if they were to do so, it would still be nothing like the other games set in those conflicts on the market.
Battleifield 1942 was a decently fun multiplayer game, but, IMO, can't touch OpFlash in Single Player. Not even close.
Besides, Battlefield is essentially an 'arcade game', the controls and physics are stirpped down to make the game accessible, and it is much closer to an FPS than a combat simulator, IMO (except it has vehicles, and the small arms BLOW! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif )
The main thing I hope for OpFlash 2 is that the basic requirements are somehow kept quite low.
Not just to accomodate older comps, but even so people with comps a year or two old can turn down all the detail levels adnd graphical goodies, but keep the important ones like some shadows, and smoke and such, keep view distance high, and still be able to incorporate large scale battles.
Personally, I would MUCH, MUCH prefer being able to have more going on at once, than improving the looks.
I really can't stress this enough.
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Silent N Deadly
Mar 26 2003, 22:56
Sgt. Milkman, that's funny.
---NOTE----
SOUND WAS ADDED TO THE SITE!
Lt_Damage
Mar 26 2003, 23:11
I don't agree with you Mongoose. I think that is what is traditionally done by other game developers, they develope average games for average computers.
BIS designed OFP so that you could turn down the detail and play it on low-end machines but as players upgraded their computers and as the technology evolved they were able to increase the detail and as such OFP graphically still looks nice today.
Considering the developement timescale it is important to always focus on the best graphics that they can do because at the end of the developement process often much faster systems are available and much better graphics cards.
We should always strive for the best possible gaming experience I and think everyone who spends money to keep their computer up to date would like games that are released to actually take advantage of the power of their systems and display graphically impressive games rather then cut down versions for budget players.
Just my opinion http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Milkman
Mar 26 2003, 23:38
LT_Damage, I Disagree.
The graphics are NOT better the more you turn up your video.
All high terrain detail does is make shiney smooth ground. oooooohhh shiny ground..
On my computer, well then again it is my sucky, worthless POS computer that I use, when you turn up the resolution all that happend is your screen shrinks. Wow it might be the best looking graphics in the world, but its about the size of my thumbnail. I dunno about you but back when I played CS if you adjusted the resolution it was still the same size as your screen, but everything looked much better. And my computer didnt get about 1 FPS for having a nice resolution while playing CS, like its does in OFP.
Now heres what has always bother me about the graphics in OFP; The soldier models. No offense to the BIS staff, but the soldier models could have used some work. They just look well, ugly. Especially the Resistance Soldiers, their arms and shoulders are stretched out distorted, and like all the other soldiers, they have the stangest shirt I have ever seen. The collar comes up into nothing and the neck is just sticking out.
If there is anything I hope BIS will do with OFP2, it will be create better Soldier models.
OxPecker
Mar 27 2003, 00:10
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FW200 @<hidden> Mar. 26 2003,19:29)</td></tr><tr><td id="QUOTE">The entire tv set has changed http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
Anyone happen to keep a screenie of the original TV set?
Lt_Damage
Mar 27 2003, 00:36
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Sgt. Milkman @<hidden> Mar. 27 2003,11:38)</td></tr><tr><td id="QUOTE">LT_Damage, I Disagree.
The graphics are NOT better the more you turn up your video.
All high terrain detail does is make shiney smooth ground. oooooohhh shiny ground..
On my computer, well then again it is my sucky, worthless POS computer that I use, when you turn up the resolution all that happend is your screen shrinks. Wow it might be the best looking graphics in the world, but its about the size of my thumbnail. I dunno about you but back when I played CS if you adjusted the resolution it was still the same size as your screen, but everything looked much better. And my computer didnt get about 1 FPS for having a nice resolution while playing CS, like its does in OFP.
Now heres what has always bother me about the graphics in OFP; The soldier models. No offense to the BIS staff, but the soldier models could have used some work. They just look well, ugly. Especially the Resistance Soldiers, their arms and shoulders are stretched out distorted, and like all the other soldiers, they have the stangest shirt I have ever seen. The collar comes up into nothing and the neck is just sticking out.
If there is anything I hope BIS will do with OFP2, it will be create better Soldier models.[/QUOTE]<span id='postcolor'>
Few points:
1) Never compare OFP to counterstrike, such comparisons will be ignored, anyone can tell you why.
2) Your system sounds like a low-end system with a low-end graphics card, please correct me if i'm mistaken.
3) Changing screen resolution is not what increases the detail levels, you are making judgements about OFP without the knowledge to back them up. If you change the screen resolution higher and it looks too small for you your monitor is too small and you should set a low resolution as that's all it can display properly.
I don't think you have ever seen what Operation Flashpoint looks like with all the details turned up high. If your system can support it and you have a good graphics card like a Geforce 4 or Radeon you can adjust the display properties in Resistance Preferences and also move the detail and FPS scrollbars to the far right in OFP Options.
Combined with high detail terrain the graphics become much more vivid, the charactor models smoother aswell as much more nicer looking vehicles.
Most people with decent computers can attest to this. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
You said it brother.......testify! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Milkman
Mar 27 2003, 02:33
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @<hidden> Mar. 26 2003,19:36)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Sgt. Milkman @<hidden> Mar. 27 2003,11:38)</td></tr><tr><td id="QUOTE">LT_Damage, I Disagree.
The graphics are NOT better the more you turn up your video.
All high terrain detail does is make shiney smooth ground. oooooohhh shiny ground..
On my computer, well then again it is my sucky, worthless POS computer that I use, when you turn up the resolution all that happend is your screen shrinks. Wow it might be the best looking graphics in the world, but its about the size of my thumbnail. I dunno about you but back when I played CS if you adjusted the resolution it was still the same size as your screen, but everything looked much better. And my computer didnt get about 1 FPS for having a nice resolution while playing CS, like its does in OFP.
Now heres what has always bother me about the graphics in OFP; The soldier models. No offense to the BIS staff, but the soldier models could have used some work. They just look well, ugly. Especially the Resistance Soldiers, their arms and shoulders are stretched out distorted, and like all the other soldiers, they have the stangest shirt I have ever seen. The collar comes up into nothing and the neck is just sticking out.
If there is anything I hope BIS will do with OFP2, it will be create better Soldier models.[/QUOTE]<span id='postcolor'>
Few points:
1) Never compare OFP to counterstrike, such comparisons will be ignored, anyone can tell you why.
2) Your system sounds like a low-end system with a low-end graphics card, please correct me if i'm mistaken.
3) Changing screen resolution is not what increases the detail levels, you are making judgements about OFP without the knowledge to back them up. If you change the screen resolution higher and it looks too small for you your monitor is too small and you should set a low resolution as that's all it can display properly.
I don't think you have ever seen what Operation Flashpoint looks like with all the details turned up high. If your system can support it and you have a good graphics card like a Geforce 4 or Radeon you can adjust the display properties in Resistance Preferences and also move the detail and FPS scrollbars to the far right in OFP Options.
Combined with high detail terrain the graphics become much more vivid, the charactor models smoother aswell as much more nicer looking vehicles.
Most people with decent computers can attest to this. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
Hehe, Except I use a Geforce 4 Card.
ALthough I could use a new Motherboard
Lt_Damage
Mar 27 2003, 02:39
If you have low detail settings and were under the assumption changing resolution was how to increase the graphics in OFP than even with a GF4 card you wouldn't see what OFP can do.
And if it's a Geforce4 MX.. well.. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
I suggest upping the detail settings and having a look if this improves the graphics, if not check if you have the latest video drivers for your card, on high settings OFP looks very nice.
jacobaby
Mar 27 2003, 09:33
Here's the VTV info;
Text about VTV (search for it....) (http://www.cuni.cz/carolina/archive-en/Carolina-E-No-230.txt)
TJ
Milkman
Mar 27 2003, 21:40
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">If you have low detail settings and were under the assumption changing resolution was how to increase the graphics in OFP than even with a GF4 card you wouldn't see what OFP can do.
And if it's a Geforce4 MX.. well..
I suggest upping the detail settings and having a look if this improves the graphics, if not check if you have the latest video drivers for your card, on high settings OFP looks very nice. [/QUOTE]<span id='postcolor'>
Well is right, im Mr geforce4 MX420, oh yeah!!
Anyways, I didnt install the card, so I have no Idea how to get it to work properly. One of my dad's friend who claims to be good with computers (although He is a dumbass) installed it.(Behind my back while I was at school, that Bastard)
I would like to know more about new drivers and stuff (Im looking at NVidia's website now), and I would also like to be able to adjust the setting on my graphics card, but like i said, I dont know where to look.
Maybe the control panel....
Lt_Damage
Mar 27 2003, 22:04
My email address is adamm_@<hidden>
Email me and I'll guide you through whatever you need to do.
Hellfish6
Mar 28 2003, 02:15
In 1968, Czechoslovakia was invaded by the USSR (Prague Spring, I think it was called) while America did nothing. I am willing to bet that Flashpoint 2 will be a Soviet invasion of Czechoslovakia, including real Czech resistance (I think that except for unarmed average citizens, the Czechs didn't offer much resistance) and an intervention from the US/NATO.
Lt_Damage
Mar 28 2003, 02:20
*rubs hands together*
How much are you willing to bet? I might get a loan out for this one http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
guerilla [MCY]
Mar 29 2003, 09:15
We need some children and old women in it to simulate some Iraqi War...
iraqi? get lost http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/mad.gif
toadlife
Mar 29 2003, 17:14
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Sgt. Milkman @<hidden> Mar. 27 2003,15:40)</td></tr><tr><td id="QUOTE">Well is right, im Mr geforce4 MX420, oh yeah!!
