View Full Version : How to make winning conditions
zxmaster
Sep 20 2001, 16:29
When I am in the "Make waypoint screen, there is a box that reads: On Activation. I believe that it´s possible to write something like "if activated then end game"
Please help me.
zxmaster@<hidden>
no i don't think so but u can put a trigger the size of ur waypoint on the waypoint with the type "end 1" that will end it with the conditions you set eg. "west present"
hope that helped you
RED
As RED said, but check out the tutorial in the readme file under editor section, as the trigger section gives some good examples.
Other wise check out tutorials at these sites:
http://www.concept-5.com/ofp/
http://www.3dactionplanet.com/flashpoint/
They give some good info on missions building.
zxmaster
Sep 24 2001, 07:29
Thanx everybody.
zxmaster
Sep 26 2001, 15:51
This thread was a mistake. Everybody, i have found out how to do it:
1. Make a trigger
2. Set conditions
3. Type = END #1
4. Now U should have a working end-trigger
In the beginning god made dinosaurs.
The dinosaurs became extinct.
Then he made man.
Man killed god.
Man created the dinosaurs.
"This thread was a mistake." - no it wasn't now hurry up and share your mission so we can all enjoy it !!! :-)
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.