Anyways, I didnt install the card, so I have no Idea how to get it to work properly. One of my dad's friend who claims to be good with computers (although He is a dumbass) installed it.(Behind my back while I was at school, that Bastard)
I would like to know more about new drivers and stuff (Im looking at NVidia's website now), and I would also like to be able to adjust the setting on my graphics card, but like i said, I dont know where to look.
Maybe the control panel....[/QUOTE]<span id='postcolor'>
Unfortunately people like your Dad's dumbass friend, know just enough to be dangerous but not enough to be usefull.
A GeForce4 MX, is about as good as a high end GeForce3, which I use and am still satisfied with.
Also...your processor/memory/motherboard combination plays a big part in your framerate, due to the AI...so If you have the latest readeon/Nvidia card and older processor, your framerates will most likely still suffer as soon as a sizeable amount of units are placed on the map.
If you have under 512MB of memory, your hard drive will most like have to thrash around cosntantly reading textures - consequently slowing down your game.
[SZ]Vladimir
Mar 29 2003, 18:10
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HitmanFF @<hidden> Mar. 25 2003,12:38)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (jacobaby @<hidden> Mar. 24 2003,23:31)</td></tr><tr><td id="QUOTE">VTV is the name of a czech TV channel.[/QUOTE]<span id='postcolor'>
Vietnam also has a (state owned) TV network called VTV, Vietnam Television...
If you can read Vietnamese, check out VTV (http://www.vtv.org.vn/)[/QUOTE]<span id='postcolor'>
Oh no !
No Vietnam game ! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif I prefer a game about USSR invasion in CZ in 60th year http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Vladimir
toadeater
Mar 30 2003, 01:32
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([SZ]Vladimir @<hidden> Mar. 29 2003,20:10)</td></tr><tr><td id="QUOTE">No Vietnam game ! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif I prefer a game about USSR invasion in CZ in 60th year http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Vladimir[/QUOTE]<span id='postcolor'>
I am hoping for something modern, with all the major systems and weapons that are in use today. I also want crazy Russian madmen in it, and the UN or NATO, rather than America alone. Eh, throw some terrorism and WMD in there too, and it would be alot of fun.
But above all, it definitely needs alot of vehicles and heavy firepower, I don't see how a Czech revolution setting would provide that? Vietnam is tolerable I guess, but it's not really something I'd be looking forward to. Patrols in the jungle are NOT fun, at least if you want to be realistic about it.
Airwolf
Mar 30 2003, 04:19
UN is weak... if it had all the countries in the UN.. with each indidual army, USA, England, etc, that would rock.. but not UN peace keeping forces, i dont want a game where i run around in a bright blue helmet, thats just stupid.
Well, whenever the game is supposed to be in, I hope you will still be able to simulate modern conflicts with it. I don't want to be stuck back in the '60s.
Hellfish6
Mar 30 2003, 05:30
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @<hidden> Mar. 27 2003,21:20)</td></tr><tr><td id="QUOTE">*rubs hands together*
How much are you willing to bet? I might get a loan out for this one http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif[/QUOTE]<span id='postcolor'>
Hmm... I'll only bet if you make a counter bet. Tell me what YOU think OFP2 will be and make me the same wager. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
Hellfish6
Mar 30 2003, 05:36
Well... what would you guys like to see? Maybe we can flesh out an idea here... maybe mod makers will be inspired. Where do you see the next conflict?
Me? I think an interesting one would be a Pakistani-Indian war that drags in some kind of Chinese coalition (China, Burma, Iran maybe) and the US/NATO (or some kind of multi-national force).
It's a bit too wide in scope, though. Let's call that my ideal idea. Realistically, I think the Spratlys would be OK, as long as it wasn't confined to those tiny islands and shoals.
Whatever we get, I hope it's not some kind of resurgent Soviet madman. That seems a bit overdone.
It's waaaayy to early to even start speculating about mods...you don't even know what OFP2 will be. Sheesh! All I can say is I hope BIS do their best to make user addons backwards compatable...otherwise starting from scratch again will be a BIG headfuck!
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @<hidden> Mar. 30 2003,08:05)</td></tr><tr><td id="QUOTE">It's waaaayy to early to even start speculating about mods...you don't even know what OFP2 will be. Sheesh! All I can say is I hope BIS do their best to make user addons backwards compatable...otherwise starting from scratch again will be a BIG headfuck![/QUOTE]<span id='postcolor'>
i think its posible to start a mod already by making models in 3DS format, and creating a storyline. im sure they will implent a import from 3DS on their modelprogram.
[SZ]Vladimir
Mar 30 2003, 08:48
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (toadeater @<hidden> Mar. 30 2003,04:32)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([SZ]Vladimir @<hidden> Mar. 29 2003,20:10)</td></tr><tr><td id="QUOTE">No Vietnam game ! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif I prefer a game about USSR invasion in CZ in 60th year http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Vladimir[/QUOTE]<span id='postcolor'>
I am hoping for something modern, with all the major systems and weapons that are in use today. I also want crazy Russian madmen in it, and the UN or NATO, rather than America alone. Eh, throw some terrorism and WMD in there too, and it would be alot of fun.
But above all, it definitely needs alot of vehicles and heavy firepower, I don't see how a Czech revolution setting would provide that? Vietnam is tolerable I guess, but it's not really something I'd be looking forward to. Patrols in the jungle are NOT fun, at least if you want to be realistic about it.[/QUOTE]<span id='postcolor'>
I prefer a modern War Game too.
But choice between Vietnam or CZ Invasion, I choice CZ Invasion !
For jungle, Independance Lost can be good (Timor is in jungle !http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif.
Vladimir
STS_SolidSnake
Mar 30 2003, 09:21
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([SZ]Vladimir @<hidden> Mar. 30 2003,10:48)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (toadeater @<hidden> Mar. 30 2003,04:32)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([SZ]Vladimir @<hidden> Mar. 29 2003,20:10)</td></tr><tr><td id="QUOTE">No Vietnam game ! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif I prefer a game about USSR invasion in CZ in 60th year http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Vladimir[/QUOTE]<span id='postcolor'>
I am hoping for something modern, with all the major systems and weapons that are in use today. I also want crazy Russian madmen in it, and the UN or NATO, rather than America alone. Eh, throw some terrorism and WMD in there too, and it would be alot of fun.
But above all, it definitely needs alot of vehicles and heavy firepower, I don't see how a Czech revolution setting would provide that? Vietnam is tolerable I guess, but it's not really something I'd be looking forward to. Patrols in the jungle are NOT fun, at least if you want to be realistic about it.[/QUOTE]<span id='postcolor'>
I prefer a modern War Game too.
But choice between Vietnam or CZ Invasion, I choice CZ Invasion !
For jungle, Independance Lost can be good (Timor is in jungle !http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif.
Vladimir[/QUOTE]<span id='postcolor'>
Indepedence lost might not be released at all
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (STS_SolidSnake @<hidden> Mar. 30 2003,11:21)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([SZ]Vladimir @<hidden> Mar. 30 2003,10:48)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (toadeater @<hidden> Mar. 30 2003,04:32)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([SZ]Vladimir @<hidden> Mar. 29 2003,20:10)</td></tr><tr><td id="QUOTE">No Vietnam game ! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif I prefer a game about USSR invasion in CZ in 60th year http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Vladimir[/QUOTE]<span id='postcolor'>
I am hoping for something modern, with all the major systems and weapons that are in use today. I also want crazy Russian madmen in it, and the UN or NATO, rather than America alone. Eh, throw some terrorism and WMD in there too, and it would be alot of fun.
But above all, it definitely needs alot of vehicles and heavy firepower, I don't see how a Czech revolution setting would provide that? Vietnam is tolerable I guess, but it's not really something I'd be looking forward to. Patrols in the jungle are NOT fun, at least if you want to be realistic about it.[/QUOTE]<span id='postcolor'>
I prefer a modern War Game too.
But choice between Vietnam or CZ Invasion, I choice CZ Invasion !
For jungle, Independance Lost can be good (Timor is in jungle !http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif.
Vladimir[/QUOTE]<span id='postcolor'>
Indepedence lost might not be released at all[/QUOTE]<span id='postcolor'>
you cant know that for sure http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
STS_SolidSnake
Mar 30 2003, 09:24
i said might http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
MP Studio
Mar 30 2003, 09:36
I hope not Vietnam. Better would be today, but a fictive conflict like OFP 1.
ArchangelSKT
Mar 30 2003, 13:36
Yes I would like present armoury / equipment as well .
Both regular forces and Spec-ops http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Hopefully with a better feeling of urban combat , it is my only
gripe with OPF actually . As sometimes I found the controls to be alittle bit " wrong " when it came to CQC .
( I`m TOTALLY aware it is NOT a CQC..LMAO ) , but someone
wants to have the cake and eat it http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
Though OPF 2 is not confirmed so we don`t even now if the OPF 2 " site " is by BIS at all..or ?
SpeedyDonkey
Mar 30 2003, 13:40
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">
Though OPF 2 is not confirmed so we don`t even now if the OPF 2 " site " is by BIS at all..or ? [/QUOTE]<span id='postcolor'>We do know that Bis Owns that webpage, yes http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
ArchangelSKT
Mar 30 2003, 19:03
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpeedyDonkey @<hidden> Mar. 30 2003,15:40)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">
Though OPF 2 is not confirmed so we don`t even now if the OPF 2 " site " is by BIS at all..or ? [/QUOTE]<span id='postcolor'>We do know that Bis Owns that webpage, yes http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
Oh I didn`t know ( didn`t have time to read the entire post )
though it makes me feel better for sure http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Hellfish6
Mar 30 2003, 20:02
Which would you guys prefer: An OFP that simulates a larger land mass, including cities (with no/few indoor environments) or small towns (maybe a bit bigger than we have now) with fully enterable buildings and clipping problems solved? Imagine you had to pick one or the other.
I'd perfer vietnam, new weapons and units. Jungle combat http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
Lt_Damage
Mar 30 2003, 20:35
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @<hidden> Mar. 30 2003,18:05)</td></tr><tr><td id="QUOTE">All I can say is I hope BIS do their best to make user addons backwards compatable...otherwise starting from scratch again will be a BIG headfuck![/QUOTE]<span id='postcolor'>
I think they are taking that into account, they said they are working to make sure existing assets (addons) are still compatible with OFP2.
ArchangelSKT
Mar 30 2003, 22:34
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hellfish6 @<hidden> Mar. 30 2003,22:02)</td></tr><tr><td id="QUOTE">Which would you guys prefer: An OFP that simulates a larger land mass, including cities (with no/few indoor environments) or small towns (maybe a bit bigger than we have now) with fully enterable buildings and clipping problems solved? Imagine you had to pick one or the other.[/QUOTE]<span id='postcolor'>
I would prefer clipping problems solved , more urban combat ,
and smaller Islands...NOT that I got a problem with the OPF
Islands but most of the time we don`t need all the space .
Though it is in the nature of the game and contribute to the unique atmosphere OPF has http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Lt_Damage
Mar 30 2003, 23:16
Why would you actually need smaller islands? The mission designers choose the area of their mission, having smaller islands means more missions in the same areas... this all makes no sense to me i'm afraid http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
Unless you mean for those who still get lost in OFP, I would suggest learning navigation http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Personally I think the bigger the better, BIS should be pushing for larger areas of play not smaller http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @<hidden> Mar. 30 2003,22:35)</td></tr><tr><td id="QUOTE">http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif5--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @<hidden> Mar. 30 2003,18http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif5)</td></tr><tr><td id="QUOTE">All I can say is I hope BIS do their best to make user addons backwards compatable...otherwise starting from scratch again will be a BIG headfuck![/QUOTE]<span id='postcolor'>
I think they are taking that into account, they said they are working to make sure existing assets (addons) are still compatible with OFP2.[/QUOTE]<span id='postcolor'>
They said they will do their best. Which sort of reads as they will try, but no guarrantee. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
jacobaby
Mar 31 2003, 00:28
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @<hidden> Mar. 31 2003,01:23)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @<hidden> Mar. 30 2003,22:35)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @<hidden> Mar. 30 2003,18http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif)</td></tr><tr><td id="QUOTE">All I can say is I hope BIS do their best to make user addons backwards compatable...otherwise starting from scratch again will be a BIG headfuck![/QUOTE]<span id='postcolor'>
I think they are taking that into account, they said they are working to make sure existing assets (addons) are still compatible with OFP2.[/QUOTE]<span id='postcolor'>
They said they will do their best. Which sort of reads as they will try, but no guarrantee. <!--emo&http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif[/QUOTE]<span id='postcolor'>
It will depend on addon makers using the correct format in the scripting too I believe, going on what the comref hints at.
Lt_Damage
Mar 31 2003, 00:52
Bare in mind that many existing limitations that most addon makers complain about (e.g only one active door gun on choppers, tanks cannot support commander machine gun) were limitations on the original OFP engine.
Now BIS would be doing their best to overcome these limitations in the new OFP2 engine while at the same time providing backward compatability. In these cases I imagine if BIS had to choose between allowing backward compatability or overcoming the existing engine limitations I think they would rather render the old addons incompatible, and implement the new features in the engine.
This means addon makers can take advantage of the new features to update their addons for compability and they also have the opportunity of adding new features, eg Huey's with two door guns http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
I know most addon makers would prefer to have an engine without these limitations rather than have the limitations preserved in order to keep compatability.
But surely an engine that could support two guns per vehicle would also allow you to have only one, right?
Lt_Damage
Mar 31 2003, 01:04
Yeah I don't know a lot about it but I'm just saying that it could pose a problem, for example if addons were originally constructed in a way that made these limitations and in OFP2 in order to have models that had no such limitations they had to totally change how they were made or their configuration.
Hey who knows BIS may have already gotten beyond this stage of developement and it's a nonissue http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
I am just explaining a possible reason for why Marek said they would "try" to keep old addons compatable rather than simply saying they would do it.
Yeah, I can see the sense in all that. Hopefully it won't be too hard to update addons. I imagine that they are building objects for OFP2 in Oxygen, or some sort of updated version of it. So one has to think that there would be ways to update addons through Oxygen without too many problems. Hopefully the same would be true for islands. Scripting and functions might be a bit more difficult.
On the positive side of things I was amazed when the first addons (or retexturing) came out by users for OFP, and have been constantly impressed ever since. So if OFP2 doesn't have complete backwards compatability, I suspect it won't take too long before some bright sparks out there figure some ways around it. I've got a lot of faith in you guys http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Hit_Sqd_Maximus
Mar 31 2003, 03:00
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Leone @<hidden> Mar. 31 2003,04:40)</td></tr><tr><td id="QUOTE">I imagine that they are building objects for OFP2 in Oxygen, or some sort of updated version of it.[/QUOTE]<span id='postcolor'>
and if they dont I'm sure if it is at all possible someone will
ArchangelSKT
Mar 31 2003, 08:42
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @<hidden> Mar. 31 2003,01:16)</td></tr><tr><td id="QUOTE">Why would you actually need smaller islands? The mission designers choose the area of their mission, having smaller islands means more missions in the same areas... this all makes no sense to me i'm afraid http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
Unless you mean for those who still get lost in OFP, I would suggest learning navigation http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Personally I think the bigger the better, BIS should be pushing for larger areas of play not smaller http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif[/QUOTE]<span id='postcolor'>
NO !! I don`t want smaller Islands it is just if I HAD to chose. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
[SZ]Vladimir
Mar 31 2003, 17:10
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ArchangelSKT @<hidden> Mar. 31 2003,00:34)</td></tr><tr><td id="QUOTE">http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif2--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hellfish6 @<hidden> Mar. 30 2003,22http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif2)</td></tr><tr><td id="QUOTE">Which would you guys prefer: An OFP that simulates a larger land mass, including cities (with no/few indoor environments) or small towns (maybe a bit bigger than we have now) with fully enterable buildings and clipping problems solved? Imagine you had to pick one or the other.[/QUOTE]<span id='postcolor'>
I would prefer clipping problems solved , more urban combat ,
and smaller Islands...NOT that I got a problem with the OPF
Islands but most of the time we don`t need all the space .
Though it is in the nature of the game and contribute to the unique atmosphere OPF has http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif[/QUOTE]<span id='postcolor'>
OFP is make to simulate big Island ! and that's very good I find ! I love this game for this big environement !
Vladimir
Placebo
Mar 31 2003, 17:12
After playing Opf it's very hard to go back to games with small environments and "hidden" walls, I've been playing a bit of Vietcong but find it quite laughable when there's a clump of bushes stopping me from going somewhere http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (placebo @<hidden> Mar. 31 2003,19:12)</td></tr><tr><td id="QUOTE">After playing Opf it's very hard to go back to games with small environments and "hidden" walls, I've been playing a bit of Vietcong but find it quite laughable when there's a clump of bushes stopping me from going somewhere http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif[/QUOTE]<span id='postcolor'>
I know exactly what you mean. I dusted off Return To Castle Wolfenstein and Medal of Honour: Allied Assault to get my World War II fix, and I was constantly bumping into shit that I couldnt blow up/go around/go over. And it made me totally mental. So I fired up OFP, went into the mission editor, dropped a bunch of vehicles and aircraft on Nogova and just flew around, drove around, boated to an island... generally explored. And what i love about OFP and why I have generally stopped playing most other FPS games is that I -can- go anywhere and do virtually anything. All I hope is that OFP2 takes this and builds on it, rather than buying into a smaller is easier mentality.
Placebo
Mar 31 2003, 19:08
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Warin @<hidden> Mar. 31 2003,19:13)</td></tr><tr><td id="QUOTE">All I hope is that OFP2 takes this and builds on it,[/QUOTE]<span id='postcolor'>
I would assume so, after all the large islands is perhaps the number one thing (along with the whole infantry AND vehicle thing) that sets it aside from all other games out there, and puts it at the no1 spot in the genre (by a long long way) http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Commander-598
Mar 31 2003, 19:10
50s? Can anyone say Korea?
ArchangelSKT
Mar 31 2003, 19:39
Hm actually despite my previous post about modern equipment in OPF2 , I really wouldn`t mind if OPF2
would be a WWII shooter... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif I can see the tigers coming
and I only got a rifle http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/crazy.gif
benreeper
Mar 31 2003, 19:50
Yeah I hate playing inside arenas and shooting at wooden objects with an rpg and having it not blow up.
If there was 1 thing I want in OFP2 is the ability to have alot of units fightng at once (over 500).
Ben
Renagade
Apr 3 2003, 03:05
don`t the add-on makers keep back ups of their work in other formats??
Speaking of vietnam made me think that having some rivers running through OFP islands would be a cool,with shallow or narrow bits so ur men to get across,so u could have boats moving through the island rather than around them http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
m16a2m203
Apr 3 2003, 20:58
Since the first Flashpoint game was set in a fictious past of "what-if" then my bet would have to be the fictious past of "what-if" related around the Cuban Missile Crisis. Just a quess however. I mean really, a Russia/Czech war would not appeal to the average American (not trying to be arrogant, thats where alot of the $$$$ is) and doing a Nato intervention again would be lame. Really though, could you think of any other bigger "Flashpoint"?
Why not just make up a conflict from scratch, set today? Btw, a setting like two years ahead of release date of the game is no good, cause it will probably be played so long and ya it will be like weird..
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (m16a2m203 @<hidden> April 03 2003,22:58)</td></tr><tr><td id="QUOTE">Cuban Missile Crisis[/QUOTE]<span id='postcolor'>
Nah, they wont make another "cold war" game.
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @<hidden> April 03 2003,23:13)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (m16a2m203 @<hidden> April 03 2003,22:58)</td></tr><tr><td id="QUOTE">Cuban Missile Crisis[/QUOTE]<span id='postcolor'>
Nah, they wont make another "cold war" game.[/QUOTE]<span id='postcolor'>
Operation Butterfly http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif Some Marines might know what I'm talking about. Aw well, it would only be a 1 mission game if it were that but hell, maybe I'll make the mission http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
toadeater
Apr 3 2003, 23:37
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @<hidden> April 03 2003,23:13)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (m16a2m203 @<hidden> April 03 2003,22:58)</td></tr><tr><td id="QUOTE">Cuban Missile Crisis[/QUOTE]<span id='postcolor'>
Nah, they wont make another "cold war" game.[/QUOTE]<span id='postcolor'>
OFP won't be the same without some crazy Russians in it. Or at least crazy Russian/Soviet equipment. A setting with outdated equipment doesn't sound too appealing to me, I would like to see a full range of modern weaponry, expanded from what is in OFP now. Modern special forces, modern tanks, missile systems, and modern scenarios involving WMD, terrorism, etc.
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Modern special forces, modern tanks, missile systems, and modern scenarios involving WMD, terrorism, etc.[/QUOTE]<span id='postcolor'>
You can have that now. Launch into the ME, plop yourself on a desert map, and wander around for a few hours.
Voila, Operation Iraqi Freedom.
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Sorry, I couldnt resist! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Unlike you guys, I think an historical 'what if' scenario could be a lot of fun. The lower technology makes the game al ot more intense, and less a 'shoot the luminous dot' on your thermal imaging system http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Warin @<hidden> April 04 2003,04:21)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Modern special forces, modern tanks, missile systems, and modern scenarios involving WMD, terrorism, etc.[/QUOTE]<span id='postcolor'>
You can have that now. Launch into the ME, plop yourself on a desert map, and wander around for a few hours.
Voila, Operation Iraqi Freedom.
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Sorry, I couldnt resist! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Unlike you guys, I think an historical 'what if' scenario could be a lot of fun. The lower technology makes the game al ot more intense, and less a 'shoot the luminous dot' on your thermal imaging system http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
as long I dont get to play the Iraq's it would be okay whit thermal sighthing. If we had that in OFP it would be dificult to hide from tanks.
STGN
Would be good if they didnt just have two sides.. It'd get boring in the long run. Like Iraqi's as opfor like somone mentioned above.
bionicman
Apr 4 2003, 14:31
Hi,
I just visited the site of the German PC magazine Gamestar (http://www.gamestar.de) .
In their news (http://www.gamestar.de/news/pc-spiele/action/12201/) they mention, that they received an email from Marek Spanel, concerning the announcement of the new project (OFP2 !?). He wrote, that this announcement should have already shown up, but due to the Iraq conflict, this has been delayed...there was no information about a "new" date or so...
Just thought, that this is of interest ... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
cya
awdougherty
Apr 4 2003, 14:35
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Commander-598 @<hidden> Mar. 31 2003,21:10)</td></tr><tr><td id="QUOTE">50s? Can anyone say Korea?[/QUOTE]<span id='postcolor'>
Suprised this hasn't been mentioned more, that TV could have come from the 50's. Korea could be really cool. Also, since OFP has a fictional conflict, why couldn't OFP2 have a fictional conflict? The Berlin Crisis happened in 1960 or 61, imagine if that had blown up into something huge. Maybe it was 1959, I really don't remember.
The Czech invasion might be interesting from a Resistance point of view, but I don't know if that would really float my boat. I definitely would prefer not to play a Vietnam game, don't know why, but it just doesn't interest me in that way.
I have to confess that the original Operation Flashpoint was exactly what me and my friends were looking for after we grew up playing a game called Twilight 2000.
Well that's so selfish of Tony Blair, John Howard and Dubya! If it wasn't for them we'd know what the next project was by now. War might be cruel, but this is beyond it! I might join the peace movement if it means we get some info earlier!
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
SpeedyDonkey
Apr 4 2003, 17:20
This is the article bionicman told about. Translated with Altavista´s Babel Fish
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> If one clicks the retreaded Website of Bohemia Interactive an attendance abstattet, then on Games and completely down scrollt, one sees a large white question mark apart from the announced Xbox version of operation Flashpoint. Already soon Bohemia wants to tell us however, what we according to Websiten text in 2. Quarter 2004 to expect know. We tap naturally on the hot-longed Sequel to the tactics Shooter hit of 2001.
In a Mail Marek Spanel, boss communicated to us with Bohemia, that the play should have been announced already long. But the outbreak of the war caused the responsible persons to a shift. Additionally Spanel vacated also all rumors over a possible co-operation with Take 2 ( we reported ) from the way one also the next plays over Codemasters will publish, wants however further independence to retain itself.[/QUOTE]<span id='postcolor'>
Hit_Sqd_Maximus
Apr 4 2003, 18:46
Made just as much sence to me in german as it did in that english translation http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">We tap naturally on the hot-longed Sequel to the tactics Shooter hit of 2001. [/QUOTE]<span id='postcolor'>
SpeedyDonkey
Apr 4 2003, 19:55
hehe i know but hey attleast it´s something http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
ArchangelSKT
Apr 4 2003, 19:58
So the 2nd q of 2004 is a somewhat expected release date ?
I hope so...I also hope they have worked ALOT with the game behind the scene so they are already a long way with it . http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
bionicman
Apr 4 2003, 20:03
okay, then I am going to translate it:
the original text was:
quote:
" Wenn man der runderneuerten Website von Bohemia Interactive einen Besuch abstattet, dann auf Games klickt und ganz runter scrollt, sieht man neben der angekündigten Xbox-Version von Operation Flashpoint ein großes weißes Fragezeichen. Schon bald will Bohemia uns jedoch verraten, was wir laut Websiten-Text im 2. Quartal 2004 erwarten können. Wir tippen natürlich auf das heißersehnte Sequel zum Taktik-Shooter-Hit von 2001.
In einer Mail teilte uns Marek Spanel, Chef bei Bohemia, mit, dass das Spiel schon längst hätte angekündigt werden sollen. Aber der Ausbruch des Kriegs veranlasste die Verantwortlichen zu einer Verschiebung. Zusätzlich räumte Spanel auch alle Gerüchte über eine mögliche Zusammenarbeit mit Take 2 ( wir berichteten ) aus dem Weg. Man werde auch die nächsten Spiele über Codemasters veröffentlichen, will sich aber weiterhin die Unabhängigkeit bewahren."
Translation:
"If you drop by the new BI website, click on the games section and scroll down to the bottom, you can see a big white question mark next to the announced XBOX version of OFP. But soon, Bohemia will tell us, what we have to expect in Q2/ 2004. Surely, we guess, that this is the long awaited sequel to the successful tactical-shooter-hit from 2001.
Via email Marek Spanel, boss at BI, told us, that this game should already have been announced, but due to the outbreak of war, the responsible persons decided a delay. Additionally, Marek made clear, that the rumours of a cooperation with Take2 are wrong.
The next games, will be published by Codemasters; furthermore, this means, that BI wants to keep its independence."
--- EOF ---
hope, this is helpful... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
cya,
bionicman
SpeedyDonkey
Apr 4 2003, 20:18
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">will be published by Codemasters[/QUOTE]<span id='postcolor'>
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif i was hoping for some one else this time
Hit_Sqd_Maximus
Apr 4 2003, 23:01
BIS doest have to use Codemasters do they? Unless the contract said that BIS couldnt "sell" the engine to another company(the other company of course would be owned by BIS) or something like BIS Australia?
Codemasters is just the publisher. They are responcible for most of the promotion and distribution of the games. BIS holds the rights to the game engine and the design of future products. VBS1 is an example of another company that uses the software created by BIS, codemasters would have very little to do with the business arrangement between the two.
Berghoff
Apr 5 2003, 07:26
Announcement OFP 2 later because of Irak?
The Website ofBomehmia Interactive has recently a new site. Next to all the pupolar OFP games and expansion sets there is now also a box with the text “Unannounced Coming 2004”.
This "made a bel ring at gamestar". A mail to Bomehmia Interactive has the words of liberty(I know this sounds stupid but it's the best word I could come up with). Because, Yes, They mean operationflashpoint 2 with this game http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif . The announcement has been delayed by the war in iraq. Soon can we expect an official announcement.
German:
"Wenn man der runderneuerten Website von Bohemia Interactive einen Besuch abstattet, dann auf Games klickt und ganz runter scrollt, sieht man neben der angekündigten Xbox-Version von Operation Flashpoint ein großes weißes Fragezeichen. Schon bald will Bohemia uns jedoch verraten, was wir laut Websiten-Text im 2. Quartal 2004 erwarten können. Wir tippen natürlich auf das heißersehnte Sequel zum Taktik-Shooter-Hit von 2001. "
The game release will be somewhere in 2004.
Sorry for my very bad english(I'm not a Englishman or a German,I'm dutch so there! and no I can't translate the german part!
Hopefully they will release screenies SOON!
Original message:
WWW.GAMERS.NL
Aankondiging Operation Flashpoint 2 later door Irak
De website van Bomehmia Interactive heeft recentelijk een facelift ondergaan. Naast de al bekende Operation Flashpoint games en uitbreidingen is er ook een doos met een vraagteken verschenen, waaronder de tekst “Unannounced Coming 2004” staat.
Dit intrigeerde de mannen van Gamestar. Een mailtje naar Bomehmia Interactive heeft echter voor het verlossende woord gezorgd. Want, ja, ze bedoelen Operation Flashpoint 2 met deze game. De aankondiging is tot nu toe echter uitgebleven vanwege de oorlog in Irak. Binnenkort kunnen we een officiële aankondiging verwachten.
Wenn man der runderneuerten Website von Bohemia Interactive einen Besuch abstattet, dann auf Games klickt und ganz runter scrollt, sieht man neben der angekündigten Xbox-Version von Operation Flashpoint ein großes weißes Fragezeichen. Schon bald will Bohemia uns jedoch verraten, was wir laut Websiten-Text im 2. Quartal 2004 erwarten können. Wir tippen natürlich auf das heißersehnte Sequel zum Taktik-Shooter-Hit von 2001.
Het spel wordt in de zomer van 2004 verwacht.
Bohemia Interactive continues on development of state of the art games and on research of advanced real-time 3D graphics, artificial inteligence and physical simulation technologies for real-time interactive environments. Another major game from Bohemia Interactive Studio is under development right now with expected release date in Q2(NOOOOOO why?!http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif 2004.
Orginal treat (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=34;t=28852)
the_unknown_one
Apr 5 2003, 11:06
i dont know if tis is offtopic or not, but someone said it would be cool to have it ww2. I dont know what bis ppl think, but if it was they mite scrap the idea of heli';s (no heli's in ww2 i think) and so BAS would be buggered, as they make great heli's. also, there's enough ww2 games out there that did it realy well, such as MOHAA, and if if it was worth it, someone would make an new version of H&D which was like ofp but not as good. a new H&D would be good but a waste of time. i guess.
the_unknown_one
ArchangelSKT
Apr 5 2003, 13:34
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (the_unknown_one @<hidden> April 05 2003,13:06)</td></tr><tr><td id="QUOTE">i dont know if tis is offtopic or not, but someone said it would be cool to have it ww2. I dont know what bis ppl think, but if it was they mite scrap the idea of heli';s (no heli's in ww2 i think) and so BAS would be buggered, as they make great heli's. also, there's enough ww2 games out there that did it realy well, such as MOHAA, and if if it was worth it, someone would make an new version of H&D which was like ofp but not as good. a new H&D would be good but a waste of time. i guess.
the_unknown_one[/QUOTE]<span id='postcolor'>
Well H&D 2 is slated for a 2003 release http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
No game has ever done WW2 as well as Opf could do WW2, yes MOHAA was a fun game but I don't recall my Grandad telling me stories about the time he was patrolling down a road and had to stop because there was an invisible wall, get my point? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Umm, sorry, I'm passed out and posted in the wrong place AGAIN...
SpeedyDonkey
Apr 5 2003, 16:16
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @<hidden> April 05 2003,18:10)</td></tr><tr><td id="QUOTE">Of course I will buy OFP2, if I have any money left I will. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif[/QUOTE]<span id='postcolor'>
maybe wrong topic http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/crazy.gif Oops, I need to get more rest I think... damn war kept me busy last night. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
|iCeMaN|
Apr 5 2003, 17:05
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif6--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (placebo @<hidden> April 06 2003,12http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif6)</td></tr><tr><td id="QUOTE">No game has ever done WW2 as well as Opf could do WW2, yes MOHAA was a fun game but I don't recall my Grandad telling me stories about the time he was patrolling down a road and had to stop because there was an invisible wall, get my point? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/mad.gif
MOHAA is a good game!
(OFP is better) http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
Invasion 44 is even better.. but thats a whole different topic http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
KaRRiLLioN
Apr 6 2003, 20:50
I would prefer a new fictional conflict involving NATO forces and China or Russia, or maybe even a new conflict in Korea. Imagine trying to repel a massive North Korean invasion of South Korea. Or perhaps have China invade Russia and NATO joins with Russia to repel them, however China could have modern weaponry and such to rival the US which they made with secret help from US weapons manufacturers who betrayed national interests in order to make money!
I'm just kinda tired of the WWII and Vietnam stuff, and I really think that mod makers can do justice to those anyway. Fictional modern conflicts would be more interesting, IMHO.
toadeater
Apr 6 2003, 22:05
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (STGN @<hidden> April 04 2003,11:50)</td></tr><tr><td id="QUOTE">as long I dont get to play the Iraq's it would be okay whit thermal sighthing. If we had that in OFP it would be dificult to hide from tanks.
STGN[/QUOTE]<span id='postcolor'>
Difficult, but not impossible. Also, you can have maybe a small US contingent with thermal sighting and all the latest high tech stuff, vs. 1 million North Koreans, etc. It doesn't necessarily have to be a "fair" conflict.
You might also want to take note that right now in Iraq, the Iraqis have had a good success rate of taking on M1A2s with their BMP-1s' AT-3 missiles. Those are missiles from the 1960s. Those reports of modern Kornet-Es being responsible have turned out to be nothing more than these BMP-1 missiles and barrages of RPG-7s. Maybe the Iraqis learned this tactic from playing multiplayer OFP? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Polishdude
Apr 7 2003, 03:08
Just a guess but i think it will be a vietnam campaign probably the thoughest year of nam,1968. Im hopin its a Gulf war campaign or a made up war. I dont think WWI or II dosent go with the ofp graphics. Korean War? Nah too short . http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (toadeater @<hidden> April 07 2003,00:05)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (STGN @<hidden> April 04 2003,11:50)</td></tr><tr><td id="QUOTE">as long I dont get to play the Iraq's it would be okay whit thermal sighthing. If we had that in OFP it would be dificult to hide from tanks.
STGN[/QUOTE]<span id='postcolor'>
Difficult, but not impossible. Also, you can have maybe a small US contingent with thermal sighting and all the latest high tech stuff, vs. 1 million North Koreans, etc. It doesn't necessarily have to be a "fair" conflict.
You might also want to take note that right now in Iraq, the Iraqis have had a good success rate of taking on M1A2s with their BMP-1s' AT-3 missiles. Those are missiles from the 1960s. Those reports of modern Kornet-Es being responsible have turned out to be nothing more than these BMP-1 missiles and barrages of RPG-7s. Maybe the Iraqis learned this tactic from playing multiplayer OFP? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
Now most of the Abrams are M1A1 or M1A1HA and I have only seen about 10 or less destroyed, the Iraq televison is very happy to send pic's of them and if you look at them they are mostly hit in the traks which make them sitting ducks and the crew has to escape.
STGN
I hope it is not gonna be about Vietnam. Im already playing VIETCONG right now, and played OFP seb nam pack 2.0. It's gonna get boring http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif
Well, if you make OFP:2 about Vietnam, at least let us play as VC (vietnam communists). Im seek and tired of playing for americans in every f..g game that always have weapons and technology advantage over its enemy.
They've probably only started on the engine, not the story etc. I hope they put most of their power into developing the engine and the mission editing and scripting aspect; the community can make good unofficial addons, so the units and the story isn't that important. Just make it possible for high-quality user-created units and stories! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
No, I've played this game for a long time and the only user made thing I've ever played was Aculauds terror tactics. And I've only played online like 6 times.
Story is VERY important.
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (IceFire @<hidden> April 08 2003,00:39)</td></tr><tr><td id="QUOTE">No, I've played this game for a long time and the only user made thing I've ever played was Aculauds terror tactics. And I've only played online like 6 times.
Story is VERY important.[/QUOTE]<span id='postcolor'>
You are missing out on sooo much.
I really dont care if they give us a great campaign or if they even make one, ill be happy aslong as they improve the scripting and the engine.
Lt_Damage
Apr 8 2003, 01:15
They are putting more emphasis on Multiplayer for the next title, but it will have an excellent singleplayer campaign.
I would like to see "featured clans of OFP" for the next OFP, like Raven Shield has featured some clans on its main page. BIS run tournaments would be really cool too, and maybe even OFP becoming a professional MP game along the likes of UT or CS, with prizes for team play on LAN arenas http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Have you noticed that someone has turned that tv off and one of those switches is now turnable?
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Vosku @<hidden> April 08 2003,22:03)</td></tr><tr><td id="QUOTE">Have you noticed that someone has turned that tv off and one of those switches is now turnable?[/QUOTE]<span id='postcolor'>
Yes, there messing with our heads now. Maybe its like a padlock?
hmm, it changes the frequency or something, i found that test-channel but it has negative shades. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
Jester983
Apr 9 2003, 02:27
very interesting... Blank screen... and turnable dial... Something is coming....
hmm on the screen where it shows the humming noise and picture it has the number 500 or 600. I cant really make it out. I wonder what that number means.
There are actually 2 positions of the dial showing something...one shows the old test pattern, the other (50 is the position I think) shows a static screen with occasional white flashes, like explosions in the dark. BIS sure does like puzzles...
Eviscerator
Apr 9 2003, 12:05
This is what flashes:
http://www.concept-5.com/ballistic/images/Eviscerator/bisofp2.jpg
(Took me bloody ages to capture this...)
Avonlady said in this closed thread (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=34;t=28984) that the new Codemasters Command Center Newsletter read
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">(P.S. Be sure to look out for any potential Flashpoint news next week. ;-) Check out the Code M Newsletter for more info).[/QUOTE]<span id='postcolor'>
Will BIS update their flashpoint2.com site with information? Or what else is coming up next week? I can't wait for next Code M Newsletter.
theavonlady
Apr 9 2003, 12:39
I think maybe something else is coming up.
mh53JpavelowIV
Apr 9 2003, 12:44
Hmmmmmmmmm looks like BIS didn't pay their cable bill.. *runs and ducks*
There are three channels currently on flashpoint2.com:
http://www.flashpoint2.com/channels/vtv.php black screen
http://www.flashpoint2.com/channels/stv.php flashes/static
http://www.flashpoint2.com/channels/adv.php test image ..
Heh heh looks like BIS/Codemasters have learned a bit about marketing, look how they´ve got you all riled up with their sneaky antics http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
Waterman
Apr 9 2003, 16:40
Try about 66. Is it just my comp or is it recieving something...(perhaps some other channel). Dunno, just guessing... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
For those who dont know the channels, here they are:
~31 is the test image
~50 is the flashes
I know salisan posted the links put I just wanted to give what channels they were... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
And just for those who are interested, here is the url for the side bar: http://www.flashpoint2.com/tvhtml/black/rightmenu.html#
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
Waterman
This is very interesting, I like how BIS is marketing this new product.
Harley-Davidsen
Apr 9 2003, 18:34
what about a number 68? Its a last number.Does it means that OFP2 is gonna be in the year 1968? Vietnam?
And about a picture: its looks like an *X* and a *t*, *i*. What can it be?
I noticed this, when you choose channel ~65, your browser quickly gets an image from a czech site. I managed to take a screenshot of the url.
http://hem.bredband.net/b102693/hit-url-ofp2.JPG
http://navrcholu.cz/ is a site featuring some sort of counter for websites, I think. (Looks like it on the url on the screenshot.)
All this says is that they have a counter that might register a hit when you put on channel 65.
I think we should pay attention to channel 50.
ArchangelSKT
Apr 9 2003, 21:32
Oh my please don`t let it be vietnam http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
Hit_Sqd_Maximus
Apr 9 2003, 22:40
The BIS at the bottom of the site is now a link to bistudio.com, did they do that today?
LaPoieto
Apr 10 2003, 00:36
Maybe it is like OFP only maybe the islands are in Indonesia and China invades another 3 fake islands. Remember China is communist too.
Gollum1
Apr 10 2003, 16:30
Vietnam, China, Indonesia!?!?
I think a lot of people around here don´t understand BIS too well. BIS is a Czech company, and what was their last game like? A small country, Nogova, is invaded by the evil Soviet union and is basically left to fend for itself and forms a resistance movement. Also, Nogova seems distinctly Czech (petrovice, velka ves etc.). Not saying that they can´t do anything that isn´t related to Europe or the Czech Republic,
but specifically, WHY would they want to do a Vietnam
game!? The U.S isn´t the ONLY country that has ever gone to war!
In OFP, NATO (read:U.S) was the only power that could defeat the evil Soviet Union that the Czechs hate(d) so much. Let the Americans do their own games about their own conflicts, the Czechs could just as well do an "Afghanistan in the 80s" conflict. BIS Australia have a lot more to do with Asia, and they´re making a game where the ADF is involved in East Timor.
Anyway, all this is IMO and not in any way absolute truth http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
I wouldn´t want anyone to take this too seriously, just theories.
I´d much rather have a fictious conflict, everything is much more dynamic and neutral that way. But I´m sure BIS have made their mind up some time ago, so any speculation is useless.
When the brief thing at the bottom pops up with the czech website, it's not the onlything. Something else along the same frequency pops up for a slit second before it. Somebody capture that!!!
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @<hidden> April 11 2003,04:55)</td></tr><tr><td id="QUOTE">What channel?[/QUOTE]<span id='postcolor'>
You'd know if you had read my post on the previous page.
haunted
Apr 11 2003, 09:12
I agree with Gollum, there are more than enough US based games where they go in, do the fighting and go out, but OFP has been more than major based conflicts.
They have (for some part) been fictional smaller based conflicts that the rest of the world doesnt know about. This is better, because this way you wouldnt know the history and the outcome. Lets face it, who wants to be on the American side in the Vietnam war, a war which they loose no matter how excellently you do in your battles.
OFP and its future games Im sure will continue the line of smaller conflicts along little know parts of the world, as this leaves more scope for BIS imagination.
Ripsaspis
Apr 11 2003, 11:49
First of all what's about OFP2 site?Will a sequel be released?I'm asking because I aked 'em (the codemasters) and replied that they don't plan to release a sequel!
About war now,I would like to congratulate Iraqi people for their Resistance!Where's the American bodies they prommised us?Im a proud Greek(¸ëëçí) and I support our goverment so I'M AGAINST THE WAR FOR OIL(Operation Iraqi Liberation)!C:\Ĺéęüíůí ÖÜęĺëďň\bi01.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/mad.gif
theavonlady
Apr 11 2003, 12:18
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Ripsaspis @<hidden> April 11 2003,14:49)</td></tr><tr><td id="QUOTE">Im a proud Greek(¸ëëçí) and I support our goverment so I'M AGAINST THE WAR FOR OIL[/QUOTE]<span id='postcolor'>
Relax. As soon as the people of Greece reclaim their government, your olive groves will be returned to you. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
LOL this really has me intrigued now, on channel 50 you get the flashing......so is that a clue? to a year? like 1950 perhaps? Maybe it is about the Korean War? The TV set is certainly styled like a 1950's TV http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
Eviscerator
Apr 11 2003, 14:31
I'm not really sure how the Korean War would be much better...It was (mainly) Americans, who eventually 'lose' no matter how excellently you fight...
OFP suits Vietnam, the helicopters used there are one of the things ofp does best, there are not many huge battles with thousands of troops among thousands of houses meaning the game would be much easier on the system, also OFP is not good with CQB which dominates modern conflicts, go much earlier in time than the vietnam war and its going to be too much walking, which can really get boring in ofp, go too far forward from vietnam and you have easily winnable situations, and, Vietnam is the new WW2 in the games industry, so why not cash in on it?
ArchangelSKT
Apr 11 2003, 14:52
I take a wwII theme game over Vietnam anytime . http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Well I hope BI have more originality to them, than 'cashing in' on the Vietnam and WW2 bug thats going about at the moment with other games.
So I think the Korean War would be rather original and as we are talking about OFP2 I would expect some improvements in the game engine, and some new ideas, so in any style of gameplay we could expect better performance.
Whatever it is, we should expect some sort of American/Western conflict, otherwise it wont sell in the States, and thats where the market is.
Its like with OFP now, we got a game set in the 80's, but most user made addons are of modern day stuff. BIS can make us a fantastic game from any era, but we will always want to mod it. Its about progression, and I hope they can push the boundries further, and be original.
miker_CLO
Apr 11 2003, 15:44
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @<hidden> April 09 2003,14:19)</td></tr><tr><td id="QUOTE">Avonlady said in this closed thread (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=34;t=28984) that the new Codemasters Command Center Newsletter read
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">(P.S. Be sure to look out for any potential Flashpoint news next week. ;-) Check out the Code M Newsletter for more info).[/QUOTE]<span id='postcolor'>
Will BIS update their flashpoint2.com site with information? Or what else is coming up next week? I can't wait for next Code M Newsletter.[/QUOTE]<span id='postcolor'>
So did you like my newsletter??? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
If any others would like to receive regular updates on action games, rumours, screens, then feel free to sign up to Code M.
Hi by the way http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
SpeedyDonkey
Apr 11 2003, 16:19
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (miker_CLO @<hidden> April 11 2003,17:44)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @<hidden> April 09 2003,14:19)</td></tr><tr><td id="QUOTE">Avonlady said in this closed thread (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=34;t=28984) that the new Codemasters Command Center Newsletter read
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">(P.S. Be sure to look out for any potential Flashpoint news next week. ;-) Check out the Code M Newsletter for more info).[/QUOTE]<span id='postcolor'>
Will BIS update their flashpoint2.com site with information? Or what else is coming up next week? I can't wait for next Code M Newsletter.[/QUOTE]<span id='postcolor'>
So did you like my newsletter??? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
If any others would like to receive regular updates on action games, rumours, screens, then feel free to sign up to Code M.
Hi by the way http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
where do i do that?
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ZIKAN @<hidden> April 11 2003,17:24)</td></tr><tr><td id="QUOTE">Well I hope BI have more originality to them, than 'cashing in' on the Vietnam and WW2 bug thats going about at the moment with other games.[/QUOTE]<span id='postcolor'>
Who cares? If they make a good vietnam game, the others are useless.
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ZIKAN @<hidden> April 11 2003,17:24)</td></tr><tr><td id="QUOTE">Whatever it is, we should expect some sort of American/Western conflict, otherwise it wont sell in the States, and thats where the market is.
Its like with OFP now, we got a game set in the 80's, but most user made addons are of modern day stuff. BIS can make us a fantastic game from any era, but we will always want to mod it. Its about progression, and I hope they can push the boundries further, and be original.[/QUOTE]<span id='postcolor'>
You're very correct. I don't care a lot about what the story is, but I think U.S. will most likely be one side because of the reason you mentioned. I'm fine with that, I wouldn't really like to have a game with two sides being like South Africa and Urugay for example. Mods will be able to make units of South Africa anyway. So yes, I'd like US to be one of the sides.
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (miker_CLO @<hidden> April 11 2003,17:44)</td></tr><tr><td id="QUOTE">So did you like my newsletter??? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif[/QUOTE]<span id='postcolor'>
Hey, cool that you're here. The OFP part of your mail was interesting http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif Wanna get Code M letter soon http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Milkman
Apr 11 2003, 21:40
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (miker_CLO @<hidden> April 11 2003,10:44)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @<hidden> April 09 2003,14:19)</td></tr><tr><td id="QUOTE">Avonlady said in this closed thread (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=34;t=28984) that the new Codemasters Command Center Newsletter read
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">(P.S. Be sure to look out for any potential Flashpoint news next week. ;-) Check out the Code M Newsletter for more info).[/QUOTE]<span id='postcolor'>
Will BIS update their flashpoint2.com site with information? Or what else is coming up next week? I can't wait for next Code M Newsletter.[/QUOTE]<span id='postcolor'>
So did you like my newsletter??? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
If any others would like to receive regular updates on action games, rumours, screens, then feel free to sign up to Code M.
Hi by the way http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
I liked your newsletter, I'm interested in that RTS game that was shown in it too.
Placebo
Apr 11 2003, 23:51
Please stick to the theme of this thread, if you wish to discuss the code M newsletter perhaps while it has little information pertaining to Opf it would be best done in private http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Airwolf
Apr 12 2003, 05:26
A thing i dont like about this wave of ww2 games is that everyone plays the games, and then they think they know everything about world war II because they compare unrealistic games like battlefield 1942 to the real thing, they just dont understand. I to also hope that BI has a fictional plot to go on, but still a plot that is realistic and would actually happen.
Status_cz
Apr 12 2003, 08:47
that domain is registred for some Bohemia Interactive studio and leader of the studio is some unknow Marek Spanel... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
Gollum1
Apr 12 2003, 13:52
I think OFP2 DEFINITELY would have to have the U.S as a side because they speak English, have a large and diverse army and could be involved in a war just about anywhere.
But on the other hand, I´d like Russians too, since their equipment and weapons are so common around the world and Russia is so damn cool, for some reason http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif (not counting Chechnya http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif )
blackdog~
Apr 12 2003, 16:46
I actually would like to see france vs the americans! Cool idea isn't it?
No, not really. But I would like to see that we can get a nice array of new vehicles that keep the game balanced for BOTH sides. I actually like the idea of another RUSSIA vs AMERICA conflict.,
blackdog~
Apr 12 2003, 16:50
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpeedyDonkey @<hidden> April 11 2003,10:19)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (miker_CLO @<hidden> April 11 2003,17:44)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @<hidden> April 09 2003,14:19)</td></tr><tr><td id="QUOTE">Avonlady said in this closed thread (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=34;t=28984) that the new Codemasters Command Center Newsletter read
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">(P.S. Be sure to look out for any potential Flashpoint news next week. ;-) Check out the Code M Newsletter for more info).[/QUOTE]<span id='postcolor'>
Will BIS update their flashpoint2.com site with information? Or what else is coming up next week? I can't wait for next Code M Newsletter.[/QUOTE]<span id='postcolor'>
So did you like my newsletter??? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
If any others would like to receive regular updates on action games, rumours, screens, then feel free to sign up to Code M.
Hi by the way http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
where do i do that?[/QUOTE]<span id='postcolor'>
http://www.codemasters.com/codemprogram/joinup.php
or, for non frenchies
http://www.codemastersusa.com/codemprogram/joinup.php
Is CM French? That explains why we all hate them so much http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif*
*no more 'french bashing' on this thread please
SpeedyDonkey
Apr 12 2003, 18:23
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (blackdog~ @<hidden> April 12 2003,18:50)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpeedyDonkey @<hidden> April 11 2003,10:19)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (miker_CLO @<hidden> April 11 2003,17:44)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @<hidden> April 09 2003,14:19)</td></tr><tr><td id="QUOTE">Avonlady said in this closed thread (http://www.flashpoint1985.com/cgi-bin/ikonboard301/ikonboard.cgi?act=ST;f=34;t=28984) that the new Codemasters Command Center Newsletter read
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">(P.S. Be sure to look out for any potential Flashpoint news next week. ;-) Check out the Code M Newsletter for more info).[/QUOTE]<span id='postcolor'>
Will BIS update their flashpoint2.com site with information? Or what else is coming up next week? I can't wait for next Code M Newsletter.[/QUOTE]<span id='postcolor'>
So did you like my newsletter??? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
If any others would like to receive regular updates on action games, rumours, screens, then feel free to sign up to Code M.
Hi by the way http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
where do i do that?[/QUOTE]<span id='postcolor'>
http://www.codemasters.com/codemprogram/joinup.php
or, for non frenchies
http://www.codemastersusa.com/codemprogram/joinup.php
Is CM French? That explains why we all hate them so much http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif*
*no more 'french bashing' on this thread please[/QUOTE]<span id='postcolor'>
Hmm okey that does not make sense to me, both links go to the same web page http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif Anyway thanks for the link(s)
Oh i allready found my new favourite forum (http://community.codemasters.com/forum/forumdisplay.php?forumid=161)
Eviscerator
Apr 12 2003, 20:25
Codemasters is English i believe.
Milkman
Apr 12 2003, 20:57
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (blackdog~ @<hidden> April 12 2003,11:46)</td></tr><tr><td id="QUOTE">I actually would like to see france vs the americans! Cool idea isn't it?
No, not really. But I would like to see that we can get a nice array of new vehicles that keep the game balanced for BOTH sides. I actually like the idea of another RUSSIA vs AMERICA conflict.,[/QUOTE]<span id='postcolor'>
Why balace the game? I think if you just set everything as realistic as you could, It would actually make the game more fun, well it would for me atleast. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
haunted
Apr 12 2003, 22:00
I bet BIS are loving this. I reckon they are laughing at everyone on this forum tinkering around with their website looking for screen flashes with bugger all on.
Come on people, do u honestly expect to find something on the site? Do you think if u find the right channel the OFP2 site will just pop up?
Ok, its cool to look at for a couple of minutes, but its just a couple of screens.......
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (blackdog~ @<hidden> April 12 2003,18:46)</td></tr><tr><td id="QUOTE">But I would like to see that we can get a nice array of new vehicles that keep the game balanced for BOTH sides. I actually like the idea of another RUSSIA vs AMERICA conflict.,[/QUOTE]<span id='postcolor'>
Why make it balanced? That's not very realistic, and war isn't fair. OFP isn't meant to be balanced, if you want balanced MP gaming you should try some other game...
Although I think another US vs Soviet/Russia conflict would be nice, too.
Elenkis
Apr 13 2003, 06:48
Just wanted to add that the symbol flashing up on channel 50 looks suspiciously like a Vietnamese chu nom character or some other kind of oriental character anyway.
One of the characters looks arabic.
EDIT!!!!: Maybe thats the reason it is delayed, because of the current conflict?
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LaPoi @<hidden> April 13 2003,19:17)</td></tr><tr><td id="QUOTE">One of the characters looks arabic.
EDIT!!!!: Maybe thats the reason it is delayed, because of the current conflict?[/QUOTE]<span id='postcolor'>
It's not delayed. IL is delayed from 2002 to a possible release in 2004. OFP2 isn't even announced. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Sorry got the dates and games mixed up. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Hellfish6
Apr 13 2003, 22:35
Edit: Don't pay ANY attention to me.
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @<hidden> April 13 2003,20:16)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LaPoi @<hidden> April 13 2003,19:17)</td></tr><tr><td id="QUOTE">One of the characters looks arabic.
EDIT!!!!: Maybe thats the reason it is delayed, because of the current conflict?[/QUOTE]<span id='postcolor'>
It's not delayed. IL is delayed from 2002 to a possible release in 2004. OFP2 isn't even announced. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
What makes you think IL is delayed to 2004?
Hit_Sqd_Maximus
Apr 13 2003, 23:53
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @<hidden> April 14 2003,01:15)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @<hidden> April 13 2003,20:16)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LaPoi @<hidden> April 13 2003,19:17)</td></tr><tr><td id="QUOTE">One of the characters looks arabic.
EDIT!!!!: Maybe thats the reason it is delayed, because of the current conflict?[/QUOTE]<span id='postcolor'>
It's not delayed. IL is delayed from 2002 to a possible release in 2004. OFP2 isn't even announced. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
What makes you think IL is delayed to 2004?[/QUOTE]<span id='postcolor'>
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @<hidden> April 14 2003,01:15)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (iNeo @<hidden> April 13 2003,20:16)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (LaPoi @<hidden> April 13 2003,19:17)</td></tr><tr><td id="QUOTE">One of the characters looks arabic.
EDIT!!!!: Maybe thats the reason it is delayed, because of the current conflict?[/QUOTE]<span id='postcolor'>
It's not delayed. IL is delayed from 2002 to a possible release in 2004. OFP2 isn't even announced. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
What makes you think IL is delayed to 2004?[/QUOTE]<span id='postcolor'>
You seem to have missed out the interview with Marek Spanel.
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Marek Spanel: Independence Lost is an effort of our studio in Australia. It's an interesting project but it's still too early to reveal any specific details or even to confirm it will be released. We will decide later on future of this project but we have no intention to release it this year.[/QUOTE]<span id='postcolor'>
- http://west.flashpoint.ru/index.php?itemid=650
-Edit- Sorry read your first statement wrong http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @<hidden> April 14 2003,02:28)</td></tr><tr><td id="QUOTE">Yes I read that, but why would they say "secret" project on there site, if IL has already been talked about + site?
Obviously IL is not ofp2 http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif[/QUOTE]<span id='postcolor'>
Because the "unannounced" project is OFP2 http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Yea, misread what you said http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
Lol yeah, I noticed your edited post after I posted my post. Post, post.
Lt_Damage
Apr 14 2003, 00:37
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Elenkis @<hidden> April 13 2003,18:48)</td></tr><tr><td id="QUOTE">Just wanted to add that the symbol flashing up on channel 50 looks suspiciously like a Vietnamese chu nom character or some other kind of oriental character anyway.[/QUOTE]<span id='postcolor'>
http://wolf.ogn.com.au/images/mystery.jpg
You guys crack me up. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Hit_Sqd_Maximus
Apr 14 2003, 01:56
Obviously since that BIS icon looks like a compas, OFP 2 is set in the colonial era
lol Good point http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
SpeedyDonkey
Apr 14 2003, 06:16
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hit_Sqd_Maximus @<hidden> April 14 2003,03:56)</td></tr><tr><td id="QUOTE">Obviously since that BIS icon looks like a compas, OFP 2 is set in the colonial era[/QUOTE]<span id='postcolor'>
wow then we could have Horses and possibly donkeys. Man that would be great, finally i could play my eagerly awaited CTH missions http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Elenkis
Apr 14 2003, 06:47
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">You guys crack me up.[/QUOTE]<span id='postcolor'>
I'm not sure I see the relevance of you drawing a BIS symbol on there (you made it go over the borders of the TV set btw), but ok http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
RalphWiggum
Apr 14 2003, 07:56
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpeedyDonkey @<hidden> April 14 2003,08:16)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hit_Sqd_Maximus @<hidden> April 14 2003,03:56)</td></tr><tr><td id="QUOTE">Obviously since that BIS icon looks like a compas, OFP 2 is set in the colonial era[/QUOTE]<span id='postcolor'>
wow then we could have Horses and possibly donkeys. Man that would be great, finally i could play my eagerly awaited CTH missions http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif[/QUOTE]<span id='postcolor'>
sure, we'll hunt it down http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
i wonder what BIs will pull next.
Lt_Damage
Apr 14 2003, 07:59
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Elenkis @<hidden> April 14 2003,18:47)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">You guys crack me up.[/QUOTE]<span id='postcolor'>
I'm not sure I see the relevance of you drawing a BIS symbol on there (you made it go over the borders of the TV set btw), but ok http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif[/QUOTE]<span id='postcolor'>
If you can't see the relevance I won't insult you by explaining further....... http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif
SpeedyDonkey
Apr 14 2003, 17:22
"Nato Expansion, Flashpoint 2 - the border between Hungary and Serbia" read here (pdf) (https://www.cato.org/pubs/fpbriefs/fpb-045.pdf) http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">If those tensions escalate, NATO could find itself entangled in an armed conflict between Hungary and Serbia.[/QUOTE]<span id='postcolor'>
Jamesia
Apr 14 2003, 19:38
theres a link on the right hand side of the tele. doesnt work though.
Soul_Assassin
Apr 14 2003, 19:44
they changed the TV http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif now u can rotate the uppermost big dile by clicking on it and dragging.
Try rotating slowly and ull c some things on the screen........ http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Soul_Assassin @<hidden> April 14 2003,21:44)</td></tr><tr><td id="QUOTE">they changed the TV http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif now u can rotate the uppermost big dile by clicking on it and dragging.
Try rotating slowly and ull c some things on the screen........ http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif[/QUOTE]<span id='postcolor'>
We've known this for quite some time...
haunted
Apr 14 2003, 20:48
lol
curt19972
Apr 15 2003, 14:19
I would like to see linking the maps, so you can take off in a helicopter from Everon and land on Malden, ect. I would love more vehicles and weapons. Of course, the most important, backwards compatability.
ArchangelSKT
Apr 15 2003, 16:43
http://www.gamershell.com/news_BCodemastersBE32003Line-.shtml
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
From gamespot
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Codemasters announces that this year's E3 convention will see its biggest presence ever.
UK-based Codemasters has today announced that next month's E3 convention in Los Angeles will be its biggest ever. In addition to the first showings of Battlefield Command and American Idol, the latest versions of Club Football, Dragon Empires, and the Xbox version of Operation Flashpoint will be on display. Codemasters is also promising to make some major announcements concerning the next games in its Colin McRae Rally, LMA Manager, and Operation Flashpoint series' as well as a few surprises.
"It's going to be an extremely valuable E3 for Codemasters," said Mike Hayes, Codemasters' group marketing director. "We're premiering new titles for some of the biggest game franchises, introducing groundbreaking original games and promise some show-stopping surprises over the three days."
We'll bring you all of Codemasters' E3 news as it happens when we report live from the LA Convention Center on May 14-16.
[/QUOTE]<span id='postcolor'>
linkage.. (http://www.gamespot.com/pc/strategy/battlefieldcommand/news_6025137.html)
FallenPaladin
Apr 15 2003, 21:44
Turn on channel 50 on the TV at the flashpoint2 page. Then watch those flashing things. In my eyes they look like two asian letters close behind each other, but so far I was only able to screencapture the second one. That leads me to the following idea:
1. Asian letters
2. Channel 50 -> 1950s
-----------------------
= Conflict in Asia in 1950s was Korean War!!!!
What do you think? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">What do you think? [/QUOTE]<span id='postcolor'>
That you ought to lay down your crack pipe http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/biggrin.gif
Found This at Game Spot
Operation Flashpoint Between the Lines
Link to Game Spot (http://www.gamespot.com/pc/action/operationflashpointbtl/index.html) http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Barmat @<hidden> April 16 2003,00:34)</td></tr><tr><td id="QUOTE">Found This at Game Spot
Operation Flashpoint Between the Lines
Link to Game Spot (http://www.gamespot.com/pc/action/operationflashpointbtl/index.html) http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif[/QUOTE]<span id='postcolor'>
Thats a poorly made user campaign that went retail...
Dang, I thought I had found someting. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/sad.gif
FSPilot
Apr 15 2003, 23:49
Kosovo (http://www.gamespot.com/pc/strategy/operationalartofwar2tfk/index.html)?
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FSPilot @<hidden> April 16 2003,01:49)</td></tr><tr><td id="QUOTE">Kosovo (http://www.gamespot.com/pc/strategy/operationalartofwar2tfk/index.html)?[/QUOTE]<span id='postcolor'>
No, made by talonsoft http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
Kosovo (http://www.talonsoft.com/artofwar/toaw2-fpk.html)
LaPoieto
Apr 16 2003, 00:47
Though this has no connections with all of BIS's clues, maybe it could be the battles in Cheneya. It has alot of potencial like the street fighting in Gronzyy. But it could also be Kosovo, street fighting and siege in Sarajevo. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/smile.gif
Hellfish6
Apr 16 2003, 00:50
From Wargamer.com (http://www.wargamer.com)
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Codemasters recently revealed a few details regarding its product showcase for this year's E3 tradeshow event, and those revelations offer some clues that the next Operation Flashpoint game is on its way. Although the release doesn't outright state that there is an Operation Flashpoint 2 in development, Codemasters does indicate that the "next" title in the series will be announced at or about the time of the show. The military tactical FPS developed by Bohemia Interactive captured our attention and praises when it was first released in 2001, earning The Wargamer's 2001 Game of the Year award thanks to its gritty portrayl of life as a grunt in a truly open-ended tactical military simulation. For more on Operation Flashpoint, read through our full review.
The E3 Expo is the gaming industry's annual gaming convention, held each year in May at the Los Angeles expo center. Although the convention is attended by the largest volume publishers and developers, the convention remains unattended by some of the smaller, independent development and publisher houses (especially those within the wargaming genre). Nonetheless, it offers a great perspective into the next games of the industry. As we did last year, The Wargamer team will have full-blown convention coverage during the show with a team of 15 writers.
[/QUOTE]<span id='postcolor'>
LaPoieto
Apr 16 2003, 00:55
So this means that some of the plot will be given in May? http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/confused.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/thumbs-up.gif
My theory is OFP2 = Vietnam
Why?
Well for one, remember the Mod - Operation Vietnam?
It had 3 team members, these guys:
http://www.bistudio.com/pics/inside/lidi/david.jpg (First for music, now director BIA)
http://www.bistudio.com/pics/inside/lidi/bart.jpg
http://www.bistudio.com/pics/inside/lidi/joris.jpg
Now they work for bis http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
The mod is now mia.
You say, pretty lame connection...
I also saw a pcgamer article with a rumor ofp2 was vietnam. (I'll try and find it)
Then look at the TV, vietnam era.
I need sleep http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/crazy.gif
Maybe the tv isn't important. Maybe the tv is just a throw off and the begining of an intro for the website and it zooms out to reveal a shelled out bulding with soldiers fighting in the streets? Just a conspiracy. http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/thumbs-up.gif
SRA DeadShotScott
Apr 16 2003, 04:05
lol, or the tv set could just be a page placeholder until they get further in development. Which means that the tv does not mean didilly squat, http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif just my thought...
theavonlady
Apr 16 2003, 05:39
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @<hidden> April 16 2003,03:47)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FSPilot @<hidden> April 16 2003,01:49)</td></tr><tr><td id="QUOTE">Kosovo (http://www.gamespot.com/pc/strategy/operationalartofwar2tfk/index.html)?[/QUOTE]<span id='postcolor'>
No, made by talonsoft http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
Kosovo (http://www.talonsoft.com/artofwar/toaw2-fpk.html)[/QUOTE]<span id='postcolor'>
IF I were Codemasters, I would sue them for trademark infringement conflict.
As an aside note: Look what it says on the bottom of that page:
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">This game contains:
Violence: Damage to Realistic Objects[/QUOTE]<span id='postcolor'>
http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wow.gif
Shivvers! http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
Lt_Damage
Apr 16 2003, 07:53
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @<hidden> April 16 2003,14:09)</td></tr><tr><td id="QUOTE">My theory is OFP2 = Vietnam
Why?
Well for one, remember the Mod - Operation Vietnam?
It had 3 team members, these guys:
http://www.bistudio.com/pics/inside/lidi/david.jpg (First for music, now director BIA)
http://www.bistudio.com/pics/inside/lidi/bart.jpg
http://www.bistudio.com/pics/inside/lidi/joris.jpg
Now they work for bis http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif
The mod is now mia.
You say, pretty lame connection...
I also saw a pcgamer article with a rumor ofp2 was vietnam. (I'll try and find it)
Then look at the TV, vietnam era.
I need sleep http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/tounge.gif http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/crazy.gif[/QUOTE]<span id='postcolor'>
*cough* You have no idea how close you are my friend http://www.flashpoint1985.com/ikonboard301/iB_html/non-cgi/emoticons/wink.gif
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